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'''Shadow satyrs''' are [[satyr]]-like creatures born of the [[Emerald Nightmare]] that serve under [[Xavius]], the [[Nightmare Lord]]. They were introduced in, and feature heavily in, the novel ''[[Stormrage]]''. What they are and what they can do varies throughout the novel. They are incorporeal creatures that exist withing the Emerald Nightmare and where it comes into contact with. Other shadow satyrs are formed from (or around, as it is not initially apparent) the actual corrupted leaves of [[Teldrassil]], and are capable of physically manifesting (unless that was a Dream, or that part of Azeroth was in the actual Dream). Some scenes imply that they are made of the corrupted dreamforms of the [[unwaking]], or are actual satyrs in the Dream, while other scenes imply that this is not the case. They are allied with normal satyrs, and showed know signs of fighting with them. They were apparently destroyed along with their master.
 
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{{For|the faction|Exodar (faction)}}
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{{Infobox zone
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| name = The Exodar
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| ss = The Exodar.jpg
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| type = Capital
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| pop =
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| faction = Alliance
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| races = {{Race|Draenei}}<br />{{Race|Broken}}<br />{{Race|Naaru}}
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| languages = [[Draenei (language)|Draenei]], [[Common (language)|Common]], [[Low Common]]
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| faiths = [[Light|Holy Light]], [[Shamanism]]
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| loc = Western [[Azuremyst Isle]]
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| government = [[Sha'tar|Theocracy]]
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| ruler = [[Velen]]
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| affiliation = [[Alliance]]
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| resources = Gems, jewelry, rare earths
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| rewards = {{MountIcon|Elekk}} [[Elekk]] mounts
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| source = ''[[World of Warcraft: The Burning Crusade]]''
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}}
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The '''Exodar''' is the enchanted [[capital city]] of the [[draenei]] who chose to depart from [[Draenor]]. Formerly a [[Dimensional Ship|dimensional ship]] satellite structure of the dimensional fortress known as [[Tempest Keep]], it recently crashed on [[Azeroth (world)|Azeroth]]. It is located in the westernmost part of [[Azuremyst Isle]]. The faction associated with the city, [[Exodar (faction)|Exodar]], is named after the ship itself.
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== History ==
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''The Exodar's'' history is a short one, beginning with its departure from Draenor and its short journey through the [[Twisting Nether]] to Azeroth.
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At some point before the present, the [[naaru]] arrived in the realm of [[Outland]] with a "dimensional fortress" known as Tempest Keep. The naaru dispersed throughout the ravaged world, leaving the fortress defenseless. Seeing an opportunity to strike, [[Kael'thas Sunstrider]] and his many [[blood elf]] legions assaulted Tempest Keep and captured it, taking possession of its treasures and kidnapping the sole naaru occupant, [[M'uru]], sending him back to [[Silvermoon City]] for the [[magisters]] to utilize in their thirst for magic. [[M'uru]] later becomes a boss in [[Sunwell Plateau]], transforming into the corrupt [[Entropius]].
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[[Velen]], the courageous prophet who had led the draenei people since their exodus from [[Argus]] millennia before, had hid with the remainder of his people in the wake of the [[Burning Legion|Legion]]-instigated orcish onslaught. With the [[Broken]] [[Farseer Nobundo]], first of the draenei shaman, at his side, the Prophet personally led a raid on Tempest Keep to wrest control of one of its satellite structures, ''The Exodar''. The battle was so close that the enemy was able to board ''The Exodar'' before it could leave Outland. The fighting continued onboard as the ship travelled in space. The blood elves, discovering what the draenei were planning, sabotaged the dimensional engines of the vessel. When the draenei activated it, the engine malfunctioned and sent ''The Exodar'' hurtling out of control through the Twisting Nether until it reached the closest habitable planet, Azeroth. The crippled ship screamed across the skies of [[Northern Kalimdor]], crystals flying everywhere, until it crash-landed on a small island chain off the coast of [[Darkshore]]. The survivors took the islands as their new homeland, and set up their new capital in the largest intact portion of the still-smoking ship.
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The Exodar contains a large amount of technological wonders (due to its origins lying within Tempest Keep) such as magically enchanted "wires" which transport holy energy throughout the ship to power the various systems — heating and lighting — and fueling the draenei's already considerable powers.
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== Areas ==
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[[File:WorldMap-TheExodar.jpg|thumb|300px|The Exodar map]]
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The Exodar is divided into four main areas, a large central hall with three major wings. All the wings are connected with smaller hallways as seen on the map.
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* [[Seat of the Naaru]] (central hall)
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* [[Crystal Hall|The Crystal Hall]] (northern wing)
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* [[Vault of Lights|The Vault of Lights]] (western wing)
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* [[Traders' Tier]] (southern wing)
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=== Entrances ===
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The draenei and other [[Alliance]] players can access the city by using either a spiral ramp that leads to the heart of the Exodar from the main entrance, or another ramp down from the harbor-side entrance that leads into the Vault of Lights.
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The main entrance ramp has one extra sub-level where an [[inn]] is located. Also, the [[cooking]] trainer and supply vendors are located nearby at this small platform.
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The harbor side ramp is occasionally used by Horde players that attempt to raid the Exodar.
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== Notable characters ==
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[[File:ExodarInn.jpg|thumb|284px|The inn ([[Caregiver Center]]) of the Exodar is hosted by [[Caregiver Breel]].]]
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{{main|Exodar NPCs}}
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The faction is named Exodar and is led by [[Prophet Velen]], located near the battlemasters in the Vault of Lights. The naaru [[O'ros]] can be found on the lowest level of the Seat of the Naaru. [[Farseer Nobundo]], the Broken that accompanied the draenei out of Outland, is also present as a [[shaman]] trainer.
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== Points of interest ==
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Following points of interest are found in the Exodar:
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* The [[bank]], located at the Seat of the Naaru
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* An [[inn]], located beyond a small platform along the main entrance spiral
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* An Alliance-linked [[auction house]]
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* Four [[mailbox]]es - one by the [[inn]], one by the [[bank]], one by the [[auction house]] and one by the flight masters outside the city
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==Travel connections==
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===Flight===
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;{{Alliance Icon Small}} [[Blood Watch]]
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== Notes==
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[[File:TheExodarConcept.jpg|thumb|300px|Concept art of the Exodar.]]
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[[File:ExodarConceptArt.jpg|thumb|300px]]
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* [[Dugiru]] is the quest giver for the repeatable [[runecloth]] quest used by non-draenei Alliance players in order to obtain the ability of purchasing an [[elekk]] mount.
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* One of the male draenei [[joke]]s is that in the Naaru language, the word "Exodar" means "Defective elekk turd".
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* On most realms, the Exodar is the least visited city, now even less so than [[Darnassus]]. This is usually because, to get there, you must fly to [[Auberdine]] and wait for a boat. However, another way to get there is to take a portal from [[Shattrath City]] or [[Dalaran]]. Usually only low-level draenei, draenei shaman, and Alliance jewelcrafters can be found there. Even then, it is not the same type of hangout area Stormwind or Ironforge is to high level players.
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* Unlike the other Alliance cities, the Exodar does not have wandering food vendors or heralds. The Exodar's herald stands in the Seat of the Naaru and most of its food is sold by the innkeeper. Also, most of the Exodar's buildings are accessible by mount.
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* The name "Exodar", is likely a modification of the word "[[wikipedia:Exodus|Exodus]]," referencing the draenei's flight from Draenor and their search for a new home, similar to Hebrew Exodus recounted in the Bible.
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* A [[hippogryph]] flightpoint is located right outside the main Exodar entrance. At this time, the route to Blood Watch is the only one at the isles.
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* A small harbor by the name of [[Valaar's Berth]] is located west of the Exodar, close to its rear entrance. From there, a boat goes to Auberdine regularly.
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* After [[patch 2.0.1]], but before the Burning Crusade was released, the Exodar and its surrounding areas (including [[Bloodmyst Isle]]) were on the world maps, yet not accessible. This was done so no one could access the draenei and blood elf starting areas and Outland without the expansion. Many curious players who boarded the implemented night elf ship (later dubbed ''[[Elune's Blessing]]'') found themselves disappointingly not in the Azuremyst Isles zone, but teleported to the graveyard outside Auberdine.
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* The islands are now accessible to all [[Burning Crusade]]-upgraded accounts.
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* Some of the major quest lines are only accessible if your character is a draenei.
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== Gallery ==
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<gallery>
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File:Exodar-001.jpg
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File:TradersTier1.jpg|Traders' Tier.
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File:CrystalExMine1.jpg|A tube of channeled energy protrudes out of the crystal cavern.
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File:CrystalExMine2.jpg|Broken miners harvesting crystals in the northern section of the Crystal Hall.
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File:ExOutside.jpg|Just outside the flight path platform of the Exodar.
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File:ExArch.jpg|The main road into the Exodar, the city rising beyond the arch.
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File:ValaarsExView.jpg|The rear entrance of the Exodar as seen from the dock of Valaar's Berth, which grants boat travel to Auberdine.
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File:Exodar_TCG.jpg|In the TCG.
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</gallery>
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== Patches and hotfixes ==
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* {{patch 4.0.3a|note=Flight path moved inside and is now connected to [[Azure Watch]] and [[Rut'theran Village]]. Portal to [[Darnassus]] added.}}
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== References ==
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{{reflist}}
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==See also==
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*[[Exalted with Exodar Club]]
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*[http://wow.allakhazam.com/db/zone.html?wzone=110;mid=1183126981239423563;page=1;howmany=50#1183126981239423563 Allakhazam's city guide to the Exodar.]
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{{Factions}}
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{{Exodar}}
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{{Azuremyst Isle}}
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{{Kalimdor}}
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[[Category:Exodar]]
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[[Category:Azuremyst Isle subzones]]
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[[Category:Draenei territories]]
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[[Category:Alliance cities]]
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[[Category:Draenei Cities]]
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[[es:Exodar]]
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[[da:Exodar]]
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[[fr:Exodar]]
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[[pl:Exodar (miasto)]]
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[[ru:Экзодар]]

Revision as of 02:44, 28 March 2011


Stormwind CityIronforgeDarnassus
Bc icon The ExodarMists of Pandaria Shrine of Seven Stars
Warlords of Draenor StormshieldBattle for Azeroth Boralus (Boralus Harbor)

Bc icon Shattrath City
Wrath-Logo-SmallLegion Dalaran
Shadowlands Oribos
Dragonflight Valdrakken

OrgrimmarThunder BluffUndercity
Bc icon Silvermoon CityMists of Pandaria Shrine of Two Moons
Warlords of Draenor WarspearBattle for Azeroth Dazar'alor (Great Seal)

For the faction, see Exodar (faction).
AllianceThe Exodar
The Exodar
Type Capital
Races DraeneiDraenei Draenei
Broken Broken
Naaru Naaru
Government Theocracy
Ruler(s) Velen
Languages Draenei, Common, Low Common
Faiths Holy Light, Shamanism
Resources Gems, jewelry, rare earths
Affiliation Alliance
Location Western Azuremyst Isle

The Exodar is the enchanted capital city of the draenei who chose to depart from Draenor. Formerly a dimensional ship satellite structure of the dimensional fortress known as Tempest Keep, it recently crashed on Azeroth. It is located in the westernmost part of Azuremyst Isle. The faction associated with the city, Exodar, is named after the ship itself.

History

The Exodar's history is a short one, beginning with its departure from Draenor and its short journey through the Twisting Nether to Azeroth.

At some point before the present, the naaru arrived in the realm of Outland with a "dimensional fortress" known as Tempest Keep. The naaru dispersed throughout the ravaged world, leaving the fortress defenseless. Seeing an opportunity to strike, Kael'thas Sunstrider and his many blood elf legions assaulted Tempest Keep and captured it, taking possession of its treasures and kidnapping the sole naaru occupant, M'uru, sending him back to Silvermoon City for the magisters to utilize in their thirst for magic. M'uru later becomes a boss in Sunwell Plateau, transforming into the corrupt Entropius. Velen, the courageous prophet who had led the draenei people since their exodus from Argus millennia before, had hid with the remainder of his people in the wake of the Legion-instigated orcish onslaught. With the Broken Farseer Nobundo, first of the draenei shaman, at his side, the Prophet personally led a raid on Tempest Keep to wrest control of one of its satellite structures, The Exodar. The battle was so close that the enemy was able to board The Exodar before it could leave Outland. The fighting continued onboard as the ship travelled in space. The blood elves, discovering what the draenei were planning, sabotaged the dimensional engines of the vessel. When the draenei activated it, the engine malfunctioned and sent The Exodar hurtling out of control through the Twisting Nether until it reached the closest habitable planet, Azeroth. The crippled ship screamed across the skies of Northern Kalimdor, crystals flying everywhere, until it crash-landed on a small island chain off the coast of Darkshore. The survivors took the islands as their new homeland, and set up their new capital in the largest intact portion of the still-smoking ship.

The Exodar contains a large amount of technological wonders (due to its origins lying within Tempest Keep) such as magically enchanted "wires" which transport holy energy throughout the ship to power the various systems — heating and lighting — and fueling the draenei's already considerable powers.

Areas

WorldMap-TheExodar

The Exodar map

The Exodar is divided into four main areas, a large central hall with three major wings. All the wings are connected with smaller hallways as seen on the map.

Entrances

The draenei and other Alliance players can access the city by using either a spiral ramp that leads to the heart of the Exodar from the main entrance, or another ramp down from the harbor-side entrance that leads into the Vault of Lights.

The main entrance ramp has one extra sub-level where an inn is located. Also, the cooking trainer and supply vendors are located nearby at this small platform.

The harbor side ramp is occasionally used by Horde players that attempt to raid the Exodar.

Notable characters

ExodarInn

The inn (Caregiver Center) of the Exodar is hosted by Caregiver Breel.

Main article: Exodar NPCs

The faction is named Exodar and is led by Prophet Velen, located near the battlemasters in the Vault of Lights. The naaru O'ros can be found on the lowest level of the Seat of the Naaru. Farseer Nobundo, the Broken that accompanied the draenei out of Outland, is also present as a shaman trainer.

Points of interest

Following points of interest are found in the Exodar:

  • The bank, located at the Seat of the Naaru
  • An inn, located beyond a small platform along the main entrance spiral
  • An Alliance-linked auction house
  • Four mailboxes - one by the inn, one by the bank, one by the auction house and one by the flight masters outside the city

Travel connections

Flight

Alliance Blood Watch

Notes

TheExodarConcept

Concept art of the Exodar.

ExodarConceptArt
  • Dugiru is the quest giver for the repeatable Inv fabric purplefire 01 [Runecloth] quest used by non-draenei Alliance players in order to obtain the ability of purchasing an elekk mount.
  • One of the male draenei jokes is that in the Naaru language, the word "Exodar" means "Defective elekk turd".
  • On most realms, the Exodar is the least visited city, now even less so than Darnassus. This is usually because, to get there, you must fly to Auberdine and wait for a boat. However, another way to get there is to take a portal from Shattrath City or Dalaran. Usually only low-level draenei, draenei shaman, and Alliance jewelcrafters can be found there. Even then, it is not the same type of hangout area Stormwind or Ironforge is to high level players.
  • Unlike the other Alliance cities, the Exodar does not have wandering food vendors or heralds. The Exodar's herald stands in the Seat of the Naaru and most of its food is sold by the innkeeper. Also, most of the Exodar's buildings are accessible by mount.
  • The name "Exodar", is likely a modification of the word "Exodus," referencing the draenei's flight from Draenor and their search for a new home, similar to Hebrew Exodus recounted in the Bible.
  • A hippogryph flightpoint is located right outside the main Exodar entrance. At this time, the route to Blood Watch is the only one at the isles.
  • A small harbor by the name of Valaar's Berth is located west of the Exodar, close to its rear entrance. From there, a boat goes to Auberdine regularly.
  • After patch 2.0.1, but before the Burning Crusade was released, the Exodar and its surrounding areas (including Bloodmyst Isle) were on the world maps, yet not accessible. This was done so no one could access the draenei and blood elf starting areas and Outland without the expansion. Many curious players who boarded the implemented night elf ship (later dubbed Elune's Blessing) found themselves disappointingly not in the Azuremyst Isles zone, but teleported to the graveyard outside Auberdine.
  • The islands are now accessible to all Burning Crusade-upgraded accounts.
  • Some of the major quest lines are only accessible if your character is a draenei.

Gallery

Patches and hotfixes

References

 

See also

da:Exodar ru:Экзодар