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{{Removed|patch=4.0.3a}}
{{#data:itemtip
 
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<onlyinclude>{{#data:settip
|name=The Master's Key
 
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|mode={{{mode|}}}
|quality=common
 
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|arg={{{arg|}}}
|icon=inv_misc_key_07
 
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|name=The Twin Blades of Hakkari
|bind=BoP
 
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|piececount=2
|unique=1
 
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|pieces={{loot|Epic|Warblade of the Hakkari (main hand)|Warblade of the Hakkari}}<br />{{loot|Epic|Warblade of the Hakkari (off-hand)|Warblade of the Hakkari}}
|ilvl=1
 
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|bonus=(2) Set: Increases expertise rating by 14.
|itemid=24490}}
 
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}}</onlyinclude>
[[Image:Kerz.jpg|thumb|Inside the Tower]]
 
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[[Image:HakkariBlades.jpg|thumb|right|150px|Gnome with the Twin Blades of Hakkari.]]
'''The Master's Key''' was the key (and attunement) to enter [[Medivh]]'s tower of [[Karazhan]] in [[Deadwind Pass]]. It is a reward from the quest {{questlong|neutral|70|Return to Khadgar}}. In order for your raid to enter [[Karazhan]], only one person needs to possess the key.
 
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<!-- *** Start of Item list *** -->
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{| style="background:#530000;" border="0" cellspacing="1" cellpadding="2"
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|+The Twin Blades of Hakkari
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|-align="center" bgcolor="#530000"
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|'''Item'''
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|'''Min Lvl'''
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|'''DPS'''
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|'''Bonus'''
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|'''[[BoP]]'''
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|'''[[BoE]]'''
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|'''Zone'''
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|'''Dropped By'''
   
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|-bgcolor="#333333"
==Quest chain at a glance==
 
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|{{loot|Epic|Warblade of the Hakkari}}
{{main|Karazhan Quest Progression}}
 
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|align="center"|60
The key can be obtained by completing the following questline, which begins with {{NPC||Archmage Alturus}} just outside [[Karazhan]]:
 
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|align="center"|49.7
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|align="center"|+28 Attack Power. <br/>Increases your critical strike rating by 14.
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|align="center"|X
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|align="center"|
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|[[Zul'Gurub]]
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|[[Hakkar the Soulflayer|Hakkar]]
   
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|-bgcolor="#535353"
# {{questlong|neutral|70|Archmage Alturus}}: [[Lower City]]; optional talk to NPC, 5 rep with Violet Eye &mdash; {{questlong|neutral|70|Arcane Disturbances}}: [[Deadwind Pass]]; standard soloable exploration quest
 
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|{{loot|Epic|Warblade of the Hakkari}}
# {{questlong|neutral|70|Restless Activity}}: Deadwind Pass; standard soloable kill quest, can be done at the same time as above
 
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|align="center"|60
# {{questlong|neutral|70|Contact from Dalaran}}: [[Dalaran]]; talk to NPC
 
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|align="center"|47.9
# {{questlong|neutral|70|Khadgar}}: Talk with [[Khadgar]] in [[Shattrath City]]
 
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|align="center"|+40 Attack Power.
# {{questlong|neutral|70D|Entry Into Karazhan}}: First key part to be found in the [[Shadow Labyrinth]], [[Auchindoun]]
 
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|align="center"|X
# {{questlong|neutral|70D|The Second and Third Fragments}}: The second key part is found in [[The Steamvault]] and the third key part is found in [[Arcatraz]]
 
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|align="center"|
# {{questlong|neutral|70D|The Master's Touch}}: Talk with [[Medivh]] in the [[Opening the Dark Portal]] ([[Black Morass]]) instance in [[Caverns of Time]]. He'll give you his own key.
 
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|[[Zul'Gurub]]
# {{questlong|neutral|70|Return to Khadgar}}: Return to Khadgar
 
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|[[Bloodlord Mandokir]]
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|}
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<!--
   
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*** End of Item list ***
The whole questline rewards 2100 reputation with the [[Violet Eye]].
 
   
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--><!--
==Access requirements==
 
   
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*** Start of Set Total Listing ***
Some of the quests in this chain have access requirements that may sidetrack a player. These include access into:
 
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-->
* The [[Arcatraz]], either with a key possessed by a party member, or a rogue with 350 lockpicking. (Note that, after a wipe or if a party member is killed and can not be resurrected, you will need the key again to enter the instance.) The key is obtained through a [[Key to the Arcatraz|quest chain]] in [[Netherstorm]]. The Arcatraz can only be reached by flying mount or druid flight form.
 
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{| style="background:#530000;" border="0" cellspacing="1" cellpadding="1"
* [[Shadow Labyrinth]] in [[Auchindoun]] also requires that a party member have a key, or you have a rogue with 350 lockpicking. The key is in an easy-to-miss chest behind the last boss in [[Sethekk Halls]], also in Auchindoun.
 
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|+The Twin Blades of Hakkari Totals
* The [[Caverns of Time]] in [[Tanaris]]. This requires everyone in your party to have successfully completed [[Escape from Durnholde Keep]] in [[Old Hillsbrad Foothills]].<br>'''Note:''' [[Escape from Durnholde Keep]] is part of a quest chain that starts with {{quest|To The Master's Lair}}, which you obtain from [[Andormu]] outside of the Caverns of Time itself.
 
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|-align="center" bgcolor="#530000"
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|width="050px"|'''Armor'''
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|width="075px"|'''Stats'''
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|width="075px"|'''Resistance'''
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|'''Other Effects'''
   
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|-valign="top"
==In-depth explanation==
 
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|bgcolor="#333333"|
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|bgcolor="#535353"|Agi: 0<br />Int: 0<br />Spi: 0<br />Sta: 0<br />Str: 0
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|bgcolor="#333333"|Arcane: 0<br />Fire: 0<br />Frost: 0<br />Holy: 0<br />Nature: 0
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|bgcolor="#535353"|Passive: Increases your critical strike rating by 14.<br /> +68 Attack Power.
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|}
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<!--
   
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*** End of Set Total Listing ***
# {{questlong|neutral|70|Arcane Disturbances}} and {{questlong|neutral|70|Restless Activity}}<br>Travel to [[Karazhan]] in [[Deadwind Pass]], where [[Archmage Alturus]] gives you two quests, {{quest|Arcane Disturbances}} and {{quest|Restless Activity}}, which you do in the immediate area. Upon completion, Alturus sends you to [[Dalaran]] with the quest {{quest|Contact from Dalaran}}.
 
# {{questlong|neutral|70|Contact from Dalaran}}<br>At [[Dalaran Crater]], go to the north side of the crater to speak to [[Archmage Cedric]]. He gives you the quest {{quest|Khadgar}}, to return to [[Shattrath]].
 
# {{questlong|neutral|70|Khadgar}}<br>Go to the center of Shattrath and speak to [[Khadgar]], the one who you started the guided tour at and who asked you to decide which faction you wanted to align with. He gives you {{quest|Entry Into Karazhan}}, which requires a trip to [[Shadow Labyrinth]] in [[Auchindoun]].
 
# {{questlong|neutral|70|Entry Into Karazhan}}<br>Your goal is to obtain the first key fragment, located near [[Murmur]], the last boss in Shadow Labyrinth. An elite guard spawns when you open the container; loot the fragment off of its corpse. Return to Shattrath with your fragment.
 
# {{questlong|neutral|70|The Second and Third Fragments}}<br>When you return to Shattrath, Khadgar asks that you obtain the second and third key fragments.
 
#*'''The second key fragment''' is in [[The Steamvault]] in [[Coilfang Reservoir]]. The container is in the corner at the bottom of a deep pool of water near the first boss.<br>'''Note:''' The second key fragment was originally lootable from the box directly, and could be done solo by mages, druids and rogues. With patch 2.0.7, the key is now looted off of an elite guard that spawns when you open the container. For this reason, you may be more successful if you go with others. (Druids are still ok - he is a beast so hibernate will work when you need a rest)
 
#*'''The third key fragment''' is in [[Arcatraz]] in [[Tempest Keep]] in [[Netherstorm]], accessible by a flying mount or flying form. Entry into the instance requires [[Key to the Arcatraz]] or a rogue with 350 lockpicking.<br>You need not kill any bosses to get to the key shard, located up the "glass" ramp in the first room where you encounter voidwalkers. As you enter, the container is to your immediate right in the corner of the room.<br>'''Note:''' As with the second key, this one requires a group to kill the guard. Two rogues can distract the patrolling voidwalker while a druid (feral) and another rogue kills the guard (with the first rogue distracting joins the fight) can make things easier. Still stealthable, just challenging.<br>It is possible to stealth through most of the path to the Arcatraz key. At one point the hallway narrows and you must pass a "dead" arcane guardian construct (a 70 elite that explodes when it dies), which has stealth detection even though it doesn't display a stealth-detection icon above its head. If you kill the arcane guardian you can stealth into the voidwalker room to wait in the corner by the quest container and loot it as noted above.
 
# {{questlong|neutral|70|The Master's Touch}}<br>Return to Shattrath and hand your second and third key fragments to [[Khadgar]]. He then sends you to [[The Black Morass]] in the [[Caverns of Time]] to speak to [[Medivh]], who activates your key.<br>'''Note:''' This step requires [[Opening the Dark Portal]], where you protect Medivh from waves of mobs (including elites) while he opens the Dark Portal. From every sixth portal a boss will spawn. After the 18th portal the Dark Portal will open and the task is complete. You can now speak to Medivh and claim your Master Key to Karazhan.<br>'''Note:''' If you are not inside of the instance when [[Aeonus]] is killed, you will not be able to speak with Medivh.<br>'''Note:''' Keep in mind that you '''must''' first complete [[Escape from Durnholde Keep]] to access [[Opening the Dark Portal]].
 
#{{questlong|neutral|70|Return to Khadgar}}<br>Return to [[Khadgar]] in [[Shattrath]], and he gives you The Master's Key. He then gives you the quest {{quest|The Violet Eye}}. This sends you back to [[Karazhan]], where your Karazhan quests will begin.
 
   
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--><!--
Congratulations, you can now enter Karazhan!
 
   
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*** Start of Set Bonus list ***
==Patch changes==
 
* {{Patch 2.4.0|note=No longer required to enter Karazhan.|comment=The key will still be needed (in the absence of an available rogue) to open the main and side entrance gates.}}
 
* {{Patch 2.0.3|note=Added.}}
 
   
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-->
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{| style="background:#530000;" border="0" cellspacing="1" cellpadding="1"
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|-align="center" bgcolor="#530000"
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|'''Bonuses gained from equiping multiple set items:'''
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|-bgcolor="#535353"
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|2: Increases expertise rating by 14.<br />''This info not included in set totals''
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|}
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<!--
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*** End of Set Bonus list ***
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-->
 
==External links==
 
==External links==
 
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
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Repeat violations may result in a BAN.
 
Repeat violations may result in a BAN.
 
Have a nice day. :) -->
 
Have a nice day. :) -->
{{elinks-item|24490}}
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{{Elinks-set|461}}
 
{{DEFAULTSORT:Master's Key, The}}
 
[[Category:World of Warcraft key items]]
 
[[Category:World of Warcraft common quest rewards]]
 
[[Category:Karazhan items]]
 
[[Category:Attunements]]
 
[[Category:Guides]]
 

Revision as of 09:44, 14 March 2011

HakkariBlades

Gnome with the Twin Blades of Hakkari.

The Twin Blades of Hakkari
Item Min Lvl DPS Bonus BoP BoE Zone Dropped By
[Warblade of the Hakkari] 60 49.7 +28 Attack Power.
Increases your critical strike rating by 14.
X Zul'Gurub Hakkar
[Warblade of the Hakkari] 60 47.9 +40 Attack Power. X Zul'Gurub Bloodlord Mandokir
The Twin Blades of Hakkari Totals
Armor Stats Resistance Other Effects
Agi: 0
Int: 0
Spi: 0
Sta: 0
Str: 0
Arcane: 0
Fire: 0
Frost: 0
Holy: 0
Nature: 0
Passive: Increases your critical strike rating by 14.
+68 Attack Power.
Bonuses gained from equiping multiple set items:
2: Increases expertise rating by 14.
This info not included in set totals

External links