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Ice Lance
Inv misc questionmark
  • Ice Lance (1 rank)
  • Mage ability
  • 30 s. yd range
  • 150 Mana
  • Instant
  • Deals 161 to 187 Frost damage to an enemy target. Causes triple damage against Frozen targets.
Properties
Class Mage
School Frost
Cooldown None/Global Cooldown
Improvements Spell frost ice shards [Ice Shards], Spell frost frostbolt [Piercing Ice], Elemental Precision, Spell frost stun [Frost Channeling], Winter's Chill, Spell frost arcticwinds [Arctic Winds], Spell shadow teleport [Arcane Instability], Spell Power, Spell fire playingwithfire [Playing with Fire], Spell fire lavaspawn [Molten Fury], Spell frost frostshock [Shatter]

[[Category:mage abilities]][[Category:mage abilities]]

Not all lances are made from steel.

Ice Lance is a mage spell that deals Frost direct damage. The spell can be powerful due to the fact that it receives triple damage against targets that are frozen. This spell was introduced in The Burning Crusade.

Rank table

Rank Mana Cost Damage Level Cost
1 150 161 - 187 66 7g 80s

Notes

The triple bonus on frozen targets is applied after all spell damage, talents and other modifiers have been calculated. The spell damage coefficient is very low, only 14.29%,[1] however when tripled on a frozen target, the effective coefficient would be 42.86%, the usual value for an instant cast spell.

Talent improvement

Elemental Precision and Spell frost stun [Frost Channeling] reduce the mana cost of the spell, while Frost Channeling also lowers its threat. Ice Lance deals Frost damage, so the bonuses from Spell frost frostbolt [Piercing Ice], Spell frost ice shards [Ice Shards], Spell frost arcticwinds [Arctic Winds] and Winter's Chill apply to the spell. Spell nature wispsplode [Spell Impact] also increases the damage of Ice Lance. Spell shadow darkritual [Arctic Reach] extends the range to 36 yards at max rank. Spell fire masterofelements [Master of Elements] will refund a percentage of the mana cost of the spell if it critically hits its target.

As with all mage spells capable of critical hits Spell shadow teleport [Arcane Instability], Spell Power, Spell fire lavaspawn [Molten Fury], Spell fire playingwithfire [Playing with Fire] and Spell frost frostshock [Shatter] can increase the effective damage output of this spell.

Tips and tactics

Ice Lance is a great source of burst DPS in solo, PvP and some group situations. It is useful in any situation where an enemy can be frozen, which makes it less useful on most dungeon bosses. Since the triple damage bonus is applied after all other flat modifiers such as spell damage effects, the burst damage can get pretty high.

Ice Lance is one of the very few offensive mage abilities that can be used while moving, and the fact that it has no cooldown other than the global cooldown means that it can be spammed repeatedly. Interestingly, it is possible to use Ice Lance to make a "fighting retreat" so to speak and use it on foes directly behind the mage's path of movement. The trick is to face perpendicular to the target that you wish to flee from, and side-step out of the way. Thus if you face left with the target to your left, move to your right, and if you face right with the target to your right, move to your left. The actual targeting arc for spells and abilities is one-hundred and eighty degrees in front of a character, so by "torso twisting" in this manner a mage can run away at full speed while still showering the foe with Ice Lance attacks.

Shatter combo

Summon your minion. From a decent range(~20y), target your enemy and begin casting your Spell frost frostbolt02 [Frostbolt]. While Frostbolt is casting, use the minion's Freeze on your enemy, and immediately when Frostbolt is done casting start spamming Ice Lance. Because of the distance and travel time, Frostbolt and Ice Lance should hit at the same time and both crit, leading to burst damage of up to ~5000.

On non-frozen targets, the spell is a useful instant that costs very little mana. Unlike wanding, Ice Lance can be cast while running. In PvP, use it to plunk down shaman totems or to interrupt flag captures in battlegrounds. This spell also procs the Winter's Chill talent, allowing you to stack the debuff early in a boss fight with little threat and little mana. It will not, however, proc Frostbite because it does not have a chill.

Past changes

Template:Patched

References

  1. ^ Zaldinar. WoW US Mage Forum. Retrieved on 2007-08-08.


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