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For an in depth analysis of all of the talents please see the [[Hunter talent analysis]] article.
 
For an in depth analysis of all of the talents please see the [[Hunter talent analysis]] article.
   
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== Beast Mastery ==
 
== Beast Mastery ==
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{{Classfooter|Hunter}}
 
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[[Category:Hunter talents| ]]
 
[[Category:Hunter talents| ]]

Revision as of 03:59, 23 March 2009

Classes Deathknight Demon hunter Druid Evoker Hunter Mage Monk Paladin Priest Rogue Shaman Warlock Warrior
Class races DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Quests DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Abilities DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Trainers DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr
Armor sets DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Useful macros DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr
Class Halls DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr

Starting at level 10, a Hunter can begin spending talent points to gain new abilities and spells, strengthen existing abilities, and specialize how he/she functions. See the entry on Talents for more information about the Talent system.

Hunters train in three schools: Beast Mastery, Marksmanship, and Survival. The Beast Mastery tree focuses on increasing the damage capabilities and survivability of a hunter's pet. The Marksmanship tree focuses on increasing the damage dealt by and mana efficiency of a hunter's shots. The Survival tree offers tools to aid in a hunter's survival, and extra utility to the group and raid.

For an in depth analysis of all of the talents please see the Hunter talent analysis article.


Beast Mastery

Talent Requirements Ranks Description
Spell nature ravenform [Improved Aspect of the Hawk] None 5 While Spell nature ravenform [Aspect of the Hawk] or Dragonhawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by X% for 12 sec.
Ability hunter huntervswild [Endurance Training] None 5 Increases the Health of your pets by X% and your Health by Y%.
Ability hisek aim [Focused Fire] 5 Beast Mastery 2 All damage caused by you is increased by X% while your pet is active and the critical strike chance of your pet's special abilities is increased by Y% while Ability hunter killcommand [Kill Command] is active.
Ability hunter aspectofthemonkey [Improved Aspect of the Monkey] 5 Beast Mastery 3 Increases the Dodge bonus of your Ability hunter aspectofthemonkey [Aspect of the Monkey] and Ability hunter pet dragonhawk [Aspect of the Dragonhawk] by X%.
Thick Hide 5 Beast Mastery 3 Increases the Armor rating of your pets by X% and your armor contributions from items by Y%.
Ability hunter beastsoothe [Improved Revive Pet] 5 Beast Mastery 2 Revive Pet's casting time is reduced by X sec, its mana cost is reduced by Y%, and the health your pet returns with is increased by an additional Z%.
Spell lifegivingspeed [Pathfinding] 10 Beast Mastery 2 Increases the speed bonus of your Ability mount jungletiger [Aspect of the Cheetah] and Ability mount whitetiger [Aspect of the Pack] by X%, and increases your speed while mounted by Y%. The mounted movement speed increase does not stack with other effects.
Ability hunter aspectmastery [Aspect Mastery] 10 Beast Mastery 1 Ability hunter aspectoftheviper [Aspect of the Viper] - Reduces the damage penalty by 10%.
Ability hunter aspectofthemonkey [Aspect of the Monkey] - Reduces the damage done to you while active by 5%.
Spell nature ravenform [Aspect of the Hawk] - Increases the attack power bonus by 30%.
Ability hunter pet dragonhawk [Aspect of the Dragonhawk] - Combines the bonuses of Aspect of the Monkey and Hawk.
Shaman talent unleashedfury [Unleashed Fury] 10 Beast Mastery 5 Increases the damage done by your pets by X%.
Ability hunter mendpet [Improved Mend Pet] 15 Beast Mastery 2 Reduces the mana cost of your Ability hunter mendpet [Mend Pet] spell by X% and gives it a Y% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
Ferocity 15 Beast Mastery 5 Increases the critical strike chance of your pets by X%.
Spirit Bond 20 Beast Mastery 2 While your pet is active, you and your pet will regenerate X% of total health every 10 sec., and increases healing done to you and your pet by Y%.
Ability devour [Intimidation] 20 Beast Mastery 1 Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 seconds.
Ability hunter bestialdiscipline [Bestial Discipline] 20 Beast Mastery 2 Increases the Focus regeneration of your pets by X%.
Ability hunter animalhandler [Animal Handler] 25 Beast Mastery 2 Increases your pet's expertise by X, and reduces the cooldown of your Master's Call ability by Y sec.
Frenzy 25 Beast Mastery
5 Ferocity
5 Gives your pet a X% chance to gain 30% attack speed increase for 8 seconds after dealing a critical strike.
Ability hunter ferociousinspiration [Ferocious Inspiration] 30 Beast Mastery 3 When your pet scores a critical hit, all party and raid members have all damage increased by X% for 10 sec. In addition, increases the damage of your Ability impalingbolt [Arcane Shot] by Y%.
Ability druid ferociousbite [Bestial Wrath] 30 Beast Mastery
1 Intimidation
1 Send your pet into a rage causing 50% additional damage for 18 seconds. While enraged, the beast does not feel pity or remorse or fear and cannot be stopped unless killed.
Catlike Reflexes 30 Beast Mastery 3 Increases your chance to dodge by X% and your pet's chance to dodge by an additional Y%.
Ability hunter invigeration [Invigoration] 35 Beast Mastery
3 Ferocious Inspiration
2 When your pet scores a critical hit with a special ability, you have a X% chance to instantly regenerate 1% mana.
Ability hunter serpentswiftness [Serpent's Swiftness] 35 Beast Mastery 5 Increases ranged combat attack speed by X% and your pet's melee attack speed by Y%.
Ability hunter longevity [Longevity] 40 Beast Mastery 3 Reduces the cooldown of your Bestial Wrath, Intimidation and Pet Special Abilities by X%.
Ability hunter beastwithin [The Beast Within] 40 Beast Mastery
1 Bestial Wrath
1 When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana cost of all spells by 20% for 18 seconds. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
Ability hunter cobrastrikes [Cobra Strikes] 40 Beast Mastery
5 Serpent's Swiftness
3 You have a X% chance when you critically hit with Arcane Shot, Steady Shot or Kill Shot to cause your pet's next 2 special attacks to critically hit.
Ability hunter separationanxiety [Kindred Spirits] 45 Beast Mastery 5 Increases your pet's damage by X% and you and your pet's movement speed by Y% while your pet is active. This does not stack with other movement speed increasing effects.
Beast Mastery 50 Beast Mastery 1 You master the art of Beast training, teaching you the ability to tame Exotic pets and increasing your total amount of Pet Skill Points by 4.

Marksmanship

Talent Reqs Ranks Description
Spell frost stun [Improved Concussive Shot] None 2 Increases the duration of your Spell frost stun [Concussive Shot]'s daze effect by X sec.
Ability hunter mastermarksman [Focused Aim] None 3 Reduces the pushback suffered from damaging attacks while casting Ability hunter steadyshot [Steady Shot] by X%, and increases your chance to hit by Y%.
Ability hunter longshots [Lethal Shots] None 5 Increases your critical strike chance with ranged weapons by X%
Ability hunter zenarchery [Careful Aim] 5 Marksmanship 3 Increases your ranged attack power by an amount equal to X% of your total Intellect.
Ability hunter snipershot [Improved Hunter's Mark] 5 Marksmanship 3 Increases the bonus attack power granted by your Ability hunter markedfordeath [Hunter's Mark] ability by X%, and reduces the mana cost of your Hunter's Mark ability by Y%.
Ability piercedamage [Mortal Shots] 5 Marksmanship 5 Increases the critical strike damage bonus of your ranged abilities by X%.
Go For The Throat 10 Marksmanship 2 Your ranged critical hits cause your pet to regenerate X focus.
Ability impalingbolt [Improved Arcane Shot] 10 Marksmanship 3 Increases the damage done by your Ability impalingbolt [Arcane Shot] by X%.
Inv spear 07 [Aimed Shot] 10 Marksmanship
5 Mortal Shots
1 An aimed shot that increases ranged damage by 408 and reduces healing done to that target by 50%. Lasts 10 sec.
Ability marksmanship [Rapid Killing] 10 Marksmanship 2 Reduces the cooldown of your Ability hunter efficiency [Rapid Fire] ability by X min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot, or Chimera Shot causes Y% additional damage. Lasts 20 sec.
Ability hunter quickshot [Improved Stings] 15 Marksmanship 3 Increases the damage done by Serpent and Wyvern Stings by X% and the mana drained by your Ability hunter potentvenom [Viper Sting] by X%. In addition, reduces the chance your sting damage over time will be dispelled by X%.
Efficiency 15 Marksmanship 5 Reduces Mana cost of Shots and Stings by X%
Ability hunter efficiency [Concussive Barrage] 20 Marksmanship 3 Your successful Ability whirlwind [Auto Shot], Multi Shot and Ability hunter rapidkilling [Volley] attacks have a X% chance to Daze the target for 4 sec.
Ability hunter readiness [Readiness] 20 Marksmanship 1 When activated, this ability immediately finishes the cooldown on your other Hunter abilities except Ability druid ferociousbite [Bestial Wrath].
Ability hunter rapidregeneration [Barrage] 20 Marksmanship 3 Increases the damage done by your Multi-Shot, Aimed shot, and Volley spells by X%
Ability hunter combatexperience [Combat Experience] 25 Marksmanship 2 Increases your total Agility and Intellect by X%.
Inv weapon rifle 06 [Ranged Weapon Specialization] 25 Marksmanship 5 Increases the damage you deal with ranged weapons by X%
Ability hunter piercingshots [Piercing Shots] 30 Marksmanship 3 Your Ability hunter steadyshot [Steady Shot] and Aimed Shot abilities ignore X% of your target's armor.
Ability trueshot [Trueshot Aura] 30 Marksmanship
1 Readiness
1 Increases the attack power of party and raid members within 45 yards by 10%. Lasts until cancelled.
Ability upgrademoonglaive [Improved Barrage] 30 Marksmanship
3 Barrage
3 Increases the Critical Strike chance of your Multi-Shot and Aimed shot abilities by X% and reduces the pushback suffered from damaging attacks while channeling Volley by Y%.
Ability hunter mastermarksman [Master Marksman] 35 Marksmanship 5 Increases your critical strike chance by X%, and reduces the Mana cost of your Steady Shot by Y%.
Ability hunter rapidregeneration [Rapid Recuperation] 35 Marksmanship 5 Reduces the mana and focus cost of shots and abilities by you and your pet by X% while under the effect of Rapid Fire, and you will gain Y% of your mana every 2 sec for 6 sec when you gain Rapid Killing.
Ability hunter wildquiver [Wild Quiver] 40 Marksmanship 3 You have a X% chance to shoot an additional shot when doing damage with your Auto Shot, dealing 50% Nature damage. Wild Quiver consumes no ammo.
Ability theblackarrow [Silencing Shot] 40 Marksmanship
5 Master Marksman
1 A shot that deals 50% weapon damage and silences the target for 3 sec.
Ability hunter improvedsteadyshot [Improved Steady Shot] 40 Marksmanship 3 Your Steady Shot hits have a X% chance to increase the damage done by your next Aimed Shot, Arcane Shot or Chimera Shot by 15%, and reduce the mana cost of your next Aimed Shot, Arcane Shot or Chimera Shot by 20%.
Achievement bg killingblow berserker [Marked for Death] 45 Marksmanship 5 Increases your damage done by your shots and the damage done by your pet's special abilities by X% on marked targets, and increases the critical strike damage bonus of your Aimed Shot, Steady Shot, Ability hunter assassinate2 [Kill Shot] and Chimera Shot by Y%.
Ability hunter chimerashot2 [Chimera Shot] 50 Marksmanship 1 You deal 125% weapon damage, refreshing the current Sting on your target and triggering an effect:

Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting.

Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting.

Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.

Survival

Talent Reqs Ranks Description
Ability hunter improvedtracking [Improved Tracking] None 5 While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, and Undead, all ranged damage done to those types is increased by X%.
Peticon-flying Ability hunter mastermarksman [Hawk Eye] None 3 Increases the range of your range weapons by X yards.
Ability racial bloodrage [Savage Strikes] None 2 Increases the critical strike chance of Ability hunter raptorstrike [Raptor Strike], Ability hunter mongoosebite [Mongoose Bite] and Ability warrior challange [Counterattack] by X%.
Spell holy greaterheal [Surefooted] 5 Survival 3 Reduces the duration of movement impairing effects by X%
Ability ensnare [Entrapment] 5 Survival 3 Gives your Spell fire flameshock [Immolation Trap], Spell frost freezingbreath [Frost Trap], Spell fire selfdestruct [Explosive Trap], and Ability hunter snaketrap [Snake Trap] a X% chance to entrap the target, preventing them from moving for 4 sec.
Ability rogue trip [Improved Wing Clip] 5 Survival 3 Gives your Ability rogue trip [Wing Clip] ability a X% chance to immobilize the target for 5 sec.
Ability druid tigersroar [Survival Instincts] 5 Survival 2 Reduces all damage taken by X% and increases the critical strike chance of your Ability impalingbolt [Arcane Shot], Ability hunter steadyshot [Steady Shot], and Ability hunter explosiveshot [Explosive Shot] by X%.
Achievement zone lochmodan [Survivalist] 10 Survival 5 Increases your Stamina by X%.
Ability golemstormbolt [Scatter Shot] 10 Survival 1 A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Deflection 10 Survival 3 Increases your chance to parry by X%, and reduces the duration of all Disarm effects used against you by Y%. This does not stack with other Disarm duration reducing effects.
Ability rogue feigndeath [Survival Tactics] 10 Survival 2 Reduces the chance your Feign Death ability and all trap spells will be resisted by X%, and reduces the cooldown of your Disengage ability by Y sec.
T.N.T 15 Survival 3 Your Immolation Trap, Explosive Trap and Explosive Shot have a X% to stun targets for 3 sec when they land, and increases the chance your Explosive Shot will critically hit by Y%.
Ability hunter lockandload [Lock and Load] 15 Survival 3 You have a X% chance when you trap a target and a Y% chance when you deal periodic damage with your Spell hunter exoticmunitions poisoned [Serpent Sting] to cause your next 2 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo.
Hunter vs Wild 20 Survival
5 Survivalist
3 Increases you and your pet's attack power and ranged attack power equal to X% of your total Stamina.
Ability hunter killcommand [Killer Instinct] 20 Survival 3 Increases your critical strike chance with all attacks by X%.
Ability warrior challange [Counterattack] 20 Survival
3 Deflection
1 A strike that becomes active after parrying an opponent's attack. This attack deals [AP * 0.2 + 342] damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Lightning Reflexes 25 Survival 5 Increases your Agility by X%.
Resourcefulness 25 Survival 3 Reduces the mana cost of all traps and melee abilities by X% and reduces the cooldown of all traps by Y secs.
Ability rogue findweakness [Expose Weakness] 30 Survival
5 Lightning Reflexes
3 Your ranged criticals have a X% chance to grant you Expose Weakness. Expose Weakness increases your attack power by 25% of your Agility for 7 sec.
Inv spear 02 [Wyvern Sting] 30 Survival
3 Killer Instinct
1 A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 2460 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.
Ability hunter thrillofthehunt [Thrill of the Hunt] 30 Survival 3 Gives you X% chance to regain 40% of the mana cost of any shot when it critically hits.
Ability hunter mastertactitian [Master Tactician] 35 Survival 5 Your successful ranged attacks have a 10% chance to increase your critical strike chance with all attacks by X% for 8 sec.
Ability hunter potentvenom [Noxious Stings] 35 Survival
1 Wyvern Sting
3 If Wyvern Sting is dispelled, the dispeller is also afflicted by Wyvern Sting lasting X% of the duration remaining, and increases all damage done by you on targets afflicted by your Serpent Sting by Y%.
Ability hunter pointofnoescape [Point of No Escape] 40 Survival 2 Increases the critical strike chance of all attacks on targets affected by your Frost Trap, Freezing Trap and Freezing Arrow by X%.
Ability ensnare [Trap Mastery] 40 Survival 1 Frost Trap and Freezing Trap - Increases the duration of by 30%.

Immolation Trap and Explosive Trap - Increases the periodic damage done by 30%.

Snake Trap - Increases the number of snakes spawned by 30%.

Ability hunter longshots [Sniper Training] 40 Survival 3 Increases the damage done by your Steady Shot, Aimed Shot and Explosive Shot by X% if you are 30 yards or further from your target, and increases the critical strike chance of your Kill Shot ability by Y%.
Ability hunter huntingparty [Hunting Party] 45 Survival
3 Thrill of the Hunt
5 Your Arcane Shot, Explosive Shot and Steady Shot critical strikes have a X% chance to grant up to 10 party or raid members mana regeneration equal to 0.25% of the maximum mana per second. Lasts 15 sec.
Ability hunter explosiveshot [Explosive Shot] 50 Survival 1 You fire an explosive charge into the enemy target dealing [RAP * 0.16 + 428]-[RAP * 0.16 + 516] Fire damage. The charge will blast the target every second for an additional 2 sec.


Talent discussion

Discussion on Strengths and Weaknesses of specific Talents has been moved to the Hunter Talent Discussion section

See also