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Heroism

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This article is about the Alliance 15 Alliance shaman ability. For the Horde 15 Horde version, see Bloodlust.
Heroism
Ability shaman heroism
  • Heroism (Racial)
  • 5 min cooldown
  • 21.5% of base mana
  • Instant cast
  • Increases haste by 30% for all party and raid members within 100 yards. Lasts 40 sec.

    Allies receiving this effect will become Exhausted and be unable to benefit from Heroism or Time Warp again for 10 min.
Usable by
ClassShaman
RaceDraenei, Dwarf, Pandaren
Properties
TypeUtility
SchoolNature
Cooldown5 min
Level required70
Related buff
Ability shaman heroism
  • Magic
  • Heroism
  • Haste increased by 30%.
  • Duration: 40 seconds
Related debuff
Spell nature sleep
  • Exhaustion
  • Cannot benefit from Heroism or other similar effects.
  • Duration: 10 minutes
TCG image
HeroismTCG
We must bring calm to the troubled elemental spirits of this land. Ma-no icta, my brethren.

Heroism is a core shaman ability learned at level 70. It grants a buff to party and raid members' haste. Though it has a five minute cooldown, players may only benefit from it once every ten minutes.

Tactics Edit

  • The most common use for heroism is during bosses in raids. When it is used varies from boss to boss and guild to guild. When soloing, it can be useful for crunch situations or tougher mobs, such as targets for group quests.
    • As part of Blizzard's new movement toward "bring a player, not a class" raid compositions, Cataclysm endowed mages with a similar effect, Time Warp.
  • When Heroism is used in raids, it is usually a good idea to dump all other CDs you have at the same time, because in many cases it will result in higher overall damage than using the cooldowns separately.

Patch changes Edit

  • 0300Wrath-Logo-Small Patch 3.1.0 (14-Apr-2009): Cooldown reduced to 5 minutes, but Exhausted now last 10 minutes.
  • 0200Bc icon Patch 2.1.0 (22-May-2007): Training cost increased to match the cost of Bloodlust.

External links Edit



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