Hand of Freedom | |
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Properties | |
Class | Paladin |
School | Holy |
Cooldown | 25 seconds |
Improvements | [Guardian's Favor], [Blessed Hands] |
Related buff | |
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[[Category:paladin abilities]][[Category:paladin abilities]]
Hand of Freedom is a Holy spell learned at level 18 for 35. It is a new ability for paladins in Patch 3.0.2. This ability replaces the former [Blessing of Freedom] and works in the same way, but uses the Hand system to prevent conflicts with Blessings.
Talent improvement
- [Guardian's Favor] (2 ranks) will increase the duration of by 2/4 seconds.
Tips & tactics
- This ability will not remove the [Dazed] effect caused by running from mobs, or a hunter's [Concussive Shot] effect.
- In Warsong Gulch, when protecting the flag carrier, take note of the number of enemy priests or shaman around before casting Hand of Freedom. They can easily dispel it. Also, a level 70 mage can spellsteal it.
External links
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