Hand of Freedom

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Hand of Freedom
Spell holy sealofvalor
  • Hand of Freedom
  • 40 yd  range
  • 25 sec cooldown
  • 7.0% of base mana
  • Instant cast
  • Places a Hand on the friendly target, granting immunity to movement impairing effects for 6 sec. Players may only have one Hand on them per Paladin at any one time.
Usable by
Cooldown25 sec (GCD 1.5 sec)
Level required52
Related buff
Spell holy sealofvalor
  • Magic
  • Hand of Freedom
  • Immune to movement impairing effects.
  • Duration: 6 seconds

Hand of Freedom is a core paladin ability learned at level 52. As of Patch 3.0.2 this ability replaces the former Blessing of Freedom and works in the same way, but uses the Hand system to prevent conflicts with Blessings.

Tips & tactics

  • This ability will not remove the Daze effect caused by running from mobs. However, this ability has been used to great effect against Hunters, Rogues, Paladins, and more who all have the ability to "daze" other players (especially against those whose use of it is critical to their strategy). Hand of Freedom will remove the effects of Player Daze, but is useless against Creature Daze.
  • In Warsong Gulch, when protecting the flag carrier, take note of the number of enemy priests or shaman around before casting Hand of Freedom. They can easily dispel it. Also, a level 70 mage can spellsteal it.

Patch changes

  • Wrath-Logo-Small Patch 3.1.3 (2009-06-02): The base duration of this buff has been reduced from 10 seconds to 6 seconds.

External links

Facts about "Hand of Freedom"RDF feed
Patch date2 June 2009 +

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