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Hammer of the Righteous

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Hammer of the Righteous
Ability paladin hammeroftherighteous
  • Hammer of the Righteous
  • Melee   range
  • 4.5 sec cooldown
  • 3.0% of base mana
  • Instant cast
  • Requires Melee Weapon
  • Hammer the current target for 42% Physical damage, causing a wave of light that hits all other targets within 8 yards for 24% Holy damage. Grants 1 Holy Power.
Usable by
ClassPaladin
Properties
TypeOffensive
SchoolPhysical
Cooldown4.5 sec (GCD 1.5 sec)
Talents
SpecializationProtection, Retribution
Level required20
Other information
RequirementsRequires Melee Weapon
TCG image
HammeroftheRighteousTCG
A hammer, a libram, and the strength of the Light-all necessary, but the hammer is the most fun.
- Nimaasus the Implacable TCG

Hammer of the Righteous is a paladin ability learned at level 20 for those with either the Protection or Retribution specialization. It allows paladins to strike a target, but then have a wave of holy damage sweep over all other targets within range while generating a charge of holy power.

Modified by Edit

Talents
Core abilities
Spell holy auraoflight Retribution specialization abilities

Tips Edit

  • Hammer of the Righteous can be used while silenced. However, it may not be used while disarmed. Most other abilities are usable while disarmed.
  • Hammer of the Righteous can crit, causing 200% damage. Probability is based on crit chance with the weapon being wielded. Hammer of the Righteous can miss, be dodged or deflected.
  • This ability is a Smart Spell.
  • It attacks the paladin's current target with a straight melee physical attack, doing a percentage of weapon damage.
  • If the physical attack connects with its target, it then attacks all nearby enemies (including the paladin's target) with a Holy damage spell. This is resolved as a spell attack, using the paladin's spell miss chance.

Patch changes Edit

  • Warlords-Logo-Small Patch 6.0.2 (14-October-2014): Hammer of the Righteous now deals 50% Physical weapon damage (up from 15%) to the primary target, but the primary target is no longer hit with the Holy damage.
  • Cataclysm-Logo-Small Patch 4.2.0 (28-Jun-2011): Hammer of the Righteous mana cost has been lowered to 10%, down from 12% to match Crusader Strike.
  • Cataclysm-Logo-Small Patch 4.0.6 (8-Feb-2011): Crusader Strike, Holy Shock, and Hammer of the Righteous no longer incorrectly grant Holy Power from a missed attack.
  • Wrath-Logo-Small/Cataclysm-Logo-Small Patch 4.0.1 (12-Oct-2010): Cooldown reduced from 6 seconds to 3 seconds, now hits target for physical damage and all nearby enemies (including target) for holy damage, and gives 1 Holy Power.
  • Wrath-Logo-Small Patch 3.1.0 (14-Apr-2009): Now does correct damage with heirloom weapons.
  • Wrath-Logo-Small Patch 3.0.3 (04-Nov-2008): Tooltip corrected to indicate it does 4 times weapon DPS instead of 3.
  • Bc icon/Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Added.

External links Edit


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