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The Hall of Masks is located inside the Temple of Atal'Hakkar, and is the second area of the dungeon. Named for the giant skull mask statues lining the walls, the room's purpose is unknown, although a trench in the floor littered with bones suggests it had a macabre function during the Atal'ai's height. The Hall of Masks lies past the staircase leading from the Broken Hall, the passages beyond this chamber lead to the Butchery, the Chamber of Blood, and the Den of the Caller.
In Cataclysm, the Hall of Masks also has the instance line to the Temple of Atal'Hakkar proper.