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The mission of Hubris is to develop strong 10 Man raid teams to finish end game content.
Want to know more, our name says it all:
hu·bris (hyoo'bris) noun.
Overbearing pride or presumption; arrogance
The guild's primary goal is raiding end-game content. This is carried out using as fair a system as possible for raid-team construction, and loot distribution.
Created in June 2010, Hubris was created when part of the Alliance guild Bloodline departed.
Prior to Bloodline many of the core players were in Slithered Titans until the two guild merged in early 2010.