Growl | |
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Properties | |
Class | Druid |
School | Physical |
Cooldown | 8 seconds |
Other information | |
Level learned | 9 |
Related debuff | |
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Growl is a druid ability and serves as the Guardian druid's taunt ability.
Tips and tactics[]
- Growl is particularly useful for saving DPS and healers from being attacked by mobs.
- Thanks to its long range, it can also be used to pull mobs if [Faerie Fire] is on cooldown or otherwise unfavorable.
- If all else fails, immobilization of the mob - by [Mighty Bash] - can be a good alternative against non-boss mobs.
- Growling at a critter sometimes causes the critter to run in fear instead of coming to you, though certain ones will attack you (such as frogs).
Patch changes[]
- Patch 9.0.2 (2020-11-17): Now learned at level 9 (was 14).
- Patch 9.0.1 (2020-10-13): Now learned at level 14 (was 13).
- Patch 8.1.0 (2018-12-11): No longer increases threat generation.
- Patch 7.0.3 (2016-07-19): No longer activates [Bear Form] if not used in it. Now increases threat generated while the target is taunted. Now learned at level 13 (was 8).
- Hotfix (2013-05-10): Growl should now properly transfer [Vengeance] to the casting Druid when taunting off of another tank character.
- Patch 5.0.4 (2012-08-28): Now activates Bear Form if not used in it. Now learned at level 8 (was 15).
- Patch 4.0.1 (2010-10-12): The Bear Form quest chain is removed. Now learned at level 15. Removed miss chance of this effect.
- Patch 3.0.8 (2009-01-20): Range increased to 30 yards.
- Patch 3.0.3 (2008-11-04): Cooldown changed to 8 sec.
- Patch 2.3.0 (2007-11-13): The chance for this ability to land successfully on its target is now increased by hit rating.
- Patch 2.1.0 (2007-05-22): The taunt system has been adjusted so Growl will now grant the player the correct amount of threat even when the creature or its target is crowd controlled.
- Patch 1.1.1 (2004-11-17): Removed rage cost and global cooldown.
- Patch 1.1.0 (2004-11-07): Now gives the target enough threat to attack you, cooldown added.
- Patch 0.12 (2004-10-11): Now usable against targets that are immune to physical attacks.
- Patch 0.9 (2004-08-17): Taunt effectiveness reduced.
- Patch 0.7 (2004-06-15): Rage cost reduced if Growl fails.
External links[]
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