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Grimoire of Sacrifice

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Grimoire of Sacrifice
Warlock grimoireofsacrifice
  • Grimoire of Sacrifice
  • Unlimited  range
  • 2 min cooldown
  • Instant cast
  • Sacrifice your demon to gain one of its abilities, and to increase the damage done by your

    Spell shadow deathcoil Affliction
    Drain Soul, Haunt, and Drain Life by 25%

    Spell shadow rainoffire Destruction
    Incinerate, Chaos Bolt, and Shadowburn by 25%. Does not apply to spells affected by Fire and Brimstone

    Also causes you to regenerate 2% of maximum health every 8 sec.

    Lasts 1 hour or until you summon a demon.
Usable by
ClassWarlock
Properties
TypeUtility
SchoolShadow
Cooldown2 min
Talents
TalentedYes
Level required75
Related buff
Warlock grimoireofsacrifice
  • Grimoire of Sacrifice
  • Damage increased from

    Spell shadow deathcoil Affliction
    Drain Soul, Haunt, and Drain Life by 25%

    Spell shadow rainoffire Destruction
    Incinerate, Chaos Bolt, and Shadowburn by 25%. Does not apply to spells affected by Fire and Brimstone

    Restores 2% of maximum health every 8 sec.
  • Duration: 1 hour

Grimoire of Sacrifice is a warlock talent available at level 75.

Patch changes Edit

  • Warlords-Logo-Small Patch 6.1.0 (24-Feb-2015): Grimoire of Sacrifice (Affliction, Destruction) now increases damage of affected spells by 25% (up from 20%).
  • Warlords-Logo-Small Patch 6.0.2 (14-October-2014): Grimoire of Sacrifice is no longer available to Demonology Warlocks and has a new talent, Grimoire of Synergy in its place.
  • Mists-Logo-Small Patch 5.2.0 (5-Mar-2013): Grimoire of Sacrifice now increases the damage of abilities by 15% (was 25%) for Destruction Warlocks and 25% (was 50%) for Affliction Warlocks. In addition, it now provides the spell Whiplash instead of Seduction when a Succubus is sacrificed.; Grimoire of Service now describes its special abilities on the tooltip.
  • Mists-Logo-Small Patch 5.1.0 (27-Nov-2012): The additional damage Grimoire of Sacrifice grants to Chaos Bolt is now dealt over 3 seconds. This damage over time behaves in a manner similar to a Mage's Ignite, where each new damage over time effect rolls into the previous one. This means that no damage is lost if a new damage over time component is re-applied before an existing one fades.
  • Mists-Logo-Small Patch 5.0.4 (28-August-2012): Added.

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