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+ | <onlyinclude>{{Infobox ability |
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− | {{npcbox |
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+ | |name=Aimed Shot |
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− | | name = Doctor Gregory Victor |
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+ | |image=INV_Spear_07 |
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− | | image = Doctor Gregory Victor.jpg |
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+ | |description=A powerful aimed shot that deals 200% ranged weapon damage plus (RAP * 0.724)+776. |
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− | | title = Trauma Surgeon |
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+ | |class=[[Hunter]] |
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− | | level = 48 |
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− | + | |type=Offensive |
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+ | |school=[[Physical]] |
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− | | faction = Horde |
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+ | |target=Unfriendly |
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− | | city = Undercity |
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+ | |cost=50 Focus |
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− | | race = Forsaken |
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+ | |range=5-40 |
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− | | creature = Humanoid |
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+ | |rangeunit=yd |
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− | | sex = Male |
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+ | |cast_time=2.4 |
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− | | location = [[Hammerfall]], [[Arathi Highlands]] {{co|73|36|Arathi Highlands}} |
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+ | |improvement=[[Piercing Shots]],[[Master Marksman]],[[Careful Aim]] |
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− | }} |
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+ | |requirements=Requires ranged weapon |
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− | '''Doctor Gregory Victor''' is a level 48 [[Forsaken]] [[first aid trainer]] located in [[Hammerfall]] in the [[contested]] territory of [[Arathi Highlands]]. He can teach one how to create {{loot|common|Runecloth Bandage|Runecloth Bandages}} at 260+ skill and {{loot|common|Heavy Runecloth Bandage|Heavy Runecloth Bandages}} at 290+ skill for free. |
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+ | }}</onlyinclude>__NOTOC__ |
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+ | {{AbilityFlavor|One shot. One kill.|TCG Heroes of Azeroth|32}} |
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+ | '''Aimed Shot''' is a 2.4 cast time shot available to [[Marksmanship]] [[hunter]]s that deals ranged damage plus X. When fully talented, Aimed Shot has a greatly increased critical chance against high health targets, and has a chance to be made instant and free. It is the second highest damage shot available to Marksmanship hunters, after [[Chimera Shot]]. |
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+ | ==Improvements== |
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− | He starts the quest {{questlong|Horde|45|Triage (Horde)|Triage}} (First Aid). |
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+ | * [[Careful Aim]] increases the critical strike chance on targets above 80% health by 60%. |
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+ | * [[Master Marksman]] makes Aimed Shot part of your normal DPS rotation by making your next one instant cast and free when the effect is stacked 5 times. |
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+ | * [[Piercing Shots]] causes the target to bleed for 30% of the critical strike damage. |
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+ | ===Glyphs=== |
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+ | {{:Glyph of Aimed Shot}} |
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+ | {{clrl}} |
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+ | ==Tips and tactics== |
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− | See [[List of Arathi Highlands NPCs]]. |
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+ | * When coupled with the Careful Aim talent, Aimed Shot is an excellent opener despite its long cast time, as it has an additional 60% chance to critically hit. |
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− | == |
+ | ==Past changes== |
+ | *{{patch 4.0.6|note=weapon damage increased to 200%.}} |
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− | {{elinks-NPC|12920}} |
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+ | *{{Patched|date=2010-11-29|note=The free Aimed Shot from Master Marksman was dealing too little damage. It now deals the same or a little bit more damage than the base Aimed Shot.|link=http://blue.mmo-champion.com/topic/136974/patch-403a-hotfixes}} |
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+ | *{{patch 4.0.1|note=changed to a specialization ability, cast time increased to 3.5 seconds, cooldown removed.}} |
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+ | *{{Patch 3.0.2|note=Mana cost has been reduced from 11% of base mana to 8%, casting time reduced from 2.5 sec to instant. Cooldown increased from 6 seconds to 10 seconds and damage reduced. }} |
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+ | *{{Patch 2.3.0|note=Added reduction of healing done to that target by 50% and cast time was reduced to 3 sec from 3.5 sec. The [[reduced healing]] effect does not stack with Warriors' [[Mortal Strike]] or with Rogues' [[Wound Poison]].}} |
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+ | *{{Patch 2.0.6|note=[[Auto Shot]] is now reset when casting Aimed Shot.}} |
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+ | *{{Patch 1.10.0|note=This ability now has its attack power normalized the same as melee instant attacks. This means that the attack power contribution from all ranged weapons will be the same, no matter what their speed. All weapons will contribute attack power as if they were 2.8 speed. Weapons slower than 2.8 speed will do slightly less damage than previously; weapons faster than 2.8 speed will do slightly more damage.}} |
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+ | *{{Patch 1.7.0|note= |
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+ | **Fixed tooltip to correctly display shot time. |
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+ | **Fixed bug where Aimed Shot wouldn't cancel properly when the target moves out of range.}} |
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+ | *{{Patch 1.5.0|note=Special ability shots no longer add the ranged weapon speed or take into account ranged weapon haste when determining the actual cooldown. The tooltip and cooldown timers should now properly reflect the actual cooldown.}} |
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+ | ==References== |
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− | {{DEFAULTSORT:Victor, Gregory}} |
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+ | {{Reflist}} |
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+ | == External links == |
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⚫ | |||
+ | <!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here. |
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⚫ | |||
+ | Links that do not conform to the rules will be DELETED. |
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− | [[Category:Arathi Highlands NPCs]] |
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+ | Repeat violations may result in a BAN. |
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+ | Have a nice day. :) --> |
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+ | {{Elinks-spell|82928}} |
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+ | |||
+ | {{Classfooter|Hunter}} |
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⚫ | |||
⚫ | |||
+ | [[Category:Primary Spells]] |
Revision as of 13:41, 8 February 2011
Aimed Shot | |
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Properties | |
Class | Hunter |
School | Physical |
Cooldown | None/Global Cooldown |
Other information | |
Requirements | Requires ranged weapon |
Improvements | [Piercing Shots], [Master Marksman], [Careful Aim] |
[[Category:hunter abilities]][[Category:hunter abilities]]
- One shot. One kill.[1]
Aimed Shot is a 2.4 cast time shot available to Marksmanship hunters that deals ranged damage plus X. When fully talented, Aimed Shot has a greatly increased critical chance against high health targets, and has a chance to be made instant and free. It is the second highest damage shot available to Marksmanship hunters, after [Chimera Shot].
Improvements
- [Careful Aim] increases the critical strike chance on targets above 80% health by 60%.
- [Master Marksman] makes Aimed Shot part of your normal DPS rotation by making your next one instant cast and free when the effect is stacked 5 times.
- [Piercing Shots] causes the target to bleed for 30% of the critical strike damage.
Glyphs
The subject of this article was removed from World of Warcraft in patch 6.0.2.
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Glyph of Aimed Shot is created with Inscription (385).
3x [Ink of the Sea] | 1x [Light Parchment] |
Patch changes
- Patch 6.0.2 (2014-10-14): Removed. Effect has been incorporated into [Aimed Shot].
- Patch 5.1.0 (2012-11-27): Re-added.
- Old effect: When you critically hit with Aimed Shot, you instantly gain 5 Focus.
- Old effect: When you critically hit with Aimed Shot, you instantly gain 5 Focus.
- Patch 5.0.4 (2012-08-28): Removed. Existing glyphs converted to [Glyph of Aspects].
- Patch 4.0.1 (2010-10-12): Became a prime glyph. Now grants 5 focus with Aimed Shot criticals (previously reduced the cooldown of Aimed Shot by 2 sec.).
- Patch 3.0.2 (2008-10-14): Added.
External links
Tips and tactics
- When coupled with the Careful Aim talent, Aimed Shot is an excellent opener despite its long cast time, as it has an additional 60% chance to critically hit.
Past changes
- Patch 4.0.6 (2011-02-08): weapon damage increased to 200%.
- Template:Patched
- Patch 4.0.1 (2010-10-12): changed to a specialization ability, cast time increased to 3.5 seconds, cooldown removed.
- Patch 3.0.2 (2008-10-14): Mana cost has been reduced from 11% of base mana to 8%, casting time reduced from 2.5 sec to instant. Cooldown increased from 6 seconds to 10 seconds and damage reduced.
- Patch 2.3.0 (2007-11-13): Added reduction of healing done to that target by 50% and cast time was reduced to 3 sec from 3.5 sec. The reduced healing effect does not stack with Warriors' [Mortal Strike] or with Rogues' [Wound Poison].
- Patch 2.0.6 (2007-01-23): [Auto Shot] is now reset when casting Aimed Shot.
- Patch 1.10.0 (2006-03-28): This ability now has its attack power normalized the same as melee instant attacks. This means that the attack power contribution from all ranged weapons will be the same, no matter what their speed. All weapons will contribute attack power as if they were 2.8 speed. Weapons slower than 2.8 speed will do slightly less damage than previously; weapons faster than 2.8 speed will do slightly more damage.
- Patch 1.7.0 (2005-09-13):
- Fixed tooltip to correctly display shot time.
- Fixed bug where Aimed Shot wouldn't cancel properly when the target moves out of range.
- Patch 1.5.0 (2005-06-07): Special ability shots no longer add the ranged weapon speed or take into account ranged weapon haste when determining the actual cooldown. The tooltip and cooldown timers should now properly reflect the actual cooldown.
References
- ^ TCG Heroes of Azeroth, #32
External links
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