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− | {{npcbox |
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+ | '''Diminishing returns''' means that certain [[spell]]s and [[ability|abilities]] are less effective against [[Player|player characters]] if they are used frequently within a short period of time. The [[#Table|table below]] contains a list of abilities that are affected by '''DR''', and under what circumstances. In addition, DR categories are listed. Effects within same category diminish each other. |
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− | | name = Onyxien |
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− | | image = Onyxien.jpg |
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− | | level = 70 |
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− | | health = 6,986 |
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− | | faction = Neutral |
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− | | aggro = {{aggro|1|1}} |
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− | | race = Nether drake |
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− | | creature = Dragonkin |
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− | | location = [[Shattrath City]] {{coords|65.3|19.2|Shattrath City}} |
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⚫ | |||
+ | When a spell with diminishing returns is used against a target in PvP, the first effect has full duration. On the second use of the same category of spell (e.g. slowing), that spell's duration is reduced by 50%. On the third use, the duration is reduced by 75%. Spells must be used on the same target within 15 seconds of the *end* of the duration in order to be diminished. In other words, if a target hasn't had a slowing spell active on them for more than 15 seconds, the next slowing spell will have full effect.'' |
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− | '''Onyxien''' can be found in [[Shattrath City]] {{coords|65.3|19.2|Shattrath City}}. |
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+ | Some abilities share diminishing returns—that is, it doesn't matter which one you use; the next time you use an ability in the same category on the same target, its duration will be diminished just as if you had used the exact same ability. These abilities fall into the same category. |
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− | ==Quests== |
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− | * {{questlong|Neutral|70|Onyxien the Onyx Netherwing Drake}} {{queststartfinish}} |
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− | == |
+ | == Table == |
+ | {| class="darktable zebra sortable" |
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− | <!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here. |
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+ | |- |
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− | Links that do not conform to the rules will be DELETED. |
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+ | ! Class || Effect || PvP || PvP<br />Duration (s) || PvE || PvE<br />Duration (s) || DR Category |
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− | Repeat violations may result in a BAN. |
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+ | |- |
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− | Have a nice day. :) --> |
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+ | | Death Knight || [[Gnaw]] (Pet)|| Yes || 3 || Yes || 3 || Controlled Stun |
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− | {{elinks-NPC|23463}} |
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+ | |- |
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+ | | Death Knight || |[[Hungering Cold]] || Yes || 10 || No || 10 || Disorient |
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+ | |- |
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+ | | Death Knight || [[Strangulate]] || Yes || 5 || No || 5 || Silence |
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+ | |- |
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+ | | Druid || [[Bash]] || Yes || 4-5 || Yes || 4-5 || Controlled Stun |
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+ | |- |
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+ | | Druid || [[Cyclone]] || Yes || 6 || Yes|| 6 || None |
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+ | |- |
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+ | | Druid || [[Entangling Roots]] || Yes || 10 || No || 27 || Controlled Root |
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+ | |- |
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+ | | Druid || [[Hibernate]] || Yes || 10 || No || 40 || Disorient |
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+ | |- |
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+ | | Druid || [[Maim]] || Yes || 1-5 || Yes || 1-5 || Controlled Stun |
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+ | |- |
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+ | | Druid || [[Pounce]] || Yes || 3-4 || No || 3-4 || Opener Stun |
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+ | |- |
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+ | | Hunter || [[Chimera Shot]] (Scorpid) || Yes || 10 || No || 10 || Disarm |
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+ | |- |
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+ | | Hunter || [[Entrapment]] || Yes || 4 || No || 4 || None |
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+ | |- |
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+ | | Hunter || [[Freezing Trap]] || Yes || 10 || No || 20 || Disorient |
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+ | |- |
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+ | | Hunter || [[Pin]] (Pet)|| Yes || 4 || No || 4 || Controlled Root |
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+ | |- |
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+ | | Hunter || [[Scare Beast]] || Yes || 10 || No || 20 || Fear |
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+ | |- |
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+ | | Hunter || [[Scatter Shot]] || Yes || 4 || No || 4 || None |
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+ | |- |
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+ | | Hunter || [[Intimidation]] || Yes || 3 || Yes || 3 || Controlled Stun |
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+ | |- |
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+ | | Hunter || [[Ravage]] (Pet) || Yes || 2 || Yes || 2 || Controlled Stun |
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+ | |- |
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+ | | Hunter || [[Silencing Shot]] || Yes || 3 || No || 3 || Silence |
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+ | |- |
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+ | | Hunter || [[Sonic Blast]] (Pet) || Yes || 2 || Yes || 2 || Controlled Stun |
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+ | |- |
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+ | | Hunter || [[Snatch]] (Pet) || Yes || 6 || No || 6 || Disarm |
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+ | |- |
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+ | | Hunter || [[Wyvern Sting]] || Yes || 6 || No || 30 || Disorient |
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+ | |- |
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+ | | Mage || [[Deep Freeze]] || Yes || 5 || Yes || 5 || Controlled Stun |
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+ | |- |
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+ | | Mage || [[Dragon's Breath]] || Yes || 5 || No || 5 || Disorient |
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+ | |- |
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+ | | Mage || [[Freeze]] (Pet) || Yes || 8 || No || 8 || Controlled Root |
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+ | |- |
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+ | | Mage || [[Frost Nova]] || Yes || 8 || No || 8 || Controlled Root |
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+ | |- |
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+ | | Mage || [[Frostbite]] || Yes || 5 || No || 5 || Random Root |
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+ | |- |
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+ | | Mage || [[Impact]] || Yes || 2 || Yes || 2 || Random Stun |
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+ | |- |
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+ | | Mage || [[Improved Counterspell]] || Yes || 4 || No || 4 || Silence |
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+ | |- |
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+ | | Mage || [[Polymorph]] || Yes || 10 || No || 50 || Disorient |
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+ | |- |
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+ | | Mage || [[Shattered Barrier]] || Yes || 8 || No || 8 || Random Root |
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+ | |- |
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+ | | Mage || [[Slow]] || No || 15 || No || 15 || None |
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+ | |- |
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+ | | Paladin || [[Hammer of Justice]] || Yes || 6 || Yes || 6 || Controlled Stun |
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+ | |- |
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+ | | Paladin || [[Holy Wrath]] || Yes || 3 || Yes || 3 || Controlled Stun |
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+ | |- |
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+ | | Paladin || [[Repentance]] || Yes || 6 || No || 60 || Disorient |
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+ | |- |
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+ | | Paladin || [[Seal of Justice]] || Yes || 2 || Yes || 2 || Random Stun |
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+ | |- |
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+ | | Paladin || [[Turn Evil]] || Yes || 10 || No || 20 || Fear |
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+ | |- |
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+ | | Paladin || [[Shield of the Templar]] || Yes || 3 || No || 3 || Silence |
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+ | |- |
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+ | | Priest || [[Psychic Scream]] || Yes || 8 || No || 8 || Fear |
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+ | |- |
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+ | | Priest || [[Mind Control]] || Yes || 8 || No || 60 || None |
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+ | |- |
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+ | | Priest || [[Psychic Horror]] || Yes || 3 || No || 3 || Horror |
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+ | |- |
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+ | | Priest || [[Psychic Horror]] (Disarm Effect) || Yes || 10 || No || 10 || Disarm |
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+ | |- |
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+ | | Priest || [[Shackle Undead]] || Yes || 10 || No || 50 || Disorient |
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+ | |- |
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+ | | Priest || [[Silence]] || Yes || 5 || No || 5 || Silence |
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+ | |- |
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+ | | Priest || [[Holy Word: Chastise]] || Yes || 3 || No || 3 || Disorient |
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+ | |- |
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+ | | Rogue || [[Blind]] || Yes || 10 || No || 10 || Fear |
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+ | |- |
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+ | | Rogue || [[Cheap Shot]] || Yes || 4 || No || 4 || Opener Stun |
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+ | |- |
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+ | | Rogue || [[Dismantle]] || Yes || 10 || No || 10 || Disarm |
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+ | |- |
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+ | | Rogue || [[Garrote]] || Yes || 3 || No || 3 || Silence |
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+ | |- |
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+ | | Rogue || [[Gouge]] || Yes || 4-5.5 || No || 4 || Disorient |
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+ | |- |
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+ | | Rogue || [[Improved Kick]] || Yes || 2 || No || 2 || Silence |
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+ | |- |
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+ | | Rogue || [[Kidney Shot]] || Yes || 2-6 || Yes || 6 || Controlled Stun |
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+ | |- |
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+ | | Rogue || [[Sap]] || Yes || 10 || No || 60 || Disorient |
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+ | |- |
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+ | | Shaman || [[Bash]] (Pet) || Yes || 2 || Yes || 2 || Controlled Stun |
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+ | |- |
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+ | | Shaman || [[Storm, Earth and Fire]] || Yes || 5 || No || 5 || Controlled Root |
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+ | |- |
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+ | | Shaman || [[Frost Shock]] || No || 8 || No || 8 || None |
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+ | |- |
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+ | | Shaman || [[Frozen Power]] || Yes || 5 || Yes || 5 || Controlled Root |
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+ | |- |
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+ | | Shaman || [[Stoneclaw Totem]] || Yes || 3 || Yes || 3 || Random Stun |
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+ | |- |
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+ | | Shaman || [[Hex]] || Yes || 10 || No || 60 || Disorient |
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+ | |- |
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+ | | Warlock || [[Banish]] || Yes || 6 || No || 30 || None |
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+ | |- |
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+ | | Warlock || [[Death Coil (warlock ability)]] || Yes || 3 || No || 3 || Horror |
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+ | |- |
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+ | | Warlock || [[Fear]] || Yes || 10 || No || 20 || Fear |
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+ | |- |
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+ | | Warlock || [[Howl of Terror]] || Yes || 8 || No || 8 || Fear |
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+ | |- |
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+ | | Warlock || [[Seduction]] || Yes || 10 || No || 15 || Fear |
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+ | |- |
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+ | | Warlock || [[Shadowfury]] || Yes || 3 || Yes || 3 || Controlled Stun |
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+ | |- |
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+ | | Warlock || [[Spell Lock]] || Yes || 3 || No || 3 || Silence |
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+ | |- |
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+ | | Warrior || [[Charge]] || No || 1.5 || No || 1.5 || None |
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+ | |- |
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+ | | Warrior || [[Concussion Blow]] || Yes || 5 || Yes || 5 || Controlled Stun |
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+ | |- |
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+ | | Warrior || [[Disarm]] || Yes || 10 || No || 10 || Disarm |
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+ | |- |
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+ | | Warrior || [[Gag Order]] || Yes || 3 || No || 3 || Silence |
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+ | |- |
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+ | | Warrior || [[Intercept]] || Yes || 3 || Yes || 3 || Controlled Stun |
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+ | |- |
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+ | | Warrior || [[Hamstring]] || No || 10 || No || 15 || None |
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+ | |- |
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+ | | Warrior || [[Improved Hamstring]] || Yes || 5 || No || 5 || Random Root |
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+ | |- |
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+ | | Warrior || [[Intimidating Shout]] || Yes || 8 || No || 8 || Fear |
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+ | |- |
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+ | | Warrior || [[Shockwave]] || Yes || 4 || Yes || 4 || Controlled Stun |
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+ | |- |
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+ | | (Racial) || [[Arcane Torrent]] || Yes || 2 || No || 2 || Silence |
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+ | |- |
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+ | | (Racial) || [[War Stomp]] || Yes || 2 || Yes || 2 || Controlled Stun |
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⚫ | |||
+ | == Shared categories == |
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⚫ | |||
+ | * '''Controlled Root''' - Freeze (Water Elemental), Pin (Crab), Frost Nova, Entangling Roots, Earthgrab (Storm, Earth and Fire) |
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⚫ | |||
+ | * '''Controlled Stun''' - Bash, Concussion Blow, Deep Freeze, Demon Charge, Gnaw, Holy Wrath, Inferno Effect (Doomguard summon), Hammer of Justice, Intercept (Felguard), Intercept (Warrior), Intimidation, Kidney Shot, Maim, Ravage, Shadowfury, Shockwave, Sonic Blast, War Stomp |
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− | [[Category:Quest givers]] |
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+ | * '''Disarm''' - Chimera Shot - Scorpid, Disarm, Dismantle, Psychic Horror (Disarm effect), Snatch |
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− | [[Category:Quest enders]] |
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+ | * '''Disorient''' - Dragon's Breath, Freezing Arrow, Freezing Trap, Gouge, Hex, Hibernate, Hungering Cold, Polymorph, Repentance, Sap, Shackle, Wyvern Sting |
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+ | * '''Fear''' - Blind, Fear (Warlock), Howl of Terror, Intimidating Shout, Psychic Scream, Scare Beast, Seduction (Pet), Turn Evil |
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+ | * '''Horror''' - Death Coil, Psychic Horror |
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+ | * '''Opener Stun''' - Cheap Shot, Pounce |
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+ | * '''Random Root''' - Frostbite, Improved Hamstring, Shattered Barrier |
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+ | * '''Random Stun''' - Impact, Revenge Stun, Seal of Justice, Stoneclaw Stun |
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+ | * '''Silence''' - Arcane Torrent, Gag Order (Warrior talent), Garrote, Improved Counterspell, Nether Shock, Silencing Shot, Improved Kick, Shield of the Templar, Silence (Priest), Spell Lock, Strangulate |
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+ | * '''Taunt''' - Angered Earth, Challenging Howl, Challenging Roar, Challenging Shout, Dark Command, Death Grip, Distracting Shot, Growl (Druid), Hand of Reckoning, Mocking Blow, Righteous Defense, Taunt (Pet),Taunt (Warrior) |
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+ | Banish, Charge, Cyclone, Entrapment, Scatter Shot, and Mind Control are on diminishing returns with themselves. |
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+ | |||
+ | == In PvE == |
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+ | Many types of [[crowd control]] also suffer from diminishing returns versus [[NPC]]s. Diminishing returns do not count per player but per creature; every creature has its own diminishing return for each group of CC and all players in your party / raid will be affected by that diminishing return. |
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+ | |||
+ | == Patch changes == |
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+ | * {{Patch 3.3.0|note=Taunt Diminishing Returns: We've revised the system for diminishing returns on Taunt so that creatures do not become immune to Taunt until after 5 Taunts have landed. The duration of the Taunt effect will be reduced by 35% instead of 50% for each taunt landed. In addition, most creatures in the world will not be affected by Taunt diminishing returns at all. Creatures will only have Taunt diminishing returns if they have been specifically flagged for that behavior based on the design of a given encounter.}} |
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+ | * {{patched|date=2009-09-09|bluenote=We just deployed a hotfix to modify [[Holy Wrath]] so this spell has the same diminishing return mechanics that other player [[stun]] spells and abilities currently have. This will prevent [[Undead]] creatures that we wish to be susceptible to stun from being permanently stunned if you include enough {{text|paladin|Paladins}} in your raid who then rotate their Holy Wrath casts.<br/><br/>This will affect the difficulty of {{mob|Anub'arak}}, but we didn't want the "right way" to defeat this fight to involve bringing five Paladins who {{item|Glyph of Holy Wrath|glyphed}} their Holy Wrath spell.|link=http://blue.mmo-champion.com/12/19820321968-holy-wrath-hotfix.html}} |
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+ | * {{Patch 3.0.8|note=All Silence spells now have diminishing returns. This includes: [[Arcane Torrent]], [[Garrote]] silence effect, [[Improved Counterspell]] effect, [[Improved Kick]] effect, [[Silence]], [[Gag Order]], [[Silencing Shot]], [[Spell Lock]], and [[Strangulate]].}} |
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+ | * {{Patch 3.0.2|comment=[[Melee mitigation]] stats also have diminishing returns.}} |
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+ | * {{Patch 2.3.0|note= |
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+ | ** [[Blind]] is now a physical (no longer a poison) attack. [[Reagent]] requirement removed. Now shares the same diminish category as [[Cyclone]] and is now diminished in [[PvE]] as well as [[PvP]]. |
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+ | ** [[Riposte]] is now subject to diminishing returns in PvP. |
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+ | ** [[Frost Shock]] is no longer subject to diminishing returns. |
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+ | ** [[Unstable Affliction]]: The silence from this ability is now subject to diminishing returns. |
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+ | ** [[Disarm]] is now subject to diminishing returns in PvP.}} |
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+ | * {{Patch 2.1.0|note= |
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+ | **[[Entrapment]] (Survival): Effect duration reduced to 4 seconds and is now subject to diminishing returns in PvP. |
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+ | **[[Frostbite]] effect is now subject to diminishing returns in PvP. |
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+ | **[[Death Coil]] is now is now subject to diminishing returns in the [[Horror]] category. |
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+ | **[[Reputation]]: Players will experience diminished gains in reputation from killing outdoor mobs while in raids larger than five players.}} |
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+ | * {{Patch 1.9.0|note=The [[stun]] effect's duration no longer diminishes or is diminished by controlled stun abilities and spells: |
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+ | ** [[Improved Starfire]] |
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+ | ** [[Improved Concussive Shot]] |
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+ | ** [[Impact]] |
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+ | ** [[Seal of Justice]] |
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+ | ** [[Blackout]] |
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+ | ** [[Mace Specialization]] (rogues and warriors) |
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+ | ** [[Pyroclasm]] |
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+ | ** [[Improved Revenge]]}} |
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+ | * {{Patch 1.4.0|note=A handful of spells were added to the list of spells subject to diminishing returns in PvP. It is our goal to set as few spells as possible to be diminished. We've identified this short list of spells as having durations and cooldowns sufficient to almost permanently slow or immobilize targets but without adequate controls or other limiting factors. When a spell with diminishing returns is used against a target in PvP, the first effect has full duration. On the second use of the same category of spell (e.g. slowing), that spell's duration is reduced by 50%. On the third use, the duration is reduced by 75%. On the fourth attempt, the target becomes immune to the spell. Spells must be used on the same target within 15 seconds of the *end* of the duration in order to be diminished. In other words, if a target hasn't had a slowing spell active on them for more than 15 seconds, the next slowing spell will have full effect. The list of affected spells is: |
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+ | ** [[Frost Shock]] |
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+ | ** [[Entangling Roots]] |
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+ | ** [[Frost Nova]]}} |
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+ | |||
+ | {{attack table}} |
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+ | |||
⚫ | |||
⚫ |
Revision as of 03:02, 17 September 2011
Diminishing returns means that certain spells and abilities are less effective against player characters if they are used frequently within a short period of time. The table below contains a list of abilities that are affected by DR, and under what circumstances. In addition, DR categories are listed. Effects within same category diminish each other.
When a spell with diminishing returns is used against a target in PvP, the first effect has full duration. On the second use of the same category of spell (e.g. slowing), that spell's duration is reduced by 50%. On the third use, the duration is reduced by 75%. Spells must be used on the same target within 15 seconds of the *end* of the duration in order to be diminished. In other words, if a target hasn't had a slowing spell active on them for more than 15 seconds, the next slowing spell will have full effect.
Some abilities share diminishing returns—that is, it doesn't matter which one you use; the next time you use an ability in the same category on the same target, its duration will be diminished just as if you had used the exact same ability. These abilities fall into the same category.
Table
Class | Effect | PvP | PvP Duration (s) |
PvE | PvE Duration (s) |
DR Category |
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Death Knight | Gnaw (Pet) | Yes | 3 | Yes | 3 | Controlled Stun |
Death Knight | [Hungering Cold] | Yes | 10 | No | 10 | Disorient |
Death Knight | [Strangulate] | Yes | 5 | No | 5 | Silence |
Druid | [Bash] | Yes | 4-5 | Yes | 4-5 | Controlled Stun |
Druid | [Cyclone] | Yes | 6 | Yes | 6 | None |
Druid | [Entangling Roots] | Yes | 10 | No | 27 | Controlled Root |
Druid | [Hibernate] | Yes | 10 | No | 40 | Disorient |
Druid | [Maim] | Yes | 1-5 | Yes | 1-5 | Controlled Stun |
Druid | [Pounce] | Yes | 3-4 | No | 3-4 | Opener Stun |
Hunter | [Chimera Shot] (Scorpid) | Yes | 10 | No | 10 | Disarm |
Hunter | [Entrapment] | Yes | 4 | No | 4 | None |
Hunter | [Freezing Trap] | Yes | 10 | No | 20 | Disorient |
Hunter | [Pin] (Pet) | Yes | 4 | No | 4 | Controlled Root |
Hunter | [Scare Beast] | Yes | 10 | No | 20 | Fear |
Hunter | [Scatter Shot] | Yes | 4 | No | 4 | None |
Hunter | [Intimidation] | Yes | 3 | Yes | 3 | Controlled Stun |
Hunter | [Ravage] (Pet) | Yes | 2 | Yes | 2 | Controlled Stun |
Hunter | [Silencing Shot] | Yes | 3 | No | 3 | Silence |
Hunter | [Sonic Blast] (Pet) | Yes | 2 | Yes | 2 | Controlled Stun |
Hunter | [Snatch] (Pet) | Yes | 6 | No | 6 | Disarm |
Hunter | [Wyvern Sting] | Yes | 6 | No | 30 | Disorient |
Mage | [Deep Freeze] | Yes | 5 | Yes | 5 | Controlled Stun |
Mage | [Dragon's Breath] | Yes | 5 | No | 5 | Disorient |
Mage | Freeze (Pet) | Yes | 8 | No | 8 | Controlled Root |
Mage | [Frost Nova] | Yes | 8 | No | 8 | Controlled Root |
Mage | [Frostbite] | Yes | 5 | No | 5 | Random Root |
Mage | [Impact] | Yes | 2 | Yes | 2 | Random Stun |
Mage | [Improved Counterspell] | Yes | 4 | No | 4 | Silence |
Mage | [Polymorph] | Yes | 10 | No | 50 | Disorient |
Mage | [Shattered Barrier] | Yes | 8 | No | 8 | Random Root |
Mage | [Slow] | No | 15 | No | 15 | None |
Paladin | [Hammer of Justice] | Yes | 6 | Yes | 6 | Controlled Stun |
Paladin | [Holy Wrath] | Yes | 3 | Yes | 3 | Controlled Stun |
Paladin | [Repentance] | Yes | 6 | No | 60 | Disorient |
Paladin | [Seal of Justice] | Yes | 2 | Yes | 2 | Random Stun |
Paladin | [Turn Evil] | Yes | 10 | No | 20 | Fear |
Paladin | [Shield of the Templar] | Yes | 3 | No | 3 | Silence |
Priest | [Psychic Scream] | Yes | 8 | No | 8 | Fear |
Priest | [Mind Control] | Yes | 8 | No | 60 | None |
Priest | [Psychic Horror] | Yes | 3 | No | 3 | Horror |
Priest | [Psychic Horror] (Disarm Effect) | Yes | 10 | No | 10 | Disarm |
Priest | [Shackle Undead] | Yes | 10 | No | 50 | Disorient |
Priest | [Silence] | Yes | 5 | No | 5 | Silence |
Priest | [Holy Word: Chastise] | Yes | 3 | No | 3 | Disorient |
Rogue | [Blind] | Yes | 10 | No | 10 | Fear |
Rogue | [Cheap Shot] | Yes | 4 | No | 4 | Opener Stun |
Rogue | [Dismantle] | Yes | 10 | No | 10 | Disarm |
Rogue | [Garrote] | Yes | 3 | No | 3 | Silence |
Rogue | [Gouge] | Yes | 4-5.5 | No | 4 | Disorient |
Rogue | [Improved Kick] | Yes | 2 | No | 2 | Silence |
Rogue | [Kidney Shot] | Yes | 2-6 | Yes | 6 | Controlled Stun |
Rogue | [Sap] | Yes | 10 | No | 60 | Disorient |
Shaman | [Bash] (Pet) | Yes | 2 | Yes | 2 | Controlled Stun |
Shaman | Storm, Earth and Fire | Yes | 5 | No | 5 | Controlled Root |
Shaman | [Frost Shock] | No | 8 | No | 8 | None |
Shaman | [Frozen Power] | Yes | 5 | Yes | 5 | Controlled Root |
Shaman | [Stoneclaw Totem] | Yes | 3 | Yes | 3 | Random Stun |
Shaman | [Hex] | Yes | 10 | No | 60 | Disorient |
Warlock | [Banish] | Yes | 6 | No | 30 | None |
Warlock | [Death Coil] | Yes | 3 | No | 3 | Horror |
Warlock | [Fear] | Yes | 10 | No | 20 | Fear |
Warlock | [Howl of Terror] | Yes | 8 | No | 8 | Fear |
Warlock | [Seduction] | Yes | 10 | No | 15 | Fear |
Warlock | [Shadowfury] | Yes | 3 | Yes | 3 | Controlled Stun |
Warlock | [Spell Lock] | Yes | 3 | No | 3 | Silence |
Warrior | [Charge] | No | 1.5 | No | 1.5 | None |
Warrior | [Concussion Blow] | Yes | 5 | Yes | 5 | Controlled Stun |
Warrior | [Disarm] | Yes | 10 | No | 10 | Disarm |
Warrior | [Gag Order] | Yes | 3 | No | 3 | Silence |
Warrior | [Intercept] | Yes | 3 | Yes | 3 | Controlled Stun |
Warrior | [Hamstring] | No | 10 | No | 15 | None |
Warrior | [Improved Hamstring] | Yes | 5 | No | 5 | Random Root |
Warrior | [Intimidating Shout] | Yes | 8 | No | 8 | Fear |
Warrior | [Shockwave] | Yes | 4 | Yes | 4 | Controlled Stun |
(Racial) | [Arcane Torrent] | Yes | 2 | No | 2 | Silence |
(Racial) | [War Stomp] | Yes | 2 | Yes | 2 | Controlled Stun |
- Controlled Root - Freeze (Water Elemental), Pin (Crab), Frost Nova, Entangling Roots, Earthgrab (Storm, Earth and Fire)
- Controlled Stun - Bash, Concussion Blow, Deep Freeze, Demon Charge, Gnaw, Holy Wrath, Inferno Effect (Doomguard summon), Hammer of Justice, Intercept (Felguard), Intercept (Warrior), Intimidation, Kidney Shot, Maim, Ravage, Shadowfury, Shockwave, Sonic Blast, War Stomp
- Disarm - Chimera Shot - Scorpid, Disarm, Dismantle, Psychic Horror (Disarm effect), Snatch
- Disorient - Dragon's Breath, Freezing Arrow, Freezing Trap, Gouge, Hex, Hibernate, Hungering Cold, Polymorph, Repentance, Sap, Shackle, Wyvern Sting
- Fear - Blind, Fear (Warlock), Howl of Terror, Intimidating Shout, Psychic Scream, Scare Beast, Seduction (Pet), Turn Evil
- Horror - Death Coil, Psychic Horror
- Opener Stun - Cheap Shot, Pounce
- Random Root - Frostbite, Improved Hamstring, Shattered Barrier
- Random Stun - Impact, Revenge Stun, Seal of Justice, Stoneclaw Stun
- Silence - Arcane Torrent, Gag Order (Warrior talent), Garrote, Improved Counterspell, Nether Shock, Silencing Shot, Improved Kick, Shield of the Templar, Silence (Priest), Spell Lock, Strangulate
- Taunt - Angered Earth, Challenging Howl, Challenging Roar, Challenging Shout, Dark Command, Death Grip, Distracting Shot, Growl (Druid), Hand of Reckoning, Mocking Blow, Righteous Defense, Taunt (Pet),Taunt (Warrior)
Banish, Charge, Cyclone, Entrapment, Scatter Shot, and Mind Control are on diminishing returns with themselves.
In PvE
Many types of crowd control also suffer from diminishing returns versus NPCs. Diminishing returns do not count per player but per creature; every creature has its own diminishing return for each group of CC and all players in your party / raid will be affected by that diminishing return.
Patch changes
- Patch 3.3.0 (2009-12-08): Taunt Diminishing Returns: We've revised the system for diminishing returns on Taunt so that creatures do not become immune to Taunt until after 5 Taunts have landed. The duration of the Taunt effect will be reduced by 35% instead of 50% for each taunt landed. In addition, most creatures in the world will not be affected by Taunt diminishing returns at all. Creatures will only have Taunt diminishing returns if they have been specifically flagged for that behavior based on the design of a given encounter.
- Template:Patched
- Patch 3.0.8 (2009-01-20): All Silence spells now have diminishing returns. This includes: [Arcane Torrent], [Garrote] silence effect, [Improved Counterspell] effect, [Improved Kick] effect, [Silence], [Gag Order], [Silencing Shot], [Spell Lock], and [Strangulate].
- Patch 3.0.2 (2008-10-14): Melee mitigation stats also have diminishing returns.
- Patch 2.3.0 (2007-11-13):
- [Blind] is now a physical (no longer a poison) attack. Reagent requirement removed. Now shares the same diminish category as [Cyclone] and is now diminished in PvE as well as PvP.
- Riposte is now subject to diminishing returns in PvP.
- [Frost Shock] is no longer subject to diminishing returns.
- [Unstable Affliction]: The silence from this ability is now subject to diminishing returns.
- [Disarm] is now subject to diminishing returns in PvP.
- Patch 2.1.0 (2007-05-22):
- [Entrapment] (Survival): Effect duration reduced to 4 seconds and is now subject to diminishing returns in PvP.
- [Frostbite] effect is now subject to diminishing returns in PvP.
- [Death Coil] is now is now subject to diminishing returns in the Horror category.
- Reputation: Players will experience diminished gains in reputation from killing outdoor mobs while in raids larger than five players.
- Patch 1.9.0 (2006-01-03): The stun effect's duration no longer diminishes or is diminished by controlled stun abilities and spells:
- Patch 1.4.0 (2005-04-19): A handful of spells were added to the list of spells subject to diminishing returns in PvP. It is our goal to set as few spells as possible to be diminished. We've identified this short list of spells as having durations and cooldowns sufficient to almost permanently slow or immobilize targets but without adequate controls or other limiting factors. When a spell with diminishing returns is used against a target in PvP, the first effect has full duration. On the second use of the same category of spell (e.g. slowing), that spell's duration is reduced by 50%. On the third use, the duration is reduced by 75%. On the fourth attempt, the target becomes immune to the spell. Spells must be used on the same target within 15 seconds of the *end* of the duration in order to be diminished. In other words, if a target hasn't had a slowing spell active on them for more than 15 seconds, the next slowing spell will have full effect. The list of affected spells is:
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