Defensive Stance | |
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Properties | |
Class | Warrior |
School | Physical |
Cooldown | 1 sec |
Improvements | [Bastion of Defense], [Stance Mastery], [Tactical Mastery] |
[[Category:warrior abilities]][[Category:warrior abilities]]
Defensive Stance is a defensive stance for the Warrior, decreasing damage taken by 10% and increasing threat generated by 200%. It is learned at level 10 for 6 46.
Information
Defensive stance is the second stance available to a warrior. Previously, it was obtained via a level 10 class quest (see below). However, with the changes in Patch 4.0.1, it can now be learned at level 10 for 6 46. It is used primarily for tanking, providing 10% damage reduction and increasing threat 200%. In combination with the [Bastion of Defense] talent, the warrior's change to be critically hit is reduced by 6%, enough to tank even Boss level mobs without the fear of being critically struck. A number of tanking oriented abilities are available solely in Defensive Stance as well. As always, however, the warrior is able to switch stances to access abilities that might be infrequently needed for special situations.
Defensive Stance heavily favors usage of a shield and one handed weapon; many of the abilities available in Defensive Stance require shield usage. For instance, [Shield Bash] (Defensive Stance only), the interrupt counterpart to [Pummel] (Battle and Berserker Stances), requires a shield to be equipped. [Shield Block] and [Shield Wall] provide temporary reductions to incoming damage.
Defensive Stance is unsuitable for DPS, given lack of damage increase associated with the other two stances, increased threat generation and inability to use a number of critical DPS abilites.
Exclusive Abilities
These abilities are only usable when the warrior is in Defensive Stance.
Icon | Name | Level | Stance(s) | Description |
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Taunt | 10 | Defensive | Taunts the target to attack you, but has no effect if the target is already attacking you. | |
[Shield Block] | 28 | Defensive | Increases your chance to block by 100% for 10 sec. | |
[Disarm] | 34 | Defensive | Disarm the enemy's main hand and ranged weapons for 10 sec. | |
[Revenge] | 40 | Defensive | Instantly counterattack an enemy for X to Y damage. Revenge is only usable after the warrior blocks, dodges or parries and attack. | |
[Shield Wall] | 48 | Defensive | Reduces all damage taken by 60% for 12 sec. | |
[Intervene] | 72 | Defensive | Run at high speed towards a party member, intercepting the next melee or ranged attack made against them as well as reducing their total threat by 10%. (Usable in all stances with a point in the [Warbringer] talent.) |
These abilities are not usable when the warrior is in Defensive Stance.
Icon | Name | Level | Stance(s) | Description |
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Charge | 3 | Battle | Charge an enemy, generate 15 rage, and stun it for 1.50 sec. (Usable in all stances with a point in the [Warbringer] talent.) | |
[Execute] | 16 | Battle Berserker |
Attempt to finish off a wounded foe, causing X physical damage and consumes up to 20 additional rage to deal up to Y additional damage. Only usable on enemies that have less than 20% health. | |
[Overpower] | 22 | Battle | Instantly overpower the enemy, causing weapon damage. Only usable after the target dodges. The Overpower cannot be blocked, dodged or parried. | |
[Hamstring] | 26 | Battle Berserker |
Maims the enemy, reducing movement speed by 50% for 15 sec. | |
[Whirlwind] | 36 | Berserker | In a whirlwind of steel you attack all enemies within 8 yards, causing 50% weapon damage from both melee weapons to each enemy. | |
[Pummel] | 38 | Battle Berserker |
Pummel the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec. | |
[Intercept] | 50 | Berserker | Charge an enemy, causing X damage (based on attack power) and stunning it for 3 sec. (Usable in all stances with a point in the [Warbringer] talent.) | |
[Retaliation] | 62 | Battle | Instantly counterattack any enemy that strikes you in melee for 12 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 20 attacks will cause retaliation. | |
File:Ability CriticalStrike.png | [Recklessness] | 64 | Berserker | Your next 3 special ability attacks have an additional 100% to critically hit but all damage taken is increased by 20%. Lasts 12 sec. |
[Shattering Throw] | 74 | Battle | Throws your weapon at the enemy causing X damage (based on attack power), reducing the armor on the target by 20% for 10 sec or removing any invulnerabilities. | |
[Colossus Smash] | 81 | Battle Berserker |
Smashes a target for weapon damage plus X and weakens their defenses, allowing your attacks to entirely bypass their armor for 8 sec. | |
Throw Down | Talent | Battle | Knocks the target to the ground and stuns it for 5 sec. | |
[Raging Blow] | Talent | Berserker | A mighty blow that deals 100% weapon damage from both melee weapons. Can only be used while Enraged. |
Quests
Previously, Defensive Stance was granted to the warrior via one of a number of equivalent warrior class quests as listed below. With the changes in Patch 4.0.1, these quests no longer need to be completed, however. Defensive Stance is available from the warrior trainer at level 10.
- Template:Questclass in Ironforge
- Template:Questclass in Darnassus
- Template:Questclass in Stormwind
- Template:Questclass in Azuremyst Isle
- Template:Questclass in The Barrens
- Template:Questclass in Tirisfal Glades
Patch changes
- Patch 4.0.1 (2010-10-12): Now increases threat by 200% and damage taken by 10%. Available at level 10 for 6 46.
- Patch 3.1.0 (2009-04-14): Now reduces damage caused by 5%. (Was 10%.)
- Patch 3.0.2 (2008-10-14): Now increases threat by 45%.
External links
Template:Warrior Stances
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