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{{Cataclysm}}
 
 
{{Infobox zone
 
{{Infobox zone
|ss=Uldum_Artwork.jpg
+
|ss=Tol Barad loading screen.jpg
|caption=Artwork for exterior Uldum
+
|caption=Tol Barad loading screen
  +
|name=Uldum
 
  +
|name=Tol Barad
|races={{Race|Air}}<br />{{Race|Blood elf}}<br />{{Race|Dwarf}}<br />{{Race|Gnome}}<br />{{Race|Human}}<br />{{RaceIconExt|Pygmy}}[[Pygmy]]<br />{{RaceIconExt|ObsidianDestroyer}} [[Ramkahen]]<br />{{Race|Titan}}<br />{{Race|SandGnome}}<br />{{RaceIconExt|ObsidianDestroyer}} [[Tol'vir]]
 
|level=83-84
+
|level=85 PvP
  +
|loc=[[Baradin Bay]]
|loc=Southernmost [[Kalimdor]] {{coords|37.6|81.4|Tanaris}}
 
|pop=Unknown
 
|capital=[[Neferset City]]
 
|major=[[Lost City of the Tol'vir]]<br /> [[Orsis]]<br/ > [[Ramkahen]]
 
|minor=[[Mar'at]]<br /> [[Schnottz's Landing]]
 
|ruler=[[Dark Pharaoh Tekahn]] (Neferset)<br/> [[King Phaoris]] (Ramkahen)
 
 
|affiliation=[[Contested]]
 
|affiliation=[[Contested]]
|resources=
 
 
}}
 
}}
  +
'''Tol Barad''' is a ravaged island [[kingdom]] in [[Baradin Bay]], between [[Hasic]] and the shores of [[Khaz Modan]].<ref name="DotD 121">''[[Day of the Dragon]]'', 121</ref>
[[File:Uldum entrance.jpg|thumb|right|The gate to Uldum remained untouched since the beginning of the game's history...]]
 
[[File:New Uldum entrance.jpg|thumb|right|...until the Cataclysm came.]]
 
   
  +
==History==
:''As with [[Uldaman]] and [[Ulduar]], Uldum houses one of only a few of the known titan constructions, the existence of which predates that of mortal life on Azeroth. For years historians have explored southern Kalimdor for a means of entry into this ancient titan land, searching for more evidence of Azeroth's origins. But the [[Cataclysm]] will change everything, for the façade behind which Uldum has been tucked for millennia will be ruptured, leaving powerful mysteries vulnerable to discovery by the bravest, smartest, or perhaps even most brutal explorers.''
 
  +
{{Novel-section}}
  +
During the [[Second War]], it was an island citadel of [[Stromgarde]]. The island was also the site of a fierce battle between the [[Horde]] and [[Alliance]]. The Horde, having already conquered most of the [[dwarven]] lands, were preparing to strike out into the northern kingdom of [[Lordaeron (kingdom)|Lordaeron]]. At the time, the island was being used as a staging point to strike back at [[orc]] raiders. In response, [[Orgrim Doomhammer]] launched an invasion of the island. Overwhelmed early in the war by the orcs, no life more complex than a few hardy weeds and insects survived the Horde's bloody victory. An aura of death seemed to radiate from the island,<ref name="DotD 121" /> and the original fortress was razed to the ground. Tol Barad became a frightening symbol of the Horde's merciless tenacity and barbarity.
   
  +
Years later, after the Second War, the island nation of [[Kul Tiras]] claimed the former stronghold and established a prison over the ruins of the old fortress. The site of many historic battles in the Second War, Tol Barad is now home to a magic prison. Wizards from both [[Dalaran]] and [[Stormwind (kingdom)|Stormwind]] oversee the complex, and prisoners include enemy mages, lesser and greater demons, warlocks, and undead war criminals. The [[wizard]]s do not allow anyone near the island and keep the prison's existence secret.<ref>''[[Lands of Conflict]]'', 102</ref>
'''Uldum''' (pronounced: /uːl'duːm/), also known as "'''the Land of the Titans'''" is an ancient desert located on the southern coast of [[Kalimdor]], surrounded by the [[Un'Goro Crater]] in the north, [[Tanaris Desert]] in the east and [[Silithus]] in the northwest. It is the homeland of stone-cat people known as [[Tol'vir]] and is rich with [[Titan]] lore. Somewhere in Uldum is a pyramid known as [[Maker's Terrace]]. Deathwing's minions are looking for it, trying to use it as a weapon of mass destruction.
 
   
  +
==World of Warcraft: Cataclysm==
== History ==
 
  +
{{cata-section}}
Fragments of notes unearthed from [[Bael Modan]] suggest that a great [[titan]] [[city]] lies deep within the rocky expanse of the southern desert. So far, dwarven expeditions have yet to track down the location of Uldum, but they are confident that it's only a matter of time.<ref>''[[Warcraft: The Roleplaying Game]]'', 211</ref> Uldum is a research facility for the titans in their continuing efforts to enhance the biosphere of Azeroth. Specific information regarding their work as it relates to Uldum is unknown and can only be accessed with the [[Plates of Uldum]].<ref>[[Stone Watcher of Norgannon]]</ref>
 
  +
Tol Barad is an outdoor PvP raid zone in ''[[World of Warcraft: Cataclysm]]'', very similar to [[Wintergrasp]] in [[Northrend]]. However, the island is also function similarly to the [[Isle of Quel'Danas]] in that it is a major daily quest hub. Battling for control of the island are the [[Baradin's Wardens]] for the [[Alliance]], and [[Hellscream's Reach]] for the [[Horde]]. Whichever side controls the prison on Tol Barad gains access to more dailies with even better rewards.
   
  +
In ''World of Warcraft'', Tol Barad is two zones:
Uldum was mentioned in the legends of Azeroth, but its location long remained a mystery. [[Brann Bronzebeard]] mentioned in his travelogue, ''[[Lands of Mystery]]'', that he searched for it all over Tanaris, but could never find it. He wondered if it could just be another name for the Caverns of Time, but he didn't know for sure.<ref>''[[Lands of Mystery]]'', 59</ref> However, his assumption proved to be false, as Uldum is actually located on the southern edge of the continent, and it was hidden by some sort of [[Titan]] cloaking device. The [[Cataclysm (event)|Cataclysm]] damaged the device, and unveiled the long forgotten, mysterious land.
 
  +
*Tol Barad - PvP area
  +
*Tol Barad Peninsula - daily quest hub for level 85 players
   
  +
Players can enter Tol Barad by portals from Stormwind and Orgrimmar once they reach level 85.
It is notable however that the dungeon release order in ''World of Warcraft'' somehow mirrors Brann's journey to some degree, in that Brann has visited Ulduar after Uldaman, but has not yet reached Uldum.
 
   
  +
===PvP===
[[Prospector Gunstan]] maintains a lonely vigil nearby on behalf of the [[Explorers' League]].
 
  +
[[File:WorldMap-TolBarad.jpg|thumb|PvP Area]]
  +
The Tol Barad zone plays out like Wintergrasp. There are seven discrete points of interest, with [[Baradin Hold]] at the center of the island and three destroyable towers and three capturable buildings surrounding it.
   
  +
Points of Interest, circling clockwise around Baradin Hold from the north:
==Geography==
 
  +
*[[Ironclad Garrison]] at 12:00
The landscape of Uldum is predominately desert, with a large river surrounded by an oasis flowing through the center of the region, mostly populated by the [[Tol'vir]], with the largest settlement - the [[Lost City of Tol'vir|Lost City]] located on the river delta. The western part of Uldum consists of a large expanse of the wind-swept dunes with half-buried Tol'vir settlements and pyramids, caused by the recent transgressions of [[Al'Akir]]'s air elemental minions. In the east lies a massive pyramid that houses the [[Titan]] complex known as the [[Halls of Origination]]. The northwestern part is the location of the [[Obelisk of the Stars]] and [[Gate of Unending Cycles|The Gate of Unending Cycles]] connecting the region with [[Tanaris]] desert. The southern part of the region besides the river delta is mostly cliffs, with settlements held by the [[Neferset]]. The southwestern part is being held by an expedition led by [[Commander Schnottz]]. The Cataclysm also brought the [[Skywall]] towers into Uldum that serve as an entrance to the Al'Akir's domain - the [[elemental plane]] of air. Al'Akir sends his elemental minions to convince the Tol'vir to join his new liege [[Deathwing]], even rewarding them with removal of the [[Curse of Flesh]]. Those who dared to oppose suffered dire consequences as exampled in the [[Orsis]] settlement.
 
  +
*[[East Spire]] at 2:00
  +
*[[Slagworks]] at 4:00
  +
*[[South Spire]] at 6:00
  +
*[[Warden's Vigil]] at 7:00
  +
*[[West Spire]] at 10:00
   
  +
Battle lasts for 30 minutes with a 2 hours 30 minutes cooldown period. The victory condition is capturing all three buildings at the same time. Whoever has more players near the flag gains control of the area, much like in [[Wintergrasp]] and [[Eye of the Storm]].
=== Map and subregions ===
 
[[File:WorldMap-Uldum.jpg|thumb|300px|Uldum map]]
 
   
  +
Battle time is extended by 3 minutes for every tower destroyed.
{| class="darktable"
 
|-
 
| [[Akhenet Fields]]{{·}} [[Chamber of the Moon]]{{·}} [[Chamber of the Stars]]{{·}} [[Chamber of the Sun]]{{·}} [[Cradle of the Ancients]]{{·}} [[Cursed Landing|The Cursed Landing]]{{·}} [[Gate of Hamatep]]{{·}} [[Gate of Unending Cycles|The Gate of Unending Cycles]]{{·}} [[Khartut's Tomb]]{{·}} [[Lost City of the Tol'vir]]{{·}} [[Maker's Ascent]]{{·}} [[Mar'at]]{{·}} [[M.A.C. Diver]]{{·}} [[Nahom]]{{·}} [[Neferset City]]{{·}} [[Neferset City Outskirts]]{{·}} [[Oasis of Vir'sar]]{{·}} [[Obelisk of the Moon]]{{·}} [[Obelisk of the Stars]]{{·}} [[Obelisk of the Sun]]{{·}} [[Orsis]]{{·}} [[Pit of Scales|The Pit of Scales]]{{·}} [[Ramkahen]]{{·}} [[Ramkahen Legion Outpost]]{{·}} [[Ruins of Ahmtul]]{{·}} [[Ruins of Ammon]]{{·}} [[Ruins of Khintaset]]{{·}} [[Sakhet Wastes]]{{·}} [[Schnottz's Landing]]{{·}} [[Steps of Fate|The Steps of Fate]]{{·}} [[Sunstone Terrace]]{{·}} [[Sunwatcher's Ridge]]{{·}} [[Surveyors' Outpost]]{{·}} [[Temple of Uldum]]{{·}} [[Threshold|The Threshold]]{{·}} [[Throne of the Four Winds]]{{·}} [[Tomb of the Sun King]]{{·}} [[Tombs of the Precursors]]{{·}} [[Trail of Devastation|The Trail of Devastation]]{{·}} [[Vir'naal Dam]]{{·}} [[Vir'naal River]]{{·}} [[Vortex Pinnacle|The Vortex Pinnacle]]
 
|}
 
   
  +
Running north along the [[Blackstone Span]] connects to the [[Tol Barad Peninsula]], a contested zone.
===Dungeons===
 
{| class="darktable zebra"
 
! Instance name
 
! Level range
 
! Group size
 
! Approximate run time
 
|-
 
| {{portal|Vortex Pinnacle|cata}} || 82-84
 
| 5-player
 
| Unknown
 
|-
 
| {{portal|Lost City of the Tol'vir|cata}} || 85
 
| 5-player
 
| Unknown
 
|-
 
| {{portal|Halls of Origination|cata}} || 85
 
| 5-player
 
| Unknown
 
|-
 
| {{portal|Throne of the Four Winds|raid}} || 85+
 
| 10/25-player
 
| Unknown
 
|}
 
   
===Travel hubs===
+
===Questing===
  +
[[File:WorldMap-TolBarad Peninsula.jpg|thumb|Peninsula Map]]
==== [[Flight path]]s ====
 
  +
After crossing the Blackstone Span, players reach Tol Barad Peninsula, the daily quest hub of ''Cataclysm''.
{{Neutral Icon Small}} [[Flight path]]s from [[Oasis of Vir'sar]]
 
* {{Neutral Icon Small}} [[Cenarion Hold]], [[Silithus]]
 
* {{Neutral Icon Small}} [[Ramkahen]], Uldum
 
* {{Neutral Icon Small}} [[Schnottz's Landing]], Uldum
 
{{Neutral Icon Small}} [[Flight path]]s from [[Ramkahen]]
 
* {{Horde Icon Small}} [[Dawnrise Expedition]], [[Tanaris]]
 
* {{Alliance Icon Small}} [[Gunstan's Dig]], [[Tanaris]]
 
* {{Neutral Icon Small}} [[Oasis of Vir'sar]], Uldum
 
* {{Neutral Icon Small}} [[Schnottz's Landing]], Uldum
 
(There is no flightpath directly from [[Ramkahen]] to [[Gadgetzan]] in Tanaris, so if your character has not picked up the {{Horde Icon Small}} [[Dawnrise Expedition]] or {{Alliance Icon Small}} [[Gunstan's Dig]] flightpoint yet you may want to do it ''before'' starting the Uldum introduction questline.)
 
   
  +
Points of Interest, circling clockwise around [[Darkwood|The Darkwood]] from the north:
{{Neutral Icon Small}} [[Flight path]]s from [[Schnottz's Landing]]
 
  +
*[[Cape of Lost Hope]] at 12:00
* {{Neutral Icon Small}} [[Oasis of Vir'sar]], Uldum
 
  +
*[[Rustberg Village]] at 1:00
* {{Neutral Icon Small}} [[Ramkahen]], Uldum
 
  +
*[[Largo's Overlook]] at 2:00
  +
*[[Baradin Base Camp]] at 3:00
  +
*[[Hellscream's Grasp]] at 6:00
  +
*[[Forgotten Hill]] at 7:00
  +
*[[The Restless Front]] at 8:00
  +
*[[The Darkwood]] at 9:00
  +
*[[Wellson Shipyard]] at 10:00
  +
*[[Farson Hold]] at 11:00
   
===Adjacent regions===
+
===Resources===
{| class="darktable"
 
|-
 
! Zone Name
 
! Faction
 
! Level Range
 
! Direction
 
! Access
 
|-
 
| [[Tanaris]] || {{Alliance Icon Small}}{{Horde Icon Small}} || 45-50
 
| Northeast || By foot or by flying
 
|-
 
| [[Un'Goro Crater]] || {{Alliance Icon Small}}{{Horde Icon Small}} || 50-55
 
| North || By flying
 
|-
 
| [[Silithus]] || {{Alliance Icon Small}}{{Horde Icon Small}} || 55-60
 
| Northwest || By flying
 
|-
 
| [[Ahn'Qiraj: The Fallen Kingdom]] || {{Alliance Icon Small}}{{Horde Icon Small}} || TBD
 
| West || By flying
 
|}
 
 
== Notable characters ==
 
[[Image:Cata-UldumDamNight.jpg|right|thumb|[[Vir'naal Dam]] at night]]
 
{{seealso|Uldum NPCs}}
 
*{{RaceIconExt|Human|Female|Small}} [[Adarrah]]
 
*{{RaceIconExt|BloodElf|Male|Small}} [[Belloc Brightblade]]
 
*{{RaceIconExt|Brann}} [[Brann Bronzebeard]]
 
*{{RaceIconExt|Human|Male|Small}} [[Budd Nedreck]]
 
*{{RaceIconExt|Goblin|Male|Small}} [[Commander Schnottz]]
 
*{{RaceIconExt|Human|Male|Small}} [[Harrison Jones]]
 
*{{RaceIconExt|ObsidianDestroyer|Small}} [[Prince Nadun]]
 
*{{RaceIconExt|ObsidianDestroyer|Small}} [[King Phaoris]]
 
*{{RaceIconExt|Djinni|Small}} [[Siamat]]
 
 
==Quests==
 
{{main|Uldum quests}}
 
 
==Resources==
 
 
*Herbalism
 
*Herbalism
**{{loot|common|Cinderbloom}}
 
 
**{{loot|common|Whiptail}}
 
**{{loot|common|Whiptail}}
 
*Mining
 
*Mining
**{{loot|common|Elementium Ore}}
 
 
**{{loot|uncommon|Pyrite Ore}}
 
**{{loot|uncommon|Pyrite Ore}}
  +
**{{loot|common|Elementium Ore}}
   
  +
==Video==
== Wild creatures ==
 
  +
{{Cleanup Video}}
The fauna of Uldum is not widely known to the outsiders because of the long-timed isolation of the region from the outside world.
 
  +
===Tol Barad===
  +
<youtube>eV5TWOnoBe0</youtube>
  +
<youtube>lEQs9JLXZyU</youtube>
  +
<youtube>LlAb3B_DGBk</youtube>
  +
<youtube>l9ZOvIzADYk</youtube>
   
  +
==Daily Quests==
* [[Camel]]s
 
  +
<youtube>9xaIytpBgLg</youtube>
* [[Crocolisk]]s
 
* [[Scorpion]]s
 
   
  +
===Tol Barad Peninsula===
==Speculation==
 
  +
<youtube>aRJ9VvQFo1Y</youtube>
{{Speculation}}
 
  +
<youtube>bC6HWG_Zteg</youtube>
It is said that Uldum was one of the three ancient halls in which the [[earthen]] (the ancestors of the [[dwarves]]) were left to sleep by their titan creators.<ref>[[Ironforge - the Awakening of the Dwarves]]</ref> Similar locations exist at [[Uldaman]] and [[Ulduar]]; additionally, a fourth location, [[Maraudon]], is the location of [[Terramok]], an ancient titan vault.
 
  +
<youtube>tN8oAiWP-ow</youtube>
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
  +
File:Tol Barad Prison.jpeg|Concept art of Tol Barad in ''[[The Art of World of Warcraft]]''.
File:UldumAW2.jpg|Concept art
 
  +
File:War2.jpg|Tol Barad's position in ''Warcraft II: Tides of Darkness''.
File:UldumAW3.jpg|Concept art
 
  +
File:Warcraft II Tides of Darkness - Humans Mission 05.jpg|Tol Barad in the ''Warcraft II: Tides of Darkness'' human campaign.
File:UldumZone.jpg|Concept map of Uldum from Blizzcon
 
  +
File:Warcraft II Tides of Darkness - Orcs Mission 05.jpg|Tol Barad in the ''Warcraft II: Tides of Darkness'' orc campaign.
File:Uldum gate cata.jpg|Tanaris - updated Uldum gate
 
  +
File:LordaeronLoC.JPG|Tol Barad in the ''World of Warcraft'' manual map.
File:Tanaris 070910 014812 - Uldum - Kirkburn 12319.jpg|Tanaris - Uldum 'dungeon' gate
 
  +
File:Tol Barad location.jpg|Tol Barad at the Game Systems panel at BlizzCon 2009.
File:Tanaris 070910 015236 - Uldum - Kirkburn 12319.jpg|Tanaris - Uldum 'dungeon' gate
 
File:Tanaris 070910 015011 - Uldum - Kirkburn 12319.jpg|Tanaris - Uldum 'dungeon'
 
File:Tanaris 070910 015017 - Uldum - Kirkburn 12319.jpg|Tanaris - Uldum 'dungeon'
 
File:Tanaris 070910 014916 - Uldum - Kirkburn 12319.jpg|Tanaris - Uldum 'dungeon'
 
File:Tanaris 070910 014907 - Uldum - Kirkburn 12319.jpg|Tanaris - Uldum 'dungeon'
 
File:Tanaris 070910 014901 - Uldum - Kirkburn 12319.jpg|Tanaris - Uldum 'dungeon'
 
File:Tanaris Uldum entrance.jpg|Uldum zone entrance
 
File:Uldum statues.jpg|There are more statues in Uldum than Stormwind.
 
 
</gallery>
 
</gallery>
   
==Videos==
+
===Tol Barad===
  +
<gallery>
<youtube>_Et0hRceLpQ</youtube>
 
  +
File:Tol Barad 001.jpg
<youtube>dfE4jQE_rc0</youtube>
 
  +
File:Tol Barad 002.jpg
Introduction to starting quests:<br>
 
  +
File:Tol Barad 003.jpg
<youtube>Kl6iAipJdHg</youtube><br><br><br>
 
  +
File:Tol Barad 004.jpg
<youtube>bpnHY646fwk</youtube>
 
  +
File:Tol Barad 005.jpg
<youtube>gEgtLbfGDdM</youtube>
 
  +
File:Tol Barad 006.jpg|Baradin Hold
  +
File:Tol Barad 007.jpg|Baradin Hold
  +
File:Tol Barad 009.jpg|Baradin Hold
  +
File:Tol Barad 010.jpg
  +
File:Tol Barad 011.jpg
  +
File:Tol Barad 012.jpg
  +
File:Tol Barad 013.jpg
  +
File:Tol Barad 014.jpg
  +
File:Tol Barad 015.jpg
  +
File:Tol Barad 016.jpg
  +
File:Tol Barad 017.jpg
  +
File:Tol Barad 018.jpg
  +
File:Tol Barad 019.jpg
  +
File:Tol Barad 020.jpg
  +
File:Tol Barad 021.jpg
  +
File:Tol Barad 022.jpg
  +
File:Tol Barad 023.jpg|Baradin Hold
  +
File:Tol Barad 024.jpg|Baradin Hold
  +
File:Tol Barad 025.jpg
  +
File:Tol Barad 026.jpg
  +
File:Tol Barad 027.jpg
  +
File:Tol Barad 028.jpg|Blackstone Span
  +
</gallery>
  +
  +
===Tol Barad Peninsula===
  +
<gallery>
  +
File:Tol Barad Peninsula 001.jpg|Blackstone Span
  +
File:Tol Barad Peninsula 002.jpg
  +
File:Tol Barad Peninsula 003.jpg
  +
File:Tol Barad Peninsula 004.jpg|Largo's Overlook
  +
File:Tol Barad Peninsula 005.jpg
  +
File:Tol Barad Peninsula 006.jpg
  +
File:Tol Barad Peninsula 007.jpg
  +
File:Tol Barad Peninsula 008.jpg
  +
File:Tol Barad Peninsula 009.jpg
  +
File:Tol Barad Peninsula 010.jpg
  +
File:Tol Barad Peninsula 011.jpg
  +
File:Tol Barad Peninsula 012.jpg
  +
File:Tol Barad Peninsula 013.jpg|Cape of Lost Hope
  +
File:Tol Barad Peninsula 014.jpg
  +
File:Tol Barad Peninsula 015.jpg
  +
File:Tol Barad Peninsula 016.jpg|Cape of Lost Hope
  +
File:Tol Barad Peninsula 017.jpg
  +
File:Tol Barad Peninsula 018.jpg|Wellson Shipyard
  +
File:Tol Barad Peninsula 019.jpg|Wellson Shipyard
  +
File:Tol Barad Peninsula 020.jpg
  +
File:Tol Barad Peninsula 021.jpg
  +
File:Tol Barad Peninsula 022.jpg|Forgotten Hill
  +
File:Tol Barad Peninsula 023.jpg|Forgotten Hill
  +
File:Tol Barad Peninsula 024.jpg|Hellscream's Grasp
  +
File:Tol Barad Peninsula 025.jpg|Hellscream's Grasp
  +
File:Tol Barad Peninsula 026.jpg|The Darkwood
  +
File:Tol Barad Peninsula 027.jpg
  +
</gallery>
  +
  +
==Trivia==
  +
*"Tol" is [[wikipedia:Sindarin|Sindarin]] for "isle" (as in Tol Brandir) and "Barad" is Sindarin for "tower" (as in Barad-dûr) according to [[wikipedia:The Lord of the Rings|Lord of the Rings]]' appendices.
  +
*The Tol Barad art was the instance loading screen for the [[Scarlet Monastery]] before it was split into four wings.
  +
*Tol Barad Peninsula is not a peninsula.
  +
*Although Tol Barad is visible on the map of the Eastern Kingdoms, it can not be accessed by flying from Vashj'ir or Gilneas.
   
 
==References==
 
==References==
{{reflist}}
+
{{Reflist}}
  +
  +
{{Tol Barad}}
  +
{{Eastern Kingdoms}}
   
  +
[[ru:Тол Барад]]
{{Uldum}}
 
  +
[[es:Tol Barad]]
{{Tanaris}}
 
  +
[[Category:Tol Barad| ]]
{{Kalimdor}}
 
  +
[[Category:Islands]]
{{Instancefooter|Cataclysm}}
 
  +
[[Category:Human territories]]
{{Titans}}
 
[[fr:Uldum]]
 
[[Category:Uldum| ]]
 
[[Category:Titans]]
 
[[Category:Cities]]
 
[[Category:Warcraft: The Roleplaying Game]]
 
[[Category:Lands of Mystery]]
 

Revision as of 01:11, 18 December 2010

NeutralTol Barad
Level: 85 PvP
Tol Barad loading screen
Tol Barad loading screen
Affiliation Contested
Location Baradin Bay

Tol Barad is a ravaged island kingdom in Baradin Bay, between Hasic and the shores of Khaz Modan.[1]

History

WoW-novel-logo-16x62 This section concerns content related to the Warcraft novels, novellas, or short stories.

During the Second War, it was an island citadel of Stromgarde. The island was also the site of a fierce battle between the Horde and Alliance. The Horde, having already conquered most of the dwarven lands, were preparing to strike out into the northern kingdom of Lordaeron. At the time, the island was being used as a staging point to strike back at orc raiders. In response, Orgrim Doomhammer launched an invasion of the island. Overwhelmed early in the war by the orcs, no life more complex than a few hardy weeds and insects survived the Horde's bloody victory. An aura of death seemed to radiate from the island,[1] and the original fortress was razed to the ground. Tol Barad became a frightening symbol of the Horde's merciless tenacity and barbarity.

Years later, after the Second War, the island nation of Kul Tiras claimed the former stronghold and established a prison over the ruins of the old fortress. The site of many historic battles in the Second War, Tol Barad is now home to a magic prison. Wizards from both Dalaran and Stormwind oversee the complex, and prisoners include enemy mages, lesser and greater demons, warlocks, and undead war criminals. The wizards do not allow anyone near the island and keep the prison's existence secret.[2]

World of Warcraft: Cataclysm

Cataclysm This section concerns content related to Cataclysm.

Tol Barad is an outdoor PvP raid zone in World of Warcraft: Cataclysm, very similar to Wintergrasp in Northrend. However, the island is also function similarly to the Isle of Quel'Danas in that it is a major daily quest hub. Battling for control of the island are the Baradin's Wardens for the Alliance, and Hellscream's Reach for the Horde. Whichever side controls the prison on Tol Barad gains access to more dailies with even better rewards.

In World of Warcraft, Tol Barad is two zones:

  • Tol Barad - PvP area
  • Tol Barad Peninsula - daily quest hub for level 85 players

Players can enter Tol Barad by portals from Stormwind and Orgrimmar once they reach level 85.

PvP

WorldMap-TolBarad

PvP Area

The Tol Barad zone plays out like Wintergrasp. There are seven discrete points of interest, with Baradin Hold at the center of the island and three destroyable towers and three capturable buildings surrounding it.

Points of Interest, circling clockwise around Baradin Hold from the north:

Battle lasts for 30 minutes with a 2 hours 30 minutes cooldown period. The victory condition is capturing all three buildings at the same time. Whoever has more players near the flag gains control of the area, much like in Wintergrasp and Eye of the Storm.

Battle time is extended by 3 minutes for every tower destroyed.

Running north along the Blackstone Span connects to the Tol Barad Peninsula, a contested zone.

Questing

File:WorldMap-TolBarad Peninsula.jpg

Peninsula Map

After crossing the Blackstone Span, players reach Tol Barad Peninsula, the daily quest hub of Cataclysm.

Points of Interest, circling clockwise around The Darkwood from the north:

Resources

Video

Template:Cleanup Video

Tol Barad

Daily Quests

Tol Barad Peninsula

Gallery

Tol Barad

Tol Barad Peninsula

Trivia

  • "Tol" is Sindarin for "isle" (as in Tol Brandir) and "Barad" is Sindarin for "tower" (as in Barad-dûr) according to Lord of the Rings' appendices.
  • The Tol Barad art was the instance loading screen for the Scarlet Monastery before it was split into four wings.
  • Tol Barad Peninsula is not a peninsula.
  • Although Tol Barad is visible on the map of the Eastern Kingdoms, it can not be accessed by flying from Vashj'ir or Gilneas.

References

ru:Тол Барад