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Flying Machine (Warcraft III)

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For lore, see dwarven flying machine.
For stats in Warcraft III: Reign of Chaos, see Gyrocopter (Warcraft III).


Mechanical flying machine flown by a Dwarven pilot.

Information

Flying Machines have two main purposes: to scout, and to attack air units. If someone is making a lot of air units, use Flying Machines to attack them. Upgrade the Flying Machine to enhance it with more damage.

Flying Machines also act as detectors for invisible units.

Spells and Abilities

True Sight (Passive)

PASBTNFlyingMachineTrueSight
Reveals nearby invisible units.
Research Cost Researched At Requirements
None Always Available None

Flying Machine Bombs (Passive)

PASBTNHumanArtilleryUpOne
Allows Flying Machines to attack land units.
Research Cost Researched At Requirements Upgrade Time
150 WC3gold 100 WC3lumber Workshop Keep 35 sec.

Flak Cannons (Passive)

PASBTNFlakCannons
Upgrades the weapons on Flying Machines to give them an area effect damage attack against air units.
Research Cost Researched At Requirements Upgrade Time
100 WC3gold 150 WC3lumber Workshop Castle 40 sec.

Data:

Full Damage Splash Radius: 7.5 Half Damage Radius: 15 Quarter Damage Radius: 32.5
Full Damage Amount: 7 Half Damage Amount: 6 Quarter Damage Amount: 5

Upgrades

BTNHumanMissileUpOne
Black Gunpowder
Increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
100 WC3gold 50 WC3lumber Blacksmith None 60 sec.
BTNHumanMissileUpTwo
Refined Gunpowder
Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
175 WC3gold 175 WC3lumber Blacksmith Keep 75 sec.
BTNHumanMissileUpThree
Imbued Gunpowder
Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
250 WC3gold 300 WC3lumber Blacksmith Castle 90 sec.
BTNHumanArmorUpOne
Iron Plating
Increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
125 WC3gold 75 WC3lumber Blacksmith None 60 sec.
BTNHumanArmorUpTwo
Steel Plating
Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
150 WC3gold 175 WC3lumber Blacksmith Keep 75 sec.
BTNHumanArmorUpThree
Mithril Plating
Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
175 WC3gold 275 WC3lumber Blacksmith Castle 90 sec.

World Editor description

Fast moving flying machine. Excellent at scouting, and effective against air units. Can learn the Flying Machine Bombs and Flak Cannons upgrades.

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