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[[Category:Hunter abilities]] |
[[Category:Hunter abilities]] |
Revision as of 08:48, 29 December 2008
Flare | |
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Properties | |
Class | Hunter |
School | Arcane |
Cooldown | 20 seconds |
Related debuff | |
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[[Category:hunter abilities]][[Category:hunter abilities]]
Flare is a hunter ability that reveals any stealthed unit within 20 yards for 20 seconds. It is learned at level 32 for 1.
Tips and tactics
- If you have a suspicion there's a hidden or invisible unit in an area, you can Flare to reveal any of them. This can be especially useful in pvp or in places where you know there are stealthed mobs, such as the western wing of Dire Maul.
Notes
- If a Rogue is stalking you, you're likely not to know until the Rogue has already hit you.
- Using Flare now leaves a bright light on the ground, possibly alerting stealthed units you are nearby.
- There is a brief period of time after using the spell, that a rogue, if properly positioned, can sneak in before the flare effect begins and get an opener off.
External links
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