The subject of this article was removed in patch 7.0.3 but remains in World of Warcraft: Classic.
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Ice Trap | |
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Properties | |
Class | Hunter |
School | Frost |
Cooldown | 30 seconds |
Other information | |
Level learned | 46 |
Improvements | [Entrapment], [Lock and Load], [Trap Mastery], Glyph of Black Ice, [Glyph of Ice Trap] |
Related debuff | |
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- The Ice Trap allows hunters to reposition themselves for a better shot... or, if the need arises, to run.[1]
Ice Trap is a Hunter ability learned at level 46. It provides an area that slows movement speed of enemies in the affected area by 50%. It can be used to slow enemies multiple times since you can always lead the mob over the ice slick to easily reapply the snare. This makes kiting mobs, especially multiple mobs, in circles much easier.
Improvements[]
- Glyph of Black Ice
- Major Glyph
- Requires Level 50
- Glyph of Ice Trap
- Major Glyph
- Increases the radius of the effect from your Ice Trap by 2 yards.
Exclusive with:
Glyph of Black Ice
[Glyph of Snake Trap] - Requires Level 25
Tips and tricks[]
- In group PvP this can be a great advantage to all of your team. Once activated its easy to notice graphic will let everyone on your team know it is possible to exploit it.
- With [Entrapment], Ice Trap will root your enemies.
- This trap will activate the [Lock and Load] talent when triggered giving the opportunity for some burst damage.
- Use against mobs that run in instances to slow or entrap them.
- Drop a Ice Trap before a pull to prevent the adds from making it to cloth wearing quickly.
Patch changes[]
- Patch 7.0.3 (2016-07-19): Replaced by [Tar Trap].
- Patch 6.1.0 (2015-02-24): New spell graphic.
- Patch 5.0.4 (2012-08-28): New icon.
- Patch 4.0.1 (2010-10-12): Name changed from Frost Trap to Ice Trap.
- Patch 3.2.0 (2009-08-04): Will no longer "fizzle" on targets immune to snare effects, however [Lock and Load] will not succeed when using Frost Trap if the target is immune to snare effects.
- Patch 3.1.0 (2009-04-14): If the target who triggers Frost Trap is immune to its effect, the Frost Trap area effect will no longer be triggered.
- Patch 2.1.0 (2007-05-22): This trap no longer breaks stealth from its slowing effect.
- Patch 1.7.0 (2005-09-13): Updated tooltip to reflect duration of the Frost Trap Effect.
See also[]
- Frost Trap, TCG card
- Ice Trap, TCG card
References[]
External links[]
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