Fel magic (also known as black magic) is a destructive form of magic often used by members of the Burning Legion. The fallen titan Sargeras created this vast demonic army to scour all creation. Imbued with the raw power of creation itself, the titans roam the cosmos like walking worlds and were uniquely susceptible to fel magic. Its use frequently results in corruption that manifests in a physical transformation, such as a change to an individual's eyes or skin color. All of the Burning Legion carry the taint of fel magic within their blood, allowing them to spread greater evil.
A fel magic is a corruption that can shroud a place in darkness. Fel magic works a bit like radiation in this sense; it permeates the area and seeps into anything in the vicinity. Anything near a source of fel magic shows signs of slight corruption.
Intro to Fel Magic
Entropy (Order and Disorder)
A Manifestation of the Void?
Disorder is manifested as fel magic, which is why fel magic seems to represent (or be a manifestation of) the Void (or a void). And it is important to ask this question: If the Void isn't devoid of order (or disorder, which is manifested as fel magic), in what sense is the Void a true void? In regards to World of Warcraft, the Void would be chaotic since energies, naturally, want to spread out an become messy. Matt Burns, a writer/developer for Blizzard, has stated that he thinks there are some exceptions to that rule when it comes to Warcraft powers. However, Matt Burns' thought cannot change the fact that the Void is devoid of order, or disorder, which is manifested as fel magic.
Death and Life
Death, in the form of necromantic magic, acts as a counterbalance to life. It is an unavoidable force that breeds despair in mortal hearts and pushes everything toward a state of entropic decay and eventual oblivion. It is said that the only way to save one, is to sacrifice another life. Sacrificial magic is considered the greatest violation of life and the energies of life, most commonly known as nature magic, are stated to promote growth and renewal in all things.
God of Fel and Flame
Professions of the Cosmos
Demon hunters, disciples of Illidan Stormrage, uphold a dark legacy, one that frightens allies and enemies alike. The Illidari embrace fel and chaotic magics — energies that have long threatened the world of Azeroth — believing them necessary to challenge the Burning Legion. Wielding the powers of demons they've slain, they develop demonic features that incite revulsion and dread in fellow elves.
Since demons would be disembodied spirits if they're from the Twisting Nether, demonic power (or warlock magics) would be a spiritual (or necromantic) power that exists in - and is derived from - the Twisting Nether. When asked if perhaps warlocks were harnessing their power from the Twisting Nether, Sean Copeland (Blizzard's Lead Historian) claimed “No, that’d be magi, IIRC. They gain power by the destruction of another source (recall the undead warlock in original cinematic)" Additionally, he claims that demons contain fel magic, but aren't the source. Fel magic is demonic and if demons aren't the source of what makes fel magic demonic, demons would be constructs, which were never alive according to Jeremy Feasel. Yet Feasel claims that the wow team made warlocks about living demons, which is simply not true.
Races of the Cosmos
Blood elves are high elves who had turned to absorbing demonic magic after the loss of their vaunted power source, the Sunwell, and subsequently become addicted to the fel energies. They took the ways of demons to fight demons — indeed, actually draining the magic from demons like leeches.
EredarNearly twenty-five thousand years ago, the eredar arose on the world known as Argus. They were extremely intelligent and had a natural affinity for magic in all its myriad forms. Using their gifts, they developed a vast and wondrous society. Unfortunately, the eredar's accomplishments caught the attention of Sargeras, the Destroyer of Worlds. He had already begun his Burning Crusade to eradicate all life from the cosmos and he believed that the brilliant eredar would be pivotal in leading the vast demonic army he was gathering. Thus, he contacted the eredar's three most prominent leaders: Kil'jaeden, Archimonde, and Velen. In exchange for the loyalty of the eredar, Sargeras offered untold power and knowledge. Although tempted, Velen had a vision of the future that filled him with sick dread. Sargeras had spoken the truth: the eredar who joined the Dark Titan would indeed gain enormous power and knowledge. However, the eredar would themselves be transformed into demons. Velen saw the Legion in all its terrible might and witnessed the destruction it would wreak upon all of creation. He hastened to warn Kil'jaeden and Archimonde, but they dismissed his concerns, for they had been enticed by Sargeras' promises. They gave Sargeras their allegiance and were transformed into colossal beings of depthless evil.
The draenei who fought them and survived found they had been affected by the fel energies wielded so freely by the orc warlocks. These draenei mutated into lesser forms, resulting in a series of subspecies. The Broken and the Lost Ones are two such genetic offshoots. Their warped bodies bear only a rough resemblance to the proud draenei they once were, and quite a few lost their grip on sanity.
Gul'dan was the first orc warlock and is considered one of the most powerful warlocks to have ever existed. He taught other young orcs the arcane arts and strove to eradicate the orcs' shamanistic traditions. Kil'jaeden, seeking to tighten his hold over the orcs, helped Gul'dan found the Shadow Council, a secretive sect that manipulated the clans and spread the use of warlock magics throughout Draenor. As more orcs began to wield warlock magics, the gentle fields and streams of Draenor began to blacken and fade. From every account, the demonic energies, used so freely and with no heed given as to their cost, leeched all that was wholesome and life-giving from their world. Gul'dan's fel poison turned the already ferocious orcs into hateful, vicious creatures with no soul.
Some of Gul'dan's disciples can summon minor demons. To do this, these lesser warlocks must use a soul shard. The foul crystal creates a connection to the Twisting Nether, pulling a demon through against its will.
The satyrs have been able to corrupt anything they come in contact with, which includes the ancients that made Felwood their home. By the use of the fel, the spirit of the ancient has been bound and tortured, never completely released.
RPG InformationThis section concerns content exclusive to the Warcraft RPG, and thus unlikely to be canon.The ultimate manifestation of the demonic arcane on Azeroth is fel (aka fel energy or fel magic). This energy, which most commonly manifests itself as ghastly, green-yellow flame, is arcane magic at its most corrupt, for it employs the blood of demons. Unlike arcane magic, the use of fel magic corrupts the user’s body and soul. By contrast, the chief danger of arcane magic is that using it inevitably leads to the desire to wield greater power: power that only fel magic can provide. ( )
Since the Burning Legion returned to Azeroth, the world's heroes have encountered fel weapons and fel magic at an increasing frequency. As demon cults continue to fester and grow in Desolace, Ashenavle, and other remote corners, gruesome sacrifices are held to entice demons into giving their blood in trade. The cultists use their blood to enchant the weapons they hope will bring about their masters' ultimate victory. ( )
Fel-poisoned creatures are another threat, appearing in places where the Burning Legion is strongest. Not even dragons are immune to the corruption of fel magic. When a creature with a natural poison attack is imbued with fel energy, its venom becomes more difficult to resist. ( )
Spells with the fel descriptor are very difficult to resist. Some arcanists can cast fel spells, perhaps after drinking demon blood. Casting a fel spell is described by many spellcasters as a euphoric experience. If arcane magic is an addiction, fel magic is the embodiment of the drug in its purest form.
Demons sometimes tempt spellcasters by offering small amounts of their blood in exchange for services. If the recipient drinks the demon's blood within 24 hours of the offering, the next arcane spell they cast will be a fel spell. Fel blood is highly addictive as well as corrupting. Anyone who drinks it has a chance of becoming dependent on fel blood, and unless the person continues to drink it daily, they will suffer withdrawal symptoms. They have a chance of breaking the addiction seven days after first drinking the fel blood. ( )
When the demons brought death and damnation to Azeroth, they also carried their own brand of magic to the world. Their blood had magical properties; it addicted arcane magic users and could be used to create evil weapons. When a weapon is forged in demon blood, it becomes a fel weapon. It glows with a foul, yellow-green fire and deals extra damage to good-aligned opponents. ( )
- Grand Warlock Nethekurse augmented his power with a pair of mystical braziers containing fel embers. The Fel Ember emitted faint purple sparks, but no heat.
- Dissatisfied with the limits of arcane magic, prince Kael'thas began consuming fel energy to acquire even greater power. In order to become a demon, a creature must be infused with fel energy, and according to the Dungeon Journal description for Kael'thas' encounter in Magister's Terrace, his veins burned with limitless fel magic. Kael'thas most likely became a demon that somehow retained the form of an elf. If this is the case, Kael'thas was sent to the Twisting Nether upon his defeat, the place where demonic souls are sent and the only place they truly die.
- In Hebrew, the word "אפל" (Afel) means "dark" or "tainted". The English adjective "fell" means "cruel" or "savage". The word "fel" can also mean "bile", and according to The American Heritage® Dictionary of the English Language: Fourth Edition (2000), it is related to a number of words of Indo-European origin: yellow, gold, gall, cholera, and felon, to mention a few. The same source indicates that the Indo-European root from which it is derived, ghel, meant "to shine". It may also find it's origin in the Old-English word "fūl" which means "foul" and is the origin of the word "defile". Fel also is a Swedish word for "Wrong" or "Incorrect", it is however pronounced differently (the E is pronounced as the first E of "Error" which make the word sound like "fEl").
- ^ Matt Burns on Twitter
- ^ a b World of Warcraft: Chronicle Volume 1 pg. 25 on iBooks
- ^ World of Warcraft: Chronicle Volume 1 pg. 98 on iBooks
- ^ a b Ultimate Visual Guide, pg ?
- ^ Ask Creative Development/Round 3 - For the Horde
- ^ World of Warcraft: Chronicle Volume 1
- ^ World of Warcraft: Chronicle Volume 1 pg. 17 on iBooks
- ^ Matt Burns on Twitter
- ^ Quest:In the Hands of the Perverse
- ^ Quest:Seeking the Soulstones
- ^ World of Warcraft: Chronicle Volume 1 pg. 16-17 on iBooks
- ^ Quest:Collecting Corruption
- ^ World of Warcraft: Volume 4 - Whispers
- ^ Aaron Rosenberg on Twitter
- ^ Aaron Rosenberg on Twitter
- ^ Micky Neilson on Twitter
- ^ The Last Guardian
- ^ Blizzard Entertainment. Game Guide > Classes > Demon Hunter. World of Warcraft official game site (US). Retrieved on 2015-11-23.
Blizzard Entertainment. Game Guide > Classes > Demon Hunter. World of Warcraft official game site (EU). Retrieved on 2015-11-23.
- ^ Heroes and Villains - Kel'Thuzad: Kel’Thuzad was one of the greatest Archmagi of Dalaran. He was one of the members of the Kirin Tor and a dear friend of the Archmage Antonidas. However, his lust to delve into the dark arts of necromancy made him an outcast amongst his fellow wizards.
- ^ World of Warcraft > Game Guide > Classes > Warlock
- ^ Ultimate Visual Guide pg. 21
- ^ The Last Guardian, pg. 230
- ^ Blizzard Entertainment 2015-11-10. Legion Class Preview Series: Warlock. World of Warcraft official game site (US).
Blizzard Entertainment 2015-11-10. Legion Class Preview Series: Warlock. World of Warcraft official game site (EU).
- ^ Matt Burns on Twitter
- ^ Archived lore tweets from Loreology
- ^ Jeremy Feasel on Twitter
- ^ Jeremy Feasel on Twitter
- ^ Stormrage, pg. 292
- ^ Night of the Dragon, pg. 239
- ^ DF, 37
- ^ a b c M&M, 24
- ^ Feldrake TCG card
- ^ WoWRPG, 252
- ^ Muffinus (Jeremy Feasel) 2015-06-06. Twisting Nether is the only place where demons can truly die, yes. The specifics are yet unknown.. Twitter.com.