Fel magic, the language of chaos, is a destructive form of magic often used by members of the Burning Legion. Its use frequently results in corruption that manifests in a physical transformation, such as a change to an individual's eyes or skin color. All of the Burning Legion carry the taint of fel magic within their very blood, allowing them to spread greater evil.
Demons contain fel magic, but they aren't "the" source. The nature of this magic is created from destroying something else. It requires but an insignificant sacrifice—a living fish or two, a few strands of seaweed—to fuel the magic.
The term Demonology can translate into the study and practice of evil immortals who feed upon life and magic. By their very nature, demons are leeches on the living universe—but the demonologist has mastered harnessing the power of these malefic beings on the field of battle. Warlocks harvest the souls of their defeated enemies; those specialized in the ways of demonology use this life essence to tap into the Void, pulling all manner of abomination from the chaos of the Twisting Nether. While such a practice is often considered by outsiders to be wicked and reckless, the demonologist maintains absolute control over the summoned creatures. These malignant entities are fully beholden to—and empowered by—the will of the warlock, until banished to the realm from whence they came.
The official teachings in the Violet Citadel, in Kirin Tor, is that demonology is to be eschewed, avoided, and abjured. Any attempt to summon demons are to be found out and stopped at once, and those involved are to be expelled or worse. A student of Antonidas asked, "Why are there so many limitations on traditional portals, when Fel portals can be made twice as large and last ten times as long?" The student was not yet educated in the abstraction of what is practical versus what is achievable, yet the question held within Antonidas a certain duality: What future is there for the established practices of magic when so many wild variations threaten to overshadow them? He did all he could to stifle studies of Fel magics and necromancy here, yet he found himself both disturbed and enthralled by their potential. He refused to believe that that their efficiency so soundly trumps the common criticisms of being unstable or "evil" that these schools hold the monopoly of avenues for magical progress. Yet when witnessing the massive infernal for one's self, or seeing acres of land blighted at the wave of an hand, he feared his beliefs may soon shift from gospel to dogma in the minds of his peers.
God of Fel Edit
Sargeras is the God of Fel and Flame. Once a noble warrior for order and peace, Sargeras came to believe that there was a fundamental flaw in the universe, a flaw that made his primary purpose an impossible goal. He decided that the other titans were deeply misguided in trying to establish order throughout creation. Under the circumstances, the struggle was futile. The universe had to be destroyed utterly and remade without the underlying defect. Only then could true order be achieved. Thus, Sargeras conceived of a sweeping campaign to bring about the end of all things: the Burning Crusade. To carry out his plan, he created the Legion, whose ranks he bolstered by creating demons: immortal creatures whose hunger, power, and malice made them perfect killing machines.
Fel poison Edit
The fel energies at the Shatter Scar Vale are so chaotic that they can manifest as violent entities, pure fel magic given form to lash out at all life. The essence of the Entropic Horrors is as poisonous as it is powerful.
Gul'dan's fel poison turns already ferocious orcs into hateful, vicious creatures with no soul.
Influence on Class Edit
Demon hunters Edit
Demon hunters, disciples of Illidan Stormrage, uphold a dark legacy, one that frightens their allies and enemies alike. The Illidari embrace fel and chaotic magics—energies that have long threatened the world of Azeroth—believing them necessary to challenge the Burning Legion. Wielding the powers of demons they’ve slain, they develop demonic features that incite revulsion and dread in fellow elves.
Warlocks are magical practitioners that seek to understand darker, fel-based magics, including destructive spells. While many warlocks willingly follow the Burning Legion, there are those who work against it, using their magic to fight against evil.
It should be noted that the necromantic spell Unholy Armor transforms a portion of the recipient's life force into armor, which suggests that necromantic spells extend to transforming life force into fel energy. In addition, the Drain Life spell warlocks use to leech life energy and power their magical abilities is a variation the necromantic spell Death Coil. Aaron Rosenberg agrees that if fel magic uses life-energy as a power source but is dark/destructive it's at least some form of death magic and he has confirmed that it was Blizzard's intention for Fel magic to be Death magic. However, Micky Neilson (Blizzard's lead publishing in writing) stated that Fel magic is its own category. Not the same as Death, even though it drains life.
Influence on Race Edit
Blood elves Edit
Blood elves are high elves who had turned to absorbing demonic magic after the loss of their vaunted power source, the Sunwell, and had subsequently become addicted to the fel energies. They had taken the ways of demons to fight demons—indeed, actually draining the magic from the demons like leeches.
Not even dragons are immune to the corruption of fel magic.
Man'ari Eredar Edit
Nearly twenty-five thousand years ago, the eredar race arose on the world of Argus. They were extremely intelligent and had a natural affinity for magic in all its myriad forms. Using their gifts, they developed a vast and wondrous society. Unfortunately the eredar's accomplishments caught the attention of Sargeras, the Destroyer of Worlds. He had already begun his Burning Crusade to eradicate all life from the cosmos, and he believed that the brilliant eredar would be pivotal in leading the vast demonic army he was gathering. Thus, he contacted the eredar's three most prominent leaders: Kil'jaeden, Archimonde, and Velen. In exchange for the loyalty of the eredar race, Sargeras offered untold power and knowledge. Although the offer sounded very tempting, Velen had a vision of the future that filled him with sick dread. Sargeras had spoken the truth: the eredar who joined the Dark Titan would indeed gain enormous power and knowledge. However, the eredar would themselves be transformed into demons. Velen saw the Legion in all its terrible might and witnessed the destruction it would wreak upon all of creation. He hastened to warn Kil'jaeden and Archimonde, but they dismissed his concerns, for they had been enticed by Sargeras' promises. They gave Sargeras their allegiance and were transformed into colossal beings of depthless evil.
The sheer power that Sargeras commanded made direct opposition unthinkable. Velen nearly despaired, but his prayer for help was overheard. A being came to Velen and explained that it was one of the naaru, a race of sentient energy beings bent on stopping the Burning Crusade. The naaru offered to take Velen and any other like-minded eredar to safety. Deeply relieved, Velen gathered the other eredar who had thus far refused to join Sargeras. Naming themselves the draenei, or "exiled ones" in the Eredun language, the renegades barely escaped from Argus, with the Burning Legion only moments behind. Kil'jaeden was furious with what he felt was Velen's betrayal, and the demon vowed to hunt Velen and the rest of the draenei to the ends of the cosmos if need be. The Legion chased the draenei for many thousands of years. The draenei visited many worlds and explored much of the known cosmos in their quest to find safe harbor. Still the Legion would not give up its pursuit. Meanwhile, the enigmatic naaru race blessed the draenei with Light-given knowledge and power. The naaru explained that there were other forces in the cosmos that would stand against the Burning Legion. One day the naaru would forge them into a single unstoppable army of the Light. Deeply affected by the naaru's words, the draenei vowed to honor the Light and uphold the naaru's altruistic ideals. Eventually Velen and his draenei settled upon a remote and peaceful world that seemed an ideal refuge. They named it Draenor, or "Exiles' Refuge", and there they quietly cultivated their society once again. Ever wary of being discovered again by Kil'jaeden's forces, Velen and his mystics kept their magics hidden for generations.
In time the draenei met and befriended the shamanistic orc clans that already lived in the tranquil southern grasslands of Nagrand. Aside from engaging in some limited trade, the draenei and orcs regarded one another with respect but kept mostly to themselves. In spite of the draenei's caution, Kil'jaeden discovered their secret refuge on Draenor. He learned more of the world and its inhabitants, and he grew intrigued by the mighty orc race. A plan unfolded in his mind, and the demon lord began to laugh. He could see precisely how to mold the orcs into the instrument of his wrath. It was merely a matter of time and pressure. And so Kil'jaeden began to corrupt the orcs, first through the elderly shaman Ner'zhul, and then through his apprentice, Gul'dan. The orc clans dedicated themselves to the art of war and joined to form a single, murderous Horde. Even the wisest shaman learned warlock magics and abandoned the teachings they had once revered. Smoothly manipulated from a state of wary acceptance into blind rage and bloodlust, the orcs attacked the draenei. This bloody conflict lasted nearly eight years, but the orcs' triumph was inevitable. The draenei were mighty due to their Light-given powers, but the demon-maddened Horde was mightier still. The orcs killed over eighty percent of the draenei race and sent the rest fleeing for safety to the remote corners of the world.
Broken and Lost Ones Edit
Afterwards, draenei who had fought the Horde and survived found that they had been affected by the fel energies wielded so freely by the orc warlocks. These draenei have since mutated into lesser forms, resulting in a series of subspecies. The Broken and the Lost Ones (as seen above) are two such genetic offshoots. Their warped bodies bear only a rough resemblance to the proud draenei they once were, and quite a few have lost their grip on sanity.
Gul'dan was the first orc warlock and is considered one of the most powerful warlocks to have ever existed. He taught other young orcs the arcane arts and strove to eradicate the orcs' shamanistic traditions. Kil'jaeden, seeking to tighten his hold over the orcs, helped Gul'dan found the Shadow Council, a secretive sect that manipulated the clans and spread the use of warlock magics throughout Draenor. As more and more orcs began to wield warlock magics, the gentle fields and streams of Draenor began to blacken and fade. From every account, the demonic energies, used so freely and with no heed given as to their cost, leeched all that was wholesome and life-giving from the world of Draenor.
Plague of Undeath Edit
Real fel energy consumes souls, yes. Hence, soul shards. They do not reflect the face of the viewer, but rather the face of the soul trapped within. Khadgar, in Warlords of Draenor, combined 3 soul shards into a soul trap, which was intended to trap Gul'dan.
Some of Gul'dan's disciples can summon minor demons. To do this, these lesser warlocks must use a soul shard. The foul crystal creates a connection to the Twisting Nether, pulling a demon through against its will.
In the alternate timeline, the Dark Portal cannot have functioned without Gul'dan and his Shadow Council's fel magic. The screaming souls of slain prisoners were being channeled through the body of Gul'dan into the heart of the portal.
The archaic term for demons used by some Orcs means "twisted souls". Ic is a suffix that can mean "of or relating to" and so demonic magic can translate into something along the lines of "magic of or relating to twisted souls". This is quite fitting because fel (according to Muffinus) uses souls as energy and warlocks can drain, twist, then devour souls in order to gain power. In the encounter with the warlock Teron'gor he twists and devours one of the ancient souls of Auchindoun, gaining malevolent powers and using them in opposition to what the soul stood for in life.
The ultimate manifestation of the demonic arcane on Azeroth is fel (aka fel energy or fel magic). This energy, which most commonly manifests itself as ghastly, green-yellow flame, is arcane magic at its most corrupt, for it employs the blood of demons. Spells with the fel discriptor are very difficult to resist. Casting a fel spell is described by many spellcasters as a euphoric experience. If arcane magic is an addiction, fel magic is the embodiment of the drug in its purest form.
When the demons brought death and damnation to Azeroth, they also carried their own brand of magic to the world. Fel magic is pure arcane; it resides in the blood of demons. This blood has magical properties; it addicts arcane magic users and can be used to create evil weapons. When a weapon is forged in demon blood, it becomes a fel weapon. It glows with a foul, yellow-green fire and deals extra damage to good-aligned opponents. Some arcanists can cast fel spells, perhaps after drinking demon blood.
Unlike arcane magic the use of fel magic corrupts the user’s body and soul. By contrast the chief danger of arcane magic is that using it inevitably leads to the desire to wield greater power: power that only fel magic can provide.
Since the Burning Legion returned to Azeroth, the world's heroes have encountered fel weapons and fel magic at an increasing frequency. As demon cults continue to fester and grow in Desolace, Ashenvale Forest, and other remote corners, gruesome sacrifices are held to entice demons into giving their blood in trade. The cultists use their blood to enchant the weapons that they hope will bring about their masters' ultimate victory.
Fel offerings Edit
Demons sometimes tempt spellcasters by offering small amounts of their blood in exchange for services. If the recipient drinks the demon's blood within 24 hours of the offering, the next arcane spell they cast will be a fel spell. Fel blood is highly addictive as well as corruptive. Anyone who drinks it has a chance of becoming dependent on fel blood, and unless the person continues to drink it daily, they will suffer withdrawal symptoms. They have a chance of breaking the addiction seven days after first drinking the fel blood.
Fel poisoning Edit
Fel-poisoned creatures are another threat from the Twisting Nether. They are starting to appear in places where the Burning Legion is strongest. When a creature with a natural poison attack is imbued with fel energy, its venome becomes more difficult to resist.
Grammar and usage Edit
Despite the fact that fel was called a substance, fel has been used as an adjective which describes something of, from, or relating to, demons.
A reference to Fel in singular form is found in the quest in which it is said, "The satyrs have been able to corrupt anything they come in contact with, which includes the ancients that made Felwood their home. By the use of the fel, the spirit of the ancient has been bound and tortured, never completely released. The felbind you found is no doubt related." Furthermore, Eridan Bluewind in the Emerald Sanctuary states "... Although the land is named for the very thing that corrupted it..." These references would seem to suggest that fel is indeed some substance, force, or energy. Though, perhaps, it could also refer to a technique or the corrupting influence of the Burning Legion or even demon blood.
In Hebrew, the word "אפל" (Afel) means "dark" or "tainted". The English adjective "fell" means "cruel" or "savage". The word "fel" can also mean "bile", and according to The American Heritage® Dictionary of the English Language: Fourth Edition (2000), it is related to a number of words of Indo-European origin: yellow, gold, gall, cholera, and felon, to mention a few. The same source indicates that the Indo-European root from which it is derived, ghel, meant "to shine". It may also find it's origin in the Old-English word "fūl" which means "foul" and is the origin of the word "defile". Fel also is a Swedish word for "Wrong" or "Incorrect", it is however pronounced differently (the E is pronounced as the first E of "Error" which make the word sound like "fEl").
- Felwood: The formerly beautiful forest adjacent to Ashenvale that has since been corrupted by demons and made into a tainted cesspool.
- The Fel Pits: The scalding pools lining the western edge of the Hand of Gul'dan in central Shadowmoon Valley.
- Fel orc: The derivative of the orc race that resulted from their blood pact with the Burning Legion and their consumption of the Blood of Mannoroth.
- Felguard: The basic foot soldiers of the Legion.
- Felhound: Guardians and pets of the pit lords of the Burning Legion, used to sniff out sources of magic.
- Felsteed: A demonic mount available for summoning by warlocks.
- Felcloth: A tainted fabric woven by demonic energies which can be purified by tailors to create Mooncloth. It drops off demons.
- Felheart Raiment: A warlock armor set.
- Felboar: A demonic pig.
- Fel dragon: A demonic dragon. Notable one is Felmyst
- Fel reaver: Legion mechanical monster.
- Felblood elf, aka Fel elf: blood elves loyal to Kael'thas Sunstrider who have been granted demonic power.
- Fel might be a type of divine energy. Sargeras is the God of Fel and according to Micky Neilson divine energy being an energy of a God sounds right. Fel seems to represent brimstone/sulfur (a material which hellfire was believed to consist) and spells that channel the Fire and Brimstone of hell through their bodies are there for warlocks to use. It should be noted that θεῖον (the Greek word for brimstone/sulfur) means divine and in Christianity Fire and Brimstone is an expression of the hellfire God "uses" as the final punishment for demons. Ironically, the term daemon (a variation of the word demon) is the Latin version of the Greek word "δαίμων", meaning "godlike power, fate, god".
- Dissatisfied with the limits of arcane magic, prince Kael'thas began consuming fel energy to acquire even greater power. In order to become a demon, a creature must be infused with fel energy and according to the Dungeon Journal description for Kael'thas' encounter in Magister's Terrace Kael'thas' veins burn with limitless fel magic. Kael'thas most likely became a demon that somehow retained the form of an elf. If this is the case Kael'thas was sent to the Twisting Nether, the only place where demons can truly die.
- The foul magic that was an inherent part of the demons killed everything. Everything, no matter how deeply buried behind the Burning Legion, lacked any sentience whatsoever. Their life essences had been destroyed as readily as the blades of the Fel Guard killed the night elves.
- Grand Warlock Nethekurse augmented his power with a pair of mystical braziers containing fel embers. The Fel Ember emitted faint purple sparks, but no heat. Its coolness belies the immense power held within."
- ^ Dave Kosak 2015-11-10. Fel isn't death magic. It's the language of chaos, though, so it's pretty nasty stuff :). Twitter.com.
- ^ a b Ultimate Visual Guide
- ^ “Fel magic is created from destroying something else.” (Original tweet no longer accessible on Twitter.)
- ^ World of Warcraft: Volume 4 - Whispers: "Let me help you fight that monster...for fel magic is powerful...and we are near the sea. It requires but an insignificant sacrifice—a living fish or two, a few strands of seaweed—to fuel the magic."
- ^ The Demon Soul pg. 170
- ^ Blizzard Entertainment 2015-11-10. Legion Class Preview Series: Warlock. World of Warcraft official game site (US).
Blizzard Entertainment 2015-11-10. Legion Class Preview Series: Warlock. World of Warcraft official game site (EU).
- ^ The Last Guardian pg. 230
- ^ Journal of Archmage Antonidas
- ^ Blizzard Entertainment. Game Guide > Classes > Demon Hunter. World of Warcraft official game site (US). Retrieved on 2015-11-23.
Blizzard Entertainment. Game Guide > Classes > Demon Hunter. World of Warcraft official game site (EU). Retrieved on 2015-11-23.
- ^ Ultimate Visual Guide
- ^ Dave Kosak 2015-10-14. The way I would describe it: Fel is chaotic energy. Warlocks convert life into fel, draining the victim as a source of power.. Twitter.com.
- ^ Kena Shadowbrand TCG card
- ^ gryphonrose (Aaron Rosenberg) 2015-05-31. (Conversation about life magic, fel magic, and death magic). Twitter.com.
- ^ gryphonrose (Aaron Rosenberg) 2015-02-25. (Conversation about death magic and fel magic.). Twitter.com.
- ^ Micky Neilson 2014-09-15. Fel magic is its own category. Not the same as Death, even though it drains life.. Twitter.com.
- ^ World of Warcraft: Volume 2: Through the Mirror Darkly
- ^ Stormrage pg. 292
- ^ Night of the Dragon pg. 239
- ^ Feldrake TCG card
- ^ Arthas: Rise of the Lich King pg. 253
- ^ Soul Trap TCG card
- ^ Muffinus (Jeremy Feasel) 2015-06-09. This is one of the few things I think I know. Real Fel energy consumes souls, yes. Hence, soul shards.. Twitter.com.
- ^ Jar Soul TCG card
- ^ Rise of the Horde pg. 464 - The ancient language had a single word for "twisted souls." These were the things that were held in check by the warlock's will, but just barely. The fluid that had passed the lips of those Durotan had called both friend and foe had been the blood of one such. And Durotan watched as the twisted souls that the orcs now were somehow bound to danced insanely in the torchlight before racing down the mountains to run, fueled with unnatural rage and energy, to attack the most fortified city this world had ever seen. Twisted souls. Dae'mons. Demons.
- ^ http://www.merriam-webster.com/dictionary/-ic
- ^ Dungeon Journal entry for <Shadow Council>
- ^ Ultimate Visual Guide
- ^ Micky Neilson 2015-09-17. (In response to "Would divine energy be an energy of a God?") Sounds right.. Twitter.com.
- ^ Theion
- ^ Muffinus (Jeremy Feasel) 2015-06-06. Twisting Nether is the only place where demons can truly die, yes. The specifics are yet unknown.. Twitter.com.
- ^ The Demon Soul pg. 170
See also Edit