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[[Category:Nature Spells]]

Revision as of 17:49, 19 January 2007

Overview

Far Sight

Changes the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors.

Functionality

a concise description of the spell

  • Allows you to shift your point of view as much as 50,000 yards away - basically anywhere you can see on the screen.
  • Only usable outdoors, though it can be used to look inside an indoor area.

Use

  • Casting Time: 2 seconds
  • Range: 50,000 yards
  • Duration: 1 minute
  • Cooldown: Global Spell Cooldown

Limitations

  • It has a casting time to perform the spell, so it can be interrupted or/and delayed.
  • Only useable if the caster is in an outdoor area.
  • It can only be casted on areas that your line of sight allows.
  • This is a channeling spell; the caster is vulnerable to attack while s/he performs the spell.

Rank Table

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Talents

Talents that can improve the spell: Template:GenericHeader Template:GenericRow1 |}

Tips

Quickly casting another far sight while channeling a far sight will let you "jump" your vision further and further ahead. With practice, you can view anywhere on your continent with this technique.


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