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[[Category:Game Terms]] |
[[Category:Game Terms]] |
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[[Category:Combat]] |
[[Category:Combat]] |
Revision as of 21:55, 19 January 2007
A message usually seen during combat when a mob can't be hit due to a game limitation or mechanism to prevent attacking mobs in situations where they can't attack back or often just a bug.
Examples of Evade situations:
- A mob is on a terrain level above or below the character such that it can't pathfind its way to the character to return an attack.
- A mob is behind a gate or fence.
- A bug where the game renders a mob close by, but internally thinks the mob is out of range.
- A mob was chasing a player, but the player has either died or gotten away, so the mob is in the process of leashing back to its spawn point.
Template:Damage Avoidance