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{{Damage Avoidance}}
 
[[Category:Game Terms]]
 
[[Category:Game Terms]]
 
[[Category:Combat]]
 
[[Category:Combat]]

Revision as of 21:55, 19 January 2007

A message usually seen during combat when a mob can't be hit due to a game limitation or mechanism to prevent attacking mobs in situations where they can't attack back or often just a bug.


Examples of Evade situations:

  • A mob is on a terrain level above or below the character such that it can't pathfind its way to the character to return an attack.
  • A mob is behind a gate or fence.
  • A bug where the game renders a mob close by, but internally thinks the mob is out of range.
  • A mob was chasing a player, but the player has either died or gotten away, so the mob is in the process of leashing back to its spawn point.


Template:Damage Avoidance