- For other uses, see Sunfire (disambiguation).
- Sunfire
- Requires Enchanting
- Reagents:[Void Crystal] (12)
[Large Prismatic Shard] (10)
[Greater Planar Essence] (8)
[Primal Fire] (6)
[Primal Might] - Permanently enchant a melee weapon to increase Fire and Arcane spell power by 25. Cannot be applied to items higher than level 600.
Permanently enchant a melee weapon to add up to 50 fire and arcane spell power.
Reagents[]
8x [Greater Planar Essence] | 6x [Primal Fire] | |||
1x [Primal Might] | 10x [Large Prismatic Shard] | |||
12x [Void Crystal] |
Source[]
[Formula: Enchant Weapon - Sunfire] drops from Shade of Aran in Karazhan.
Notes[]
This enchant brings with it a strong, yellow glow.
As of Patch 2.2 the Void Crystals required have doubled (formerly only six were required), although it now requires 4 less Primal Fires and 1 less Primal Might than before.
Similar enchantments[]
- Enchant Weapon - Healing Power (+29 spell power)
- Enchant Weapon - Spellpower (+30 spell power)
- Enchant Weapon - Major Healing (+40 spell power)
- Enchant Weapon - Major Spellpower (+40 spell power)
- Enchant Weapon - Sunfire (+50 fire spell power, +50 arcane spell power)
- Enchant Weapon - Major Spellpower (+40 spell power)
- Enchant Weapon - Major Healing (+40 spell power)
- Enchant Weapon - Spellpower (+30 spell power)