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|reagent1quantity=4 |
|reagent1quantity=4 |
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|reagent2=Infinite Dust |
|reagent2=Infinite Dust |
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+ | |reagent2quantity=40 |
|reagent3=Scarlet Ruby |
|reagent3=Scarlet Ruby |
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|reagent3quantity=1 |
|reagent3quantity=1 |
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==Reagents== |
==Reagents== |
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+ | {{Itembox| |
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− | {{EnchantmentReagents |
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− | |reagent1quantity=4 |
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− | |reagent2quantity=10 |
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− | |reagent3quantity=1 |
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}} |
}} |
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+ | ==Tools== |
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==Source== |
==Source== |
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− | Taught by {{ |
+ | Taught by {{item|icon=|Formula: Enchant Weapon - Blood Draining}}. |
+ | |||
+ | == Patch changes == |
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+ | * {{patched|date=5/22/09|note=A bug with the Blood Draining weapon enchant has been fixed to allow the Blood Reserves to restore the proper amount of health.}} |
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+ | * {{Patch 3.1.0|note=Added.}} |
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==External links== |
==External links== |
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Have a nice day. :) --> |
Have a nice day. :) --> |
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{{Elinks-spell|64579}} |
{{Elinks-spell|64579}} |
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[[Category:Weapon enchantments|Blood Draining]] |
[[Category:Weapon enchantments|Blood Draining]] |
Revision as of 22:41, 7 August 2010
- Enchant Weapon - Blood Draining
- Requires Enchanting
- Tool:
[Runed Titanium Rod] - Reagents:
- Permanently enchants your weapon to sometimes grant Blood Reserve when striking an enemy or inflicting damage with bleed attacks. When you fall below 35% health, Blood Reserve restores 360 to 440 health. Lasts 20 sec and stacks up to 5 times. This enchantment requires the wielder is at least level 75.
Permanently enchants your weapon to sometimes grant Blood Reserve when striking an enemy or inflicting damage with bleed attacks. When you fall below 35% health, Blood Reserve restores 360 to 440 health. Lasts 20 sec and stacks up to 5 times.
This enchantment requires the wielder is at least level 75.
Reagents
4x [Abyss Crystal] | 40x [Infinite Dust] | |||
1x [Scarlet Ruby] |
Tools
Source
Taught by [Formula: Enchant Weapon - Blood Draining].
Patch changes
- Template:Patched
- Patch 3.1.0 (2009-04-14): Added.