- Black Magic
- Requires Enchanting
- Reagents:
- Permanently enchant a melee weapon to cause your harmful spells to sometimes increase haste by 62. Cannot be applied to items higher than level 600.
Black Magic permanently enchants a melee weapon to cause your harmful spells to sometimes increase haste by 62.
Reagents[]
6x [Greater Cosmic Essence] | 6x [Dream Shard] | |||
6x [Abyss Crystal] |
Source[]
The [Formula: Enchant Weapon - Black Magic] can be purchased from Vanessa Sellers <Shard Trader>, located in Simply Enchanting in Dalaran. She sells the formula for 10 [Dream Shard].
Notes[]
- The "glow" effect is the same as on Unholy Weapon, i.e. small green skulls flying around the weapon
- Black Magic lasts for 10 seconds.
- Has a 35 second internal cooldown.
- Only procs for caster direct damage spells. "Physical magic" (paladin Hammer of Righteousness) and DOTs will not proc this.
- Exceptions to the "Physical magic" are the [Cat Form] abilities [Mangle] and [Shred]. Also, [Dire Bear Form] with [Infected Wounds] will proc the enchant with [Mangle] and [Maul].[1]
- Proc rate approximately 35%.
Patch changes[]
- Patch 3.3.0 (2009-12-08): This enchantment now sometimes increases haste rating for the caster rather than inflicting the caster's target with a damage-over-time effect. It is also now triggered by landing any harmful spell rather than inflicting damage with a spell.
- Patch 3.0.8 (2009-01-20): Materials changed from 25 Infinite dust, 15 Greater Cosmic Essence, 10 Abyss Crystals to 6 Greater Cosmic Essence, 6 Dream Shard, 6 Abyss Crystal.
- Patch 3.0.2 (2008-10-14): Added.
References[]
- ^ Black Magic enchant not modelled. rawr.codeplex.com (2010-05-26). Archived from the original on 2010-06-15.