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Enchant Ring - Healing Power

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Spell holy greaterheal
  • Enchant Ring - Healing Power
  • Reagents:
    [Large Prismatic Shard] (2), [Greater Planar Essence] (3), [Arcane Dust] (5)
  • Permanently enchant a ring to increase spell power by 12. Only the enchanter's rings can be enchanted and enchanting a ring will cause it to become soulbound. Requires a level 35 or higher item.Permanently enchant a ring to increase spell power by 12. Only the enchanter's rings can be enchanted and enchanting a ring will cause it to become soulbound. Requires a level 35 or higher item.
  • Tools: Inv rod enchantedadamantite [Runed Adamantite Rod]
  • Requires Enchanting 370

Permanently enchant a ring to increase spell power by 12. Only the enchanter's rings can be enchanted and enchanting a ring will cause it to become soulbound. Requires a level 35 or higher item.

ReagentsEdit

Inv enchant shardprismaticlarge
2x [Large Prismatic Shard]
Inv enchant essencearcanelarge
3x [Greater Planar Essence]
Inv enchant dustarcane
5x [Arcane Dust]

ToolsEdit

Inv rod enchantedadamantite [Runed Adamantite Rod]

SourceEdit

Inv misc note 01 [Formula: Enchant Ring - Healing Power] is sold by Neutral 15 Almaador <Sha'tari Quartermaster> in Shattrath City and requires revered with The Sha'tar. Reputation with The Sha'tar can be gained through the Instance Tempest Keep.

Similar enchantmentsEdit

To edit this section, click here.

Patch changes Edit

0200Bc icon/0300Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008):

  • Spellpower:
    • All items and effects which grant bonuses to spell damage and spell healing are being consolidated into a single stat, Spellpower. This stat will appear with the same values found on items which grant "increased spell damage and healing" such as on typical Mage and Warlock itemization.
      • For classes which do not heal, they should see no change in the character sheet other than new tooltip wording.
    • Healing characters will see their bonus healing numbers on the character sheet decrease, however, all healing spells have been modified to receive more benefit from spellpower than they received from bonus healing, with a net effect of no change to the amount healed by their spells. Some talents have had to be rebalanced to accommodate this change, but the amount healed will remain roughly the same. In addition, some talents will provide only healing spell power.

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