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(Created page with "{{Stub/PTR|4.2.0}} {{#data:itemtip |name=Elementium Deathplate Helmet |quality=epic |icon=inv_helmet_plate_raiddeathknight_j_01 |bind=BoP |slot=Legs |type=Plate |armor=2943 |stre...")
 
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{{Accuracy}}
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{{Stub/PTR|4.2.0}}
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{{#data:itemtip
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{{Stub/Ability}}
 
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|name=Elementium Deathplate Helmet
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<onlyinclude>{{Infobox ability
 
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|quality=epic
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|name=Devastate
 
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|icon=inv_helmet_plate_raiddeathknight_j_01
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|image=INV_Sword_11.png
 
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|bind=BoP
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|description=Sunder the target's armor causing the Sunder Armor effect. In addition, causes 150% of weapon damage plus X for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 3 times.
 
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|slot=Legs
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|class=[[Warrior]]
 
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|type=Offensive
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|type=Plate
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|armor=2943
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|school=Physical
 
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|strength=348
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|cost=15 Rage
 
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|stamina=611
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|range=Melee
 
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|meta-sockets=1
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|cast_time=Instant
 
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|red-sockets=1
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|cooldown=None
 
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|sockbonus=+30 Strength
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|talented=Yes
 
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|durability=100
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|talent_tree=Protection
 
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|classes=Death Knight
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|improvement=[[Focused Rage]], [[Improved Sunder Armor]]
 
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|haste=276
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|requirements=Requires Shields
 
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|hit=205
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|debuff_name=Sunder Armor
 
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|set=Elementium Deathplate Battlegear
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|debuff_image=Ability Warrior Sunder.png
 
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|level=85
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|debuff_desc=Armor decreased by X.
 
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|ilvl=378
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}}</onlyinclude>
 
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|sellprice=183015
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|itemid=71060}}
   
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== Source ==
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'''Devastate''' is the 16 point talent in the Warrior Protection tree. It is a tanking skill meant to be used as an upgraded [[Sunder Armor]], as it combines all the effects of Sunder Armor with an amount of damage that increases as Sunder Armor debuffs are stacked on the target.
 
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[[Image:Stub.png|20px]] ''To be announced...''
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Devastate is an instant attack that costs 15 [[Warrior#Rage|Rage]] before talents, giving it the same cost as Sunder Armor. It deals 120% of the damage of a normal white hit plus an extra amount of damage per application of Sunder Armor on the target. The [[threat]] bonus increases with each application of the Sunder Armor debuff stack and resets the timer on the target's Sunder Armor debuff. Devastate is affected by all talents and glyphs that affect Sunder Armor, including [[Puncture]] and [[Glyph of Sunder Armor]].
 
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== Tips and Tactics ==
 
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*Note that while Devastate applies Sunder Armor, you do not get the threat from the Sunder that was applied. You get the threat from the damage dealt by the Devastate plus 5% of your attack power as threat.<ref>{{ref web |url=http://www.tankspot.com/forums/f200/39775-wow-3-0-threat-values.html |title=Warrior WoW 3.0 Threat Values |accessdate=2009-11-15}}</ref>
 
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*With [[Patch 2.3]] Devastate is affected by all talents that affect [[Sunder Armor]], will cause the Sunder Armor effect and threat bonus, and will therefore generate more threat per rage than (talented or otherwise) Sunder Armor does. If you are a Protection-tree warrior and have Devastate, use it in every situation that you would have used Sunder Armor before 2.3, as Devastate currently functions exactly as a Sunder Armor that causes damage (and thus extra threat).
 
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*Devastate receives bonuses from both [[Glyph of Sunder Armor]] and [[Glyph of Devastate]] effectively making the ability apply two stacks of Sunder Armor to two enemies.
 
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*The higher the DPS rating on your weapon, the more damage that will be caused with this ability. This is a [[normalize]]d attack, so weapon [[attack speed]] does not matter when calculating bonus damage in terms of [[attack power]]. Normalization means, all other things being equal, this will cause less bonus damage when used with a [[dagger]], regardless of weapon speed, and will thus cause less threat. ''All in all, a slow weapon will still apply more damage to Devastate because of its innate weapon damage.''
 
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: Example:
 
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You have 1400 [[attack power]] and wield a [[dagger]] with 100-100 Damage over 1.30 seconds. Devastate will now do the following, when you activate it:
 
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* It will cause 120% of your Weapon's damage not regarding any speed: 100-100 damage = 100 average damage X 1.2 = '''120 Damage'''
 
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* It will add damage according to the numbers of [[Sunder Armor|sunder armor]] that you have already applied on the [[mob]]. For each application it will add 202 points of damage at level 80.
 
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So all in all, when 5 sunder armors are applied on the mob, you would cause '''120 + (5 X 202) = 1130 damage''' (when fighting a mob with 0 [[armor]]).
 
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As you see, the damage you do with the dagger is absolutely uncoupled from your attack power rating. Whatever dagger you wear (no matter how fast or slow it may be), the contributed damage via attack power would always be the same. So it can be said that using slower weapons doesn't matter that much, since it only affects the first number in the final formula and will otherwise reduce your aggro gained by [[spam]]ming [[Heroic Strike|heroic strike]].
 
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*Useful when solo leveling or rep farming with a Protection-tree Warrior, since it is an instant attack and has no extended cooldown.
 
   
 
== Patch changes ==
 
== Patch changes ==
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*{{Patch 4.0.3a|note=No longer provides bonus threat.}}
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* {{Patch 4.2.0|note=Added.}}
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* {{Patched|date=2010-02-05|bluenote=The damage bonus done by Devastate has been appropriate increased to be in line with the changes made in patch 3.3.2.|link=http://blue.mmo-champion.com/23/22748763261-recent-ingame-fixes--february-2010--23.html}}
 
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* {{Patch 3.3.2|note=This ability now deals 120% of weapon damage, up from 100% of weapon damage.}}
 
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* {{Patch 3.2.0|note=Weapon damage and bonus per Sunder Armor on the target increased by 100%. This ability now requires a shield to be equipped.}}
 
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==References==
 
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{{reflist}}
 
   
 
== External links ==
 
== External links ==
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{{Elinks-spell|20243}}
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{{Elinks-item|71060}}
   
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[[Category:World of Warcraft epic items]]
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{{Classfooter|Warrior}}
 
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[[Category:Warrior abilities]]
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[[Category:World of Warcraft plate head items]]
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[[Category:Warrior talents]]
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[[Category:World of Warcraft socketed items]]

Revision as of 01:35, 2 June 2011

Inv helmet plate raiddeathknight j 01

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