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Classes Deathknight Demon hunter Druid Evoker Hunter Mage Monk Paladin Priest Rogue Shaman Warlock Warrior
Class races DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Quests DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Abilities DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Trainers DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr
Armor sets DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Useful macros DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr
Class Halls DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr

Starting at level 10, a Druid can begin spending talent points in order to gain and improve abilities.

Below, each talent has a description of the talent, quoted from the game. The differences between the various levels of each talent are listed in brackets. For example, "Reduces the cast time of your Wrath and Starfire spells by {0.1/0.2/0.3/0.4/0.5} sec." to describe the 1, 2, 3, 4, or 5 point variations of the talent.

Prerequisites are listed for all talents that have them.

All tier N talents require that you spend 5(N-1) talent points in their tree as a prerequisite. For example, to get a Tier 2 Balance talent, you must first have spent at least 5 points on other Balance talents.

See also:

Balance

Talent Points Requirements Description
Spell nature abolishmagic [Starlight Wrath] 5

None

Reduces the cast time of your Wrath and Starfire spells by {0.1/0.2/0.3/0.4/0.5} sec.
Spell nature preservation [Genesis] 5

None

Increases the damage and healing done by your periodic damage and healing effects by {1/2/3/4/5}%
Moonglow 3

Balance 5

Reduces the Mana cost of your Moonfire, Starfire, Starfall, Wrath, Healing Touch, Regrowth and Rejuvenation spells by {3/6/9}%
Inv staff 01 [Nature's Majesty] 2

Balance 5

Increases the critical strike chance of your Wrath, Starfire, Starfall, Nourish and Healing Touch spells by {2/4}%
Spell nature starfall [Improved Moonfire] 2

Balance 5

Increases the damage and critical strike chance of your Moonfire spell by {5/10}%.
Inv misc thornnecklace [Brambles] 3

Balance 10

Damage from your Thorns and Entangling Roots increased by {25/50/75}% and damage done by your Treants increased by {5/10/15}%. In addition, damage from your Treants and attacks done to you while you have Barkskin active have a {5/10/15}% chance to daze the target for 3 sec.
Spell nature naturesblessing [Nature's Grace] 3

Inv staff 01 [Nature's Majesty] 2
Balance 10

All spell criticals have a {33/66/100}% chance to grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.
Inv misc bag 27 [Nature's Splendor] 1

Inv staff 01 [Nature's Majesty] 2
Balance 10

Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec and your Insect Swarm and Lifebloom spells by 2 sec.
Spell nature naturetouchgrow [Nature's Reach] 2

Balance 10

Increases the range of your Balance spells and Faerie Fire (Feral) ability by {10/20}% and reduces the threat generated by your Balance spells by {15/30}%
Vengeance 5

Inv staff 01 [Focused Starlight] 2
Balance 15

Increases the critical strike damage bonus of your Starfire, Starfall, Moonfire, and Wrath spells by {20/40/60/100}%.
Spell arcane arcane01 [Celestial Focus] 3

Balance 15

Gives your Starfire spell a {5/10/15}% chance to stun for 3 sec and increases your total spell haste by {1/2/3}%.
Ability druid lunarguidance [Lunar Guidance] 3

Balance 20

Increases your spell power by {4/8/12}% of your total intellect.
Spell nature insectswarm [Insect Swarm] 1

Balance 20

The enemy target is swarmed by insects, decreasing their chance to hit with melee and ranged attacks by 3% and causing X to Y Nature damage over 12 sec.
Spell nature insectswarm [Improved Insect Swarm] 3

Insect Swarm 1
Balance 20

Increases your damage done with your Wrath spell by {1/2/3}% and increases the critical strike chance of your Starfire spell by {1/2/3}% on targets afflicted by your Moonfire spell.
Spell unused [Dreamstate] 3

Balance 25

Regenerate mana equal to {4/7/10}% of your intellect, even while casting.
Spell nature moonglow [Moonfury] 3

Balance 25

Increases the damage done by your Starfire, Moonfire, and Wrath spells by {3/6/10}%.
Ability druid balanceofpower [Balance of Power] 3

Balance 25

Increases your chance to hit with all spells and reduces the chance you'll be hit by spells by {2/4}%.
Spell nature forceofnature [Moonkin Form] 1

Balance 30

Transforms the druid into Spell nature forceofnature [Moonkin Form]. While in this form armor is increased 370% and all party and raid members within 45 yards have their spell critical chance increased by 5%. Single target spell critical strikes in this form have a chance to instantly regenerate 2% of your total mana. The Moonkin can only cast Balance spells and Remove Curse while shapeshifted.

The act of shapeshifting frees the caster of Spell nature polymorph [Polymorph] and Movement Impairing effects.

Ability druid improvedmoonkinform [Improved Moonkin Form] 3

Spell nature forceofnature [Moonkin Form] 1
Balance 30

Your Moonkin Aura also causes affected targets to gain {1/2/3}% haste and you to gain {5/10/15}% of your spirit as additional spell damage.
Spell nature faeriefire [Improved Faerie Fire] 3

Balance 30

Your Spell nature faeriefire [Faerie Fire] spell also increases the chance the target will be hit by spell attacks by {1/2/3}% and increases the critical strike chance of your damage spells by {1/2/3}% on targets afflicted by Spell nature faeriefire [Faerie Fire]
Owlkin Frenzy 3

Spell nature forceofnature [Moonkin Form] 1
Balance 35

Attacks done to you while in Spell nature forceofnature [Moonkin Form] have a {5/10/15}% chance to cause you to go into a Frenzy, increasing your damage by 10% and causes you to be immune to pushback while casting Balance spells. Lasts 10 sec.
Wrath of Cenarius 5

Balance 35

Your Starfire spell gains an additional {4/8/12/16/20}% and your Wrath gains an additional {2/4/6/8/10}% of your bonus damage effects.
Ability druid forceofnature [Force of Nature] 1

Balance 40

Summons three treants to attack the enemy target for 30 sec.
Ability druid eclipseorange [Eclipse] 3

Spell nature forceofnature [Moonkin Form] 1
Balance 40

When you critically hit with Starfire, you have a {33/66/100}% chance of increasing damage done by Wrath by 20%. When you critically hit with Wrath, you have a {20/40/60}% chance of increasing your critical strike chance with Starfire by 30%. Effect lasts 15 sec and has a 40 sec cooldown.
Ability druid typhoon [Typhoon] 1

Balance 40

You summon a violent Typhoon that does 400 Nature damage when in contact with hostile targets, knocking them back 5 yards.
Ability druid galewinds [Gale Winds] 2

Balance 40

Increases damage done by your Hurricane and Typhoon spells by {15/30}%, and increases the range of your Cyclone spell by {2/4} yards.
Ability druid earthandsky [Earth and Moon] 3

Balance 45

Your Wrath and Starfire spells have a 100% chance to apply the Earth and Moon effect, which increases spell damage taken by {4/9/13}% for 12 sec. Also increases your spell damage by {1/2/3}%.
Ability druid starfall [Starfall] 1

Balance 50

You summon a flurry of stars from the sky on all targets within 30 yards of the caster, each doing 111 to 129 Arcane damage. Also causes 20 Arcane damage to other enemies within 5 yards. Maximum 20 stars. Lasts 10 sec.

Feral Combat

Talent Points Requirements Description
Ferocity 5

None

Reduces the cost of your Maul, Swipe, Claw, Rake and Mangle abilities by {1/2/3/4/5} Rage or Energy.
Ability druid demoralizingroar [Feral Aggression] 5

None

Increases the Attack Power reduction of your Demoralizing Roar by {8/16/24/32/40}% and the damage caused by your Ferocious Bite by {3/6/9/12/15}%.
Feral Instinct 3

Feral Combat 5

Increases threat caused in Bear and Dire Bear forms by {5/10/15}% and reduces the chance enemies have to detect you while prowling.
Ability druid bash [Brutal Impact] 2

Feral Combat 5

Increases the stun duration of your Bash and Pounce abilities by {0.5/1} sec.
Thick Hide 3

Feral Combat 5

Increases your Armor contribution from items by {4/7/10}%.
Spell nature spiritwolf [Feral Swiftness] 2

Feral Combat 10

Increases your movement speed by {15/30}% while outdoors in Cat Form and increases your chance to dodge by {2/4}% while in Cat Form, Bear Form and Dire Bear Form.
Ability hunter pet bear [Feral Charge] 1

Feral Combat 10

Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 sec.
Spell druid thrash [Sharpened Claws] 3

Feral Combat 10

Increases your critical strike chance while in Bear, Dire Bear, or Cat Form by {2/4/6}%.
Spell shadow vampiricaura [Shredding Attacks] 2

Feral Combat 15

Reduces the Energy cost of your Shred ability by {9/18} and the Rage cost of your Lacerate ability by {1/2}.
Ability hunter pet cat [Predatory Strikes] 3

Feral Combat 15

Increases your Attack Power in Cat, Bear, Dire Bear, and Moonkin Forms by {50/100/150}% of your level.
Ability racial cannibalize [Primal Fury] 2

Spell druid thrash [Sharpened Claws] 3
Feral Combat 15

Gives you a {50/100}% chance to gain an additional 5 Rage every time you get a critical hit while in Bear and Dire Bear Form and your critical strikes from Cat Form abilities that add combo points have a {50/100}% chance to add an additional combo point.
Ability druid ravage [Savage Fury] 2

Feral Combat 20

Increases the damage caused by your Claw, Rake, and Mangle (Cat) abilities by {10/20}%.
Spell nature faeriefire [Faerie Fire (Feral)] 1

Feral Combat 20

Decrease the Armor of the target by X for 40 sec. While affected, the target cannot stealth or turn invisible.
Ability druid healinginstincts [Nurturing Instinct] 2

Feral Combat 20

Increases your healing spells by {50/100}% of your Agility and also increase healing done to you by {10/20}% while in catform.
Heart of the Wild 5

Ability hunter pet cat [Predatory Strikes] 3
Feral Combat 25

Increases your Intellect by {4/8/12/16/20}% In addition, while in Bear or Dire Bear Form your Stamina is increased by {4/8/12/16/20}% and while in Cat Form your Attack Power is increased by {2/4/6/8/10}%.
Survival of the Fittest 3

Feral Combat 25

Increases all attributes by {2/4/6}% and reduces the chance you'll be critically hit by melee attacks by {2/4/6}%.
Primal Tenacity 3

Feral Combat 30

Increases your chance to resist Stun and Fear mechanics by {5/10/15}%.
Spell holy blessingofstamina [Leader of the Pack] 1

Feral Combat 30

While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 5%.
Spell nature unyeildingstamina [Improved Leader of the Pack] 2

Spell holy blessingofstamina [Leader of the Pack] 1
Feral Combat 30

Your Leader of the Pack ability also causes affected targets to have a 100% chance to heal themselves for {}% of their total health when they critically hit with a melee or ranged attack. The healing effect cannot occur more than once every 6 sec.
Ability druid predatoryinstincts [Predatory Instincts] 5

Feral Combat 35

Increases your critical strike damage bonus with melee attacks by {2/4/6/8/10}% and your chance to avoid area effect attacks by {3/6/9/12/15}%.
Ability druid mangle2 [Mangle] 1

Feral Combat 40

Mangle the target, inflicting damage and causing the target to take additional damage from bleed effects for 12 seconds. This ability can be used in Cat Form or Dire Bear Form. Also causes the target to take 30% additional damage from Shred.

Restoration

Talent Points Requirements Description
Spell nature regeneration [Improved Mark of the Wild] 5

None

Increases the effects of your Spell nature regeneration [Mark of the Wild] and Spell nature giftofthewild [Gift of the Wild] spells by {7/14/21/28/35}%.
Spell holy blessingofstamina [Furor] 5

None

Gives you {20/40/60/80/100}% chance to gain 10 Rage when you shapeshift into Bear or Dire Bear Form or 40 Energy when you shapeshift into Cat Form.
Spell nature healingtouch [Naturalist] 3

Restoration 5

Reduces the cast time of your Spell nature healingtouch [Healing Touch] spell by {0.1/0.2/0.3/0.4/0.5} sec and increases the damage you deal with physical attacks in all forms by {2/4/6/8/10}%.
Spell shaman blessingofeternals [Nature's Focus] 5

Restoration 5

Gives you a {14/28/42/56/70}% chance to avoid interruption caused by damage while casting the Spell nature healingtouch [Healing Touch], Spell nature resistnature [Regrowth], and Spell nature tranquility [Tranquility] spells.
Spell nature wispsplode [Natural Shapeshifter] 3

Restoration 5

Reduces the mana cost of all shapeshifting by {10/20/30}%.
Intensity 3

Restoration 10

Allows {10/20/30}% of your mana regeneration to continue while casting and causes your Enrage ability to instantly generate {4/7/10} Rage.
Subtlety 5

Restoration 10

Reduces the threat generated by your spells by {4/8/12/16/20}% and reduces the chance your spells will be dispelled by {6/12/18/24/30}%.
Spell nature crystalball [Omen of Clarity] 1

Restoration 10

Imbues the Druid with natural energy. Each of the Druid's melee attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the mana, Rage, or Energy cost of your next damage or healing spell or offensive ability by 100%.
Ability monk chiswirl [Tranquil Spirit] 5

Restoration 15

Reduces the mana cost of your Healing Touch and Tranquility spells by {2/4/6/8/10}%.
Spell nature rejuvenation [Improved Rejuvenation] 3

Restoration 15

Increases the effect of your Rejuvenation spell by {5/10/15}%.
Spell nature ravenform [Nature's Swiftness] 1

Intensity 3
Restoration 20

When activated, your next Nature spell becomes an instant cast spell.
Spell nature spiritarmor [Gift of Nature] 5

Restoration 20

Increases the effect of all healing spells by {2/4/6/8/10}%.
Spell nature tranquility [Improved Tranquility] 2

Restoration 20

Reduces threat caused by Spell nature tranquility [Tranquility] by {50/100}%.
Ability druid empoweredtouch [Empowered Touch] 2

Restoration 25

Your Healing Touch spell gains an additional {10/20}% of your bonus healing effects.
Spell nature resistnature [Improved Regrowth] 5

Spell nature rejuvenation [Improved Rejuvenation] 3
Restoration 25

Increases the critical effect chance of your Spell nature resistnature [Regrowth] spell by {10/20/30/40/50}%.
Spell nature giftofthewaterspirit [Living Spirit] 3

Restoration 30

Increases your total spirit by {5/10/15}%.
Inv relics idolofrejuvenation [Swiftmend] 1

Spell nature spiritarmor [Gift of Nature] 5
Restoration 30

Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth.
Ability druid naturalperfection [Natural Perfection] 3

Restoration 30

Your critical strike chance with all spells is increased by {1/2/3}% and critical strikes against you give you the Natural Perfection effect reducing all damage taken by {1/3/5}%. Stacks up to 3 times. Lasts 8 sec.
Spell nature rejuvenation [Empowered Rejuvenation] 5

Restoration 35

The bonus healing effects of your healing over time spells is increased by {4/8/12/16/20}%.
Tree of Life 5

Restoration 40

Transforms the Druid into the Tree of Life Form. While in this form you increase healing received by 25% of your total Spirit for all party members within 45 yards, your movement speed is reduced by 20%, and you can only cast Inv relics idolofrejuvenation [Swiftmend], Spell nature lightning [Innervate], Spell nature ravenform [Nature's Swiftness], poison cleansing spells, and healing over time spells, but the mana cost of these spells is reduced by 20%.

The act of shapeshifting frees the caster of Spell nature polymorph [Polymorph] and Movement Impairing effects.

New Talents

As of 3.02

Talent Tier Points Required Tree Description width="60"|Ranks
Spell nature preservation [Genesis] 01 0 Balance Increases the damage and healing done by your periodic spells by 1/2/3/4/5%. (5 Ranks)}}
Inv misc bag 27 [Nature's Splendor] 03 10 Balance Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm and Lifebloom spells by 2 sec. (1 Rank)}}
Spell nature insectswarm [Improved Insect Swarm] 05 20 Balance Increases your damage done by your Wrath spell to targets afflicted by your Insect Swarm by 1/2/3%, and increases the critical strike chance of your Starfire spell by 1/2/3% on targets afflicted by your Moonfire spell. (3 Ranks)}}
Ability druid improvedmoonkinform [Improved Moonkin Form] 07 30 Balance Your Moonkin Aura also causes affected targets to gain 1/2/3% haste and you to gain 5/10/15% of your spirit as additional spell damage. (3 Ranks)}}
Owlkin Frenzy 08 35 Balance Attacks done to you while in Moonkin form have a 5/10/15% chance to cause you to go into a Frenzy, increasing your damage by 10% and causes you to be immune to pushback while casting Balance spells. Lasts 10 sec. (3 Ranks)}}
Ability druid typhoon [Typhoon] 09 40 Balance Rank 5: You summon a violent Typhoon that does 1190 Nature damage when in contact with hostile targets, knocking them back 5 yards. (1 Talent Rank/5 Trained Ranks) (Rank 5: 32% of Base Mana, Instant, 20 sec Cooldown, 30 yd Range)}}
Ability druid eclipseorange [Eclipse] 09 40 Balance When you critically hit with Starfire, you have a 33/66/100% chance of increasing damage done by Wrath by 10%. When you critically hit with Wrath, you have a 20/40/60% chance of increasing your critical strike chance with Starfire by 15%. Effect lasts 30 sec and has a 2 min cooldown. (3 Ranks, 30 sec cooldown)}}
Ability druid galewinds [Gale Winds] 09 40 Balance Increases damage done by your Hurricane and Typhoon spells by 15/30%, and increases the range of your Cyclone spell by 2/4 yards. (2 Ranks)}}
Ability druid earthandsky [Earth and Moon] 10 45 Balance Your Wrath and Starfire spells have a 100% chance to apply the Earth and Moon effect, which increases Arcane, Fire, Frost, Nature and Shadow damage taken by 3/5/8/10/13% for 12 sec. Also increases your spell damage by 1/2/3/4/5%. (5 Ranks)}}
Ability druid starfall [Starfall] 11 50 Balance You summon a flurry of stars from the sky on all targets within 30 yards of the caster, each doing 111 to 129 Arcane damage, and an additional 20 Arcane damage to all nearby targets within 5 yards. Maximum 20 stars. Lasts 10 sec. (655 Mana, 30 yd range, Instant, 3 min cooldown)}}
Ability druid tigersroar [Survival Instincts] 03 10 Feral When activated, this ability temporarily grants you 30% of your maximum health for 20 sec while in Bear Form, Cat Form, or Dire Bear Form. After the effect expires, the health is lost. (1 Rank)}}
Ability druid primalprecision [Primal Precision] 04 15 Feral Increases your expertise by 5/10, and you are refunded -40/-80% of the energy cost of a finishing move if it fails to land. (2 Ranks)}}
Back Dash 05 20 Feral Causes you to leap behind an enemy, dazing them for 3 sec. (Added effect to current Feral Charge). (10 Energy, Instant Cast, 30 sec Cooldown, 25 yd Range)}}
Ability bullrush [Natural Reaction] 06 25 Feral Increases your dodge while in Bear Form or Dire Bear Form by 2/4/6%, and you regenerate 1/2/3 rage every time you dodge while in Bear Form or Dire Bear Form. (3 Ranks)}}
Ability druid kingofthejungle [King of the Jungle] 08 35 Feral While Enraged in Bear form or Dire Bear form, your damage is increased by 5/10/15%, and your Tiger's Fury ability also instantly restores 20/40/60 energy. (3 Ranks)}}
Ability druid denmother [Protector of the Pack] 08 35 Feral Increases your attack power in Bear Form and Dire Bear Form by 2/4/6%, and for each friendly player in your party when you enter Bear Form or Dire Bear Form, damage you take is reduced while in Bear Form and Dire Bear Form by 1/2/3%. (3 Ranks)}}
Ability druid infectedwound [Infected Wounds] 09 40 Feral Your Shred, Maul and Mangle attacks have a 33/66/100% chance to cause an Infected Wound in the target. The Infected Wound reduces the movement speed of the target by 25% and its attack speed by 3/7/10%. Stacks up to 3 times. Lasts 12 sec. (3 Ranks)}}
Ability druid mangle2 [Improved Mangle] 09 40 Feral Reduces the cooldown of your Mangle (Bear) ability by 7% and reduces the energy cost of your Mangle (Cat) ability by 2/4/6. (3 Ranks)}}
Ability druid swipe [Rend and Tear] 10 45 Feral Increases damage done by your Maul and Shred attacks on bleeding targets by 4/8/12/16/20%, and increases the critical strike chance of your Ferocious Bite ability on bleeding targets by 10/20/30/40/50%. (5 Ranks)}}
Ability druid berserk [Berserk] 11 50 Feral When activated, this ability causes your Mangle (Bear) ability to hit up to 3 targets and have no cooldown, and reduces the energy cost of all your Cat Form abilities by 50%. Lasts 15 sec. You cannot use Tiger's Fury while Berserk is active. Clears the effect of Fear and makes you immune to Fear for the duration. (1 Rank, 3 min cooldown)}}
Ability druid mastershapeshifter [Master Shapeshifter] 03 10 Restoration Grants an effect which lasts while the Druid is within the respective shapeshift form.
  • Bear form - Increases physical damage by 2/4%.
  • Cat form - Increases critical strike chance by 2/4%.
  • Moonkin form - Increases spell damage by 2/4%.
  • Tree form - Increases healing by 2/4%.
(2 Ranks)}}
Ability druid giftoftheearthmother [Living Seed] 08 35 Restoration When you critically heal your target with Swiftmend, Regrowth, Nourish or Healing Touch spell you have a 33/66/00% chance to plant a Living Seed on the target for 30% of the amount healed. The Living Seed will bloom when the target is next attacked. Lasts 15 sec. (3 Ranks)}}
Replenish 09 40 Restoration Your Rejuvenation spell has a 5/10/15% chance to restore 8 Energy, 4 Rage, 1% Mana or 16 Runic Power per tick. (3 Ranks)}}
Ability druid improvedtreeform [Improved Tree of Life] 09 40 Restoration Increases your Armor while in Tree of Life Form by 33/66/100%, and increases your healing spell power by 5/10/15% of your spirit while in Tree of Life Form. (3 Ranks)}}
Ability druid manatree [Gift of the Earthmother] 10 45 Restoration Reduces the base global cooldown of your Rejuvenation, Lifebloom and Wild Growth spells by 4/8/12/16/20%. (5 Ranks)}}
Ability druid flourish [Wild Growth] 11 50 Restoration Rank 4: Heals up to 5 friendly party or raid members within 15 yards of the target for 1442 over 7 sec. The amount healed is applied quickly at first, and slows down as the Wild Growth reaches its full duration. (1 Talent Rank/4 Trained Ranks) (Rank 4: 23% of Base Mana, Instant, 40 yd Range)}}

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