Druid abilities are wide-ranging, enabling one to specialize in any of the main roles in the game. Balance spells deal nature damage, restoration spells heal and provide support, feral combat abilities offer melee damage, while guardian abilities are for tanking.
Being shapeshifted is automatically removed if you attempt to cast a spell or ability not designated to your current form. There are times when switching forms is advantageous regardless what action is taking place. This is because switching between any form to another will automatically break any immobilizing or polymorph effects such as: Snare, Root, and Polymorph.
As of Patch 3.0.3, Bear Form, Cat Form, Travel Form, Aquatic Form, Flight Form, and Swift Flight Form are all available to learn from a trainer (Flight Forms are learned from Flight Trainers). As of Mists of Pandaria, Moonkin Form and Tree of Life Form were acquired through training within the Balance and Restoration specializations respectively. Feral and Guardian abilities are only usable when in Bear Form or Cat Form with some exclusively available to either form.
Core abilities Edit
- Note: Players technically start in Feral spec; if a player chooses another specialization at level 10, the following are removed: Feral Instinct.
- Legion Pre-Expansion Patch Guides