Overview
Dirty Tricks (BC Classic) is a talent in the Rogue Subtlety tree. It allows the Rogue to [Sap] and [Blind] from a further range with less energy use.
"I find playing with your abilities most rewarding..."
Notes
- This talent was changed significantly in patch 2.0.
- The tooltip reads "chance to return to stealth", but in practical use, "chance to remain in stealth" is more descriptive.
- Core PvP specced rogues should be aware that since patch 2.0 all crowd control abilities (including Sap) last a maximum of 12 seconds in PvP, unlike pre-patch where Sap lasted longer.
- In patch 2.1 the base skill Sap will not break stealth, Improved Sap will now then be renamed as Dirty Tricks and increases the range of Sap and Blind by 2/4 yards whilst decreasing the energy cost by 25/50%.
Rank Table
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Tactics / Tips
- Sapping is dangerous against mobs that can detect stealth (these have a blue icon above their heads). You will usually not be able to sap these mobs. If they have non-detecting mobs with them, you may be able to use [Distract] to do a sap, but the detectors will probably see you immediately after you do it.
- [Shadowstep], a 41-point talent in the Subtlety tree, can be used to get behind a stealth-aware target, provided that you can get in within twenty yards without the mob noticing you. [Master of Deception] helps here. Keep in mind that mobs can only detect stealth in a 180-degree radius in front of them.
- If you are a dagger rogue, you should already be spending points on [Opportunity], so Dirty Tricks is truly an excellent 2 point investment and well worth it. Sword rogues may find it less tempting.
- When a target is sapped he cannot give a combat flag to the rogue unless provoked otherwise by a quest event or by attacking that target's grouped allies, this makes gathering herbs & ores and quest items that are surrounded by humanoids much smoother as you can Sap, gather, and then re-stealth.
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