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Difficulty

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Difficulty is a generically used term for how hard something is to complete (like a quest), fight (mob and their level colors), gather (resource), or learn (recipe). This info is usually indicated by color (hard, medium, easy, and no difficulty).

Instance modes Edit

Main articles: Dungeon difficulty, Raid difficulty
Icon-time This section concerns content that is out-of-date. Reason: Needs sections for modes added in expansions.

Difficulty for instances affects boss fight difficulty, loot drops, and achievements.

Here's an overview (includes raids):

To edit this section, click here.
  • Icon-scenario-22x22 Scenarios (which only appear starting with 0500Mists-Logo-Small Mists of Pandaria content) are the easiest to do and often designed for a single character of the appropriate level.
  • Icon-normal-22x22 Normal mode dungeons are the introductory difficulty for the appropriate level. They are tuned for players who have entry item level gear for the instance.
  • Icon-timewalking-22x22 Timewalking dungeons are older dungeon (5-man) content scaled in difficulty to challenge level cap players with scaled item level drops similar to the originals from the original content at appropriate level. This difficulty is only available for 0400Cataclysm-Logo-Small Cataclysm or later dungeons.[cn] It was introduced in 0600Warlords-Logo-Small Warlords of Draenor, so it may change for 0700Legion-Logo-Small Legion.
  • Icon-heroic-22x22 Heroic mode dungeons are the harder difficulty for the appropriate level. They are tuned for players who gotten most of the best item level gear from normal mode or other sources.
  • Icon-challenge-22x22 Challenge mode dungeons are not really harder difficulty than Heroic mode, but they are tuned for players who gotten most of the best item level gear from normal mode or other sources. They are intended to be difficult to complete quickly and better times can yield better rewards.[cn]
  • Icon-raidfinder-22x22 Raid Finder mode is the easiest of the raid modes. Since it is the most flexible and often more than 10 players (up to 25) are working on essentially 10-player difficulty content. This difficulty is only available for 0400Cataclysm-Logo-Small Cataclysm or later raids.[cn]
  • Icon-raid-22x22 Normal mode raids are the introductory difficulty for the appropriate level. They are tuned for players who have entry item level gear for raiding.
  • Icon-heroic-22x22 Heroic mode raids are the harder difficulty for the appropriate level and designed for 25 players. They are tuned for players who gotten most of the best item level gear from normal mode raiding or other sources.
  • Icon-mythic-22x22 Mythic mode raids are the most difficult and the only instances tuned for 20 players at max or near max item level gear from Heroic raids.


In Wrath of the Lich King Edit

0300Wrath-Logo-Small This section concerns content exclusive to Wrath of the Lich King.

Hard mode for some raids introduced.

In Burning Crusade Edit

0200Bc icon This section concerns content exclusive to The Burning Crusade.

Dungeon difficulty (Normal mode and Heroic mode) is a specific type, introduced in the 0200Bc icon Burning Crusade expansion.

See also Edit

To edit this section, click here.

External links Edit

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