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Greatly increased chance to detect traps. |
Greatly increased chance to detect traps. |
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===Rank Table=== |
===Rank Table=== |
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+ | ! Rank !! Level !! Cost |
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− | ! align="center" width="50px" | Level |
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+ | |1 || 24 || {{cost||45}} |
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− | |1 |
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− | |align="center"|24 |
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− | |align="right"|{{cost||45}} |
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[[File:Detect Traps TCG.jpg|thumb|In [[World of Warcraft: Trading Card Game]].]] |
[[File:Detect Traps TCG.jpg|thumb|In [[World of Warcraft: Trading Card Game]].]] |
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==Tips== |
==Tips== |
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*Of particular use in [[Stratholme]] to identify legitimate supply crates. |
*Of particular use in [[Stratholme]] to identify legitimate supply crates. |
Revision as of 23:32, 4 February 2010
Detect Traps | |
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Properties | |
Class | Rogue |
School | Physical |
Related buff | |
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[[Category:rogue abilities]]
- "No surprises here."[1]
Detect Traps allows a Rogue to find traps laid out by others. When paired with [Disarm Trap], a rogue becomes essential for the safekeeping of any band of dungeon explorers.
Functionality
Greatly increased chance to detect traps.
Rank Table
Rank | Level | Cost |
---|---|---|
1 | 24 | 45 |
Tips
- Of particular use in Stratholme to identify legitimate supply crates.
- Allows you to see Hunter traps in PvP.
Controversy
Many rogues have expressed great displeasure over the change of Detect Traps to a passive in patch 1.11 (Shadow of the Necropolis). They claim that they enjoyed spamming the "Swirly Ball" (a reference to the animation of the old, castable spell), and now have "nothing to do during buff downtime at raids". Despite the many complaints, Blizzard has yet to make a formal response.
Other rogues also tell of not being able to see hunter traps, nor being unable to disarm them, until it's too late and the rogue is caught in it.
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- ^ TCGDoW, #60