Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
Register
Advertisement
Demon Spikes
Ability demonhunter demonspikes
Properties
Class Demon hunter
School Physical
Charges 2
Recharge 15 seconds
Other information
Level learned 10
Improvements Ability demonhunter demonspikes [Calcified Spikes], Ability demonhunter demonspikes [Deflecting Spikes], Ability demonhunter demonspikes [Extended Spikes], Spell warlock demonicempowerment [Feed the Demon], Ability demonhunter demonspikes [Jagged Spikes], Ability demonhunter demonspikes2 [Retaliation]
Related buff
Ability demonhunter demonspikes
  • Demon Spikes
  • Armor increased by (75% of Agility).
  • Duration: 6 seconds

Demon Spikes is a Vengeance demon hunter ability.

Patch changes[]

  • Dragonflight Patch 10.0.0 (2022-10-25):
  • Shadowlands Hotfix (2020-10-21): Fixed an issue that caused Armor to decrease when using Demon Spikes while there is an active Demon Spikes Armor buff.
  • Shadowlands Patch 9.0.1 (2020-10-13):
    • Now learned at level 20 or from N Demon hunter [8-45] Stop Gul'dan! (was learned at level 98). Now increases Armor by 75% of Agility (was 60%).
    • Increased parry chance moved to Rank 2 at level 41.
  • Battle for Azeroth Patch 8.2.0 (2019-06-25): Armor reduced to 60% of Agility (was 85%).
  • Battle for Azeroth Patch 8.0.1 (2018-07-17): Now increases Armor by 85% of Agility instead of reducing physical damage taken by 12%.
  • Legion Hotfix (2017-07-24): Physical damage reduction increased to 12% (was 10%).
  • Legion Patch 7.2.5 (2017-06-13):
    • Demon Spikes can only be extended to a maximum of three times its base duration.
    • When Demon Spikes is activated and a Demon Spikes buff is already present, the values of the two buffs are now correctly averaged.
  • Legion Patch 7.1.5 (2017-01-10): Now reduces physical damage by 10% (was 20%).
  • Legion Hotfix (2016-09-23): Demon Spikes damage reduction increased to 20%.
Note: Gearing heavily for Mastery was allowing Vengeance Demon Hunters to reach excessively high levels of Physical damage reduction. We're reducing the top-end potential of this effect somewhat, and bringing up the baseline. This should also cause the value of Mastery to be more in line with other stats.

External links[]

Advertisement