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− | + | {{Stub/Ability}} |
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+ | {{Infobox talent |
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+ | |name=Deflection |
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+ | |image=Ability_Parry.png |
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+ | |description=Increases your Parry chance by X%. |
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+ | |class=Warrior |
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+ | |location=Arms, Tier 1 |
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+ | |affects=Chance to [[parry]] |
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+ | |ranks=5 |
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+ | |points_req=0 |
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+ | |talent_req=None |
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+ | }} |
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:''In the rough and tumble of swordplay, it really is the quick and the dead. Warriors are taught how to parry from early on in their training, but it does not come naturally to all of them. Some are just a lot faster than others, and always seem to have their weapon in exactly the wrong place, at the right time...'' |
:''In the rough and tumble of swordplay, it really is the quick and the dead. Warriors are taught how to parry from early on in their training, but it does not come naturally to all of them. Some are just a lot faster than others, and always seem to have their weapon in exactly the wrong place, at the right time...'' |
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:''Sometimes the extra strike deflected can prevent the killing blow.'' |
:''Sometimes the extra strike deflected can prevent the killing blow.'' |
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It is a passive talent that is always active. |
It is a passive talent that is always active. |
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− | Prerequisites: None |
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{{classfooter|Warrior}} |
{{classfooter|Warrior}} |
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− | [[Category:Warrior Talents]]<!-- Remove when boilerplated --> |
Revision as of 20:06, 16 May 2008
Deflection | |
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Requirements | |
Class | Warrior |
Talent required | None |
Properties | |
Affects | Chance to parry |
- In the rough and tumble of swordplay, it really is the quick and the dead. Warriors are taught how to parry from early on in their training, but it does not come naturally to all of them. Some are just a lot faster than others, and always seem to have their weapon in exactly the wrong place, at the right time...
- Sometimes the extra strike deflected can prevent the killing blow.
Functionality
Deflection increases Parry chance.
It is a passive talent that is always active.
Rank | Increased Chance to Parry |
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1 | +1% |
2 | +2% |
3 | +3% |
4 | +4% |
5 | +5% |
Notes
Deflection is a Warrior (first tier Arms tree) talent. The talent grant a 1% increase to parry chance per point spent.
- For Warriors, this talent can be considered the defensive equivalent of [Cruelty]. Full training in Deflection will cause one parry out of every twenty frontal enemy attacks.
- Because of its extremely convenient placement in the first tier of the Arms tree and its high tanking utility, Deflection is a crucial part of practically every Warrior tank build. Because it is a five point talent, full Deflection allows points to be spent in [Improved Thunder Clap] which is another talent useful for Warrior tanking. Deflection will cause [Revenge] to be available slightly more frequently, although a Warrior tanking endgame will be using [Shield Block] as often as possible; this will cause Revenge to be available on nearly every cooldown.
- For DPS Warriors, Deflection remains a very useful talent when soloing and is an excellent way to start the Arms tree. Whenever an attack is parried, no damage is taken and the swing delay on the next attack is also reduced. This reduction gives Deflection both offensive and defensive potential while being attacked. Nevertheless, a DPS Warrior normally should not be hit much in instance. In PvP, it only helps avoiding melee attacks from the front. Therefore, it is not as useful for DPS Warriors end-game.
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