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This article is about the death knight ability. For other uses, see Death Coil (disambiguation).
Death Coil
Spell shadow deathcoil
  • Death Coil
  • Level 8 death knight ability
  • 30 yd range
  • 30 Runic Power
  • Instant
  • Fires a blast of unholy energy at the target, causing (56.907% of Attack power) Shadow damage to an enemy or healing an Undead ally for (463.75% of Attack power) health.
Properties
Class Death knight
School Shadow
Cooldown None/Global Cooldown
Other information
Level learned 8
Improvements Artifactability unholydeathknight deathsembrace [Army of the Damned], Ability malkorok blightofyshaarj green [Coil of Devastation], Ability creature cursed 03 [Death Rot], Spell necro deathsdoor [Eternal Agony], Spell shadow deathcoil [Improved Death Coil], Ability deathwing bloodcorruption death [Reaping], Spell shadow painspike [Sudden Doom]
The icy embrace of death can be beneficial...for those who know how to control it.[1]
Those who have shunned the Light are welcomed with open arms by the shadows.[2]

Death Coil is a death knight spell that unleashes some of the death knight's Runic Power to damage an enemy target or heal an undead ally.

Background[]

Death Coil (Death Knight) TCG

In World of Warcraft Trading Card Game.

Death Coil is an iconic death knight ability that was first used by the Death Knight unit in Warcraft II, and was subsequently used by Death Knights in Warcraft III, and the tabletop RPG. In World of Warcraft, a variation of Spell shadow deathcoil [Death Coil] was given to the warlock class.

In Warcraft II[]

WC2BnE-logo This section concerns content related to Warcraft II: Tides of Darkness or its expansion Beyond the Dark Portal.
Main article: Death Knight (Warcraft II)#Spells
Deathcoilico

Death Coil is a particularly potent variation of the Touch of Darkness spell. By channeling the necromantic powers of the underworld through his ghoulish form, the Death Knight creates a field of dark energy that drains the life-force from any who come in contact with it. This life-force is then consumed - thereby replenishing the strength of one so enchanted, be he friend or foe. The icy embrace of death can be beneficial...for those who know how to control it.[1]

In Warcraft III[]

WC3RoC-logo This section concerns content related to Warcraft III: Reign of Chaos or its expansion The Frozen Throne.

Death knights can call upon the forces of darkness at will, causing bolts of death to issue from their hands. While doing considerable damage to the death knights’ enemies, the Death Coil also heals their undead brethren.

Patch changes[]

  • Dragonflight Patch 10.1.5 (2023-07-11):
    • Healing increased by 75%.
    • Damage is now increased by 90% in PvP combat (was 18%).
  • Dragonflight Patch 10.1.0 (2023-05-02): Damage increased by 10%.
  • Dragonflight Hotfix (2023-04-10): Damage increased by 10%. This does not affect PvP combat.
  • Dragonflight Hotfix (2022-12-19): Damage increased by 10%.
  • Dragonflight Patch 10.0.0 (2022-10-25): Rank 2 removed. Cost reduced to 30 Runic Power (was 40).
  • Shadowlands Patch 9.1.5 (2021-11-02): Damage increased by 30% in PvP combat.
  • Shadowlands Patch 9.0.1 (2020-10-13): Now usable by all specializations. Can once again be used to heal undead allies (or the death knight themself during Spell shadow raisedead [Lichborne]). Dark Transformation cooldown reduction moved to rank 2 (Level 41) and available to Unholy only.
  • Battle for Azeroth Patch 8.2.0 (2019-06-25): Damage increased by 15%.
  • Battle for Azeroth Patch 8.0.1 (2018-07-17): No longer gives energy to risen ghoul, instead lowers cooldown of Achievement boss festergutrotface [Dark Transformation]. Runic power cost reduced by 5.
  • Legion Patch 7.2.5 (2017-06-13):
    • Death Coil damage increased by 40%.
    • Death Coil now costs 45 runic power (was 35).
  • Legion Patch 7.1.5 (2017-01-10): Damage increased by 17%.
  • Legion Patch 7.1.0 (2016-10-25): Damage increased by 50%. Range reduced to 30 yd.
  • Legion Hotfix (2016-07-25): Corrected bugs that caused many ranged player abilities (including Death Coil] to auto-acquire a nearby target if used without an enemy targeted.
  • Legion Patch 7.0.3 (2016-07-19): No longer available to Blood. Now restores energy to the summoned ghoul instead of healing a friendly undead target.
  • Warlords of Draenor Patch 6.2.3 (2015-11-17): Damage has been increased by 10%.
  • Warlords of Draenor Hotfix (2015-06-23): Fixed an issue that could cause Death Coil to not heal a friendly target unless an enemy target is selected.
  • Warlords of Draenor Hotfix (2014-10-14): Death Coil should now correctly have a range of 40 yards.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14):
    • Now costs 30 Runic Power (down from 40 Runic Power) and has a 40 yard range for both hostiles and allies.
    • No longer available to the Frost specialization.
  • Cataclysm Hotfix (2011-02-09): Damage has been reduced by 15%.
  • Cataclysm Patch 4.0.6 (2011-02-08): Damage has been reduced by roughly 10%.
  • Cataclysm Patch 4.0.1 (2010-10-12): Damage now scales with Attack Power.
  • Wrath-Logo-Small Patch 3.1.0 (2009-04-14): This spell will no longer sometimes cause the death knight to animate a swing twice.
  • Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Added.

See also[]

References[]

External links[]

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