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+ | {{Infobox ability |
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− | {{removedfromgame|patch=4.0.1}} |
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+ | |name=Penance |
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− | <onlyinclude>{{{{{tpl|tooltip}}} |
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+ | |image=Spell_Holy_Penance |
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− | |mode={{{mode|}}} |
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+ | |description=Launches a volley of holy light at the target, causing X Holy damage to an enemy, or Y healing to an ally instantly and every 1 sec for 2 sec. |
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− | |arg={{{arg|}}} |
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+ | |class=[[Priest]] |
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− | |skill=Jewelcrafting (375) |
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+ | |type=Offensive, Defensive |
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− | |sell={{cost|1|50}} |
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+ | |school=[[Holy]] |
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− | |vendor={{cost|6}} |
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+ | |cost=14% of base mana |
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− | |icon=INV_Scroll_04 |
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+ | |range=30 / 40 yd |
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− | |quality=Epic |
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+ | |cast_time=Channeled |
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− | |bind=BoP |
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+ | |cooldown=12 seconds |
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− | |rep=Revered |
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+ | |talented=Yes|talent_tree=[[Priest talents#Discipline|Discipline]] |
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− | |rfaction=The Scale of the Sands |
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+ | |ranks=1 |
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− | |itemid=32302 |
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+ | |improvement=[[Twin Disciplines]], [[Evangelism]], [[Inspiration]], [[Grace]], [[Renewed Hope]], [[Train of Thought]] |
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− | |charges=1 |
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+ | }} |
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− | |create=Purified Shadowsong Amethyst |
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− | |createq=Epic |
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− | |mats=Shadowsong Amethyst (1) |
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− | |ilvl=75 |
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− | |name=Design: Purified Shadowsong Amethyst |
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− | |disambigpage=Design: Purified Shadowsong Amethyst (The Scale of the Sands) |
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− | |effect=Use: Teaches you how to cut a Purified Shadowsong Amethyst.}}</onlyinclude> |
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+ | '''Penance''' is a [[priest]] [[specialization]] [[ability]] granted upon choosing the [[Priest talents#Discipline|Discipline]] tree. While channeled, it deals [[Direct damage|direct damage]] to an enemy or [[Healing|heals]] a friendly target. |
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− | ==Source== |
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− | This item is a reputation reward; you must be {{reputation|revered}} with [[The Scale of the Sands]] to purchase it for {{cost|6}} from {{NPC|neutral|Indormi|Keeper of Ancient Gem Lore}} in [[Hyjal Summit]]. |
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− | == |
+ | == Notes == |
+ | * Contrary to what the tooltip seems to imply, it actually heals or damages three times, the first tick occurring instantly upon cast. |
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− | The [[Shattered Sun Offensive]] also sell a version of this design. See {{loot|common|Design: Purified Shadowsong Amethyst (Shattered Sun Offensive)|Design: Purified Shadowsong Amethyst}}. |
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+ | * Each heal from Penance receives 29.7% of the priest's spell power per tick of healing, and 45.8% of the priest spellpower per tick of damage. This is better than the alternatives both for damage dealing ([[Smite]], [[Mind Spike]]) and healing ([[Heal]], [[Greater Heal]]). |
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+ | * Due to its [[mana]] efficiency and healing speed, it is generally the primary direct heal used by Discipline priests. |
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+ | * Like [[Holy Shock]], this spell has two ranges depending on its use. When used to attack, it has a 30 yard range; when used to heal, it has a 40 yard range. |
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+ | * [[Power Word: Shield]] prevents [[pushback]]s and ensures that the effect of Penance is fully used. |
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+ | * Even if a pushback prevents the final tick from landing, this is still a more mana efficient heal than [[Greater Heal]], and will still heal more than [[Flash Heal]]. [[Pushback]] can only prevent one tick, as it can only cancel 50% of a channeled spell. |
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+ | * Penance has exactly half the mana cost of [[Flash Heal]]. |
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+ | * The instant first tick of this spell can save party members who would otherwise die while waiting for [[Flash Heal]] to cast. |
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+ | * While the Discipline talent [[Grace]] can be proced by a number of healing spells, it is proced by ''each tick'' of Penance, meaning that a single full Penance cast will bless the target with the maximum 3 stacks of Grace. As 3 separate casts would otherwise be required to produce this effect, this makes Penance easily the fastest and cheapest way to place the full Grace effect upon a target. |
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+ | == Improvements == |
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⚫ | |||
+ | * [[Twin Disciplines]] increases Shadow and Holy spell damage and healing by 2/4/6% |
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+ | * [[Evangelism]] stacks increase the throughput of Penance, but Penance cannot be used to build Evangelism stacks |
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+ | * [[Inspiration]] procs from Penance crits, temporarily reducing the target's physical damage taken by 5/10% |
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+ | * [[Grace]] procs from each tick of Penance - granting up to 3 stacks per cast, increasing healing received from the priest by up to 24% |
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+ | * [[Renewed Hope]] increases the critical strike chance of Penance on targets afflicted by Weakened Soul or your Grace effect by 5/10% |
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+ | * [[Train of Thought]] gives [[Smite]] a 50/100% chance to reduce the cooldown of Penance by 1 sec |
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+ | * [[Glyph of Penance]] reduces the cooldown of Penance by 2 sec |
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+ | |||
+ | == Patch changes == |
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+ | * {{patch 4.0.6|note=Mana cost has been increased by 7%, but healing has been increased by 20%.}} |
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+ | * {{Patch 4.0.1|note=Mana cost reduced}} |
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+ | * {{Patch 3.2.0|note=Cooldown increased to 12 seconds, up from 10 seconds.}} |
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+ | * {{Patch 3.1.0|note=Penance can now be cast on the priest himself and the damage has been increased.}} |
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+ | * {{Patch 3.0.2|note=Added.}} |
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+ | |||
⚫ | |||
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Links that do not conform to the rules will be DELETED. |
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Repeat violations may result in a BAN. |
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Have a nice day. :) --> |
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− | {{ |
+ | {{Elinks-spell|47540}} |
+ | |||
+ | {{Classfooter|Priest}} |
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+ | [[Category:Priest abilities]] |
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+ | [[Category:Priest talents]] |
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+ | [[Category:Holy spells]] |
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+ | [[Category:Primary abilities]] |
Revision as of 12:12, 1 June 2011
Penance | |
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Properties | |
Class | Priest |
School | Holy |
Cooldown | 12 seconds |
Talents | |
Talent tree | Discipline |
Improvements | [Twin Disciplines], [Evangelism], Inspiration, [Grace], [Renewed Hope], [Train of Thought] |
[[Category:priest abilities]][[Category:priest abilities]]
Penance is a priest specialization ability granted upon choosing the Discipline tree. While channeled, it deals direct damage to an enemy or heals a friendly target.
Notes
- Contrary to what the tooltip seems to imply, it actually heals or damages three times, the first tick occurring instantly upon cast.
- Each heal from Penance receives 29.7% of the priest's spell power per tick of healing, and 45.8% of the priest spellpower per tick of damage. This is better than the alternatives both for damage dealing ( [Smite], [Mind Spike]) and healing ( [Heal], [Greater Heal]).
- Due to its mana efficiency and healing speed, it is generally the primary direct heal used by Discipline priests.
- Like [Holy Shock], this spell has two ranges depending on its use. When used to attack, it has a 30 yard range; when used to heal, it has a 40 yard range.
- [Power Word: Shield] prevents pushbacks and ensures that the effect of Penance is fully used.
- Even if a pushback prevents the final tick from landing, this is still a more mana efficient heal than [Greater Heal], and will still heal more than [Flash Heal]. Pushback can only prevent one tick, as it can only cancel 50% of a channeled spell.
- Penance has exactly half the mana cost of [Flash Heal].
- The instant first tick of this spell can save party members who would otherwise die while waiting for [Flash Heal] to cast.
- While the Discipline talent [Grace] can be proced by a number of healing spells, it is proced by each tick of Penance, meaning that a single full Penance cast will bless the target with the maximum 3 stacks of Grace. As 3 separate casts would otherwise be required to produce this effect, this makes Penance easily the fastest and cheapest way to place the full Grace effect upon a target.
Improvements
- [Twin Disciplines] increases Shadow and Holy spell damage and healing by 2/4/6%
- [Evangelism] stacks increase the throughput of Penance, but Penance cannot be used to build Evangelism stacks
- Inspiration procs from Penance crits, temporarily reducing the target's physical damage taken by 5/10%
- [Grace] procs from each tick of Penance - granting up to 3 stacks per cast, increasing healing received from the priest by up to 24%
- [Renewed Hope] increases the critical strike chance of Penance on targets afflicted by Weakened Soul or your Grace effect by 5/10%
- [Train of Thought] gives [Smite] a 50/100% chance to reduce the cooldown of Penance by 1 sec
- [Glyph of Penance] reduces the cooldown of Penance by 2 sec
Patch changes
- Patch 4.0.6 (2011-02-08): Mana cost has been increased by 7%, but healing has been increased by 20%.
- Patch 4.0.1 (2010-10-12): Mana cost reduced
- Patch 3.2.0 (2009-08-04): Cooldown increased to 12 seconds, up from 10 seconds.
- Patch 3.1.0 (2009-04-14): Penance can now be cast on the priest himself and the damage has been increased.
- Patch 3.0.2 (2008-10-14): Added.
External links
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