Darkmoon Island

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Neutral 32 Darkmoon Island
Darkmoon Fair from Entrance
CapitalDarkmoon Faire
RulerSilas Darkmoon
LocationGreat Sea
For a list of what to do at the Faire, including games, see the Darkmoon Faire page.


Darkmoon Island is a new island dedicated to the Darkmoon Faire as of Patch 4.3.[1][2] The new Darkmoon Faire on the island is a sanctuary, as well as the path that leads down to it from the portal, but areas around the Faire are considered contested territory.


Darkmoon Island Cave

The Cave

The island is essentially a large mountain that sits somewhere within the Great Sea, with the entry portal at the very top[51.2, 24.5]. Trees at the top are more densely grouped than those closer to the shore and lend an initial, eerie quality to the zone. Bright signs mark the path down from the heights to the grassy inland, where the Faire tents are sprawled across a large area. Venturing outside the Faire, the curious encounter few denizens; the trees are widely spaced within the woods, and rocks dot the shoreline. In the distance all around the island can be seen jagged rocks of varying sizes, and more than a few shipwrecks can be found within the deeps. A small, abandoned cave can be found to the southeast[76, 78.5]. There is also an empty cave underwater below a large shipwreck north of the island.


Getting there

Both factions can reach the island from portals at the old Faire locations in Elwynn Forest (just outside Goldshire) and Mulgore (just outside Thunder Bluff). The portals are only available when the Faire is active, however.


Once on the island, there are portals located at the end of the docks[50.5, 90.2], south of the Darkmoon Faire, that lead back to Alliance 15 Elwynn Forest and Horde 15 Mulgore.


Aside from the Carnies themselves, the only wild creatures are Darkmoon Tide Crawlers along the shores and Darkmoon Wolves further inland. Both these creatures are neutral.

There are also a handful of ghosts that wander the island, should any player find themselves dead and want to explore while in spirit form. When players are not dead, they can spot a telltale sign of the spirits' presence: a ghostly, shimmering trail.


The trail left behind by ghosts in the material world.


Trade fishing

Though there are no resource nodes to speak of on the island, those with fishing can try their hand at fishing Shipwreck Debris. Debris will always contain a [Sealed Crate]. Anglers can also try their hand at fishing up a companion, the [Sea Pony], which can only be fished from the Darkmoon Island waters.

Notable characters

See Vendors and other NPCs.


See Ticket quests.

Areas of interest

Inv misc idol 05



Within the Faire itself is a PvP arena[47.3, 78.6], identical in purpose to the Gurubashi Arena. Players fight one another to open a chest that spawns in the center of the ring, rewarded with Inv misc armorkit 14 [Pit Fighter]; gaining twelve of these will reward another trinket, Inv misc armorkit 04 [Master Pit Fighter].

Unused areas

There are a number of as-yet unused areas within the Faire. They have the typical under construction signs and are considered subzones of Darkmoon Island. It is unclear what purpose they may serve in the future.


0100WoW Icon 16x16 In-game

Additional information

Trade archaeology highborne scroll

Darkmoon Adventurer's Guide and Darkmoon Artifacts

You can use the Darkmoon Adventurer's Guide to search for, find, and turn in new Darkmoon Artifacts. NOTE: Although the text in-game says you need the "Field Guide," the item you actually receive is instead called the Adventurer's Guide. With these turn-ins you can earn experience, reputation with Darkmoon Faire, and more Darkmoon Faire Prize Tickets.


Patch changes


See also

External links

Facts about "Darkmoon Island"RDF feed
FactionNeutral +
Patch date27 November 2012 + and 29 November 2011 +

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