Dark Command

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Dark Command
Spell nature shamanrage
  • Dark Command
  • 30 yd  range
  • 8 sec cooldown
  • Instant
  • Commands the target to attack you, but has no effect if the target is already attacking you.
Usable by
ClassDeath knight
Cooldown8 sec
Level required58
Related debuff
Spell nature shamanrage
  • Dark Command
  • Taunted.
  • Duration: 3 seconds
TCG image
The power of death compels you.
- Randolphe Mortimer

Dark Command is a death knight taunt ability learned at level 58 for death knights with the blood specialization. It mirrors the Taunt ability of a Warrior.

Notes Edit

  • Has no rune or Runic Power cost.
  • Dark Command is treated as a spell, but is no longer subject to hit chance. It can't be cast when silenced but no longer has a 17% chance to miss raid bosses (in contrast to the 8% chance to miss boss mobs for melee attacks).

Patch changesEdit

  • 0300Wrath-Logo-Small/0400Cataclysm-Logo-Small Patch 4.0.1 (12-Oct-2010): Removed miss chance of this effect.
  • 0300Wrath-Logo-Small Patch 3.0.8 (2009-01-20): Range increased to 30 yards.

External linksEdit

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