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Damage shield refers to damage that is inflicted on an enemy after striking a player in combat.

There are two different type of damage shields:

  • "True" damage shields: These have a 100% chance to proc, but can only be triggered by melee attacks. The damage is not considered spell damage. Example: Druid's Spell nature thorns [Thorns].
  • Damage shields with procs: These do not necessarily trigger off every attack. However, they are not limited to melee attacks (unless specifically mentioned otherwise). The damage inflicted is considered spell damage. Example: [Girdle of Reprisal].


Equipment

Armor

Chest

Cloaks

  • [Cloak of Flames] - Equip: Deals 5 Fire damage to anyone who strikes you with a melee attack.

Gloves

Shields

Waist

Weapons

One handed

Two handed

Misc

Necklaces

Rings

Trinkets

Enhancers

Blacksmithing

Consumables

  • [Crystal Spire] - Use: A crystal shield surrounds the friendly target, doing 12 damage to anyone who hits her. Lasts 10 minutes. (Cystal Spire does not stack with thorns). This item is a quest reward from N [53] Crystal Spire
  • [Gift of Arthas] - Use: Increases resistance to shadow by 10. If an enemy strikes the imbiber, the attacker has a 30% chance of being inflicted with disease that increases their damage taken by 8 for 3 minutes. Lasts for 30 minutes. This item is made by Alchemists with a skill level of 240.

Spells

  • Druid: Spell nature thorns [Thorns] - Thorns sprout from the friendly target, causing X Nature damage to attackers when hit. Lasts 10 min.
  • Paladin: Spell holy crusade [Retribution Aura] - Causes X Holy damage to any creature that strikes a party member within 30 yards.
  • Warlock: Imp's Spell fire firearmor [Fire Shield] - Anything that attacks a party member takes X fire damage. Lasts 3 min.
  • Priest: Shadowguard - The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 130 Shadow damage.
  • Shaman: Spell nature lightningshield [Lightning Shield] - The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 287 Nature damage.
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