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m (Big Withers Little Withers)
 
(→‎History: link correction)
 
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{{Racebox
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<onlyinclude>{{{{{tpl|tooltip}}}
 
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| image = WildKinArt.jpg
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|mode={{{mode|}}}
 
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| name = Wildkin
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|arg={{{arg|}}}
 
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| capital = [[Owl Wing Thicket]] is a holy site
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|icon = ability_druid_forceofnature
 
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|name = Withers
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| faction = n/a
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| character = Enraged, Berserk
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|quality = Common
 
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|itemid = 46325
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| mount = Unknown
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| homeworld = [[Azeroth (world)|Azeroth]]
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|bind = BoP
 
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| leader = Unknown
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|effect = Use: Teaches you how to summon and dismiss this companion.
 
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| language = Wildkin do not speak, but they understand [[Darnassian]].<ref name="ReferenceA">{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Monster Guide]] |isbn=9781588469366 |pages=141-142}}</ref>
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|sell = {{cost||7|50}}
 
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| slang = Wildkin known as [[Watcher]]s could speak.(WC3)
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}}</onlyinclude>
 
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| height = 10-12 ft
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}}
   
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[[Image:Big Withers Little Withers.png|thumb|Big and Little Withers]]
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[[File:Wildkin.gif|left|thumb|A Wildkin from WC3]]
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The '''wildkin''', a beast half-bear/half-owl, acts as a powerful force for good and a staunch ally of the [[night elves]]. While good-tempered and wise, the wildkin fights fiercely against evildoers, especially undead and the forces of the [[Burning Legion]].
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The '''Withers''' item teaches you how to summon and dismiss '''Withers''', a [[treant]] [[companion]] that follows you around, meaning it is a non-combat pet and will not aid you in battle. This pet is similar to the {{loot|rare|Teldrassil Sproutling}} pet from the [[Argent Tournament]].
 
   
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These bird-faced humanoids are considered an abomination by most, but actually find favor with night elves. The wildkin have long been considered a sacred animal by the night elves and the [[tauren]]. The priests of [[Elune]] see the wildkin as imbued with the spirit and strength of the Moon Goddess, and the [[druid]]s see them as guardians and protectors of nature.
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Withers starts off as a rather large companion then will eventually wither down to a small size over roughly 25 minutes. If Withers comes in contact with a deep enough water source he grows to full size again and does the following emote in chat.
 
   
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== Description ==
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''{{text|emote|Withers absorbs the water, growing back to full size.}}''
 
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Wildkin resemble a cross between an owl and a bear, hence the name of the related breed, [[owlbear]]s. They stand upright at about 10 to 12 feet tall, and their body is covered in hairy feathers, usually brown or white. Their arms have a wing-like shape that end in clawed talons, and their heads have a beak and antlers. These odd creatures also emit a distinctive sound when riled, sounding like a combination of growl and screech. Wildkin feathers are very highly prized in certain circles for their rare magical properties.
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== Source ==
 
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The Horde can buy this from [[Apothecary Furrows]] in [[Darkshore]].
 
   
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Wildkin possess a high intelligence and often understand good reasoning.<ref>{{ref book |author= Arthaus |title= [[Warcraft: The Roleplaying Game]] |isbn=9781588460714 |pages=240}}</ref> Most wildkin do not speak, but they understand [[Darnassian]].<ref name="ReferenceA"/> Some particular wildkin, namely the ones that acted as [[Watchers]] at the time of the [[Third War]], seemed to be capable of speech. They prefer the serenity of nature and stay away from populated areas, frequenting the [[Barrens]] or the glades of [[Mount Hyjal]]. There are also considerable numbers in [[Darkshore]]. Some wildking can be found in the [[Hinterlands]] and [[Winterspring]]. They are known to assist night elves and [[ancient]]s in guarding locations that those races deem important. Wildkin are very territorial, and as such are good guardians.
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The Alliance have to complete the following quest chain in [[Darkshore]], starting with:
 
   
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Most wildkin treat peaceful travelers with respect, sometimes coming to their aid or assisting lost visitors out of their forests. Wildkin are slow to anger, but they fight fiercely and relentlessly when roused. They ferociously attack hostile creatures on sight.<ref name="ReferenceA" /> They have a particular hatred of all undead and minions of the [[Burning Legion]]. The great beasts slash with their claws and stab with their beak in combat.<ref name="ReferenceC"/> A badly injured wildkin may retreat and pursue enemies later, once it heals.<ref name="ReferenceA"/> Heroes who encounter wildkin either come away speaking of their incredible gentleness or their tremendous ferocity.<ref name="ReferenceC">{{ref book |author=Borgstrom, Rebecca |coauthors=Eric Brennan, Genevieve Cogman, and Michael Goodwin |title=[[Manual of Monsters]] |isbn=978-1588-4607-07 |pages=107}}</ref>
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*1a.) {{questlong|Alliance|8-80|The Last Wave of Survivors}}
 
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*1b.) {{questlong|Alliance|8-80|Threat from the Water}}
 
   
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Wildkin mate for life and bear fuzzy gray cubs that do not develop their claws and brilliant plumage until 2 or 3 years of age. Night elves consider the shimmering pelts and golden eyes of the wildkin to be beautiful.<ref name="ReferenceA" /> Full-grown wildkin exceed 10 feet in height and weigh between 1,000 and 3,000 pounds, and sometimes even more.<ref name="ReferenceA"/><ref name="ReferenceC"/>
   
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==History==
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*2a.) {{questlong|Alliance|8-80|The Boon of the Seas}}
 
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*2b.) {{questlong|Alliance|8-80|Buzzbox 413}}
 
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**--- {{questlong|Alliance|8-80|No Accounting for Taste}}
 
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**--- {{questlong|Alliance|8-80|Buzzbox 723}}
 
   
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Some [[night elf]] scholars claim that wildkin are the creation and favored pets of [[Elune]]. They claim that Elune created the first wildkin in the early days of the world to serve as guardians to [[Cenarius]]. Desiring a creature of might to claim as her own and disenchanted with the violence of wolves, Elune combined the best traits of her beloved night birds, the owls, with the brute force of benevolent bears.<ref name="ReferenceC"/> The result: a swift, elegant, and fiercely loyal hunter.<ref name="ReferenceA"/> Other scholars claim that wildkin were the misguided creation of a sorcerer. Regardless of their origins, wildkin have been the beloved allies of night elf [[druid]]s of the wild and [[ancient]]s alike since the time of the [[War of the Ancients]].<ref name="ReferenceC"/>
   
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During the time of the [[Third War]], besides regular wildkin, enraged and berserk wildkins could also be found in the wilds. This were stronger and more resilient versions of the regular wildkin.<ref>[http://classic.battle.net/war3/neutral/wildkin.shtml Warcraft III Critters at Classic Battle.net Website]</ref>
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*3a.) {{questlong|Alliance|8-80|A Cure in the Dark}}
 
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*3b.) {{questlong|Alliance|8-80|The Corruption's Source}}
 
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*3c.) {{questlong|Alliance|8-80|A Troubling Prescription}}
 
   
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Lately, adventurers traveling through the [[Hinterlands]] report strange wildkin attacks. The wildkin seem confused, even maddened, and attack relentlessly and randomly. Some also have mutations, such as deformed limbs, scabbed pelts with large bald patches, or red eyes. No one knows how this wildkin corruption began.<ref name="ReferenceA"/>
   
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Over time, many wildkin seem to have either forgotten their sacred charge, or lost the site they were trying to guard and now roam across both continents. These are usually refered to as "[[owlbear]]s".
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*4a.) {{questlong|Alliance|8-80|A Love Eternal}}
 
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*4b.) {{questlong|Alliance|8-80|A Lost Companion}}
 
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*4c.) {{questlong|Alliance|8-80|The Final Flame of Bashal'Aran}}
 
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*4d.) {{questlong|Alliance|8-80|Solace for the Highborne}}
 
   
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Even though the wildkin were once numerous in [[Darkshore]], such are their ties to the land that the [[Shattering]] that devastated Darkshore also decimated their numbers. Several enraged wildkin spirits started roaming parts of Darkshore after this. The wildkin [[Aroom]] was the last of his tribe and a powerful elder with a strong connection to Elune. He lived at the [[Moontouched Den]], and was involved in the quest {{questlong|Alliance|16|The Last Wildkin}}.
   
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[[File:wildkin.png|right]]
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*5a.) {{questlong|Alliance|10-80|Unsavory Remedies}}
 
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*5b.) {{questlong|Alliance|10-80|Twice Removed}}
 
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*5c.) {{questlong|Alliance|10-80|Ritual Materials}}
 
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**--- {{questlong|Alliance|10-80|The Ritual Bond}}
 
   
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==Breeds==
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Besides the regular wildkin, there are other breeds that can be found throughout [[Azeroth]]. Sometimes the word "wildkin" is used to refer to all of these breeds, while sometimes it is used to refer just to the basic wildkin described in this article.
   
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*[[Owlbear]] seems to be just another name for wildkin. They are mentioned in the ''[[Warcraft III: Reign of Chaos]]'' manual, but in the game these creatures are refered to as "wildkin". A slightly different owlbear is described in the ''[[Manual of Monsters]]'', which seems like a more primitive, nomadic version of the wildkin.
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*6a.) {{questlong|Alliance|10-80|Grimclaw's Return}}
 
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* [[Owlbeast]]s are large, more powerful and more ferocious cousins of the wildkin.
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*6c.) {{questlong|Alliance|10-80|The Shatterspear Invaders}}
 
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*[[Owlkin]] are wildkin that live in the [[Azuremyst Isles]].
  +
*[[Moonkin]] is the name of some wildkin that live in [[Darkshore]], which seem to be very similar to wildkin. Their differences are not clear.
   
  +
==References==
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{{Reflist}}
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*7a.) {{questlong|Alliance|10-80|Remnants of the Highborne}}
 
  +
{{Azeroth natives}}
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*7b.) {{questlong|Alliance|10-80|Shatterspear Laborers}}
 
 
[[Category:Wildkin| Wildkin]]
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*7c.) {{questlong|Alliance|10-80|Reason to Worry}}
 
 
[[Category:Magical beasts]]
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**--- {{questlong|Alliance|10-80|Swift Response}}
 
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**--- {{questlong|Alliance|10-80|One Bitter Wish}}
 
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−  
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*8a.) {{questlong|Alliance|10-80|Denying Manpower}} (can be completed alongside Swift Response)
 
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*8b.) {{questlong|Alliance|10-80|War Supplies}} (can be completed alongside Swift Response)
 
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*8c.) {{questlong|Alliance|10-80|Timely Arrival}} (can be completed alongside Swift Response)
 
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*9a.) {{questlong|Alliance|10-80|On the Brink}}
 
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*9b.) {{questlong|Alliance|10-80|Strategic Strikes}}
 
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*9c.) {{questlong|Alliance|14|The Looting of Althalaxx}}
 
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*10a.) {{questlong|Alliance|10-80|The Front Line}}
 
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**--- {{questlong|Alliance|10-80|Ending the Threat}}
 
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*10b.) {{questlong|Alliance|10-80|The Ancient's Ire}}
 
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*10c.) {{questlong|Alliance|10-80|Disturbing Connections}} (looted off of the objective for Ending the Threat)
 
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*After all those are complete, [[Cerellean Whiteclaw]] offers you the final quest {{questlong|Alliance|10-80|Remembrance of Auberdine}}, which rewards you with Withers.
 
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<gallery>
 
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File:Withers-Full-Size.png
 
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File:Withers-Smallest-Size.png
 
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</gallery>
 
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Two pictures comparing Withers to the height of a [[Night Elf]].
 
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==External links==
 
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Links that do not conform to the rules will be DELETED.
 
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Repeat violations may result in a BAN.
 
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Have a nice day. :) -->
 
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{{elinks-item|46325}}
 
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{{Elink-WarcraftPets|mythical/plant.life/withers}}
 
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[[Category:Treants]]
 
[[Category:Companions]]
 
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[[Category:World of Warcraft common items]]
 

Revision as of 19:28, 16 December 2010

Template:Racebox

Wildkin

A Wildkin from WC3

The wildkin, a beast half-bear/half-owl, acts as a powerful force for good and a staunch ally of the night elves. While good-tempered and wise, the wildkin fights fiercely against evildoers, especially undead and the forces of the Burning Legion.

These bird-faced humanoids are considered an abomination by most, but actually find favor with night elves. The wildkin have long been considered a sacred animal by the night elves and the tauren. The priests of Elune see the wildkin as imbued with the spirit and strength of the Moon Goddess, and the druids see them as guardians and protectors of nature.

Description

Wildkin resemble a cross between an owl and a bear, hence the name of the related breed, owlbears. They stand upright at about 10 to 12 feet tall, and their body is covered in hairy feathers, usually brown or white. Their arms have a wing-like shape that end in clawed talons, and their heads have a beak and antlers. These odd creatures also emit a distinctive sound when riled, sounding like a combination of growl and screech. Wildkin feathers are very highly prized in certain circles for their rare magical properties.

Wildkin possess a high intelligence and often understand good reasoning.[1] Most wildkin do not speak, but they understand Darnassian.[2] Some particular wildkin, namely the ones that acted as Watchers at the time of the Third War, seemed to be capable of speech. They prefer the serenity of nature and stay away from populated areas, frequenting the Barrens or the glades of Mount Hyjal. There are also considerable numbers in Darkshore. Some wildking can be found in the Hinterlands and Winterspring. They are known to assist night elves and ancients in guarding locations that those races deem important. Wildkin are very territorial, and as such are good guardians.

Most wildkin treat peaceful travelers with respect, sometimes coming to their aid or assisting lost visitors out of their forests. Wildkin are slow to anger, but they fight fiercely and relentlessly when roused. They ferociously attack hostile creatures on sight.[2] They have a particular hatred of all undead and minions of the Burning Legion. The great beasts slash with their claws and stab with their beak in combat.[3] A badly injured wildkin may retreat and pursue enemies later, once it heals.[2] Heroes who encounter wildkin either come away speaking of their incredible gentleness or their tremendous ferocity.[3]

Wildkin mate for life and bear fuzzy gray cubs that do not develop their claws and brilliant plumage until 2 or 3 years of age. Night elves consider the shimmering pelts and golden eyes of the wildkin to be beautiful.[2] Full-grown wildkin exceed 10 feet in height and weigh between 1,000 and 3,000 pounds, and sometimes even more.[2][3]

History

Some night elf scholars claim that wildkin are the creation and favored pets of Elune. They claim that Elune created the first wildkin in the early days of the world to serve as guardians to Cenarius. Desiring a creature of might to claim as her own and disenchanted with the violence of wolves, Elune combined the best traits of her beloved night birds, the owls, with the brute force of benevolent bears.[3] The result: a swift, elegant, and fiercely loyal hunter.[2] Other scholars claim that wildkin were the misguided creation of a sorcerer. Regardless of their origins, wildkin have been the beloved allies of night elf druids of the wild and ancients alike since the time of the War of the Ancients.[3]

During the time of the Third War, besides regular wildkin, enraged and berserk wildkins could also be found in the wilds. This were stronger and more resilient versions of the regular wildkin.[4]

Lately, adventurers traveling through the Hinterlands report strange wildkin attacks. The wildkin seem confused, even maddened, and attack relentlessly and randomly. Some also have mutations, such as deformed limbs, scabbed pelts with large bald patches, or red eyes. No one knows how this wildkin corruption began.[2]

Over time, many wildkin seem to have either forgotten their sacred charge, or lost the site they were trying to guard and now roam across both continents. These are usually refered to as "owlbears".

Even though the wildkin were once numerous in Darkshore, such are their ties to the land that the Shattering that devastated Darkshore also decimated their numbers. Several enraged wildkin spirits started roaming parts of Darkshore after this. The wildkin Aroom was the last of his tribe and a powerful elder with a strong connection to Elune. He lived at the Moontouched Den, and was involved in the quest A [16] The Last Wildkin.

Wildkin

Breeds

Besides the regular wildkin, there are other breeds that can be found throughout Azeroth. Sometimes the word "wildkin" is used to refer to all of these breeds, while sometimes it is used to refer just to the basic wildkin described in this article.

  • Owlbear seems to be just another name for wildkin. They are mentioned in the Warcraft III: Reign of Chaos manual, but in the game these creatures are refered to as "wildkin". A slightly different owlbear is described in the Manual of Monsters, which seems like a more primitive, nomadic version of the wildkin.
  • Owlbeasts are large, more powerful and more ferocious cousins of the wildkin.
  • Owlkin are wildkin that live in the Azuremyst Isles.
  • Moonkin is the name of some wildkin that live in Darkshore, which seem to be very similar to wildkin. Their differences are not clear.

References

 
  1. ^ Arthaus. Warcraft: The Roleplaying Game, 240. ISBN 9781588460714. 
  2. ^ a b c d e f g Cite error: Invalid <ref> tag; no text was provided for refs named ReferenceA
  3. ^ a b c d e Borgstrom, Rebecca; Eric Brennan, Genevieve Cogman, and Michael Goodwin. Manual of Monsters, 107. ISBN 978-1588-4607-07. 
  4. ^ Warcraft III Critters at Classic Battle.net Website