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{{capital}}
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{{heroic}}
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{{#data:Itemtip
{{For|the faction|Thunder Bluff (faction)}}
 
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|name=Fandral's Flamescythe
{{Infobox zone
 
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|quality=epic
| name = Thunder Bluff
 
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|icon=inv_staff_99
| type = Capital
 
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|bind=bop
| ss = Thunder Bluff TCG.jpg
 
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|slot=Two-Hand
| faction = Horde
 
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|type=Staff
| lpop = 6,000
 
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|dmglow=1428
| races = {{Race|Tauren}} (5,280)<br/>{{Race|Orc}} (300)<br/>{{Race|Forsaken}} (240)<br/>{{Race|Jungle Troll}} (180)
 
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|dmghigh=2143
| languages = [[Taur-ahe]], [[Common (language)|Common]], [[Orcish]], [[Zandali]]
 
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|speed=2.40
| faiths = [[Shamanism]], [[Druidism]], [[Earth Mother]], [[An'she]]
 
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|agility=408
| loc = Northern [[Mulgore]]
 
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|stamina=611
| government = Spiritual hierarchy
 
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|durability=120
| rulers = {{NPC||Baine Bloodhoof||High Chieftain Baine Bloodhoof|icon=Baine}}
 
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|crit=276
| affiliation = [[Horde]]
 
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|mastery=265
| resources =
 
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|level=85
| rewards = {{MountIcon|Kodo}} [[Kodo]] mounts
 
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|ilvl=378
| source = ''[[Lands of Mystery]]'', 46
 
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|sellprice=349085
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|itemid=69897
 
}}
 
}}
   
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== Source ==
'''Thunder Bluff''' is the [[tauren]] capital [[city]] located in the northern part of the region of [[Mulgore]] on the continent of [[Kalimdor]]. The entire city is built on bluffs several hundred feet above the surrounding landscape, and is accessible by elevators on the southwestern and northeastern sides.
 
  +
This item drops from [[Majordomo Staghelm]] in the [[Firelands (instance)|Firelands]] on normal mode.
 
==History==
 
[[File:bethunderbluff.jpg|thumb|Overhead view of Thunder Bluff]]
 
 
The centaur were driving the tauren out of their homeland around the time of the [[Third War]]. When [[Thrall]] and his Horde arrived on the [[continent]], an alliance was forged between the Horde and the tauren. Following the defeat of [[Archimonde]] and the end of the war, Thrall helped the tauren rout the centaur and reclaim their land. Shortly thereafter the tauren founded the city of Thunder Bluff and began the process of settling into their old surroundings and repairing the ecological damage the centaur had wrought. Thunder Bluff grows and expands at a tremendous rate.<ref name="LoM 48">''[[Lands of Mystery]]'', pg. 48</ref>
 
 
Thunder Bluff was settled fairly recently by the tauren, who successfully drove out the marauding [[Centaur]] from their lands. Thunder Bluff is the first city of its kind; for centuries, the tauren wandered the plains as nomads, unable to claim a permanent home. All [[Horde]] visitors are welcome here, and the expertise of the tauren in professions ranging from [[leatherworking]] to [[shamanism]], [[druidism]] to hunting are all practiced and taught here. Unfortunately, the central location of the Thunder Bluff also makes it easily accessible to members of the [[Alliance]]. Thus, it is often one of the easier Horde capitals for Alliance players to [[raid]], with Cairne being killed long before Horde reinforcements even become an issue.
 
 
In order to gain access to Thunder Bluff, visitors must either ride [[wyvern]]s to the top one of the four towering mesas, use the zeppelin from Orgrimmar or be lifted via rope and wood elevators, an invention unique to the tauren.<ref name="LoM 46">''[[Lands of Mystery]]'', pg. 46</ref>
 
 
==People and Culture==
 
Although some of the historically nomadic tauren probably miss their itinerant lifestyle, they are intensely proud of their permanent home and spend much of their time trying to make it better. They gladly accept the help of the [[orc]]s and [[troll]]s that help them, but are somewhat less enthusiastic at the presence of the [[Forsaken]], whom they only grudgingly tolerate because of their membership in the Horde. Tauren place a strong emphasis on the value of life, and the unlife of the Forsaken stands as an affront to their beliefs,<ref name="LoM 46-47">''[[Lands of Mystery]]'', pg. 46-47</ref> not to mention the less than honorable activities the Forsaken carry out.
 
 
==Geography==
 
Thunder Bluff is composed of four towering mesas, or rises. The only entrances from the plains below are elevators leading to the central platform. The central rise is connected to the others through large wooden bridges.
 
 
Thunder Bluff is located in the far north of Mulgore, among the sprawling flatlands of the [[Golden Plains]]. The weather is almost always warm and sunny, with intermittent breezes carried in from The Barrens.<ref name="LoM 47">''[[Lands of Mystery]]'', pg. 47</ref>
 
 
===Rises===
 
<div class="ZoneMap" style="position:relative;float:right;width:501px;height:{{#expr:501 * 2/3 round 0}}px; margin: 0 0 1em 1em">
 
[[Image:WorldMap-ThunderBluff.jpg|501px|Thunder Bluff]]
 
{{Zone Map Note|47|59|Banker|Thunder Bluff Bank}}
 
{{Zone Map Note|44|60|Mailbox|Mailbox}}
 
{{Zone Map Note|46|65|Inn|Inn}}
 
{{Zone Map Note|45|63|StableMaster|Stable Master}}
 
{{Zone Map Note|47|50|FlightMaster|Wind Rider Master}}
 
{{Zone Map Note|57|77|BattleMaster|Battle Masters}}
 
{{Zone Map Note|39.5|51|Auctioneer|Auction House}}
 
{{Zone Map Note|19|28|POI143|Zeppelin}}
 
{{Zone Map Note|57|88|ClassTrainer|Warrior Trainer}}
 
{{Zone Map Note|59|86|ClassTrainer|Hunter Trainer}}
 
{{Zone Map Note|63|79|ClassTrainer|Paladin Trainer}}
 
{{Zone Map Note|75|26|ClassTrainer|Druid Trainer}}
 
{{Zone Map Note|22|19|ClassTrainer|Shaman Trainer}}
 
{{Zone Map Note|25|18|ClassTrainer|Mage Trainer - Pools of Vision}}
 
{{Zone Map Note|25|23|ClassTrainer|Warlock Trainer - Pools of Vision}}
 
{{Zone Map Note|27|21|ClassTrainer|Priest Trainer - Pools of Vision}}
 
</div>
 
The various rises in Thunder Bluff act a bit like neighborhoods or quarters in a human city <ref name="LoM 47" />, or the valleys and keeps of the orcish city [[Orgrimmar]].
 
 
Thunder Bluff has a central mesa divided into three rises, surrounded by three additional mesas with distinct names:
 
*[[Central Rise]] (In-game is split in to the Lower Rise, Middle Rise and High Rise)
 
**'''[[Lower Rise]]''' (southwestern lifts from main north road)
 
**'''[[Middle Rise]]''' (northeastern lifts from plains)
 
**'''[[High Rise]]''' (east from wind rider roost)
 
*'''[[Elder Rise]]''' (rope bridges from middle and high rise)
 
*'''[[Hunter Rise]]''' (rope bridges from lower and high rise)
 
*'''[[Spirit Rise]]''' (rope bridges from lower and middle rise)
 
**'''[[Pools of Vision]]''' (cave entrance from Spirit Rise)
 
 
===Points of interest===
 
*The [[Bank]] is on the southeastern side of the Lower Rise.
 
*The [[Wind Rider]] Master [[Tal]] is located on the top of the wind rider roost in the central totempole.
 
*The [[inn]] is on the southern part of the Lower Rise.
 
*The [[Auction House]] is located on the Lower Rise, just west of the entrance to the wind rider roost.
 
*The [[mailbox]] is located just outside the bank. (There's only one mailbox in TB.)
 
*The [[Fishing hole]] is located on the lower rise smack dab in the middle.
 
*The [[zeppelin]] dock is located on the west of [[Spirit Rise]].
 
 
==Notable Characters==
 
{{main|Thunder Bluff NPCs}}
 
The new Chief of the Bloodhoof clan, [[Baine Bloodhoof]] has become the High Chieftain of the tauren race in wake of his father's death. He watches over Thunder Bluff, and over his people in an ever-darkening world. Baine can be found in the Chieftain's Tent in the eastern Main City, and is accompanied by his Honor Guards.
 
 
[[Hamuul Runetotem]] is the elder druid of Thunder Bluff, and a childhood friend of Cairne. As of the Cataclysm he had left his home at some point to save the World Tree of Hyjal.
 
 
==Travel connections==
 
[[File:thunderbluffcomic.jpg|thumb|Thunder Bluff as seen in ''[[World of Warcraft: The Comic]]'']]
 
[[File:thunderbluffcomic2.jpg|thumb|Thunder Bluff as seen in ''[[World of Warcraft: The Comic]]'']]
 
===Flight===
 
;{{Horde}} [[Orgrimmar]]
 
;{{Horde}} [[Valormok]]
 
;{{Horde}} [[Sun Rock Retreat]]
 
;{{Horde}} [[The Crossroads]]
 
;{{Horde}} [[Camp Taurajo]]
 
;{{Horde}} [[Shadowprey Village]]
 
;{{Horde}} [[Brackenwall Village]]
 
;{{Horde}} [[Camp Mojache]]
 
;{{Horde}} [[Freewind Post]]
 
;{{Neutral}} [[Gadgetzan]]
 
 
===Zeppelin===
 
;{{Horde}} [[Orgrimmar]]
 
   
 
==Notes==
 
==Notes==
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If a [[Druid]] equips this weapon and transforms into [[Cat form]], they will appear as a flaming cat (the same model that [[Majordomo Staghelm|Staghelm]] transforms into during his boss fight).
*[[Rumstag Proudstrider]] has the Thunder Bluff repeatable [[Runecloth]] quest used by non-tauren [[Horde]] players to obtain the right to ride [[kodo]]s.
 
*In Thunder Bluff, the [[Alterac Valley]], [[Warsong Gulch]] and [[Arathi Basin]] battlemasters are located on the Hunter Rise. One of the curious things in Thunder Bluff is the ability to enter a battleground mounted. Since the battlemasters are outside, if you are mounted when you queue for the battleground, and stay mounted until you enter it, you will enter the battleground already mounted and with a significant speed/time advantage.
 
*It's a bad idea to jump from the top of one of the bluffs, as the fall is generally fatal without some sort of slowing effect. If you want to save time, you can jump on the platform under the main elevators. The fall damage will not kill you, but will reduce your health significantly.
 
*Thunder Bluff is most likely the optimal place for flying in Kalimdor for the Horde, as it is located in almost the center of the continent.
 
*A single Balance Druid or Elemental Shaman can easily stop an entire raid on Thunder Bluff. Just stand in front of the elevator, and when the Alliance comes up, use [[Typhoon]] or [[Thunderstorm]].
 
*Thunder Bluff is the only capital city in which player [[duel]]s are permitted, becoming available when within the Hunter Rise.
 
 
==Cataclysm==
 
[[File:Thunder Bluff in the distance.jpg|thumb|Thunder Bluff after the Cataclysm]]
 
Thunder Bluff was untouched by the effects of the Cataclysm, though [[Mulgore]] saw some new developments. However, with Cairne's death, Baine now rules Thunder Bluff and the tauren tribes.
 
 
==Patch changes==
 
*{{Patch 1.4.0|note=
 
**The Rainsticks sign in Thunderbluff is no longer floating.
 
**Patrolling scouts that can see through stealth and invisibility have been added to Thunder Bluff.}}
 
*{{Patch 1.3.0|note=You can now design guild tabards in Thunder Bluff.}}
 
 
==References==
 
{{Reflist}}
 
 
 
{{Thunder Bluff}}
 
{{Mulgore}}
 
{{Kalimdor}}
 
   
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==Patches and hotfixes==
[[Category:Thunder Bluff| ]]
 
 
{{Patch 4.2.0|note=Added.}}
[[Category:Tauren territories]]
 
[[Category:Horde cities]]
 
[[Category:Lands of Mystery]]
 
   
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==External links==
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{{Elinks-item|69897}}
   
 
[[Category:World of Warcraft epic staves]]
[[es:Cima del Trueno]]
 
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[[Category:Appearance changing items]]
[[fr:Pitons-du-Tonnerre]]
 
[[nl:Thunder Bluff]]
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[[Category:Firelands items]]
[[pl:Thunder Bluff]]
 

Revision as of 01:24, 20 July 2011

For the heroic version of this item, see Fandral's Flamescythe (heroic).
Inv staff 99

Source

This item drops from Majordomo Staghelm in the Firelands on normal mode.

Notes

If a Druid equips this weapon and transforms into Cat form, they will appear as a flaming cat (the same model that Staghelm transforms into during his boss fight).

Patches and hotfixes

Cataclysm Patch 4.2.0 (2011-06-28): Added.

External links