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Capital cities are typically the main headquarters of a faction. They are typically the largest of the faction's cities, and where their leaders usually reside.
Game capitals
These are capital cities, that function as major social and economical hubs for players, and must contain a bank, flight path, mailbox, inn, and at least class and profession trainers, an auction house, or a faction leader.
Playable faction capitals
These are capital cities specific to one or more playable factions.
Non-playable faction capitals
These are capital cities specific to non-playable factions, that act as game capitals for players.
Capital | Location | Factions | Races |
---|---|---|---|
Dalaran | Crystalsong Forest, Northrend | Kirin Tor *, The Sunreavers *, The Silver Covenant * (*) | Human, Half-elf, High elf, Blood elf, Gnome |
Shattrath City | Terokkar Forest, Outland | Sha'tar*, Aldor*, Scryers*, Lower City*, Sha'tari Skyguard*, Shattered Sun Offensive* (*) | Naaru, Draenei, Blood elf, Arakkoa, Human |
Lore capitals
These are capital cities that do not function as capitals in World of Warcraft, but are considered capitals in lore.
Faction capitals
These are capital cities specific to factions with reputation that can be increased or are permenantly friendly.
Other faction capitals
These are capital cities specific to non-playable factions without reputation that can be increased or are permenantly hostile.
Any faction not listed as Neutral, Horde or Alliance is considered Hostile.
Former capitals
This is a list of capital cities that were once the capitals of playable races or factions, but have since fallen or changed hands. The factions, races, and location names are listed to reflect the capital's situation at the time of its "golden age".
Any faction not listed as Neutral, Horde or Alliance is considered Hostile.