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The only current way to stop this after the Paladin has cast Divine Shield is the [[Mass Dispel]] spell from a Priest of level 70 or higher. |
The only current way to stop this after the Paladin has cast Divine Shield is the [[Mass Dispel]] spell from a Priest of level 70 or higher. |
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− | Of course, this tactic must be used when necessary, such as when a roaming Paladin finds himself unfairly situated against multiple foes and does not stand any chance of emerging victorious |
+ | Of course, this tactic must be used when necessary, such as when a roaming Paladin finds himself unfairly situated against multiple foes and does not stand any chance of emerging victorious. |
If the player equips an [[Argent War Horn]] and uses it, a Paladin from the [[Argent Dawn]] will appear, fight for 30 seconds, and then despawn by the humorous method of bubble hearthing. |
If the player equips an [[Argent War Horn]] and uses it, a Paladin from the [[Argent Dawn]] will appear, fight for 30 seconds, and then despawn by the humorous method of bubble hearthing. |
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[[Category:Game terms]] |
[[Category:Game terms]] |
Revision as of 10:33, 9 April 2009
The content of this article is not part of official Warcraft lore, but has nevertheless become part of the World of Warcraft culture or community.
Bubble Hearth refers to a Paladin who escapes PvP, or any other type of combat, by using [Divine Shield] and then their [Hearthstone] — generally viewed as a cowardly act and those who use it often mocked for doing so.
The only current way to stop this after the Paladin has cast Divine Shield is the [Mass Dispel] spell from a Priest of level 70 or higher.
Of course, this tactic must be used when necessary, such as when a roaming Paladin finds himself unfairly situated against multiple foes and does not stand any chance of emerging victorious.
If the player equips an [Argent War Horn] and uses it, a Paladin from the Argent Dawn will appear, fight for 30 seconds, and then despawn by the humorous method of bubble hearthing.