Bleed is a damage over time debuff that deals physical damage. Most bleeds cannot be dispeled, cleansed, cured or otherwise removed until the debuff expires. In addition, bleed effects cannot be resisted and ignore armor. Warriors, Rogues and Druids all have access to bleed debuffs. There are melee weapons that give a chance to apply bleed effect on target.
Abilities
- Warrior
- Rogue
- Druid
Removal
Currently bleeding effects can only be removed through four means.
- The dwarven racial ability [Stoneform] can remove bleeding effect.
- The quest reward trinket [Luffa] can also stop bleed effects, but will not remove effects added by enemies over level 60.
- Though not directly labeled as such, the Paladin abilites [Divine Shield] and [Blessing of Protection] and the Mage ability [Ice Block] remove bleed effects (as well as all debuffs in general in the cases of Divine Shield and Ice Block).