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+ | {{Race links}} |
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− | {{npcbox |
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+ | {{Infobox Alliance}}<!--Attempting to replace this template with a similar one to bypass the discussion process will be considered vandalism.--> |
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− | | image = Blackthorn.jpg |
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− | | name = Blackthorn |
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− | | gender = Male |
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− | | race = Human |
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− | | character = Bandit Lord |
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− | | affiliation = [[Forsaken]] |
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− | | occupation = Bandit leader, servant of the Dark Lady |
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− | | status = Possessed}} |
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+ | :''Humans, night elves, dwarves, gnomes, draenei, and the savage worgen make up the illustrious Alliance. Proud and noble, courageous and wise, these races work together to preserve order in Azeroth. The Alliance is driven by honor and tradition. Its rulers are champions of justice, hope, knowledge, and faith.'' |
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− | A Bandit Lord commanding of a sizeable force of thieves and assassins. He established one of his temporary base camps, unluckily, inbetween a conflict between the Dreadlord [[Varimathras]] and [[Sylvanas Windrunner]]. |
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+ | :''In a time when chaos and uncertainty reign, the Alliance remains steadfast in its determination to bring light to the darkest corners of the world.''<ref>''Darkmoon Faire Cataclysm Promotion: Fortune card''</ref> |
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+ | The '''Alliance''' (aka '''Grand Alliance'''<ref>''[[World of Warcraft]]'' manual, p.171</ref>) is one of two major political [[faction]]s of the mortal races in [[Azeroth (world)|Azeroth]], its counterpart being the [[Horde]]. The Alliance consists of powerful cultures and groups bound not by desperation or necessity, but by their deep commitments to abstract concepts like nobility and justice.<ref>"[[Beginnings and Ends]]"</ref> The Alliance was once also known as the [[Alliance of Lordaeron]] when its leadership was centered in [[Lordaeron]]. However, the Alliance was forced to move the bulk of its forces to Kalimdor and to the southern Eastern Kingdoms continents of [[Khaz Modan]] and [[Azeroth (continent)|Azeroth]] after a [[plague]] of undeath destroyed the Kingdom of [[Lordaeron (kingdom)|Lordaeron]] several years ago. It has since lost many members as well as gained new allies. |
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− | Sylvanas, lacking sizeable forces, used one of her faithful Banshees to possess Blackthorn, who then was forced to command his bandits to serve Sylvanas. Thus did Sylvanas gain another vanguard against her temporary enemy, Varimathras. |
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+ | [[File:Alliance.jpg|thumb|Alliance Logo]] |
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− | ==Statistics of <font color=slategray>'''Blackthorn'''</font> from Warcraft III== |
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− | * 950 HP <font color=slategray> (same as a regular Bandit Lord)</font> |
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− | * 500 MP <font color=slategray>(same as a regular Bandit Lord)</font> |
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− | * 46-51 chaos melee damage <font color=limegreen>(+17% more than a regular Bandit Lord)</font> |
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− | * 3 heavy armor <font color=slategray>(same as a regular Bandit Lord)</font> |
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− | * Abilities |
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− | ** Bash (sometimes attacks stun target) |
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− | ** Storm Bolt (ranged stun and direct damage) |
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− | ** Devotion Aura (additional armor aura) |
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+ | == Members== |
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− | Note:''Blackthorn is being compared to a Bandit Lord which is the most powerful non-unique type of bandit.'' |
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+ | === Major members === |
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+ | The major partners in the Alliance are: |
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+ | * {{Race|Human|notext}} The '''[[human (playable)|humans]]''' of [[Kingdom of Stormwind|Stormwind]]. |
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− | ==Quotes== |
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+ | ** One of the founding members of the [[Alliance of Lordaeron]] following [[Stormwind City]]'s destruction in the [[First War]]. The city was restored to prominence after the [[Second War|Second]]. One of the last few human bastions not affected by the disasters of the [[Third War]]. |
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+ | ** Led by King {{npc||Varian Wrynn}}, with his son, Prince {{npc||Anduin Wrynn}}. |
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+ | *** Other leaders include: {{npc||Mathias Shaw||Master Mathias Shaw}} |
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+ | ** Capital is [[Stormwind City]] in northwestern [[Elwynn Forest]], in the continent of [[Azeroth (continent)|Azeroth]]. |
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+ | ** The [[Kingdom of Stormwind]]'s influence extends into the surrounding lands, they are there strongest in the towns of [[Sentinel Hill]] in [[Westfall]], [[Lakeshire]] in the [[Redridge Mountains]] and [[Darkshire]] in [[Duskwood]]. |
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+ | ** Other Stormwind strongholds and affiliated towns are [[Nethergarde Keep]] in The [[Blasted Lands]], the [[Rebel Camp]] and [[Fort Livingston]] in [[Stranglethorn Vale]], [[Marshtide Watch]] in [[Swamp of Sorrows]], [[Menethil Harbor]] in The [[Wetlands]] and [[Chillwind Camp]] in [[Western Plaguelands]]. |
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+ | ***The [[Westfall Brigade]] and the [[Night Watch Militia]] are primarily human volunteer military organizations affiliated with Stormwind. |
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+ | ** A part of the [[Knights of the Silver Hand]] have joined Stormwind after the fall of Lordaeron. |
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+ | ** A sizable naval fleet enables Stormwind to expand across the seas, with outposts in the [[Borean Tundra]], the [[Howling Fjord]], the [[Grizzly Hills]] and the [[Dragonblight]] in southern [[Northrend]]. |
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+ | ** {{RaceIconExt|Horse}} For centuries the humans have been using [[horse]]s as mounts. |
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+ | [[File:Human_Crest.jpg|thumb|right|The Human Icon of Courage]] |
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+ | [[File:DwarfCrest.jpg|thumb|right|The Dwavern Icon of the Forge]] |
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+ | [[File:NightElfCrest.jpg|thumb|right|The Night Elven Icon of Wisdom]] |
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+ | * {{Race|Dwarf|notext}} The '''[[Dwarf (playable)|dwarves]]''' of [[Kingdom of Ironforge|Khaz Modan]]. |
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+ | ** The Kingdom of Ironforge consists mainly out of the [[Bronzbeard Clan]] of dwarves, which still reside in the [[Ironforge|ancient city]] of all dwarven clans. They pledged themselves to the Alliance following the [[Bleeding Hollow clan|Bleeding Hollow]]'s invasion of [[Khaz Modan]]. After the [[War of the Three Hammers]], the Bronzebeards gained dominance over [[Kingdom of Ironforge|all]] [[Ironforge]]. During the Cataclysm to prevent the mountain from collapsing. King [[Magni Bronzebeard]] performed a ritual in the heart of Old Ironforge which saved the mountain but the process petrified him into diamond statue. With its king impaired, Ironforge was left in political turmoil after Moira declared her son the rightful ruler of the kingdom. In order to prevent civil war, the leaders of each clan formed a council to govern the dwarf races and share the kingdom. |
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+ | ** Led by the [[Council of Three Hammers]], consisting of [[Muradin Bronzebeard]] of the [[Bronzebeard clan]], and [[Falstad Wildhammer]] of the [[Wildhammer clan]], Princess [[Moira Thaurissan]] of the [[Dark Iron clan]]. |
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+ | ** Capital is [[Ironforge]], located in northern [[Dun Morogh]]. |
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+ | ** The [[Senate of Ironforge]] is in Ironforge |
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+ | ** The [[Three Hammers]]. |
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+ | *** {{Race|Dwarf|notext}}The [[dwarves]] of the [[Bronzebeard clan]]. |
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+ | **** A [[War of the Three Hammers|long time ago]], the Bronzebeards gained dominance over [[Kingdom of Ironforge|all]] [[Ironforge]], but when the [[shattering]] happens, Ironforge was left in political turmoil. In order to prevent civil war, the other clans of [[the three hammers]] formed a [[Council of Three Hammers|council]] to share control of the [[kingdom]]. |
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+ | **** The [[Explorers' League]], a faction set to uncover the dwarven origins, also has outposts in [[Northrend]] including a base camp in the [[Storm Peaks]] and a small outpost in the [[Howling Fjord]]. |
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+ | ****The [[Stormpike clan]] is a respected dwarven clan, and are well known for their fine and discerning tastes<ref>{{quest|Stormpike's Delivery}}</ref> being affiliated with the Kingdom of Ironforge. |
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+ | ***** The [[Stormpike Guard]], led by {{npc||General Vanndar Stormpike}}; for more information see more below]]. |
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+ | *** {{Race|Wildhammer Dwarf|notext}}The [[dwarves]] of the [[Wildhammer clan]]. |
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+ | **** Based in [[Aerie Peak]], [[Hinterlands]]. Formerly they lived in [[Ironforge]] and their own capital of [[Grim Batol]]; both were abandoned after a series of [[War of the Three Hammers|civil wars]] with the other dwarven clans. Thane {{NPC||Kurdran Wildhammer}} has been placed in command of the Alliance armies in [[Twilight Highlands]] to unite the rest of the Wildhammer clans which have splintered into their own clans and bring them into the Alliance. Within the Highlands they battle against the [[Dragonmaw Clan]] the main clan also has minor clans within. |
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+ | *****[[Firebeard clan]] led by {{NPC||Keegan Firebeard}}. |
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+ | *****[[Thundermar clan]] led by {{NPC||Colin Thundermar}}. |
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+ | *****[[Mullan clan]] led by {{NPC||Duglas Mullan}}. |
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+ | *****[[Moore clan]] is a small clan with unknown lead. |
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+ | ******{{RaceIconExt|Gryphon}} The Wildhammer train [[Gryphons]] for the Alliance. |
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+ | *** {{Race|Dark Iron dwarf|notext}} The [[dwarves]] of the [[Dark Iron clan]]. |
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+ | **** After years of hostilities against the other dwarves, the clan has broken in two. Those under the guidance of [[Moira Thaurissan]] rejoined the dwarfs of Ironforge. |
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+ | ** The Kingdom of Ironforge controls several settlements in [[Khaz Modan]], including [[Kharanos]] and [[Thelsamar]]. More distant outposts such as [[Dun Garok]] and [[Bael Modan]] are the result of exploration and service to the Grand Alliance. |
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+ | ** {{RaceIconExt|Ram}} The Dwarves, living in the high mountains of Khaz Modan, have tamed and befriended the native [[ram]]s, whom they use as mounts. |
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+ | [[File:Gnome_Crest.jpg|thumb|right|The Gnomish Icon of Technology]] |
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− | (Before Blackthorn has been possessed) |
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+ | * {{Race|Gnome|notext}} The '''[[gnome (playable)|gnomes]]''' of [[Gnomeregan Exiles|Gnomeregan]]. |
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+ | ** Cousins of the dwarves, joining with their long-time allies to provide technological wonders to aid the Alliance in its fight against its enemies. Their Long-time capital was [[Gnomeregan]], located in western Dun Morogh, but it was invaded by a race of [[trogg]]s. The gnomes had to flee and find refugee in their cousins' arms in Ironforge, where they built [[Tinker Town]]. |
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+ | ***After [[Operation Gnomeregan]], the Gnomes established [[New Tinkertown]] as their new base of operations and home while they fight to reclaim their city. |
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+ | ** Led by [[High Tinker]] {{npc||Gelbin Mekkatorque}}, King of Gnomes. |
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+ | *** Other leaders include: [[Nevin Twistwrench]] and [[Hann Ibal]] |
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+ | ** Gnomish outposts can be found in [[Blade's Edge Mountains]] in [[Outland]] and the [[Borean Tundra]] in [[Northrend]]. |
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+ | ** {{RaceIconExt|Mechanostrider}} The highly intelligent and resilient gnomes have devised their own unique robotic mount to use: the [[mechanostrider]]. |
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+ | * {{Race|NightElf|notext}} The '''[[Night elf (playable)|night elves]]''' of [[Darnassus]]. |
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− | SYLVANAS: You may as well surrender now, cretin. You'll be my slave one way or another. |
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+ | ** The night elves have lived peacefully for centuries in the shadowy forests of northern [[Kalimdor]] until the events of the [[Third War]] when they allied with the survivors of Lordaeron and the {{npc||Thrall}}'s Horde at the behest of {{npc||Medivh}} in order to defeat {{npc||Archimonde}} at the [[Battle of Mount Hyjal]]. However the continuous deforesting actions of the orcs in the forests of [[Ashenvale]] have forced them to break away from the Horde and remain allied with the Alliance alone. |
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+ | ** Led by High Priestess {{npc||Tyrande Whisperwind}} and Archdruid {{npc||Malfurion Stormrage}}. |
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+ | *** Other leaders include: General {{npc||Shandris Feathermoon}} and [[Broll Bearmantle]]. |
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+ | ** Capital is [[Darnassus]], located on the new World Tree of [[Teldrassil]], which was [[Stormrage|completely healed recently]], off the coast of northern Kalimdor. |
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+ | ** The [[Darnassus (faction)|Night Elves]] control directly several larger outposts, including [[Astranaar]] and [[Forest Song]] (jointly with the Draenei) in [[Ashenvale]], [[Feathermoon Stronghold]] in [[Feralas]], the port of [[Lor'danel]] in [[Darkshore]], and [[Sylvanaar]] in Blade's Edge Mountains. |
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+ | ** {{Race|Highborne|notext}}The [[Highborne]] have returned to the night elven society, now in Darnassus, after their long exile to make amends and begin to train new generations of night elven [[mage]]s after the [[shattering]]. They also offer their services to the Alliance with [[Reforging]]. |
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+ | *** Led by {{NPC||Archmage Mordent Evenshade}}. |
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+ | **{{RaceIconExt|Saber}}The [[Nightsaber]]s are the traditional mounts of the Sentinels. |
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+ | **{{Race|Frost Nymph|notext}}{{Race|Cenarius' Children|notext}}The [[Children of Cenarius]], work closely with the night elves throughout Kalimdor. |
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+ | ***The most notable [[Keeper of the Grove|Keeper]] in the [[alliance]] is {{NPC||Keeper Ordanus}}, son of {{NPC||Cenarius}}. Some [[Frost nymph]]s are within the [[Alliance]], the most notable is {{NPC||Sarendryana}}. |
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+ | **{{RaceIconExt|AncientofLore}}{{RaceIconExt|AncientofWar}}{{RaceIconExt|AncientProtector}}{{RaceIconExt|Treant}} The [[Ancient]]s who work in the [[Alliance]] also assist the Night Elves. |
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+ | *** Notable and/or proeminent examples are {{NPC||Ivus}} and {{npc||Onu}}. |
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+ | ***{{RaceIconExt|AncientofArcane}} The highborne brought the [[Ancient of Arcane|Ancients of Arcane]] to the alliance in cataclysm. |
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+ | [[File:Draenei_Icon.png|thumb|right|The Draenei Icon of Argus]] |
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+ | *{{Bc-inline}} {{Race|Draenei|notext}} The '''[[draenei (playable)|draenei]]''' of [[Exodar|the Exodar]]. |
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− | BLACKTHORN: Never! |
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+ | ** Refugees of the [[eredar]] race fleeing their corrupted brethren, seeking allies to fight against the [[Burning Legion]]. They lived on Draenor until the orcish onslaught, and fled from the Legion and the forces of {{npc||Illidan Stormrage}} by stealing the Exodar, one of the satellites of [[Tempest Keep]]. |
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+ | ** Led by the Prophet {{npc||Velen}}. |
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+ | *** Other leaders include: [[Farseer Nobundo]] and the [[Hand of Argus#Triumvirate of the Hand|Triumvirate of the Hand]] |
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+ | ** Long-time capital was [[Shattrath City]] on [[Draenor]], now known as [[Outland]]. Current capital is the Exodar, located in the western portion of [[Azuremyst Isle]], off the coast of northern Kalimdor. |
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+ | ** Draenei outposts include [[Azure Watch]] on Azuremyst Isle, [[Blood Watch]] on [[Bloodmyst Isle]], Forest Song (jointly with the night elves) in Ashenvale, the [[Harborage]] in the [[Swamp of Sorrows]], the [[Temple of Telhamat]] in [[Hellfire Peninsula]], and [[Telredor]] in [[Zangarmarsh]]. |
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+ | ** {{Race|Broken|notext}}A sect of the [[Broken]] have also joined their unmutated brethren, under the leadership of [[Farseer Nobundo]]. Some Broken in the Alliance serve as shaman, like Nobundo, and some work as laborers within the Exodar itself. |
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+ | ** {{RaceIconExt|Elekk}} The draenei have brought with them their huge [[elekk]] beasts from [[Outland]], whom they use as mounts. |
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+ | [[File:Worgen-Icon.jpg|thumb|right|The Worgen Icon of Gilneas]] |
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− | ---------------------------------------------------------------------------------------------- |
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+ | *{{C-inline}} {{Race|Worgen (playable)|notext}} The '''[[worgen (playable)|worgen]]''' of [[Gilneas]]. |
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+ | **Formerly one of the strongest of the human nations, Gilneas was one of the founding members of the [[Alliance of Lordaeron]], sealing itself off from the world after the [[Second War]] to avoid being brought into "other people's conflicts". Eventually the Worgen managed to breach the land and started spreading their curse among much of the populace. They officially rejoined the Alliance when the Night Elves managed to save them from invading Forsaken. |
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+ | ** Led by {{npc||Genn Greymane||King Genn Greymane}} |
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+ | *** Other leaders include: {{npc||Lord Darius Crowley}}. |
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+ | ** Long-time capital was [[Gilneas City]] in central Gilneas. Following the Cataclysm and the [[invasion of Gilneas]], the survivors have settled in the night elf capital of Darnassus, at [[the Howling Oak]]. |
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+ | ** Other towns include [[Duskhaven]], [[Stormglen]] and [[Keel Harbor]] in Gilneas, [[Surwich]] in the [[Blasted Lands]], [[Talonbranch Glade]] in [[Felwood]] and [[Raven Hill]] in [[Duskwood]]<ref>http://www.worldofwarcraft.com/downloads/ssotd/images/screens/ss1327.jpg</ref>. |
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+ | ** The [[Gilneas Liberation Front]] consists of Gilneans who stayed behind to protect their homeland. |
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+ | *** The survivors of [[Hillsbrad Worgen|Hillsbrad]] that fled to [[Fenris Isle]] have willingly taken the Worgen Curse and have joined the GLF to get revenge on the Forsaken and bolstering the Worgen numbers. |
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+ | *** The feral [[worgen]] of the [[Bloodfang pack]]. |
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+ | **** Led by Packleader {{npc||Ivar Bloodfang}}, the Bloodfang pack allied themselves with the [[Gilneas Liberation Front]] and the [[Stormpike Guard]] in the war against the [[Forsaken]]. |
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+ | ===Alliance Forces=== |
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− | (After Blackthorn has been possessed) |
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+ | ;Azeroth Forces |
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+ | The uneasy truce between the Alliance and the Horde in the aftermath of the Third War was soon broken when several battlegrounds between various forces of the factions have erupted: |
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+ | * [[League of Arathor]] - The main force of the nation of [[Stromgarde]]. In order to supply their war to reclaim the [[Arathi Highlands]] (and help supply themselves and The Alliance with valuable resources) the League has invaded the [[Arathi Basin]] along with Forsaken forces, with whom they fight vigorously over the rich land. Led formerly by {{NPC||Sir Maximus Adams}} and currently by {{NPC||Radulf Leder}}. |
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+ | * [[Stormpike Guard]] - A dwarven expedition to the [[Alterac Valley|Valley of Alterac]] in order to search for relics and treasures from the past, have led to open war with the orcs of the [[Frostwolf clan]] that resides in the southern parts of the same valley. Led by [[General|General ]]{{NPC||Vanndar Stormpike}} and based in [[Dun Baldar]]. |
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+ | * [[Silverwing Sentinels]] - The continuous deforesting efforts of the [[Warsong Outriders|Warsong Orcs]] that have settled in southern [[Ashenvale]] have left the sentinels no choice. The Silverwing sentinels wing was appointed to begin a massive push of the orcs out of the elven homelands. Led by {{NPC||Su'ura Swiftarrow}} and based in [[Silverwing Grove]]. |
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+ | * [[Baradin's Wardens]] - A fierce army that has historic ties to the island stronghold of [[Tol Barad]]. They have joined the forces of the [[Alliance]] in an effort to repel the [[Horde]], gain control of the strategic island and re-open the island to serve as a prison once again. Led formerly by {{npc||Duke Reginald Baradin II}} and currently by {{NPC||Marcus Johnson}}. |
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+ | ;Outland |
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− | BLACKTHORN: Lady Sylvanas is master here. We fight for her, brothers! |
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+ | * The [[Sons of Lothar]] – Remaining members of the former [[Alliance Expedition]] to [[Draenor]] following the [[Second War]], who were joined by the new forces of the Alliance with the re-opening of the [[Dark Portal]]. |
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+ | ** Consists mainly of humans, high elves ([[Quel'Thalas]]'s [[Elven ranger|rangers]]) and [[Wildhammer clan|Wildhammer dwarves]]. |
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+ | ** Stationed mainly in [[Honor Hold]] in [[Hellfire Peninsula]], [[Allerian Stronghold]] in [[Terokkar Forest]] and the [[Wildhammer Stronghold]] in [[Shadowmoon Valley]]. |
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+ | * {{RaceIcon|Broken|Male}}The [[Kurenai]], or "Redeemed", a surviving clan of [[Broken]] draenei residing in Outland, Nagrand. They are led by {{npc||Arechron}}. |
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+ | ;Northrend |
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− | SYLVANAS: Hmm... my own band of assassins. Intriguing. |
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+ | * The Alliance Vanguard |
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+ | ** [[Valiance Expedition]] - The main forces of the Alliance expedition to Northrend, led previously by {{npc||Highlord Bolvar Fordragon}}. |
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+ | *** [[7th Legion]] - A group of Alliance veterans from past wars bent on fighting the threat of Naxxramas in Dragonblight. |
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+ | *** [[Westfall Brigade]] - Veteren soldiers of the old [[People's Militia]], they are charged with finding a safe route into northern Northrend territories. |
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+ | ** {{RaceIcon|HighElf|Male}}{{RaceIcon|HighElf|Female}}[[The Silver Covenant]] - A militant core of high elves that have united under the banner of {{npc||Vereesa Windrunner}} who opposed Dalaran's acceptance of the [[blood elves]]. They join the Alliance forces in Northrend. |
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+ | ** {{RaceIcon|FrostDwarf|Male}}{{RaceIcon|FrostDwarf|Female}}[[The Frostborn]] - They reside in the [[Storm Peaks]], a lost race of dwarves led by {{npc||Yorg Stormheart}} (who is actually {{npc||Muradin Bronzebeard}} with a serious amnesia), and after succeeded by {{npc||Velog Icebellow}}. |
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+ | *** [[Frosthold]] is their home city and primary base. |
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+ | *** The Frostborn have a special bond with the [[Stormcrest Eagle]]s of the [[Storm Peaks]]. |
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+ | ** The [[Explorers' League]], led by {{npc||Brann Bronzebeard}}, searches for rare artifacts and digs into dwarven history. |
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+ | ===Other Members, Factions and Allies=== |
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+ | * {{Race|Human|notext}}Various human nations and groups |
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− | [[Category:Game Characters]] |
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+ | ** The human nation of [[Theramore]], based in [[Theramore Isle]], [[Dustwallow Marsh]]. |
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− | [[Category:Humans]] |
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+ | *** Led by the Third War hero of the alliance, Lady {{npc||Jaina Proudmoore}}. |
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− | [[Category:Forsaken]] |
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+ | *** Founded by various human and high elf refugees that ventured to Kalimdor in the midst of the scourge onslaught of the third war, coming from all the human nations, although primarily from [[Lordaeron]]. |
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+ | *** Theramore outposts include: [[Northwatch Hold]], [[Fort Triumph]], [[Honor's Stand]], [[Northwatch Expedition Base Camp]], [[Northwatch Foothold]], [[Tiragarde Keep]]. |
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+ | *** The nation is affiliated with the [[Stormwind (faction)|faction of Stormwind]]. |
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+ | ** The human nation of [[Stromgarde]], based in [[Stromgarde Keep]] and [[Refuge Pointe]] camp, [[Arathi Highlands]]. |
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+ | *** The [[capital]] was [[Stromgarde Keep]], but the majority of the city was lost after the [[Third War]] and now [[Refuge Pointe]] camp is the largest know settlement in the region fully controlled by the [[kingdom]]. |
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+ | *** Current leader is unknown. |
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+ | **** {{npc||Galen Trollbane}} was killed and raised as a Forsaken and is now stationed at Galen's Fall serving the Horde. |
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+ | **** {{npc||Commander Amaren}} by rank is leader for the time being, alongside {{npc||Radulf Leder}}, the militar leader of the [[League of Arathor]]. |
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+ | *** Stromgarde was the first great nation of the humans (known as [[Arathor]]) from which all other nations developed. However, the nation rapidly declined after the [[Third War]], losing almost all of it's capital city and many other territories. |
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+ | *** The [[League of Arathor]], for more information [[#Alliance_Task_Forces|click here]]. |
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+ | *** The nation to this day fights to reclaim their city, awaiting the return of [[Danath Trollbane]] who vowed to reclaim the city and re-build it too its former glory for the Alliance. |
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+ | *** The nation is affiliated with the [[Stormwind (faction)|faction of Stormwind]] and the forces of the [[League of Arathor]]. |
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+ | ** The human nation of [[Kul Tiras]], based in the capital of [[Boralus]], Kul Tiras Isle and [[Crestfall]] Island. |
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+ | *** Current leader is unknown. Formerly led by Lord Admiral {{npc||Daelin Proudmoore}}. |
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+ | *** An old human kingdom of merchants and sailors. Sustained a heavy attack by Horde forces during the Second War, but largely avoided and survived the Third War. Many of its citizens joined the expedition forces of Jaina Proudmoore to [[Kalimdor]] where they founded the nation of Theramore (which has the same sigil as Kul Tiras. Seeing as Jaina Proudmoore is the only known heir of Daelin Proudmoore, it may indicate that Kul Tiras is under Theramore's jurisdiction). |
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+ | ** [[Morgan's Militia]] of [[Morgan's Vigil]], based in [[Burning Steppes]]. |
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+ | *** Led by {{npc||Morgan}}. |
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+ | *** The militia is affiliated with the [[Stormwind (faction)|faction of Stormwind]]. |
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+ | |||
+ | * {{Race|High Elf|notext}}The [[High elf|High Elves]] that remained in the Alliance. |
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+ | ** Untouched by fel magic and are loyal to the Alliance who are currently scattered in many Alliance's settlements. |
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+ | *** The High Elves of [[Quel'Danil Lodge]] led by {{npc||Jalinde Summerdrake}}. |
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+ | *** The High Elves of [[Allerian Stronghold]] led by {{npc||Auric Sunchaser}}, who is also the High elves representative at the [[Sunwell]]. |
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+ | *** Among other places, notabily [[Stormwind]] and [[Theramore]]. |
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+ | |||
+ | === Non-[[faction]]al [[race]]s and [[hybrid]]s === |
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+ | |||
+ | * The [[half-human]]s of the Grand Alliance. Many are a part of the Alliance and the most reside in [[Stormwind]]. |
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+ | **{{RaceIcon|HalfElf|Male}}{{RaceIcon|HalfElf|Female}} Some [[half-elves]] are members of the Alliance. |
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+ | **{{RaceIcon|HalfOrc|Male}}{{RaceIcon|HalfOrc|Female}} Some [[half-orcs]] are members of the Alliance. |
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+ | |||
+ | === Alliance-aligned === |
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+ | |||
+ | *Besides the ancients and the children of cenarius the night elves have many creatures of the forest as allies, among them are: |
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+ | **{{RaceIconExt|MountainGiant}}The [[Mountain giant]]s<ref>[[Quest:Forces of Nature: Mountain Giants]]</ref> Some assisted the elves during the Third War. |
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+ | **{{RaceIconExt|Wisp}}The [[Wisp]]s<ref>[[Quest:Forces of Nature: Wisps]]</ref> Believed to be spirits of fallen night elves. |
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+ | **{{RaceIconExt|FaerieDragon}}The [[Faerie dragon]]s<ref>[[Quest:Forces of Nature: Faerie Dragons]]</ref> These magical beasts are companions to the elves. |
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+ | **{{RaceIconExt|Hippogryph}}The [[Hippogryph]]s<ref>[[Quest:Forces of Nature: Hippogryph]]s</ref> Are intelligent creatures the elves use as mounts |
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+ | **{{RaceIconExt|Chimaera}}The [[Chimaera]]s<ref>[[Chimaera (Warcraft III)]]</ref> A few assisted the elves in the Third War |
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+ | |||
+ | * {{RaceIconExt|Furbolg}} The [[furbolgs]] of [[Stillpine Hold]]. |
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+ | **Led by {{npc||High Chief Stillpine}}, the [[Stillpine tribe|Stillpines]] have been cooperating with the draenei, an outgrowth of their good relations with the night elves. |
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+ | |||
+ | *{{Race|Human|notext}} The Scarlet Renegades, based in the [[Scarlet Monastery]]. |
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+ | **Rebels that want to take control of the [[Scarlet Crusade]] with the support of the Alliance. |
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+ | **According to their crazed leader, their goal is the transformation of the [[Undercity]] into a "Scarlet paradise". |
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+ | **Led by {{npc||Joseph}}. |
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+ | |||
+ | * {{RaceIconExt|Saber}}{{RaceIcon|NightElf|Male}}{{RaceIcon|NightElf|Female}} The [[Wintersaber Trainers]] in [[Winterspring]] are group of night elven elite [[saber]] riders that provide their mounts to members of the Alliance who prove themselves worthy. |
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+ | |||
+ | === Former members === |
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+ | * {{Race|High Elf|notext}} [[Kingdom of Quel'thalas]] - most survivors of Arthas' sacking of the elven kingdom regrouped as [[blood elves]] and joined the [[Horde]]. |
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+ | * The City-state of [[Dalaran]] - declared neutrality in the war against the Lich King. |
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+ | ** Still maintains a presence in Alliance affairs, notably at [[Nethergarde Keep]] and in [[Lordaeron (continent)|Lordaeron]]. |
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+ | |||
+ | * {{RaceIcon|Grimtotem|Male}}{{RaceIcon|Grimtotem|Female}} The fierce and cruel [[Grimtotem tribe]] [[Tauren]] of the [[Grimtotem Post]] in [[Stonetalon Mountains]]. This cooperation has disappeared, for the Alliance had plans to end Darkcloud's life.<ref>{{questlong|Alliance|42|Grimtotem Chiefs: Grundig Darkcloud}}</ref> |
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+ | ** Led by chieftain {{NPC||Grundig Darkcloud}}. |
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+ | |||
+ | ==Notable Leaders== |
||
+ | [[File:Humans.png|thumb|Humans' symbol in ''Warcraft I''.]] |
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+ | *{{RaceIconExt|Terenas}} {{npc||Terenas Menethil II||King Terenas Menethil II}} |
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+ | *{{RaceIconExt|Lothar}} {{npc||Anduin Lothar||Regent Lord Anduin Lothar}} |
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+ | *{{RaceIconExt|Bolvar}} {{npc||Bolvar Fordragon||Regent Lord Bolvar Fordragon}} |
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+ | *{{RaceIconExt|Katrana}} {{npc||Lady Prestor}} |
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+ | *{{RaceIconExt|Magni}} {{npc||Magni Bronzebeard||King Magni Bronzebeard}} |
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+ | *{{RaceIconExt|Tyrande}} {{npc||Tyrande Whisperwind||High Priestess Tyrande Whisperwind}} |
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+ | *{{RaceIconExt|Malfurion}} {{npc||Malfurion Stormrage||Arch-Druid Malfurion Stormrage}} |
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+ | *{{RaceIconExt|Jaina}} {{npc||Jaina Proudmoore||Lady Jaina Proudmoore}} |
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+ | *{{RaceIconExt|Varian}} {{npc||Varian Wrynn||King Varian Wrynn}} |
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+ | *{{RaceIconExt|Falstad}}{{RaceIconExt|Muradin}}{{RaceIconExt|Moira}} [[Council of Three Hammers|The Council of Three Hammers]] |
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+ | *{{RaceIconExt|Anduin}} {{npc||Anduin Wrynn}} |
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+ | *{{RaceIconExt|Genn}}{{RaceIconExt|Greymane}} {{npc||Genn Greymane||King Genn Greymane}} |
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+ | *{{RaceIconExt|Mekkatorque}} {{npc||Gelbin Mekkatorque||High Tinker Gelbin Mekkatorque}} |
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+ | *{{RaceIconExt|Velen}} {{npc||Velen||Prophet Velen}} |
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+ | |||
+ | {| class="darktable" width="75%" style="text-align:center" cellspacing="1" |
||
+ | !colspan="2"|History |
||
+ | |style="background:#555555;"|Second War |
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+ | |style="background:#444444;"|Third War |
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+ | |colspan="4" style="background:#555555;"|Grand Alliance |
||
+ | |style="background:#444444;"|Cataclysm |
||
+ | |- |
||
+ | !rowspan="8"|Ruler |
||
+ | !Alliance of <br/>Lordaeron |
||
+ | |style="background:#151B8D;"|Terenas Menethil II<br/>Uther |
||
+ | |- |
||
+ | !Stormwind |
||
+ | || |
||
+ | |style="background:#717D7D;"|Varian Wrynn |
||
+ | |colspan="1" style="background:#717D7D;"|Bolvar Fordragon<br/>Anduin Wyrnn<br/>Katrana Prestor / Onyxia |
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+ | |colspan="5" style="background:#717D7D;"|Varian Wrynn |
||
+ | |- |
||
+ | !Ironforge |
||
+ | || |
||
+ | |colspan="5" style="background:#4AA02C;"|Magni Bronzebeard |
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+ | |style="background:#4AA02C;"|The Council of Three Hammers |
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+ | |- |
||
+ | !Gnomeregan |
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+ | || |
||
+ | |colspan="6" style="background:#E66C2C;"|Gelbin Mekkatorpe |
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+ | |- |
||
+ | !Theramore |
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+ | || |
||
+ | |colspan="6" style="background:#D4A017;"|Jaina Proudmoore |
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+ | |- |
||
+ | !Darnassus |
||
+ | || |
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+ | |colspan="2" style="background:#461B7E;"|Tyrande Whisperwind |
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+ | |colspan="4" style="background:#461B7E;"|Tyrande Whisperwind<br/>Malfurion Stormrage |
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+ | |- |
||
+ | !Exodar |
||
+ | |colspan="3"| |
||
+ | |colspan="4" style="background:#736AFF;"|Prophet Velen |
||
+ | |- |
||
+ | !Gilneas |
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+ | || |
||
+ | || |
||
+ | || |
||
+ | || |
||
+ | || |
||
+ | || |
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+ | |colspan="3" style="background:#C11B17;"|Genn Greymane |
||
+ | |} |
||
+ | |||
+ | == History == |
||
+ | |||
+ | === Alliance of Lordaeron === |
||
+ | [[File:Lordaeron's coat of arms.jpg|thumb|The Symbol of Lordaeron]] |
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+ | [[File:Primal Taming TCG.jpg|thumb|left|Alliance Hunters.]] |
||
+ | {{main|Alliance of Lordaeron}} |
||
+ | The Alliance of Lordaeron was the union of the seven human kingdoms, along with the dwarves of Khaz Modan (which also included the gnomes of Gnomeregan) and Aerie Peak, the high elves of Quel'Thalas, and others with major political influence including the Church of the Holy Light. |
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+ | |||
+ | Following the destruction of the Kingdom of Azeroth by the Orcish Horde, its survivors fled to Lordaeron. Realizing the threat the orcs posed, Regent Lord Anduin Lothar, leader of Azeroth's refugees, was able to convince the leaders of the other human kingdoms, as well as the dwarves and gnomes, whose lands had come under siege by the Horde, to join against the orcs. The high elves joined reluctantly, being honour-bound to come to the aid of Lothar, the last descendant of the Arathi bloodline. Their reluctance turned to grudging enthusiasm when they realized that the Amani had joined the fight. Later in the war, the Wildhammer dwarves of Aerie Peak joined the conflict on the side of the Alliance. |
||
+ | |||
+ | The Alliance of Lordaeron was led by King Terenas Menethil II, who accepted ambassadors or the monarchs from all member nations and races to his capital. Rarely did the monarchs of the major realms come together. Generally they spoke through couriers and diplomats, with the occasional state visit thrown in as well. One of the inner council of the Kirin Tor had ever been present at such events (with the exception of one meeting Dalaran was not invited, lead by Lord Prestor, though spied upon by Krasus). While Terenas was highest in charge of the Alliance regarding military, each nation and race retained a great deal of autonomy and self-government in internal affairs. This agreement, however, was only effective during wartime, and led the Alliance to victory in the Second War, but to its ravaging during the attack of the Scourge. |
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+ | |||
+ | The Alliance of Lordaeron was amended after the Third War, thus creating an Alliance between the humans, the ironforge dwarves, the night elves, the draenei, and the gnomes, as well as lesser groups including high elves, half-elves, wildhammer dwarves, and a few half-orcs. The blood elves were not a member race, due to their departure to Outland or new allegiance to the Horde. |
||
+ | |||
+ | ===Aftermath of the Second Invasion=== |
||
+ | Events of the [[Third War|Second Invasion]] led to an alliance with both the night elves and the Horde. The former became permanent, while the latter did not. |
||
+ | |||
+ | Following the Second Invasion, many of the surviving high elves rebranded themselves as [[blood elf|blood elves]] and rejoined the Alliance shortly after the invasion, only to leave it again following an attempted purge by Grand Marshal {{npc||Garithos}}. The true high elves remain loyal to the new Alliance, most notably the ones dwelling in [[Theramore]] under Lady {{npc||Jaina Proudmoore}} and {{NPC||Captain Darill}} and in the [[Hinterlands]] at [[Quel'Danil Lodge]], apparently led by {{NPC||Jalinde Summerdrake}}. More recently, high elves have grouped together in Northrend as the [[Silver Covenant]]. |
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+ | |||
+ | A few years later, the draenei joined the Alliance. Stranded a world away from home, they are trying to establish a new base on Azeroth from the wreckage of the [[Exodar]] as well as gain the trust and cooperation of the Alliance. |
||
+ | |||
+ | During the events of the [[World of Warcraft: Cataclysm|Cataclysm]], another race joined the ranks of the Alliance; the [[worgen]] of [[Gilneas]]. |
||
+ | |||
+ | ==Organization== |
||
+ | [[File:W3HumanHeroes.jpg|thumb|left|Heroes of the Third War.]] |
||
+ | The Alliance is not a uniform governmental body, but is a coalition of mutual military and economic aid. [[Stormwind]] is described as the most powerful force in the now multiracial Alliance and has thus been charged with maintaining the Alliance and its treaties.<ref>[[The Shattering: Prelude to Cataclysm]]</ref> It has also been shown to be the de facto driving force of Alliance politics. During the [[Elemental_Unrest_meetings#At_Stormwind_Keep|Alliance Elemental Invasion Meeting]], Stormwind was where the main super powers of the Alliance conferred to discuss world issues and mutual defense. |
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+ | |||
+ | [[King Varian Wrynn]] coordinates the workings of the Alliance's armies in order to safeguard the Alliance's interests and defense. To help him with this task, Varian regularly confers with [[Grand Admiral Jes-Tereth]] (commander of the Alliance's fleets), Alliance [[battlemasters]], and diplomats. But the most important asset to King Varian's rule is the support of [[Ironforge]], which holds an almost equal amount of political clout as Stormwind in Alliance politics.<ref>[[Hillsbrad Town Registry]]</ref> |
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+ | |||
+ | Even now, as always, humans are the glue that hold the Alliance together, being the most numerous and diplomatic of the member races. The armies of Stormwind are stationed through out the Eastern Kingdoms, trying to retake regions such as Duskwood, Westfall, and The Redridge mountains. The armies of Ironforge are mainly stationed in Khaz Modan along with their Gnome allies, and the Night Elven armies are mainly defending northern Kalimdor from Horde's deforestation of the Ashenvale.[[File:Tyrande Seeds of Faith.jpg|thumb|Malfurion and Tyrande]][[File:Kurdran Fire and Iron.jpg|thumb|left|Council of Three Hammers]] The remaining Draenei forces are still trying to secure their new home on Azuremyst Isle, and are also stationed in Outland. The recently brought in Gilnean armies are defending themselves from the endless onslaught of the Forsaken. |
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+ | [[File:GennLordofHisPack.jpg|thumb|Genn Greymane]] |
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+ | [[File:Gelbin Cut Short.jpg|thumb|left|Gelbin Mekkatorque]] |
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+ | |||
+ | ===The Unification=== |
||
+ | Each race plays their own unique role in the Alliance. They all unify to fight for common goals, but how and why then joined varies among their race. |
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+ | |||
+ | The [[Human]]s can be considered the main race of the Alliance, ever since the Alliance was created humans have made up it's bulk. When the human nation of [[Lordaeron]] learned of the fall of [[Stormwind]] they recruited all the allies they could so they could form the [[Alliance of Lordaeron]] and finally end the invasion of the [[Burning Legion]] and the twisted [[orc]]s. Even when the [[Scourge]] destroyed their glorious homeland and destroyed [[Capital City]]. They regrouped and made [[Stormwind City]] their base of operations. Now their king, [[Varian Wrynn]] fresh from the defeat of the betrayer [[Arthas]] seeks to dismantle the [[Horde]] for their unchecked aggression and claims that humanity and the Alliance will forge a new destiny for [[Azeroth]]. |
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+ | |||
+ | The [[Bronzebeard]] [[Dwarves]] could be thought of humanity's most loyal allies. When threats of a Horde invasion were heard during the Second War the dwarves agreed to join the [[Alliance of Lordaeron]] to protect [[Khaz Modan]] and all of Azeroth itself and ever since they have remained in their city of [[Ironforge]] ready to lend a hand to the Alliance whenever called upon. They also have another friendly clan called [[Wildhammer Dwarves]] they assisted the [[Alliance of Lordaeron]] as well providing them with the air support that they needed to combat the [[Red Dragon]]s. The only clan that did not pledge themselves to the Alliance was the [[Dark Iron Clan]] a group of dwarves that declared war on their other clans for [[War of the Three Hammers|reasons of the past]], however after the [[Shattering]] a small faction of them have joined the Alliance under Queen [[Moira Bronzebeard]] to provide their sorcery and their strength. |
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+ | |||
+ | The [[Gnome]]s are very close friends to the dwarves even sharing the lands of [[Khaz Modan]] with them. When the Dwarves joined the Alliance the gnomes also agreed to lend their technology to the [[Alliance of Lordaeron]]. Although they were represented by leaders of their dwarf friends and had no independent voice they still played a vital part in the war providing submarines and flying machines. During the [[Third War]] when the [[Alliance of Lordaeron]] asked for help from the gnomes they had declined as it turns out they had their own troubles with their city of [[Gnomeregan]] having being invaded by the deformed [[trogg]]s and then suffering from a great betrayal by [[Sicco Thermaplugg]]. However after the [[Scourge]] purged [[Lordaeron]] the gnomes decided to help their allies once again. Without their capital city the gnomes looked to [[Ironforge]] for shelter and a location to plan the retaking of their once great kingdom. After the [[Shattering]] their High Tinker, [[Gelbin Mekkatorque]] liberated the surface of Gnomeregan. Now they appear much more dedicated to the Alliance even beginning to follow the [[Holy light]]. |
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+ | |||
+ | The [[Night Elves]] are the first of the Alliance not to join during the [[Second War]] but instead they had assisted the Alliance (and Horde) in ending the [[Third War]] and defeating [[Archimonde]]. Although it is not known if they had just kept this Alliance and were declared official members or joined the Alliance at a later date. The Night elves also make up the bulk of the Alliance forces in [[Kalimdor]], their ancestral lands. |
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+ | |||
+ | The [[Draenei]] ( Exiled ones in their native tongue ) are a peaceful race hailing from the planet [[Argus]]. The Draenei (Now known as Ereder) were approached by the lord of the [[Burning Legion]], [[Sargeras]] and were promised power and wealth, but the prophet named [[Velen]] sensed a trick and was approached by one of the wise [[Naaru]] who told them to flee the world, [[Velen]] with some doubt led a faction of his Ereder away from Argus and the Legion and they crash landed onto the planet of [[Draenor]] the home of the orcish race. For a long while the orcs and draenei lived in peace, until the Burning Legion had found were the draenei had been hiding, the legion then recruited most of the orcs into their fold and with that the Draenei were the first victims to the vile [[Horde]]. Many years later the surviving draenei were discovered to have landed on Azeroth and more specifically the [[Azuremyst Isles]]. The draenei then joined the Alliance. The draenei joined in need of assistance to combat the legion in [[Outland]] and to learn about their new home planet, the now had to once more combat their natural enemies of the Horde. Although some stayed in [[Outland]] after the war many kept their pledge to the Alliance. |
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+ | |||
+ | The [[Worgen]] are actually former humans from the nation of [[Gilneas]] they had given the [[Alliance of Lordaeron]] support during the [[Second war]], their stubborn king [[Genn Greymane]] retracted himself and all of Gilneas from the Alliance. The history of how they became worgen lies within an archmage named [[Arugal]] who had looked to summon werewolf like creatures to help battle the [[Scourge]], however the [[Curse of the Worgen]] spread among the citizens making the majority of them worgen themselves. Around the time of the [[Shattering]] the worgen were attacked by the Horde (and more specifically the [[Forsaken]]) and they were not able to fend them off very long eventually however the Night Elves, feeling responsible for their curse assisted them in combating the forsaken and eventually brought them from their broken kingdom and let them live in the elves own home in [[Darnassus]]. |
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+ | |||
+ | ==References== |
||
+ | {{reflist}} |
||
+ | |||
+ | == See also == |
||
+ | * [[Alliance technology]] |
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+ | |||
+ | {{Grand Alliance}} |
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+ | {{factions}} |
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+ | [[da:Alliance]] |
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+ | [[de:Allianz]] |
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+ | [[es:Alianza]] |
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+ | [[fi:Alliance]] |
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+ | [[fr:Alliance]] |
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+ | [[hu:Szövetség]] |
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+ | [[it:Alleanza]] |
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+ | [[ja:Alliance]] |
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+ | [[nl:Alliance]] |
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+ | [[ru:Альянс]] |
||
+ | [[Category:Alliance| ]] |
||
+ | [[Category:Alliance Player's Guide]] |
Revision as of 12:43, 25 September 2011
Core races | |||
Allied races | |||
The Alliance | |
---|---|
The Alliance crest | |
High King | Anduin Wrynn |
Leaders | |
Core races | |
Allied races | |
Other races | |
Capital cities |
Stormwind City, Ironforge, |
Allied cities | The Vindicaar, Telogrus Rift, Shadowforge City, Boralus, Mechagon City |
Zones of influence | Khaz Modan, Northern Kalimdor, Southern Eastern Kingdoms, and Central and southeastern Kul Tiras |
Languages | Draconic, Common, Darnassian, Draenei, Dwarven, Gnomish, Pandaren, Thalassian |
Main factions | Stormwind, Ironforge, Darnassus, Gnomeregan, Exodar, Gilneas, Tushui Pandaren, Obsidian Warders |
Notable factions |
Dark Iron clan, Kul Tiras, Army of the Light, Rustbolt Resistance, Explorers' League, Highborne, The Frostborn, Kirin Tor (Silver Covenant), Kurenai, Pearlfin Jinyu, Wildhammer clan See more forces |
- Humans, night elves, dwarves, gnomes, draenei, and the savage worgen make up the illustrious Alliance. Proud and noble, courageous and wise, these races work together to preserve order in Azeroth. The Alliance is driven by honor and tradition. Its rulers are champions of justice, hope, knowledge, and faith.
- In a time when chaos and uncertainty reign, the Alliance remains steadfast in its determination to bring light to the darkest corners of the world.[1]
The Alliance (aka Grand Alliance[2]) is one of two major political factions of the mortal races in Azeroth, its counterpart being the Horde. The Alliance consists of powerful cultures and groups bound not by desperation or necessity, but by their deep commitments to abstract concepts like nobility and justice.[3] The Alliance was once also known as the Alliance of Lordaeron when its leadership was centered in Lordaeron. However, the Alliance was forced to move the bulk of its forces to Kalimdor and to the southern Eastern Kingdoms continents of Khaz Modan and Azeroth after a plague of undeath destroyed the Kingdom of Lordaeron several years ago. It has since lost many members as well as gained new allies.
Members
Major members
The major partners in the Alliance are:
- The humans of Stormwind.
- One of the founding members of the Alliance of Lordaeron following Stormwind City's destruction in the First War. The city was restored to prominence after the Second. One of the last few human bastions not affected by the disasters of the Third War.
- Led by King Varian Wrynn, with his son, Prince Anduin Wrynn.
- Other leaders include: Master Mathias Shaw
- Capital is Stormwind City in northwestern Elwynn Forest, in the continent of Azeroth.
- The Kingdom of Stormwind's influence extends into the surrounding lands, they are there strongest in the towns of Sentinel Hill in Westfall, Lakeshire in the Redridge Mountains and Darkshire in Duskwood.
- Other Stormwind strongholds and affiliated towns are Nethergarde Keep in The Blasted Lands, the Rebel Camp and Fort Livingston in Stranglethorn Vale, Marshtide Watch in Swamp of Sorrows, Menethil Harbor in The Wetlands and Chillwind Camp in Western Plaguelands.
- The Westfall Brigade and the Night Watch Militia are primarily human volunteer military organizations affiliated with Stormwind.
- A part of the Knights of the Silver Hand have joined Stormwind after the fall of Lordaeron.
- A sizable naval fleet enables Stormwind to expand across the seas, with outposts in the Borean Tundra, the Howling Fjord, the Grizzly Hills and the Dragonblight in southern Northrend.
- For centuries the humans have been using horses as mounts.
- The dwarves of Khaz Modan.
- The Kingdom of Ironforge consists mainly out of the Bronzbeard Clan of dwarves, which still reside in the ancient city of all dwarven clans. They pledged themselves to the Alliance following the Bleeding Hollow's invasion of Khaz Modan. After the War of the Three Hammers, the Bronzebeards gained dominance over all Ironforge. During the Cataclysm to prevent the mountain from collapsing. King Magni Bronzebeard performed a ritual in the heart of Old Ironforge which saved the mountain but the process petrified him into diamond statue. With its king impaired, Ironforge was left in political turmoil after Moira declared her son the rightful ruler of the kingdom. In order to prevent civil war, the leaders of each clan formed a council to govern the dwarf races and share the kingdom.
- Led by the Council of Three Hammers, consisting of Muradin Bronzebeard of the Bronzebeard clan, and Falstad Wildhammer of the Wildhammer clan, Princess Moira Thaurissan of the Dark Iron clan.
- Capital is Ironforge, located in northern Dun Morogh.
- The Senate of Ironforge is in Ironforge
- The Three Hammers.
- The dwarves of the Bronzebeard clan.
- A long time ago, the Bronzebeards gained dominance over all Ironforge, but when the shattering happens, Ironforge was left in political turmoil. In order to prevent civil war, the other clans of the three hammers formed a council to share control of the kingdom.
- The Explorers' League, a faction set to uncover the dwarven origins, also has outposts in Northrend including a base camp in the Storm Peaks and a small outpost in the Howling Fjord.
- The Stormpike clan is a respected dwarven clan, and are well known for their fine and discerning tastes[4] being affiliated with the Kingdom of Ironforge.
- The Stormpike Guard, led by General Vanndar Stormpike; for more information see more below]].
- The dwarves of the Wildhammer clan.
- Based in Aerie Peak, Hinterlands. Formerly they lived in Ironforge and their own capital of Grim Batol; both were abandoned after a series of civil wars with the other dwarven clans. Thane Kurdran Wildhammer has been placed in command of the Alliance armies in Twilight Highlands to unite the rest of the Wildhammer clans which have splintered into their own clans and bring them into the Alliance. Within the Highlands they battle against the Dragonmaw Clan the main clan also has minor clans within.
- Firebeard clan led by Keegan Firebeard.
- Thundermar clan led by Colin Thundermar.
- Mullan clan led by Duglas Mullan.
- Moore clan is a small clan with unknown lead.
- The Wildhammer train Gryphons for the Alliance.
- Based in Aerie Peak, Hinterlands. Formerly they lived in Ironforge and their own capital of Grim Batol; both were abandoned after a series of civil wars with the other dwarven clans. Thane Kurdran Wildhammer has been placed in command of the Alliance armies in Twilight Highlands to unite the rest of the Wildhammer clans which have splintered into their own clans and bring them into the Alliance. Within the Highlands they battle against the Dragonmaw Clan the main clan also has minor clans within.
- The dwarves of the Dark Iron clan.
- After years of hostilities against the other dwarves, the clan has broken in two. Those under the guidance of Moira Thaurissan rejoined the dwarfs of Ironforge.
- The dwarves of the Bronzebeard clan.
- The Kingdom of Ironforge controls several settlements in Khaz Modan, including Kharanos and Thelsamar. More distant outposts such as Dun Garok and Bael Modan are the result of exploration and service to the Grand Alliance.
- The Dwarves, living in the high mountains of Khaz Modan, have tamed and befriended the native rams, whom they use as mounts.
- The gnomes of Gnomeregan.
- Cousins of the dwarves, joining with their long-time allies to provide technological wonders to aid the Alliance in its fight against its enemies. Their Long-time capital was Gnomeregan, located in western Dun Morogh, but it was invaded by a race of troggs. The gnomes had to flee and find refugee in their cousins' arms in Ironforge, where they built Tinker Town.
- After Operation Gnomeregan, the Gnomes established New Tinkertown as their new base of operations and home while they fight to reclaim their city.
- Led by High Tinker Gelbin Mekkatorque, King of Gnomes.
- Other leaders include: Nevin Twistwrench and Hann Ibal
- Gnomish outposts can be found in Blade's Edge Mountains in Outland and the Borean Tundra in Northrend.
- The highly intelligent and resilient gnomes have devised their own unique robotic mount to use: the mechanostrider.
- Cousins of the dwarves, joining with their long-time allies to provide technological wonders to aid the Alliance in its fight against its enemies. Their Long-time capital was Gnomeregan, located in western Dun Morogh, but it was invaded by a race of troggs. The gnomes had to flee and find refugee in their cousins' arms in Ironforge, where they built Tinker Town.
- The night elves of Darnassus.
- The night elves have lived peacefully for centuries in the shadowy forests of northern Kalimdor until the events of the Third War when they allied with the survivors of Lordaeron and the Thrall's Horde at the behest of Medivh in order to defeat Archimonde at the Battle of Mount Hyjal. However the continuous deforesting actions of the orcs in the forests of Ashenvale have forced them to break away from the Horde and remain allied with the Alliance alone.
- Led by High Priestess Tyrande Whisperwind and Archdruid Malfurion Stormrage.
- Other leaders include: General Shandris Feathermoon and Broll Bearmantle.
- Capital is Darnassus, located on the new World Tree of Teldrassil, which was completely healed recently, off the coast of northern Kalimdor.
- The Night Elves control directly several larger outposts, including Astranaar and Forest Song (jointly with the Draenei) in Ashenvale, Feathermoon Stronghold in Feralas, the port of Lor'danel in Darkshore, and Sylvanaar in Blade's Edge Mountains.
- The Highborne have returned to the night elven society, now in Darnassus, after their long exile to make amends and begin to train new generations of night elven mages after the shattering. They also offer their services to the Alliance with Reforging.
- Led by Archmage Mordent Evenshade.
- The Nightsabers are the traditional mounts of the Sentinels.
- The Children of Cenarius, work closely with the night elves throughout Kalimdor.
- The most notable Keeper in the alliance is Keeper Ordanus, son of Cenarius. Some Frost nymphs are within the Alliance, the most notable is Sarendryana.
- The Ancients who work in the Alliance also assist the Night Elves.
- Notable and/or proeminent examples are Ivus and Onu.
- The highborne brought the Ancients of Arcane to the alliance in cataclysm.
- The draenei of the Exodar.
- Refugees of the eredar race fleeing their corrupted brethren, seeking allies to fight against the Burning Legion. They lived on Draenor until the orcish onslaught, and fled from the Legion and the forces of Illidan Stormrage by stealing the Exodar, one of the satellites of Tempest Keep.
- Led by the Prophet Velen.
- Other leaders include: Farseer Nobundo and the Triumvirate of the Hand
- Long-time capital was Shattrath City on Draenor, now known as Outland. Current capital is the Exodar, located in the western portion of Azuremyst Isle, off the coast of northern Kalimdor.
- Draenei outposts include Azure Watch on Azuremyst Isle, Blood Watch on Bloodmyst Isle, Forest Song (jointly with the night elves) in Ashenvale, the Harborage in the Swamp of Sorrows, the Temple of Telhamat in Hellfire Peninsula, and Telredor in Zangarmarsh.
- A sect of the Broken have also joined their unmutated brethren, under the leadership of Farseer Nobundo. Some Broken in the Alliance serve as shaman, like Nobundo, and some work as laborers within the Exodar itself.
- The draenei have brought with them their huge elekk beasts from Outland, whom they use as mounts.
- The worgen of Gilneas.
- Formerly one of the strongest of the human nations, Gilneas was one of the founding members of the Alliance of Lordaeron, sealing itself off from the world after the Second War to avoid being brought into "other people's conflicts". Eventually the Worgen managed to breach the land and started spreading their curse among much of the populace. They officially rejoined the Alliance when the Night Elves managed to save them from invading Forsaken.
- Led by King Genn Greymane
- Other leaders include: Lord Darius Crowley.
- Long-time capital was Gilneas City in central Gilneas. Following the Cataclysm and the invasion of Gilneas, the survivors have settled in the night elf capital of Darnassus, at the Howling Oak.
- Other towns include Duskhaven, Stormglen and Keel Harbor in Gilneas, Surwich in the Blasted Lands, Talonbranch Glade in Felwood and Raven Hill in Duskwood[5].
- The Gilneas Liberation Front consists of Gilneans who stayed behind to protect their homeland.
- The survivors of Hillsbrad that fled to Fenris Isle have willingly taken the Worgen Curse and have joined the GLF to get revenge on the Forsaken and bolstering the Worgen numbers.
- The feral worgen of the Bloodfang pack.
- Led by Packleader Ivar Bloodfang, the Bloodfang pack allied themselves with the Gilneas Liberation Front and the Stormpike Guard in the war against the Forsaken.
Alliance Forces
- Azeroth Forces
The uneasy truce between the Alliance and the Horde in the aftermath of the Third War was soon broken when several battlegrounds between various forces of the factions have erupted:
- League of Arathor - The main force of the nation of Stromgarde. In order to supply their war to reclaim the Arathi Highlands (and help supply themselves and The Alliance with valuable resources) the League has invaded the Arathi Basin along with Forsaken forces, with whom they fight vigorously over the rich land. Led formerly by Sir Maximus Adams and currently by Radulf Leder.
- Stormpike Guard - A dwarven expedition to the Valley of Alterac in order to search for relics and treasures from the past, have led to open war with the orcs of the Frostwolf clan that resides in the southern parts of the same valley. Led by General Vanndar Stormpike and based in Dun Baldar.
- Silverwing Sentinels - The continuous deforesting efforts of the Warsong Orcs that have settled in southern Ashenvale have left the sentinels no choice. The Silverwing sentinels wing was appointed to begin a massive push of the orcs out of the elven homelands. Led by Su'ura Swiftarrow and based in Silverwing Grove.
- Baradin's Wardens - A fierce army that has historic ties to the island stronghold of Tol Barad. They have joined the forces of the Alliance in an effort to repel the Horde, gain control of the strategic island and re-open the island to serve as a prison once again. Led formerly by Duke Reginald Baradin II and currently by Marcus Johnson.
- Outland
- The Sons of Lothar – Remaining members of the former Alliance Expedition to Draenor following the Second War, who were joined by the new forces of the Alliance with the re-opening of the Dark Portal.
- Consists mainly of humans, high elves (Quel'Thalas's rangers) and Wildhammer dwarves.
- Stationed mainly in Honor Hold in Hellfire Peninsula, Allerian Stronghold in Terokkar Forest and the Wildhammer Stronghold in Shadowmoon Valley.
- The Kurenai, or "Redeemed", a surviving clan of Broken draenei residing in Outland, Nagrand. They are led by Arechron.
- Northrend
- The Alliance Vanguard
- Valiance Expedition - The main forces of the Alliance expedition to Northrend, led previously by Highlord Bolvar Fordragon.
- 7th Legion - A group of Alliance veterans from past wars bent on fighting the threat of Naxxramas in Dragonblight.
- Westfall Brigade - Veteren soldiers of the old People's Militia, they are charged with finding a safe route into northern Northrend territories.
- The Silver Covenant - A militant core of high elves that have united under the banner of Vereesa Windrunner who opposed Dalaran's acceptance of the blood elves. They join the Alliance forces in Northrend.
- The Frostborn - They reside in the Storm Peaks, a lost race of dwarves led by Yorg Stormheart (who is actually Muradin Bronzebeard with a serious amnesia), and after succeeded by Velog Icebellow.
- Frosthold is their home city and primary base.
- The Frostborn have a special bond with the Stormcrest Eagles of the Storm Peaks.
- The Explorers' League, led by Brann Bronzebeard, searches for rare artifacts and digs into dwarven history.
- Valiance Expedition - The main forces of the Alliance expedition to Northrend, led previously by Highlord Bolvar Fordragon.
Other Members, Factions and Allies
- Various human nations and groups
- The human nation of Theramore, based in Theramore Isle, Dustwallow Marsh.
- Led by the Third War hero of the alliance, Lady Jaina Proudmoore.
- Founded by various human and high elf refugees that ventured to Kalimdor in the midst of the scourge onslaught of the third war, coming from all the human nations, although primarily from Lordaeron.
- Theramore outposts include: Northwatch Hold, Fort Triumph, Honor's Stand, Northwatch Expedition Base Camp, Northwatch Foothold, Tiragarde Keep.
- The nation is affiliated with the faction of Stormwind.
- The human nation of Stromgarde, based in Stromgarde Keep and Refuge Pointe camp, Arathi Highlands.
- The capital was Stromgarde Keep, but the majority of the city was lost after the Third War and now Refuge Pointe camp is the largest know settlement in the region fully controlled by the kingdom.
- Current leader is unknown.
- Galen Trollbane was killed and raised as a Forsaken and is now stationed at Galen's Fall serving the Horde.
- Commander Amaren by rank is leader for the time being, alongside Radulf Leder, the militar leader of the League of Arathor.
- Stromgarde was the first great nation of the humans (known as Arathor) from which all other nations developed. However, the nation rapidly declined after the Third War, losing almost all of it's capital city and many other territories.
- The League of Arathor, for more information click here.
- The nation to this day fights to reclaim their city, awaiting the return of Danath Trollbane who vowed to reclaim the city and re-build it too its former glory for the Alliance.
- The nation is affiliated with the faction of Stormwind and the forces of the League of Arathor.
- The human nation of Kul Tiras, based in the capital of Boralus, Kul Tiras Isle and Crestfall Island.
- Current leader is unknown. Formerly led by Lord Admiral Daelin Proudmoore.
- An old human kingdom of merchants and sailors. Sustained a heavy attack by Horde forces during the Second War, but largely avoided and survived the Third War. Many of its citizens joined the expedition forces of Jaina Proudmoore to Kalimdor where they founded the nation of Theramore (which has the same sigil as Kul Tiras. Seeing as Jaina Proudmoore is the only known heir of Daelin Proudmoore, it may indicate that Kul Tiras is under Theramore's jurisdiction).
- Morgan's Militia of Morgan's Vigil, based in Burning Steppes.
- Led by Morgan.
- The militia is affiliated with the faction of Stormwind.
- The human nation of Theramore, based in Theramore Isle, Dustwallow Marsh.
- The High Elves that remained in the Alliance.
- Untouched by fel magic and are loyal to the Alliance who are currently scattered in many Alliance's settlements.
- The High Elves of Quel'Danil Lodge led by Jalinde Summerdrake.
- The High Elves of Allerian Stronghold led by Auric Sunchaser, who is also the High elves representative at the Sunwell.
- Among other places, notabily Stormwind and Theramore.
- Untouched by fel magic and are loyal to the Alliance who are currently scattered in many Alliance's settlements.
Non-factional races and hybrids
- The half-humans of the Grand Alliance. Many are a part of the Alliance and the most reside in Stormwind.
- Some half-elves are members of the Alliance.
- Some half-orcs are members of the Alliance.
Alliance-aligned
- Besides the ancients and the children of cenarius the night elves have many creatures of the forest as allies, among them are:
- The Mountain giants[6] Some assisted the elves during the Third War.
- The Wisps[7] Believed to be spirits of fallen night elves.
- The Faerie dragons[8] These magical beasts are companions to the elves.
- The Hippogryphs[9] Are intelligent creatures the elves use as mounts
- The Chimaeras[10] A few assisted the elves in the Third War
- The furbolgs of Stillpine Hold.
- Led by High Chief Stillpine, the Stillpines have been cooperating with the draenei, an outgrowth of their good relations with the night elves.
- The Scarlet Renegades, based in the Scarlet Monastery.
- Rebels that want to take control of the Scarlet Crusade with the support of the Alliance.
- According to their crazed leader, their goal is the transformation of the Undercity into a "Scarlet paradise".
- Led by Joseph.
- The Wintersaber Trainers in Winterspring are group of night elven elite saber riders that provide their mounts to members of the Alliance who prove themselves worthy.
Former members
- Kingdom of Quel'thalas - most survivors of Arthas' sacking of the elven kingdom regrouped as blood elves and joined the Horde.
- The City-state of Dalaran - declared neutrality in the war against the Lich King.
- Still maintains a presence in Alliance affairs, notably at Nethergarde Keep and in Lordaeron.
- The fierce and cruel Grimtotem tribe Tauren of the Grimtotem Post in Stonetalon Mountains. This cooperation has disappeared, for the Alliance had plans to end Darkcloud's life.[11]
- Led by chieftain Grundig Darkcloud.
Notable Leaders
- King Terenas Menethil II
- Regent Lord Anduin Lothar
- Regent Lord Bolvar Fordragon
- Lady Prestor
- King Magni Bronzebeard
- High Priestess Tyrande Whisperwind
- Arch-Druid Malfurion Stormrage
- Lady Jaina Proudmoore
- King Varian Wrynn
- The Council of Three Hammers
- Anduin Wrynn
- King Genn Greymane
- High Tinker Gelbin Mekkatorque
- Prophet Velen
History | Second War | Third War | Grand Alliance | Cataclysm | |||||
---|---|---|---|---|---|---|---|---|---|
Ruler | Alliance of Lordaeron |
Terenas Menethil II Uther | |||||||
Stormwind | Varian Wrynn | Bolvar Fordragon Anduin Wyrnn Katrana Prestor / Onyxia |
Varian Wrynn | ||||||
Ironforge | Magni Bronzebeard | The Council of Three Hammers | |||||||
Gnomeregan | Gelbin Mekkatorpe | ||||||||
Theramore | Jaina Proudmoore | ||||||||
Darnassus | Tyrande Whisperwind | Tyrande Whisperwind Malfurion Stormrage | |||||||
Exodar | Prophet Velen | ||||||||
Gilneas | Genn Greymane |
History
Alliance of Lordaeron
- Main article: Alliance of Lordaeron
The Alliance of Lordaeron was the union of the seven human kingdoms, along with the dwarves of Khaz Modan (which also included the gnomes of Gnomeregan) and Aerie Peak, the high elves of Quel'Thalas, and others with major political influence including the Church of the Holy Light.
Following the destruction of the Kingdom of Azeroth by the Orcish Horde, its survivors fled to Lordaeron. Realizing the threat the orcs posed, Regent Lord Anduin Lothar, leader of Azeroth's refugees, was able to convince the leaders of the other human kingdoms, as well as the dwarves and gnomes, whose lands had come under siege by the Horde, to join against the orcs. The high elves joined reluctantly, being honour-bound to come to the aid of Lothar, the last descendant of the Arathi bloodline. Their reluctance turned to grudging enthusiasm when they realized that the Amani had joined the fight. Later in the war, the Wildhammer dwarves of Aerie Peak joined the conflict on the side of the Alliance.
The Alliance of Lordaeron was led by King Terenas Menethil II, who accepted ambassadors or the monarchs from all member nations and races to his capital. Rarely did the monarchs of the major realms come together. Generally they spoke through couriers and diplomats, with the occasional state visit thrown in as well. One of the inner council of the Kirin Tor had ever been present at such events (with the exception of one meeting Dalaran was not invited, lead by Lord Prestor, though spied upon by Krasus). While Terenas was highest in charge of the Alliance regarding military, each nation and race retained a great deal of autonomy and self-government in internal affairs. This agreement, however, was only effective during wartime, and led the Alliance to victory in the Second War, but to its ravaging during the attack of the Scourge.
The Alliance of Lordaeron was amended after the Third War, thus creating an Alliance between the humans, the ironforge dwarves, the night elves, the draenei, and the gnomes, as well as lesser groups including high elves, half-elves, wildhammer dwarves, and a few half-orcs. The blood elves were not a member race, due to their departure to Outland or new allegiance to the Horde.
Aftermath of the Second Invasion
Events of the Second Invasion led to an alliance with both the night elves and the Horde. The former became permanent, while the latter did not.
Following the Second Invasion, many of the surviving high elves rebranded themselves as blood elves and rejoined the Alliance shortly after the invasion, only to leave it again following an attempted purge by Grand Marshal Garithos. The true high elves remain loyal to the new Alliance, most notably the ones dwelling in Theramore under Lady Jaina Proudmoore and Captain Darill and in the Hinterlands at Quel'Danil Lodge, apparently led by Jalinde Summerdrake. More recently, high elves have grouped together in Northrend as the Silver Covenant.
A few years later, the draenei joined the Alliance. Stranded a world away from home, they are trying to establish a new base on Azeroth from the wreckage of the Exodar as well as gain the trust and cooperation of the Alliance.
During the events of the Cataclysm, another race joined the ranks of the Alliance; the worgen of Gilneas.
Organization
The Alliance is not a uniform governmental body, but is a coalition of mutual military and economic aid. Stormwind is described as the most powerful force in the now multiracial Alliance and has thus been charged with maintaining the Alliance and its treaties.[12] It has also been shown to be the de facto driving force of Alliance politics. During the Alliance Elemental Invasion Meeting, Stormwind was where the main super powers of the Alliance conferred to discuss world issues and mutual defense.
King Varian Wrynn coordinates the workings of the Alliance's armies in order to safeguard the Alliance's interests and defense. To help him with this task, Varian regularly confers with Grand Admiral Jes-Tereth (commander of the Alliance's fleets), Alliance battlemasters, and diplomats. But the most important asset to King Varian's rule is the support of Ironforge, which holds an almost equal amount of political clout as Stormwind in Alliance politics.[13]
Even now, as always, humans are the glue that hold the Alliance together, being the most numerous and diplomatic of the member races. The armies of Stormwind are stationed through out the Eastern Kingdoms, trying to retake regions such as Duskwood, Westfall, and The Redridge mountains. The armies of Ironforge are mainly stationed in Khaz Modan along with their Gnome allies, and the Night Elven armies are mainly defending northern Kalimdor from Horde's deforestation of the Ashenvale.
The remaining Draenei forces are still trying to secure their new home on Azuremyst Isle, and are also stationed in Outland. The recently brought in Gilnean armies are defending themselves from the endless onslaught of the Forsaken.
The Unification
Each race plays their own unique role in the Alliance. They all unify to fight for common goals, but how and why then joined varies among their race.
The Humans can be considered the main race of the Alliance, ever since the Alliance was created humans have made up it's bulk. When the human nation of Lordaeron learned of the fall of Stormwind they recruited all the allies they could so they could form the Alliance of Lordaeron and finally end the invasion of the Burning Legion and the twisted orcs. Even when the Scourge destroyed their glorious homeland and destroyed Capital City. They regrouped and made Stormwind City their base of operations. Now their king, Varian Wrynn fresh from the defeat of the betrayer Arthas seeks to dismantle the Horde for their unchecked aggression and claims that humanity and the Alliance will forge a new destiny for Azeroth.
The Bronzebeard Dwarves could be thought of humanity's most loyal allies. When threats of a Horde invasion were heard during the Second War the dwarves agreed to join the Alliance of Lordaeron to protect Khaz Modan and all of Azeroth itself and ever since they have remained in their city of Ironforge ready to lend a hand to the Alliance whenever called upon. They also have another friendly clan called Wildhammer Dwarves they assisted the Alliance of Lordaeron as well providing them with the air support that they needed to combat the Red Dragons. The only clan that did not pledge themselves to the Alliance was the Dark Iron Clan a group of dwarves that declared war on their other clans for reasons of the past, however after the Shattering a small faction of them have joined the Alliance under Queen Moira Bronzebeard to provide their sorcery and their strength.
The Gnomes are very close friends to the dwarves even sharing the lands of Khaz Modan with them. When the Dwarves joined the Alliance the gnomes also agreed to lend their technology to the Alliance of Lordaeron. Although they were represented by leaders of their dwarf friends and had no independent voice they still played a vital part in the war providing submarines and flying machines. During the Third War when the Alliance of Lordaeron asked for help from the gnomes they had declined as it turns out they had their own troubles with their city of Gnomeregan having being invaded by the deformed troggs and then suffering from a great betrayal by Sicco Thermaplugg. However after the Scourge purged Lordaeron the gnomes decided to help their allies once again. Without their capital city the gnomes looked to Ironforge for shelter and a location to plan the retaking of their once great kingdom. After the Shattering their High Tinker, Gelbin Mekkatorque liberated the surface of Gnomeregan. Now they appear much more dedicated to the Alliance even beginning to follow the Holy light.
The Night Elves are the first of the Alliance not to join during the Second War but instead they had assisted the Alliance (and Horde) in ending the Third War and defeating Archimonde. Although it is not known if they had just kept this Alliance and were declared official members or joined the Alliance at a later date. The Night elves also make up the bulk of the Alliance forces in Kalimdor, their ancestral lands.
The Draenei ( Exiled ones in their native tongue ) are a peaceful race hailing from the planet Argus. The Draenei (Now known as Ereder) were approached by the lord of the Burning Legion, Sargeras and were promised power and wealth, but the prophet named Velen sensed a trick and was approached by one of the wise Naaru who told them to flee the world, Velen with some doubt led a faction of his Ereder away from Argus and the Legion and they crash landed onto the planet of Draenor the home of the orcish race. For a long while the orcs and draenei lived in peace, until the Burning Legion had found were the draenei had been hiding, the legion then recruited most of the orcs into their fold and with that the Draenei were the first victims to the vile Horde. Many years later the surviving draenei were discovered to have landed on Azeroth and more specifically the Azuremyst Isles. The draenei then joined the Alliance. The draenei joined in need of assistance to combat the legion in Outland and to learn about their new home planet, the now had to once more combat their natural enemies of the Horde. Although some stayed in Outland after the war many kept their pledge to the Alliance.
The Worgen are actually former humans from the nation of Gilneas they had given the Alliance of Lordaeron support during the Second war, their stubborn king Genn Greymane retracted himself and all of Gilneas from the Alliance. The history of how they became worgen lies within an archmage named Arugal who had looked to summon werewolf like creatures to help battle the Scourge, however the Curse of the Worgen spread among the citizens making the majority of them worgen themselves. Around the time of the Shattering the worgen were attacked by the Horde (and more specifically the Forsaken) and they were not able to fend them off very long eventually however the Night Elves, feeling responsible for their curse assisted them in combating the forsaken and eventually brought them from their broken kingdom and let them live in the elves own home in Darnassus.
References
- ^ Darkmoon Faire Cataclysm Promotion: Fortune card
- ^ World of Warcraft manual, p.171
- ^ "Beginnings and Ends"
- ^ Stormpike's Delivery
- ^ http://www.worldofwarcraft.com/downloads/ssotd/images/screens/ss1327.jpg
- ^ Quest:Forces of Nature: Mountain Giants
- ^ Quest:Forces of Nature: Wisps
- ^ Quest:Forces of Nature: Faerie Dragons
- ^ Quest:Forces of Nature: Hippogryphs
- ^ Chimaera (Warcraft III)
- ^ [42] Grimtotem Chiefs: Grundig Darkcloud
- ^ The Shattering: Prelude to Cataclysm
- ^ [Hillsbrad Town Registry]
See also
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