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{{Classnav}}
'''Beetles''' are insects found in a few areas of [[Azeroth]]. Some small beetles are [[critter]]s, while larger ones are [[beast]]s. They are not [[silithid]], although some silithid look like beetles.
 
   
  +
This page provides a list of [[ability|active abilities]] available to priests. For a list of passive abilities, talents and specializations, see [[Priest talents]].
Large beetles drop [[Delicate Insect Wing]]s and [[Husk Fragment]]s.
 
   
  +
== Trainable abilities ==
==Beetle Species==
 
  +
{{accuracy}}
*[[Borer Beetle]] – [[Blackrock Depths]]
 
  +
The majority of priest abilities are available to all priests, regardless of specialization or talents, once the appropriate level has been reached. These abilities can be learnt from priest [[trainers]].
*[[Carrion Swarmer]] – [[Dire Maul]]
 
*[[Carrion Beetle]] - [[Azjol-Nerub]]
 
*[[Scarab]] – [[Zul'Farrak]], [[The Barrens]]{{cite|HPG|224-232}}
 
*[[Spire Scarab]] – [[Blackrock Spire]]
 
*Beetle – [[Drak'Tharon Keep]], [[Ruins of Ahn'Qiraj]], [[Temple of Ahn'Qiraj]], [[Utgarde Keep]], [[Utgarde Pinnacle]]
 
*[[Fire Beetle]] – [[Searing Gorge]], [[Burning Steppes]], [[The Shattered Halls]]
 
   
  +
{| class="sortable darktable zebra" align="center" style="text-align: center;"
[[Category:Beetles| ]]
 
  +
|-
  +
! width="34px" | Icon !! width="130px" | Ability !! width="50px" | Min. level !! width="50px" | Range !! width="60px"| Tree !!width=”60px”|Function!! Description
  +
|-
  +
! [[Image:Spell Holy HolySmite.png|32px]] !! [[Smite]]
  +
| Starts with
  +
| 30 yards
  +
| Holy
  +
| Direct Damage
  +
| align="left" | Smite an enemy for X to Y Holy damage.
  +
|-
  +
! [[Image:Spell Holy FlashHeal.png|32px]] !! [[Flash Heal]]
  +
| 3
  +
| 40 yards
  +
| Holy
  +
| Heal
  +
| align="left" | Heals a friendly target for X.
  +
|-
  +
! [[Image:Spell Shadow ShadowWordPain.png|32px]] !! [[Shadow Word: Pain]]
  +
| 4
  +
| 40 yards
  +
| Shadow
  +
| DoT
  +
| align="left" | A word of darkness that causes X Shadow damage over 18 sec.
  +
|-
  +
! [[Image:Spell Holy PowerWordShield.png|32px]] !! [[Power Word: Shield]]
  +
| 5
  +
| 40 yards
  +
| Discipline
  +
| Buff
  +
| align="left" | Draws on the soul of the party member to shield them, absorbing X damage. Lasts 15 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
  +
|-
  +
! [[Image:Spell Holy InnerFire.png|32px]] !! [[Inner Fire]]
  +
| 7
  +
| Self only
  +
| Discipline
  +
| Buff
  +
| align="left" | A burst of Holy energy fills the caster, increasing the armor value from items by 60 % and spell power by X. Lasts until cancelled.
  +
|-
  +
! [[Image:Spell Holy Renew.png|32px]] !! [[Renew]]
  +
| 8
  +
| 40 yards
  +
| Holy
  +
| HoT
  +
| align="left" | Heals the target for X over 15 sec.
  +
|-
  +
! [[Image:Spell Shadow UnholyFrenzy.png|32px]] !! [[Mind Blast]]
  +
| 9
  +
| 40 yards
  +
| Shadow
  +
| Direct Damage
  +
| align="left" | Blasts the target for X to Y Shadow damage.
  +
|-
  +
! [[Image:Spell Shadow PsychicScream.png|32px]] !! [[Psychic Scream]]
  +
| 12
  +
| 8 yards
  +
| Shadow
  +
| Crowd Control
  +
| align="left" | The caster lets out a psychic scream, causing X enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.
  +
|-
  +
! [[Image:Spell Holy WordFortitude.png|32px]] !! [[Power Word: Fortitude]]
  +
| 14
  +
| 40 yards
  +
| Discipline
  +
| Buff
  +
| align="left" | Power infuses the target, increasing their Stamina by X for 1 hour. If the target is in your party or raid, all party or raid members will be affected.
  +
|-
  +
! [[Image:Spell Holy Resurrection.png|32px]] !! [[Resurrection]]
  +
| 14
  +
| 30 yards
  +
| Holy
  +
| Utility
  +
| align="left" | Brings a dead player back to life with X health and Y mana. Cannot be cast when in combat.
  +
|-
  +
! [[Image:spell_holy_lesserheal.png|32px]] !! [[Heal]]
  +
| 16
  +
| 40 yards
  +
| Holy
  +
| Heal
  +
| align="left" | Heal your target for X to Y.
  +
|-
  +
! [[Image:Spell Holy SearingLight.png|32px]] !! [[Holy Fire]]
  +
| 18
  +
| 30 yards
  +
| Holy
  +
| Direct Damage / DoT
  +
| align="left" | Consumes the enemy in Holy flames that cause X to Y Holy damage and an additional Z Holy damage over 10 sec.
  +
|-
  +
! [[Image:Spell Holy NullifyDisease.png|32px]] !! [[Cure Disease]]
  +
| 22
  +
| 40 yards
  +
| Holy
  +
| Utility
  +
| align="left" | Removes 1 disease from the friendly target.
  +
|-
  +
! [[Image:Spell Magic LesserInvisibilty.png|32px]] !! [[Fade]]
  +
| 24
  +
| Self only
  +
| Shadow
  +
| Buff
  +
| align="left" | Fade out, temporarily reducing all your threat.
  +
|-
  +
! [[Image:Spell Holy DispelMagic.png|32px]] !! [[Dispel Magic]]
  +
| 26
  +
| 30 / 40 yards
  +
| Discipline
  +
| Utility
  +
| align="left" | Dispels magic on the target, removing X harmful spell(s) from a friend or X beneficial spell(s) from an enemy.
  +
|-
  +
! [[Image:Spell Shadow DevouringPlague.png|32px]] !! [[Devouring Plague]]
  +
| 28
  +
| 40 yards
  +
| Shadow
  +
| DoT
  +
| align="left" | Afflicts the target with a disease that causes X Shadow damage over 24 sec. 15% of damage caused by the Devouring Plague heals the caster. This spell can only affect one target at a time.
  +
|-
  +
! [[Image:Spell Nature Slow.png|32px]] !! [[Shackle Undead]]
  +
| 32
  +
| 30 yards
  +
| Discipline
  +
| Crowd Control
  +
| align="left" | Shackles the target undead enemy for up to X sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
  +
|-
  +
! [[Image:Spell Shadow DemonicFortitude.png|32px]] !! [[Shadow Word: Death]]
  +
| 32
  +
| 40 yards
  +
| Shadow
  +
| Direct Damage
  +
| align="left" | A word of dark binding that inflicts X to Y Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.
  +
|-
  +
! [[Image:Spell Holy LayOnHands.png|32px]] !! [[Levitate]]
  +
| 34
  +
| 30 yards
  +
| Discipline
  +
| Utility
  +
| align="left" | Allows the target to levitate, floating a few feet above the ground. While levitating, the target will fall at a reduced speed and travel over water. Any damage will cancel the effect. Lasts 2 min.
  +
|-
  +
! [[Image:Spell Holy MindVision.png|32px]] !! [[Mind Vision]]
  +
| 36
  +
| 100 yards / unlimited
  +
| Shadow
  +
| Utility
  +
| align="left" | Allows the caster to see through the target's eyes for 1 min.
  +
|-
  +
! [[Image:Spell Holy GreaterHeal.png|32px]] !! [[Greater Heal]]
  +
| 38
  +
| 40 yards
  +
| Holy
  +
| Heal
  +
| align="left" | A slow casting spell that heals a single target for X to Y.
  +
|-
  +
! [[Image:Spell Shadow ShadowWordDominate.png|32px]] !! [[Mind Control]]
  +
| 38
  +
| 30 yards
  +
| Shadow
  +
| Crowd Control
  +
| align="left" | Controls a humanoid mind up to level X, but increases the time between attacks by 25%. Lasts up to 1 min.
  +
|-
  +
! [[Image:Spell Holy PrayerOfHealing02.png|32px]] !! [[Prayer of Healing]]
  +
| 44
  +
| 40 yards
  +
| Holy
  +
| AoE Heal
  +
| align="left" | A powerful prayer heals party members within 30 yards for X to Y.
  +
|-
  +
! [[Image:Spell Holy BlindingHeal.png|32px]] !! [[Binding Heal]]
  +
| 48
  +
| 40 yards
  +
| Holy
  +
| Heal
  +
| align="left" | Heals a friendly target and the caster for X to Y. Low threat.
  +
|-
  +
! [[Image:Spell Shadow AntiShadow.png|32px]] !! [[Shadow Protection]]
  +
| 52
  +
| 40 yards
  +
| Shadow
  +
| Buff
  +
| align="left" | Increases the target's resistance to Shadow spells by X for 1 hour.
  +
|-
  +
! [[Image:Spell Holy Excorcism.png|32px]] !! [[Fear Ward]]
  +
| 54
  +
| 30 yards
  +
| Discipline
  +
| Buff
  +
| align="left" | Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min.
  +
|-
  +
|-
  +
! [[Image:Spell Holy MindSooth.png|32px]] !! [[Mind Soothe]]
  +
| 56
  +
| 40 yards
  +
| Shadow
  +
| Crowd Control
  +
| align="left" | Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets. Lasts 15 sec.
  +
|-
  +
! [[Image:Spell Shadow ManaBurn.png|32px]] !! [[Mana Burn]]
  +
| 58
  +
| 30 yards
  +
| Discipline
  +
| Direct Damage / Drain
  +
| align="left" | Destroy 10% of the target's mana (up to a maximum of 20% of your own maximum mana). For each mana destroyed in this way, the target takes 0.5 Shadow damage.
  +
|-
  +
! [[Image:Spell Holy HolyNova.png|32px]] !! [[Holy Nova]]
  +
| 62
  +
| 10 yards
  +
| Holy
  +
| AoE Heal / AoE Direct Damage
  +
| align="left" | Causes an explosion of holy light around the caster, causing X to Y Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for Z to V. These effects cause no threat.
  +
|-
  +
! [[Image:Spell Holy SymbolOfHope.png|32px]] !! [[Hymn of Hope]]
  +
| 64
  +
| 40 yards
  +
| Holy
  +
| Utility
  +
| align="left" | You recite a Holy hymn, restoring hope to those in despair. Restores 3% mana to 3 nearby low mana friendly party or raid targets every 2 seconds for 8 seconds, and temporarily increases their total maximum mana by 20% for 8 seconds. After the effect expires, the mana is lost. Maximum of 12 mana restorations. The Priest must channel to maintain the spell.
  +
|-
  +
! [[Image:Spell Shadow Shadowfiend.png|32px]] !! [[Shadowfiend]]
  +
| 66
  +
| 30 yards
  +
| Shadow
  +
| Direct Damage
  +
| align="left" | Creates a shadowy fiend to attack the target. Caster receives mana when the Shadowfiend deals damage. Lasts 15 sec.
  +
|-
  +
! [[Image:Spell Holy PrayerOfMendingtga.png|32px]] !! [[Prayer of Mending]]
  +
| 68
  +
| 40 yards
  +
| Holy
  +
| Heal
  +
| align="left" | Places a spell on the target that heals them for X the next time they take damage. When the heal occurs, Prayer of Mending jumps to a raid member within 20 yards. Jumps up to 5 times and lasts 30 sec. after each jump. This spell can only be placed on one target at a time.
  +
|-
  +
! [[Image:Spell Arcane MassDispel.png|32px]] !! [[Mass Dispel]]
  +
| 72
  +
| 30 yards
  +
| Discipline
  +
| Utility
  +
| align="left" | Dispels magic in a 15 yard radius, removing 1 harmful spell from each friendly target and 1 beneficial spell from each enemy target. Affects a maximum of 10 friendly targets and 10 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable.
  +
|-
  +
! [[Image:Spell Shadow MindShear.png|32px]] !! [[Mind Sear]]
  +
| 74
  +
| 35 yards
  +
| Shadow
  +
| AoE Channeled Damage
  +
| align="left" | Causes an explosion of shadow magic around the enemy target, causing X to Y Shadow damage every 1 sec. for 5 sec. to all enemies within 10 yards around the target.
  +
|-
  +
! [[Image:Spell Holy DivineHymn.png|32px]] !! [[Divine Hymn]]
  +
| 78
  +
| 15 yards
  +
| Holy
  +
| AoE Heal
  +
| align="left" | You recite a Holy hymn, summoning the power of the Divine to assist you in your time of need. Heals 3 nearby lowest-health friendly party or raid targets for X every 2 seconds for 8 seconds, and increases healing done to them by 15% for 8 seconds. Maximum of 12 heals. The Priest must channel to maintain the spell.
  +
|-
  +
! [[Image:Spell_priest_mindspike.png‎|32px]] !! [[Mind Spike]]
  +
| 81
  +
| 35 yards
  +
| Shadow
  +
| Direct Damage
  +
| align="left" | Blasts the target for X to Y Shadowfrost damage, but extinguishes your shadow damage-over-time effects from the target in the process. Mind Spike also increases the critical strike chance of your next Mind Blast on the target by 30%. Stacks up to 3 times.
  +
|-
  +
! [[Image:Priest_icon_innewill.png‎|32px]] !! [[Inner Will]]
  +
| 83
  +
| Self only
  +
| Discipline
  +
| Buff
  +
| align="left" | A burst of Holy energy fills the caster, reducing the mana cost of instant cast spells by 15% and increasing your movement speed by 10%. Lasts until cancelled.
  +
|-
  +
! [[Image:Priest spell leapoffaith a.png|32px]] !! [[Leap of Faith]]
  +
| 85
  +
| 40 yards
  +
| Holy
  +
| Utility
  +
| align="left" | You pull the spirit of the friendly party or raid target to you, instantly moving them directly in front of you.
  +
|-
  +
|}
  +
  +
== Talent abilities ==
  +
{{accuracy}}
  +
Talent abilities are spells or abilities that can be accessed by spending talent points. Also included are the specializations granted upon choosing a tree. The points listed show the minimum amount of points you need to have spent in that tree before you can acquire the ability. See [[Priest talents]] for a full listing of all talents.
  +
  +
=== Discipline ===
  +
{| class="darktable" style="text-align: center;"
  +
! Icon
  +
! style="padding: 0em 4em;" | Ability
  +
! Requirements
  +
! Function
  +
! Description
  +
|-class="alt"
  +
! [[Image:Spell Holy Penance.png|32px]]
  +
! '''[[Penance]]'''
  +
| Discipline Primary
  +
| Channeled Heal / Channeled Direct Damage
  +
| style="text-align: left;" | Launches a volley of holy light at the target, causing X Holy damage to an enemy, or Y to Z healing to an ally instantly and every 1 sec for 2 sec.
  +
|-
  +
! [[Image:Ability_priest_archangel.png‎|32px]]
  +
! '''[[Archangel]]'''
  +
| Evangelism 2<br/>Discipline 5
  +
| Buff
  +
| style="text-align: left;" | Consumes your Evangelism effects, causing an effect depending what type of Evangelism effect is consumed:
  +
  +
Archangel (Evangelism) - Instantly restores 3% of your total mana and increases your healing done by 3% for each stack. Lasts for 18 sec. 30 sec cooldown.
  +
  +
Dark Archangel (Dark Evangelism) - Instantly restores 5% of your total mana and increases the damage done by your Mind Flay, Mind Spike, Mind Blast and Shadow Word: Death 4% for each stack. Lasts for 18 sec. 90 sec cooldown.
  +
|-class="alt"
  +
! [[Image:Spell Frost WindWalkOn.png|32px]]
  +
! '''[[Inner Focus]]'''
  +
| Discipline 10
  +
| Buff
  +
| style="text-align: left;" | Reduces the mana cost of your next Flash Heal, Binding Heal, Greater Heal or Prayer of Healing by 100% and increases its critical effect chance by 25%.
  +
|-
  +
! [[Image:Spell Holy PowerInfusion.png|32px]]
  +
! '''[[Power Infusion]]'''
  +
| Discipline 10
  +
| Buff
  +
| style="text-align: left;" | Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
  +
|- class="alt"
  +
! [[Image:Spell Holy PainSupression.png|32px]]
  +
! '''[[Pain Suppression]]'''
  +
| Discipline 20
  +
| Buff
  +
| style="text-align: left;" | Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
  +
|-
  +
! [[Image:Spell_holy_powerwordbarrier.png‎|32px]]
  +
! '''[[Power Word: Barrier]]'''
  +
| Divine Aegis 3<br/>Discipline 30
  +
| Buff
  +
| style="text-align: left;" | Summons a holy barrier on the target location that reduces all damage done to friendly targets by 30%. While within the barrier, spellcasting will not be interrupted by damage. The barrier lasts for 10 sec.
  +
|}
  +
  +
=== Holy ===
  +
{| class="darktable" style="text-align: center;"
  +
|-
  +
! Icon
  +
! style="padding: 0em 4em;" | Ability
  +
! Requirements
  +
! Function
  +
! Description
  +
|-
  +
! [[Image:Spell_holy_chastise.png‎|32px]]
  +
!'''[[Holy Word: Chastise]]'''
  +
| Holy Primary
  +
| Direct Damage / Crowd Control
  +
| style="text0align: left;" | Chastise the target for X Holy damage, and disorients them for 3 sec.
  +
|-class="alt"
  +
! [[Image:Spell Holy Restoration.png|32px]]
  +
! '''[[Desperate Prayer]]'''
  +
| Holy 5
  +
| Self-Heal
  +
| style="text-align: left;" | Instantly heals the caster for 30% of their total health.
  +
|-
  +
! [[Image:Spell Holy SummonLightwell.png|32px]]
  +
! '''[[Lightwell]]'''
  +
| Holy 10
  +
| HoT
  +
| style="text-align: left;" | Creates a Holy Lightwell. Friendly players can click the Lightwell to restore (((1 + ($SP * .308)) * 3) * 1.25) health over 6 sec. Attacks done to you equal to 30% of your total health will cancel the effect. Lightwell lasts for 3 min or 10 charges.
  +
|-class="alt"
  +
! [[Image:spell_priest_chakra.png‎|32px]]
  +
! '''[[Chakra]]'''
  +
| Holy Concentration 2<br/>Holy 20
  +
| Utility / Buff
  +
| style="text-align: left;" | When activated, your next Heal, Flash Heal, Greater Heal, Binding Heal, Prayer of Healing, Prayer of Mending, Mind Spike or Smite will put you into a Chakra state.
  +
  +
Serenity (Heal, Flash Heal, Greater Heal, Binding Heal)<br/>
  +
Increases the critical effect chance of your direct healing spells by 10%, and causes your direct heals to refresh the duration of your Renew on the target.
  +
  +
Sanctuary (Prayer of Healing, Prayer of Mending)<br/>
  +
Increases the healing done by your area of effect spells and Renew by 15% and reduces the cooldown of your Circle of Healing by 2 sec.
  +
  +
Chastise (Mind Spike, Smite)<br/>
  +
Increases your total damage done by Shadow and Holy spells by 15%.
  +
|-
  +
! [[Image:Spell Holy CircleOfRenewal.png|32px]]
  +
! '''[[Circle of Healing]]'''
  +
| Holy 25
  +
| AoE Heal
  +
| style="text-align: left;" | Heals up to 5 friendly party or raid members within 30 yards of the target for X. Prioritizes healing the most injured party members.
  +
|- class="alt"
  +
! [[Image:Spell Holy GuardianSpirit.png|32px]]
  +
! '''[[Guardian Spirit]]'''
  +
| Holy 30
  +
| Buff
  +
| style="text-align: left;" | Calls upon a guardian spirit to watch over the friendly target. The spirit increases the healing received by the target by 40%, and also prevents the target from dying by sacrificing itself. This sacrifice terminates the effect but heals the target of 50% of their maximum health. Lasts 10 sec.
  +
|}
  +
  +
=== Shadow ===
  +
{| class="darktable" style="text-align: center;"
  +
|-
  +
! Icon
  +
! style="padding: 0em 4em;" | Ability
  +
! Requirements
  +
! Function
  +
! Description
  +
|-
  +
! [[Image:Spell Shadow SiphonMana.png|32px]]
  +
! '''[[Mind Flay]]'''
  +
| Shadow Primary
  +
| Channeled Direct Damage
  +
| style="text-align: left;" | Assault the target's mind with Shadow energy, causing X Shadow damage over 3 sec and slowing their movement speed by 50%.
  +
|-
  +
! [[Image:Spell Shadow Shadowform.png|32px]]
  +
! '''[[Shadowform]]'''
  +
| Shadow 10
  +
| Buff
  +
| style="text-align: left;" | Assume a Shadowform, increasing your Shadow damage by 15%, reducing all damage done to you by 15% and threat generated by 30%. However, you may not cast Holy spells while in this form.
  +
|-
  +
! [[Image:ability_priest_silence.png|32px]]
  +
! '''[[Silence]]'''
  +
| Imp. Psychic Scream 2<br/>Shadow 15
  +
| Debuff
  +
| style="text-align: left;" | Silences the target, preventing them from casting spells for 5 sec.
  +
|-
  +
! [[Image:Spell Shadow UnsummonBuilding.png|32px]]
  +
! '''[[Vampiric Embrace]]'''
  +
| Shadow 15
  +
| Buff
  +
| style="text-align: left;" | Fills you with the embrace of Shadow energy, causing you to be healed for 15% and other party members to be healed for 3% of any single-target Shadow spell damage you deal for 30 min.
  +
|-
  +
! [[Image:Spell Holy Stoicism.png|32px]]
  +
! '''[[Vampiric Touch]]'''
  +
| Vampiric Embrace 1<br/>Shadow 20
  +
| DoT
  +
| style="text-align: left;" | Causes X Shadow damage over 15 sec to your target and causes up to 10 party or raid members to gain 0.25% of their maximum mana per second when you deal damage from Mind Blast. In addition, if the Vampiric Touch is dispelled it will cause X damage to the afflicted target.
  +
|-
  +
! [[Image:Spell Shadow PsychicHorrors.png|32px]]
  +
! '''[[Psychic Horror]]
  +
| Shadow 25
  +
| Crowd Control
  +
| style="text-align: left;" | You terrify the target, causing them to tremble in horror for 3 seconds and drop all their main hand and ranged weapons for 10 seconds.
  +
|-
  +
! [[Image:Spell Shadow Dispersion.png|32px]]
  +
! '''[[Dispersion]]'''
  +
| Shadow 30
  +
| Buff
  +
| style="text-align: left;" | You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced and clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed.
  +
|}
  +
  +
  +
== Past abilities ==
  +
  +
{{removed|4.0.1}}
  +
  +
The below lists refer to systems of abilities that existed before [[Patch 4.0.1]]. Many of the abilities are now offered via different means (such as via trainers instead of via codices), while others have been removed from the game entirely, or changed significantly from the descriptions below. The following lists are kept for historical purposes only.
  +
  +
=== Codex abilities ===
  +
{{rfg-section}}
  +
A codex is an [[item]] that can teach a new or specific rank of a learned ability to a priest. Previously, these abilities used to be available only via codices; [[Patch 2.1.0]] made them available via trainer as well. [[Patch 4.0.1]] fully depreciated the codex system; they now appear as grey items with the note: "This item appears damaged by the elements and no longer readable."
  +
  +
{| class="darktable" style="text-align: center;"
  +
! Icon
  +
! Ability
  +
! Rank
  +
! Req. level
  +
! Codex
  +
! Description
  +
|-
  +
| [[Image:Spell Holy PrayerOfFortitude.png|32px]]
  +
| '''[[Prayer of Fortitude]]'''
  +
| 1
  +
| 48
  +
| [[Codex: Prayer of Fortitude]]
  +
| style="text-align: left;" | Power infuses all party and raid members, increasing their Stamina by 43 for 1.00 hour.
  +
|- class="alt"
  +
| [[Image:Spell Holy GreaterHeal.png|32px]]
  +
| '''[[Greater Heal]]'''
  +
| 5
  +
| 60
  +
| [[Codex of Greater Heal]]
  +
| style="text-align: left;" | A slow casting spell that heals a single target for 1966 to 2194.
  +
|-
  +
| [[Image:Spell Holy PrayerOfHealing02.png|32px]]
  +
| '''[[Prayer of Healing]]'''
  +
| 5
  +
| 60
  +
| [[Codex of Prayer of Healing]]
  +
| style="text-align: left;" | A powerful prayer heals party members within 30 yards for 997 to 1053.
  +
|- class="alt"
  +
| [[Image:Spell Holy Renew.png|32px]]
  +
| '''[[Renew]]'''
  +
| 10
  +
| 60
  +
| [[Codex of Renew]]
  +
| style="text-align: left;" | Heals the target for 970 over 15 sec.
  +
|-
  +
| [[Image:Spell Holy PrayerOfFortitude.png|32px]]
  +
| '''Prayer of Fortitude'''
  +
| 2
  +
| 60
  +
| [[Codex: Prayer of Fortitude (2)]]
  +
| style="text-align: left;" | Power infuses all party and raid members, increasing their Stamina by 54 for 1.00 hour.
  +
|- class="alt"
  +
| [[Image:Spell Holy PrayerofShadowProtection.png|32px]]
  +
| '''[[Prayer of Shadow Protection]]'''
  +
| 1
  +
| 60
  +
| [[Codex: Prayer of Shadow Protection]]
  +
| style="text-align: left;" | Power infuses the target's party and raid members, increasing their Shadow resistance by 60 for 20 min.
  +
|-
  +
| [[Image:Spell Holy PrayerOfFortitude.png|32px]]
  +
| '''Prayer of Fortitude'''
  +
| 3
  +
| 70
  +
| [[Codex: Prayer of Fortitude (3)]]
  +
| style="text-align: left;" | Power infuses all party and raid members, increasing their Stamina by 79 for 1.00 hour.
  +
|- class="alt"
  +
| [[Image:Spell Holy PrayerofShadowProtection.png|32px]]
  +
| '''Prayer of Shadow Protection'''
  +
| 2
  +
| 70
  +
| [[Codex: Prayer of Shadow Protection (2)]]
  +
| style="text-align: left;" | Power infuses the target's party and raid members, increasing their Shadow resistance by 70 for 20 min.
  +
|}
  +
  +
=== Racial abilities ===
  +
{{rfg-section}}
  +
Prior to [[patch 3.0.2]], priests got two additional spells according to their race, first at level 10 and then at level 20. In [[Wrath of the Lich King]], the [[racial]] system was revamped, standardizing the racials across all classes. Many of the old Priest racials were removed, while others became spells available to all priest (ex. [[Desperate Prayer]]). The table below outlines the racials prior to Wrath of the Lich King.
  +
  +
{| class="darktable"
  +
|-bgcolor=#000080
  +
! Spell !! width="60px"| Level !!width="100px"| Races !! Description
  +
|- class="alt" align="center"
  +
! align="left" | [[Desperate Prayer]]
  +
| 10 || [[Dwarf]]<br />[[Human]] || align="Left" |Instantly heals the caster for X to Y. 10 minute cooldown.
  +
|-align="center"
  +
! align="left" | [[Starshards]]
  +
| 10 || [[Night Elf]] || align="Left" | Rains starshards down on the enemy target's head, causing X Arcane damage over 15 sec. No mana cost, 30 sec cooldown.
  +
|- class="alt" align="center"
  +
! align="left" | [[Touch of Weakness]]
  +
| 10 || [[Undead]]<br />[[Blood Elf]] || align="Left" |The next damaging melee attack against the caster will cause X Shadow damage and reduce the damage caused by the attacker by Y for 2 min.
  +
|-align="center"
  +
! align="left" | [[Hex of Weakness]]
  +
| 10 || [[Troll]] || align="Left" | Weakens the target enemy, reducing damage caused by X and reduces effectiveness of healing spells by 20% for 2 minutes.
  +
|- class="alt" align="center"
  +
! align="left" | [[Symbol of Hope]]
  +
| 10 || [[Draenei]] || align="Left" | Greatly increase the morale of the party members. Gives them up to X mana every 5 secs for 15 secs. 5 min cooldown.
  +
|-align="center"
  +
! align="left" | [[Chastise]]
  +
| 20 || [[Dwarf]]<br />[[Draenei]] || align="Left" |Chastise the target, causing X to Y Holy damage and Incapacitates them for up to 2 sec. Any damage caused will awaken the target. Only works against Humanoids. This spell causes very low threat.
  +
|- class="alt" align="center"
  +
! align="left" | [[Feedback (priest ability)|Feedback]]
  +
| 20 || [[Human]] || align="Left" |The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn X of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
  +
|-align="center"
  +
! align="left" | [[Elune's Grace]]
  +
| 20 || [[Night Elf]] || align="Left" |Reduce chance to be hit by melee and ranged attacks by 20% for 15 seconds
  +
|- class="alt" align="center"
  +
! align="left" | [[Devouring Plague]]
  +
| 20 || [[Undead]] || align="Left" | Afflicts the target with a disease that causes X Shadow damage over 24 seconds. Damage caused by the Devouring Plague heals the caster.
  +
|-align="center"
  +
! align="left" | [[Shadowguard]]
  +
| 20 || [[Troll]] || align="Left" |The caster is surrounded by shadows. When a melee or ranged attacker hits the caster, the attacker will be struck for X Shadow damage. Attackers can only be damaged once every few seconds. 3 charges. Lasts 10 minutes.
  +
|- class="alt" align="center"
  +
! align="left" | [[Consume Magic]]
  +
| 20 || [[Blood Elf]] || align="Left" | Dispels one beneficial Magic effect from the caster and gives them X to Y mana. 2 min cooldown.
  +
|}
  +
  +
  +
{{Classfooter|Priest}}
  +
{{DEFAULTSORT:Priest Abilities}}
  +
[[Category:Priest abilities| ]]

Revision as of 00:08, 8 July 2011

Classes Deathknight Demon hunter Druid Evoker Hunter Mage Monk Paladin Priest Rogue Shaman Warlock Warrior
Class races DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Quests DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Abilities DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Trainers DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr
Armor sets DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Useful macros DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr
Class Halls DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr

This page provides a list of active abilities available to priests. For a list of passive abilities, talents and specializations, see Priest talents.

Trainable abilities

The majority of priest abilities are available to all priests, regardless of specialization or talents, once the appropriate level has been reached. These abilities can be learnt from priest trainers.

Icon Ability Min. level Range Tree Function Description
Spell Holy HolySmite Spell holy holysmite [Smite] Starts with 30 yards Holy Direct Damage Smite an enemy for X to Y Holy damage.
Spell Holy FlashHeal Spell holy flashheal [Flash Heal] 3 40 yards Holy Heal Heals a friendly target for X.
Spell Shadow ShadowWordPain Spell shadow shadowwordpain [Shadow Word: Pain] 4 40 yards Shadow DoT A word of darkness that causes X Shadow damage over 18 sec.
Spell Holy PowerWordShield Spell holy powerwordshield [Power Word: Shield] 5 40 yards Discipline Buff Draws on the soul of the party member to shield them, absorbing X damage. Lasts 15 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Spell Holy InnerFire Spell holy innerfire [Inner Fire] 7 Self only Discipline Buff A burst of Holy energy fills the caster, increasing the armor value from items by 60 % and spell power by X. Lasts until cancelled.
Spell Holy Renew Spell holy renew [Renew] 8 40 yards Holy HoT Heals the target for X over 15 sec.
Spell Shadow UnholyFrenzy Spell shadow unholyfrenzy [Mind Blast] 9 40 yards Shadow Direct Damage Blasts the target for X to Y Shadow damage.
Spell Shadow PsychicScream Spell shadow psychicscream [Psychic Scream] 12 8 yards Shadow Crowd Control The caster lets out a psychic scream, causing X enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.
Spell Holy WordFortitude Spell holy wordfortitude [Power Word: Fortitude] 14 40 yards Discipline Buff Power infuses the target, increasing their Stamina by X for 1 hour. If the target is in your party or raid, all party or raid members will be affected.
Spell Holy Resurrection Spell holy resurrection [Resurrection] 14 30 yards Holy Utility Brings a dead player back to life with X health and Y mana. Cannot be cast when in combat.
Spell holy lesserheal Spell holy greaterheal [Heal] 16 40 yards Holy Heal Heal your target for X to Y.
Spell Holy SearingLight Spell holy searinglight [Holy Fire] 18 30 yards Holy Direct Damage / DoT Consumes the enemy in Holy flames that cause X to Y Holy damage and an additional Z Holy damage over 10 sec.
Spell Holy NullifyDisease Spell holy nullifydisease [Cure Disease] 22 40 yards Holy Utility Removes 1 disease from the friendly target.
Spell Magic LesserInvisibilty Spell magic lesserinvisibilty [Fade] 24 Self only Shadow Buff Fade out, temporarily reducing all your threat.
Spell Holy DispelMagic Spell nature nullifydisease [Dispel Magic] 26 30 / 40 yards Discipline Utility Dispels magic on the target, removing X harmful spell(s) from a friend or X beneficial spell(s) from an enemy.
Spell Shadow DevouringPlague Spell shadow devouringplague [Devouring Plague] 28 40 yards Shadow DoT Afflicts the target with a disease that causes X Shadow damage over 24 sec. 15% of damage caused by the Devouring Plague heals the caster. This spell can only affect one target at a time.
Spell Nature Slow Spell nature slow [Shackle Undead] 32 30 yards Discipline Crowd Control Shackles the target undead enemy for up to X sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Spell Shadow DemonicFortitude Spell shadow demonicfortitude [Shadow Word: Death] 32 40 yards Shadow Direct Damage A word of dark binding that inflicts X to Y Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.
Spell Holy LayOnHands Spell holy layonhands [Levitate] 34 30 yards Discipline Utility Allows the target to levitate, floating a few feet above the ground. While levitating, the target will fall at a reduced speed and travel over water. Any damage will cancel the effect. Lasts 2 min.
Spell Holy MindVision Spell holy mindvision [Mind Vision] 36 100 yards / unlimited Shadow Utility Allows the caster to see through the target's eyes for 1 min.
Spell Holy GreaterHeal Spell holy heal [Greater Heal] 38 40 yards Holy Heal A slow casting spell that heals a single target for X to Y.
Spell Shadow ShadowWordDominate Spell shadow shadowworddominate [Mind Control] 38 30 yards Shadow Crowd Control Controls a humanoid mind up to level X, but increases the time between attacks by 25%. Lasts up to 1 min.
Spell Holy PrayerOfHealing02 Spell holy prayerofhealing02 [Prayer of Healing] 44 40 yards Holy AoE Heal A powerful prayer heals party members within 30 yards for X to Y.
Spell Holy BlindingHeal Spell holy blindingheal [Binding Heal] 48 40 yards Holy Heal Heals a friendly target and the caster for X to Y. Low threat.
Spell Shadow AntiShadow Spell shadow antishadow [Shadow Protection] 52 40 yards Shadow Buff Increases the target's resistance to Shadow spells by X for 1 hour.
Spell Holy Excorcism Spell holy excorcism [Fear Ward] 54 30 yards Discipline Buff Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min.
Spell Holy MindSooth Spell holy mindsooth [Mind Soothe] 56 40 yards Shadow Crowd Control Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets. Lasts 15 sec.
Spell Shadow ManaBurn Spell shadow manaburn [Mana Burn] 58 30 yards Discipline Direct Damage / Drain Destroy 10% of the target's mana (up to a maximum of 20% of your own maximum mana). For each mana destroyed in this way, the target takes 0.5 Shadow damage.
Spell Holy HolyNova Spell holy holynova [Holy Nova] 62 10 yards Holy AoE Heal / AoE Direct Damage Causes an explosion of holy light around the caster, causing X to Y Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for Z to V. These effects cause no threat.
Spell Holy SymbolOfHope Spell holy symbolofhope [Hymn of Hope] 64 40 yards Holy Utility You recite a Holy hymn, restoring hope to those in despair. Restores 3% mana to 3 nearby low mana friendly party or raid targets every 2 seconds for 8 seconds, and temporarily increases their total maximum mana by 20% for 8 seconds. After the effect expires, the mana is lost. Maximum of 12 mana restorations. The Priest must channel to maintain the spell.
Spell Shadow Shadowfiend Spell shadow shadowfiend [Shadowfiend] 66 30 yards Shadow Direct Damage Creates a shadowy fiend to attack the target. Caster receives mana when the Shadowfiend deals damage. Lasts 15 sec.
Spell Holy PrayerOfMendingtga Spell holy prayerofmendingtga [Prayer of Mending] 68 40 yards Holy Heal Places a spell on the target that heals them for X the next time they take damage. When the heal occurs, Prayer of Mending jumps to a raid member within 20 yards. Jumps up to 5 times and lasts 30 sec. after each jump. This spell can only be placed on one target at a time.
Spell Arcane MassDispel Spell arcane massdispel [Mass Dispel] 72 30 yards Discipline Utility Dispels magic in a 15 yard radius, removing 1 harmful spell from each friendly target and 1 beneficial spell from each enemy target. Affects a maximum of 10 friendly targets and 10 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable.
Spell Shadow MindShear Spell shadow mindshear [Mind Sear] 74 35 yards Shadow AoE Channeled Damage Causes an explosion of shadow magic around the enemy target, causing X to Y Shadow damage every 1 sec. for 5 sec. to all enemies within 10 yards around the target.
Spell Holy DivineHymn Spell holy divinehymn [Divine Hymn] 78 15 yards Holy AoE Heal You recite a Holy hymn, summoning the power of the Divine to assist you in your time of need. Heals 3 nearby lowest-health friendly party or raid targets for X every 2 seconds for 8 seconds, and increases healing done to them by 15% for 8 seconds. Maximum of 12 heals. The Priest must channel to maintain the spell.
Spell priest mindspike Spell priest mindspike [Mind Spike] 81 35 yards Shadow Direct Damage Blasts the target for X to Y Shadowfrost damage, but extinguishes your shadow damage-over-time effects from the target in the process. Mind Spike also increases the critical strike chance of your next Mind Blast on the target by 30%. Stacks up to 3 times.
Priest icon innewill Priest icon innewill [Inner Will] 83 Self only Discipline Buff A burst of Holy energy fills the caster, reducing the mana cost of instant cast spells by 15% and increasing your movement speed by 10%. Lasts until cancelled.
Priest spell leapoffaith a Priest spell leapoffaith a [Leap of Faith] 85 40 yards Holy Utility You pull the spirit of the friendly party or raid target to you, instantly moving them directly in front of you.

Talent abilities

Talent abilities are spells or abilities that can be accessed by spending talent points. Also included are the specializations granted upon choosing a tree. The points listed show the minimum amount of points you need to have spent in that tree before you can acquire the ability. See Priest talents for a full listing of all talents.

Discipline

Icon Ability Requirements Function Description
Spell Holy Penance Spell holy penance [Penance] Discipline Primary Channeled Heal / Channeled Direct Damage Launches a volley of holy light at the target, causing X Holy damage to an enemy, or Y to Z healing to an ally instantly and every 1 sec for 2 sec.
Ability priest archangel Ability priest archangel [Archangel] Evangelism 2
Discipline 5
Buff Consumes your Evangelism effects, causing an effect depending what type of Evangelism effect is consumed:

Archangel (Evangelism) - Instantly restores 3% of your total mana and increases your healing done by 3% for each stack. Lasts for 18 sec. 30 sec cooldown.

Dark Archangel (Dark Evangelism) - Instantly restores 5% of your total mana and increases the damage done by your Mind Flay, Mind Spike, Mind Blast and Shadow Word: Death 4% for each stack. Lasts for 18 sec. 90 sec cooldown.

Spell Frost WindWalkOn Spell frost windwalkon [Inner Focus] Discipline 10 Buff Reduces the mana cost of your next Flash Heal, Binding Heal, Greater Heal or Prayer of Healing by 100% and increases its critical effect chance by 25%.
Spell Holy PowerInfusion Spell holy powerinfusion [Power Infusion] Discipline 10 Buff Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
Spell Holy PainSupression Spell holy painsupression [Pain Suppression] Discipline 20 Buff Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Spell holy powerwordbarrier Spell holy powerwordbarrier [Power Word: Barrier] Divine Aegis 3
Discipline 30
Buff Summons a holy barrier on the target location that reduces all damage done to friendly targets by 30%. While within the barrier, spellcasting will not be interrupted by damage. The barrier lasts for 10 sec.

Holy

Icon Ability Requirements Function Description
Spell holy chastise Spell holy chastise [Holy Word: Chastise] Holy Primary Direct Damage / Crowd Control Chastise the target for X Holy damage, and disorients them for 3 sec.
Spell Holy Restoration Spell holy testoffaith [Desperate Prayer] Holy 5 Self-Heal Instantly heals the caster for 30% of their total health.
Spell Holy SummonLightwell Spell holy summonlightwell [Lightwell] Holy 10 HoT Creates a Holy Lightwell. Friendly players can click the Lightwell to restore (((1 + ($SP * .308)) * 3) * 1.25) health over 6 sec. Attacks done to you equal to 30% of your total health will cancel the effect. Lightwell lasts for 3 min or 10 charges.
Spell priest chakra Chakra Holy Concentration 2
Holy 20
Utility / Buff When activated, your next Heal, Flash Heal, Greater Heal, Binding Heal, Prayer of Healing, Prayer of Mending, Mind Spike or Smite will put you into a Chakra state.

Serenity (Heal, Flash Heal, Greater Heal, Binding Heal)
Increases the critical effect chance of your direct healing spells by 10%, and causes your direct heals to refresh the duration of your Renew on the target.

Sanctuary (Prayer of Healing, Prayer of Mending)
Increases the healing done by your area of effect spells and Renew by 15% and reduces the cooldown of your Circle of Healing by 2 sec.

Chastise (Mind Spike, Smite)
Increases your total damage done by Shadow and Holy spells by 15%.

Spell Holy CircleOfRenewal Spell holy circleofrenewal [Circle of Healing] Holy 25 AoE Heal Heals up to 5 friendly party or raid members within 30 yards of the target for X. Prioritizes healing the most injured party members.
Spell Holy GuardianSpirit Spell holy guardianspirit [Guardian Spirit] Holy 30 Buff Calls upon a guardian spirit to watch over the friendly target. The spirit increases the healing received by the target by 40%, and also prevents the target from dying by sacrificing itself. This sacrifice terminates the effect but heals the target of 50% of their maximum health. Lasts 10 sec.

Shadow

Icon Ability Requirements Function Description
Spell Shadow SiphonMana Spell shadow siphonmana [Mind Flay] Shadow Primary Channeled Direct Damage Assault the target's mind with Shadow energy, causing X Shadow damage over 3 sec and slowing their movement speed by 50%.
Spell Shadow Shadowform Spell shadow shadowform [Shadowform] Shadow 10 Buff Assume a Shadowform, increasing your Shadow damage by 15%, reducing all damage done to you by 15% and threat generated by 30%. However, you may not cast Holy spells while in this form.
Ability priest silence Ability priest silence [Silence] Imp. Psychic Scream 2
Shadow 15
Debuff Silences the target, preventing them from casting spells for 5 sec.
File:Spell Shadow UnsummonBuilding.png Spell shadow unsummonbuilding [Vampiric Embrace] Shadow 15 Buff Fills you with the embrace of Shadow energy, causing you to be healed for 15% and other party members to be healed for 3% of any single-target Shadow spell damage you deal for 30 min.
Spell Holy Stoicism Spell holy stoicism [Vampiric Touch] Vampiric Embrace 1
Shadow 20
DoT Causes X Shadow damage over 15 sec to your target and causes up to 10 party or raid members to gain 0.25% of their maximum mana per second when you deal damage from Mind Blast. In addition, if the Vampiric Touch is dispelled it will cause X damage to the afflicted target.
Spell Shadow PsychicHorrors Spell shadow psychichorrors [Psychic Horror] Shadow 25 Crowd Control You terrify the target, causing them to tremble in horror for 3 seconds and drop all their main hand and ranged weapons for 10 seconds.
Spell Shadow Dispersion Spell shadow dispersion [Dispersion] Shadow 30 Buff You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced and clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed.


Past abilities

The below lists refer to systems of abilities that existed before Patch 4.0.1. Many of the abilities are now offered via different means (such as via trainers instead of via codices), while others have been removed from the game entirely, or changed significantly from the descriptions below. The following lists are kept for historical purposes only.

Codex abilities

Removed from game The subject of this section has been removed from World of Warcraft.

A codex is an item that can teach a new or specific rank of a learned ability to a priest. Previously, these abilities used to be available only via codices; Patch 2.1.0 made them available via trainer as well. Patch 4.0.1 fully depreciated the codex system; they now appear as grey items with the note: "This item appears damaged by the elements and no longer readable."

Icon Ability Rank Req. level Codex Description
Spell Holy PrayerOfFortitude Spell holy prayeroffortitude [Prayer of Fortitude] 1 48 Inv misc book 09 [Codex: Prayer of Fortitude] Power infuses all party and raid members, increasing their Stamina by 43 for 1.00 hour.
Spell Holy GreaterHeal Spell holy heal [Greater Heal] 5 60 Codex of Greater Heal A slow casting spell that heals a single target for 1966 to 2194.
Spell Holy PrayerOfHealing02 Spell holy prayerofhealing02 [Prayer of Healing] 5 60 Inv misc book 09 [Codex of Prayer of Healing] A powerful prayer heals party members within 30 yards for 997 to 1053.
Spell Holy Renew Spell holy renew [Renew] 10 60 Inv misc book 09 [Codex of Renew] Heals the target for 970 over 15 sec.
Spell Holy PrayerOfFortitude Prayer of Fortitude 2 60 Codex: Prayer of Fortitude (2) Power infuses all party and raid members, increasing their Stamina by 54 for 1.00 hour.
Spell Holy PrayerofShadowProtection Spell holy prayerofshadowprotection [Prayer of Shadow Protection] 1 60 Inv misc book 09 [Codex: Prayer of Shadow Protection] Power infuses the target's party and raid members, increasing their Shadow resistance by 60 for 20 min.
Spell Holy PrayerOfFortitude Prayer of Fortitude 3 70 Codex: Prayer of Fortitude (3) Power infuses all party and raid members, increasing their Stamina by 79 for 1.00 hour.
Spell Holy PrayerofShadowProtection Prayer of Shadow Protection 2 70 Inv misc book 09 [Codex: Prayer of Shadow Protection] Power infuses the target's party and raid members, increasing their Shadow resistance by 70 for 20 min.

Racial abilities

Removed from game The subject of this section has been removed from World of Warcraft.

Prior to patch 3.0.2, priests got two additional spells according to their race, first at level 10 and then at level 20. In Wrath of the Lich King, the racial system was revamped, standardizing the racials across all classes. Many of the old Priest racials were removed, while others became spells available to all priest (ex. Spell holy testoffaith [Desperate Prayer]). The table below outlines the racials prior to Wrath of the Lich King.

Spell Level Races Description
Spell holy testoffaith [Desperate Prayer] 10 Dwarf
Human
Instantly heals the caster for X to Y. 10 minute cooldown.
Spell arcane starfire [Starshards] 10 Night Elf Rains starshards down on the enemy target's head, causing X Arcane damage over 15 sec. No mana cost, 30 sec cooldown.
Spell shadow deadofnight [Touch of Weakness] 10 Undead
Blood Elf
The next damaging melee attack against the caster will cause X Shadow damage and reduce the damage caused by the attacker by Y for 2 min.
Spell shadow fingerofdeath [Hex of Weakness] 10 Troll Weakens the target enemy, reducing damage caused by X and reduces effectiveness of healing spells by 20% for 2 minutes.
Spell holy symbolofhope [Symbol of Hope] 10 Draenei Greatly increase the morale of the party members. Gives them up to X mana every 5 secs for 15 secs. 5 min cooldown.
Spell holy chastise [Chastise] 20 Dwarf
Draenei
Chastise the target, causing X to Y Holy damage and Incapacitates them for up to 2 sec. Any damage caused will awaken the target. Only works against Humanoids. This spell causes very low threat.
Feedback 20 Human The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn X of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
Spell holy elunesgrace [Elune's Grace] 20 Night Elf Reduce chance to be hit by melee and ranged attacks by 20% for 15 seconds
Spell shadow devouringplague [Devouring Plague] 20 Undead Afflicts the target with a disease that causes X Shadow damage over 24 seconds. Damage caused by the Devouring Plague heals the caster.
Shadowguard 20 Troll The caster is surrounded by shadows. When a melee or ranged attacker hits the caster, the attacker will be struck for X Shadow damage. Attackers can only be damaged once every few seconds. 3 charges. Lasts 10 minutes.
Spell misc zandalari council soulswap [Consume Magic] 20 Blood Elf Dispels one beneficial Magic effect from the caster and gives them X to Y mana. 2 min cooldown.