Battle pet details
- Pets (companions) are now account-wide. This means that any pet you have on one character will be shared with all of the others on your Battle.net account. Earn level 6 with Grunty on character A? Log in character B and that level 6 Grunty will be there waiting for you.If you have multiple versions of the same pet on multiple characters on your account, they will be merged into one. We will place any extras in your bags or mail them to you if you are out of space.
- Pets are caught via PvE battles in the world. Any pet you can fight, you can catch. In order to catch a pet, you need to get it to low health and use your trap ability. Traps upgrade via specific achievements, improving your chance to catch higher level pets.
- You can catch up to three of the same type of pet.
- Pets that are captured in the world have varying levels of quality, just like an item would. The quality stat is randomly determined every time a pet spawns. Higher quality pets get a larger stat allotment each time you level. Be on the lookout for Rares!
(to be confirmed: In my experience the health of the individual pet when battling has reflected on it's quality e.g. a level 1 Squirrel: 140ish Poor, 145ish Common, 150ish UnCommon, 158 Rare)
Pets on the AH
- Most pets can be bought and sold from the AH. A new section is on the AH specifically for this.
- Pets that are sold on the AH retain their stats and levels.
- Pets that can't be traded will display a warning in their info text as well as having the “Put in Cage” option disabled.
Battle pet characteristics
From the official Mists of Pandaria site:
- Naming your pets helps you keep track of them, and it also gives them a little bit of personality.
- As your pets fight and win battles, they will gain experience and level up their level.
- Each pet has 4 stats - Health, Power, Speed, and Quality. Health, Power and Speed increase as your pets level up. Quality designates the overall strength of your pet's stats and will vary on every pet that you catch.
- Your pets can learn new abilities when they hit specific levels. You will be able to choose between several different active abilities for each pet.
- Pets are grouped into common categories called families. Families include Critter, Dragonkin, Mechanical, Magical, and there are many more. Each pet ability also corresponds to a specific pet family; Deep Breath for example is a Dragonkin-type ability, and Lift-Off is a Flying-type ability. Family determines a pet's strength and weakness against other families. Each family also has a unique passive bonus.
Battle pet family overview
Note on battle pet attacks
Attacks each have their own "family", which may not match the family of the pet, and may be from a variety of different families on one pet. For example, a is a Humanoid pet whose attacks are all of the Flying family type, meaning it will take extra damage () from Undead attacks and less () from Critter attacks (because its family is Humanoid), but will do extra damage () to Aquatic creatures and less () to Dragonkin, rather than more to Dragonkin and less to Beast (because its attacks are Flying type rather than Humanoid).
- Aquatic - Aquatic attacks deal bonus damage to Elemental companions and less damage to Magic companions.
- Beast - Beast attacks deal bonus damage to Critter companions and less damage to Flying companions.
- Critter - Critter attacks deal bonus damage to Undead companions and less damage to Humanoid companions.
- Dragonkin - Dragonkin attacks deal bonus damage to Magic companions and less damage to Undead companions.
- Elemental - Elemental attacks do more damage to Mechanical companions and less to Critter companions.
- Flying - Flying attacks deal bonus damage to Aquatic companions and less damage to Dragonkin companions.
- Humanoid - Humanoid attacks do more damage to Dragonkin and less to Beast companions.
- Magic (not Mystical, or Mythical) - Magical attacks deal bonus damage to Flying and less damage to Mechanical companions.
- Mechanical - Mechanical attacks deal bonus damage to Beast companions and less damage to Elemental companions.
- Undead - Undead attacks do more damage to Humanoid companions and less to Aquatic companions.
Strengths and Weaknesses
The diagrams below show in a variety of ways how families are strong or weak against each other. The two left diagrams show what family is strong against another by having a red arrow point ( Strength) to the family that takes extra damage and a gray arrow ( Weakness) pointing to the family that takes less damage.
The right side diagram shows this in a different form, the large icon shows how it is affected by other families. The upper left is a family that attacks it strongly ( Weakness defending), the upper right is a family that it attacks strongly ( Strength attacking), the lower left is a family that attacks it weakly ( Strength defending), and the lower right is a family that it attacks weakly ( Weakness attacking).
- Graphics courtesy of Nightsmaiden.
Battle pet passive abilities
You can also view the data on another page.