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[[Category:Helboars]]
{{Infobox ability
 
 
[[Category:Mob screenshots]]
|name=Avenging Wrath
 
|image=Spell_Holy_AvengineWrath.png
 
|description=Increases all damage caused by 30% for 20 sec.
 
|class=[[Paladin]]
 
|type=Offensive
 
|school=Holy
 
|cast_time=Instant
 
|cooldown=3 Minutes
 
|improvement=
 
|ranks=1
 
|cost=8% of Base Mana
 
|buff_name=Avenging Wrath
 
|buff_image=Spell_Holy_AvengineWrath.png
 
|buff_desc=All damage caused increased by 30%.
 
|buff_dur=20 Seconds.
 
|buff_type=Magic
 
}}__NOTOC__
 
:"''Behold the sum of a Paladin's training, faith, power and righteous fury.
 
:''The transformation from a mere knight into something far more potent...behold the Avenging Wrath!"''
 
{| colspan="6" style="float: center; border: 1px solid #606060; padding: 0.2em; background: #202020; font-size: 0.9em; width: 23em; text-align: center;"
 
|-style="background-color: #00476D;"
 
! | Rank || Level || Mana Cost || Cost
 
|-
 
! | 1 || 70 || 8% of Base Mana || {{Cost|g=11|s=70}}
 
|}
 
 
==Tips and Tactics==
 
This ability essentially places the Paladin at a higher DPS bracket for the duration. It suits Retribution Paladins best due to their already relatively heightened damage abilities, but is useful in PvP and PvE alike as a way of causing huge burst damage in a small amount of time. This spell itself does not trigger Global Cooldown, but is, unlike Judgement, affected by it. Also, Protection specced Paladins also make much use of this skill to gain a high lead in threat or reinforce their threat lead over the DPS.
 
 
==Notes==
 
Causes [[Forbearance]], preventing [[Divine Shield]] or [[Blessing of Protection]] from being cast for 1 minute. In addition, it is dispellable and easily recognized by enemy players due to the giant golden wings protruding from the Paladin's back, and thus should be used with caution around Shamans ([[Purge]]), Priests ([[Dispel Magic]]), Hunters ([[Arcane Shot]]), and perhaps worst of all, Mages (whose [[spellsteal]] can give them the great benefits of this spell, making them even more powerful). Therefore, think before you use this spell, and time it correctly. If you are fighting a Shaman, Mage or Priest one-on-one, make sure you cast it the right time (could be when the target is affected by [[Hammer of Justice]]. Make sure the target has used any stunbreaking cooldowns or trinkets etc. The result, when timed right, can be deadly).
 
 
 
{{classfooter|Paladin}}
 
[[Category:Paladin abilities]]
 
[[Category:Holy spells]]
 
[[Category:Magic buffs]]
 

Revision as of 00:24, 29 June 2011