Aura Mastery | |
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Properties | |
Class | Paladin |
School | Holy |
Cooldown | 3 minutes |
Talents | |
Talent required | [Glimmer of Light] or [Light of Dawn] |
Other information | |
Affects | [Concentration Aura], [Crusader Aura], [Devotion Aura], [Retribution Aura] |
Improvements | [Divine Vision], [Merciful Auras], [Protection of Tyr], [Unwavering Spirit] |
Related buff | |
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Aura Mastery is a Holy paladin talent that greatly increases the effects of the paladin's auras when used.
Effects[]
Aura Mastery has the following effects on all players within each aura while it is active:
- [Concentration Aura]: Affected allies become immune to silence and interrupt effects.
- [Crusader Aura]: Mount speed bonus increased to 60%.
- [Devotion Aura]: Damage reduction increased to 15%.
- [Retribution Aura]: Increases healing by 15% while active.
Improvements[]
Shared Choice Node:
- [Protection of Tyr] - Aura Mastery also increases all healing received by all party or raid members within 40 yards by 10%.
- [Unwavering Spirit] - Reduces the cooldown by 30 seconds.
PvP Talents:
- [Divine Vision] (PvP talent) - Reduces the cooldown by 60 seconds.
Patch changes[]
- Patch 10.1.5 (2023-07-11): Moved to row 3 (was row 4).
- Patch 10.1.0 (2023-05-02): Now reduces the damage allies in your aura take by 30% in PvP combat (was 15%).
- Patch 10.0.7 (2023-03-21): Aura Mastery's Retribution Aura interaction has been redesigned – Now increases healing by 15% while Retribution Aura's effect is active.
- Old: Duration increased by 50%.
- Old: Duration increased by 50%.
- Patch 10.0.0 (2022-10-25): Now a row 4 Holy talent (was a level 39 Holy ability).
- Patch 9.0.2 (2020-11-17): Now affects Concentration Aura: Immune to Interrupt and Silence effects.
- Patch 9.0.1 (2020-10-13): No longer increases the radius of auras while active. Now learned at level 39 (was 70) and affects the following auras:
- [Devotion Aura]: Reduced damage taken increased from 3% to 15%.
- [Crusader Aura]: Mounted speed increased from 20% to 60%.
- [Retribution Aura]: Duration increased by 50%.
- Patch 8.0.1 (2018-07-17): Duration increased to 8 seconds (up from 6 seconds).
- Patch 7.1.0 (2016-10-25): now learned at level 70 (was 65).
- Hotfix (2016-08-26): Aura Mastery (Aura of Sacrifice) replicates 15% of effective healing (was 10%).
- Patch 7.0.3 (2016-07-19): Re-added and redesigned as level 65 ability for Holy (was a tier 5 Holy talent). Empowers your chosen aura and increases its radius to 40 yards for 6 sec.
- Devotion Aura: no longer split over the number of allies in the aura.
- [Aura of Sacrifice]: causes 10% of all effective healing you deal to be replicated on all allies in the aura.
- [Aura of Mercy]: has no target limit and healing increased by 100%.
- Previous talent: Causes your [Concentration Aura] to make all affected targets immune to Silence and Interrupt effects and improve the effect of Devotion Aura, [Resistance Aura], and [Retribution Aura] by 100%. Lasts 6 sec.
- Patch 5.0.4 (2012-08-28): Removed.
- Patch 4.1.0 (2011-04-26): This ability no longer increases the benefit granted by Crusader Aura.
- Patch 4.0.1 (2010-10-12): Moved from tier 3 to tier 5.
- Patch 3.3.0 (2009-12-08): This effect of this talent has been reduced in duration to 6 seconds (down from 10 seconds). The animation for this ability will no longer be extra bright when used with Concentration Aura active.
- Patch 3.1.0 (2009-04-14): Redesigned into an active talent. Now grants anyone affected by Concentration Aura immunity from Interrupt and Silence mechanics, and increases the effectiveness of all other auras by 100%. Lasts 10 seconds. 2-minute cooldown.
- Previous passive talent: Increases the radius of your Auras to 40 yards.
- Previous passive talent: Increases the radius of your Auras to 40 yards.
- Patch 2.0.1 (2006-12-05): Added.
External links[]
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